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/indra/newview/skins/default/xui/pl/floater_lagmeter.xml

https://bitbucket.org/lindenlab/viewer-beta/
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  1<?xml version="1.0" encoding="utf-8" standalone="yes"?>
  2<floater name="floater_lagmeter" title="POMIAR LAGÓW">
  3	<floater.string name="max_title_msg">
  4		Pomiar lagów
  5	</floater.string>
  6	<floater.string name="max_width_px">
  7		360
  8	</floater.string>
  9	<floater.string name="min_title_msg">
 10		Lag
 11	</floater.string>
 12	<floater.string name="min_width_px">
 13		90
 14	</floater.string>
 15	<floater.string name="client_text_msg">
 16		Klient
 17	</floater.string>
 18	<floater.string name="client_frame_rate_critical_fps">
 19		10
 20	</floater.string>
 21	<floater.string name="client_frame_rate_warning_fps">
 22		15
 23	</floater.string>
 24	<floater.string name="client_frame_time_window_bg_msg">
 25		W normie, okno w tle
 26	</floater.string>
 27	<floater.string name="client_frame_time_critical_msg">
 28		Ilo?? klatek na sekund? klienta poni?ej [CLIENT_FRAME_RATE_CRITICAL]
 29	</floater.string>
 30	<floater.string name="client_frame_time_warning_msg">
 31		Ilo?? klatek na sekund? pomi?dzy [CLIENT_FRAME_RATE_CRITICAL] i [CLIENT_FRAME_RATE_WARNING]
 32	</floater.string>
 33	<floater.string name="client_frame_time_normal_msg">
 34		W normie
 35	</floater.string>
 36	<floater.string name="client_draw_distance_cause_msg">
 37		Przyczyna: dystans rysowania jest za wysoki
 38	</floater.string>
 39	<floater.string name="client_texture_loading_cause_msg">
 40		Przyczyna: ?adowanie obrazu
 41	</floater.string>
 42	<floater.string name="client_texture_memory_cause_msg">
 43		Przyczyna: za du?o obrazów w pami?ci
 44	</floater.string>
 45	<floater.string name="client_complex_objects_cause_msg">
 46		Przyczyna: za du?o z?o?onych obiektów
 47	</floater.string>
 48	<floater.string name="network_text_msg">
 49		Sie?
 50	</floater.string>
 51	<floater.string name="network_packet_loss_critical_pct">
 52		10
 53	</floater.string>
 54	<floater.string name="network_packet_loss_warning_pct">
 55		5
 56	</floater.string>
 57	<floater.string name="network_packet_loss_critical_msg">
 58		Utrata pakietów przekracza [NETWORK_PACKET_LOSS_CRITICAL]%
 59	</floater.string>
 60	<floater.string name="network_packet_loss_warning_msg">
 61		Utrata pakietów przekracza [NETWORK_PACKET_LOSS_WARNING]%-[NETWORK_PACKET_LOSS_CRITICAL]%
 62	</floater.string>
 63	<floater.string name="network_performance_normal_msg">
 64		W normie
 65	</floater.string>
 66	<floater.string name="network_ping_critical_ms">
 67		600
 68	</floater.string>
 69	<floater.string name="network_ping_warning_ms">
 70		300
 71	</floater.string>
 72	<floater.string name="network_ping_critical_msg">
 73		Fatalny ping - [NETWORK_PING_CRITICAL] ms
 74	</floater.string>
 75	<floater.string name="network_ping_warning_msg">
 76		Wolny ping - [NETWORK_PING_WARNING]-[NETWORK_PING_CRITICAL] ms
 77	</floater.string>
 78	<floater.string name="network_packet_loss_cause_msg">
 79		Z?e po??czenie lub przepustowo??.
 80	</floater.string>
 81	<floater.string name="network_ping_cause_msg">
 82		Z?e po??czenie lub aplikacja wspó?dziel?ca pliki.
 83	</floater.string>
 84	<floater.string name="server_text_msg">
 85		Serwer
 86	</floater.string>
 87	<floater.string name="server_frame_rate_critical_fps">
 88		20
 89	</floater.string>
 90	<floater.string name="server_frame_rate_warning_fps">
 91		30
 92	</floater.string>
 93	<floater.string name="server_single_process_max_time_ms">
 94		20
 95	</floater.string>
 96	<floater.string name="server_frame_time_critical_msg">
 97		Ilo?? klatek na sekund? poni?ej [SERVER_FRAME_RATE_CRITICAL]
 98	</floater.string>
 99	<floater.string name="server_frame_time_warning_msg">
100		Ilo?? klatek na sekund? pomi?dzy [SERVER_FRAME_RATE_CRITICAL] i [SERVER_FRAME_RATE_WARNING]
101	</floater.string>
102	<floater.string name="server_frame_time_normal_msg">
103		W normie
104	</floater.string>
105	<floater.string name="server_physics_cause_msg">
106		Przyczyna: za du?o obiektów fizycznych
107	</floater.string>
108	<floater.string name="server_scripts_cause_msg">
109		Przyczyna: za du?o obieków skryptowanych
110	</floater.string>
111	<floater.string name="server_net_cause_msg">
112		Przyczyna: za du?y ruch w sieci
113	</floater.string>
114	<floater.string name="server_agent_cause_msg">
115		Przyczyna: za du?o poruszaj?cych si? awatarów w regionie
116	</floater.string>
117	<floater.string name="server_images_cause_msg">
118		Przyczyna: za du?o kalkulacji obrazu
119	</floater.string>
120	<floater.string name="server_generic_cause_msg">
121		Przyczyna: symulator ?aduje si? zbyt powoli
122	</floater.string>
123	<floater.string name="smaller_label">
124		&gt;&gt;
125	</floater.string>
126	<floater.string name="bigger_label">
127		&lt;&lt;
128	</floater.string>
129	<button label="" label_selected="" name="client_lagmeter" tool_tip="Status lagów klienta"/>
130	<text name="client">
131		Klient
132	</text>
133	<text name="client_text">
134		W normie
135	</text>
136	<button label="" label_selected="" name="network_lagmeter" tool_tip="Network lag status"/>
137	<text name="network">
138		Sie?
139	</text>
140	<text name="network_text">
141		W normie
142	</text>
143	<button label="" label_selected="" name="server_lagmeter" tool_tip="Server lag status"/>
144	<text name="server">
145		Serwer
146	</text>
147	<text name="server_text">
148		W normie
149	</text>
150	<button label="&gt;&gt;" name="minimize" tool_tip="Z??cz rozmiar pliku xml"/>
151</floater>