PageRenderTime 85ms CodeModel.GetById 19ms RepoModel.GetById 0ms app.codeStats 0ms

/indra/newview/skins/default/xui/zh/panel_preferences_graphics1.xml

https://bitbucket.org/lindenlab/viewer-beta/
XML | 102 lines | 102 code | 0 blank | 0 comment | 0 complexity | a9c6bcf258d5c7c0e00f8c881e6643e5 MD5 | raw file
Possible License(s): LGPL-2.1
  1. <?xml version="1.0" encoding="utf-8" standalone="yes"?>
  2. <panel label="??" name="Display panel">
  3. <text name="QualitySpeed">
  4. ??????
  5. </text>
  6. <text name="FasterText">
  7. ??
  8. </text>
  9. <text name="BetterText">
  10. ??
  11. </text>
  12. <text name="ShadersPrefText">
  13. ?
  14. </text>
  15. <text name="ShadersPrefText2">
  16. ?
  17. </text>
  18. <text name="ShadersPrefText3">
  19. ?
  20. </text>
  21. <text name="ShadersPrefText4">
  22. ??
  23. </text>
  24. <panel label="????" name="CustomGraphics Panel">
  25. <text name="ShadersText">
  26. ????
  27. </text>
  28. <check_box initial_value="true" label="??????" name="TransparentWater"/>
  29. <check_box initial_value="true" label="?????????" name="BumpShiny"/>
  30. <check_box initial_value="true" label="????" name="BasicShaders" tool_tip="???????????????????????"/>
  31. <check_box initial_value="true" label="????" name="WindLightUseAtmosShaders"/>
  32. <text name="reflection_label">
  33. ?????
  34. </text>
  35. <combo_box name="Reflections">
  36. <combo_box.item label="??" name="0"/>
  37. <combo_box.item label="?????" name="1"/>
  38. <combo_box.item label="??????" name="2"/>
  39. <combo_box.item label="???????" name="3"/>
  40. <combo_box.item label="??" name="4"/>
  41. </combo_box>
  42. <slider label="?????" name="AvatarPhysicsDetail"/>
  43. <text name="AvatarPhysicsDetailText">
  44. ?
  45. </text>
  46. <slider label="?????" name="DrawDistance"/>
  47. <text name="DrawDistanceMeterText2">
  48. m
  49. </text>
  50. <slider label="?????????" name="MaxParticleCount"/>
  51. <slider label="Max. # of non-impostor avatars:" name="MaxNumberAvatarDrawn"/>
  52. <slider label="?????" name="RenderPostProcess"/>
  53. <text name="MeshDetailText">
  54. ?????
  55. </text>
  56. <slider label="???" name="ObjectMeshDetail"/>
  57. <slider label="???????" name="FlexibleMeshDetail"/>
  58. <slider label="???" name="TreeMeshDetail"/>
  59. <slider label="???" name="AvatarMeshDetail"/>
  60. <slider label="???" name="TerrainMeshDetail"/>
  61. <slider label="???" name="SkyMeshDetail"/>
  62. <text name="PostProcessText">
  63. ?
  64. </text>
  65. <text name="ObjectMeshDetailText">
  66. ?
  67. </text>
  68. <text name="FlexibleMeshDetailText">
  69. ?
  70. </text>
  71. <text name="TreeMeshDetailText">
  72. ?
  73. </text>
  74. <text name="AvatarMeshDetailText">
  75. ?
  76. </text>
  77. <text name="TerrainMeshDetailText">
  78. ?
  79. </text>
  80. <text name="SkyMeshDetailText">
  81. ?
  82. </text>
  83. <text name="AvatarRenderingText">
  84. Avatar Rendering:
  85. </text>
  86. <check_box initial_value="true" label="Avatar impostors" name="AvatarImpostors"/>
  87. <check_box initial_value="true" label="Hardware skinning" name="AvatarVertexProgram"/>
  88. <check_box initial_value="true" label="????" name="AvatarCloth"/>
  89. <text name="TerrainDetailText">
  90. ?????
  91. </text>
  92. <radio_group name="TerrainDetailRadio">
  93. <radio_item label="?" name="0"/>
  94. <radio_item label="?" name="2"/>
  95. </radio_group>
  96. --&gt;
  97. </panel>
  98. <button label="??" label_selected="??" name="Apply"/>
  99. <button label="??" name="Defaults"/>
  100. <button label="??" name="Advanced"/>
  101. <button label="??" label_selected="??" name="GraphicsHardwareButton"/>
  102. </panel>