/indra/newview/skins/default/xui/pl/floater_lagmeter.xml

https://bitbucket.org/lindenlab/viewer-beta/ · XML · 151 lines · 151 code · 0 blank · 0 comment · 0 complexity · e39abcb5a32b8b5b9111b1cd8aa1d25b MD5 · raw file

  1. <?xml version="1.0" encoding="utf-8" standalone="yes"?>
  2. <floater name="floater_lagmeter" title="POMIAR LAGÓW">
  3. <floater.string name="max_title_msg">
  4. Pomiar lagów
  5. </floater.string>
  6. <floater.string name="max_width_px">
  7. 360
  8. </floater.string>
  9. <floater.string name="min_title_msg">
  10. Lag
  11. </floater.string>
  12. <floater.string name="min_width_px">
  13. 90
  14. </floater.string>
  15. <floater.string name="client_text_msg">
  16. Klient
  17. </floater.string>
  18. <floater.string name="client_frame_rate_critical_fps">
  19. 10
  20. </floater.string>
  21. <floater.string name="client_frame_rate_warning_fps">
  22. 15
  23. </floater.string>
  24. <floater.string name="client_frame_time_window_bg_msg">
  25. W normie, okno w tle
  26. </floater.string>
  27. <floater.string name="client_frame_time_critical_msg">
  28. Ilo?? klatek na sekund? klienta poni?ej [CLIENT_FRAME_RATE_CRITICAL]
  29. </floater.string>
  30. <floater.string name="client_frame_time_warning_msg">
  31. Ilo?? klatek na sekund? pomi?dzy [CLIENT_FRAME_RATE_CRITICAL] i [CLIENT_FRAME_RATE_WARNING]
  32. </floater.string>
  33. <floater.string name="client_frame_time_normal_msg">
  34. W normie
  35. </floater.string>
  36. <floater.string name="client_draw_distance_cause_msg">
  37. Przyczyna: dystans rysowania jest za wysoki
  38. </floater.string>
  39. <floater.string name="client_texture_loading_cause_msg">
  40. Przyczyna: ?adowanie obrazu
  41. </floater.string>
  42. <floater.string name="client_texture_memory_cause_msg">
  43. Przyczyna: za du?o obrazów w pami?ci
  44. </floater.string>
  45. <floater.string name="client_complex_objects_cause_msg">
  46. Przyczyna: za du?o z?o?onych obiektów
  47. </floater.string>
  48. <floater.string name="network_text_msg">
  49. Sie?
  50. </floater.string>
  51. <floater.string name="network_packet_loss_critical_pct">
  52. 10
  53. </floater.string>
  54. <floater.string name="network_packet_loss_warning_pct">
  55. 5
  56. </floater.string>
  57. <floater.string name="network_packet_loss_critical_msg">
  58. Utrata pakietów przekracza [NETWORK_PACKET_LOSS_CRITICAL]%
  59. </floater.string>
  60. <floater.string name="network_packet_loss_warning_msg">
  61. Utrata pakietów przekracza [NETWORK_PACKET_LOSS_WARNING]%-[NETWORK_PACKET_LOSS_CRITICAL]%
  62. </floater.string>
  63. <floater.string name="network_performance_normal_msg">
  64. W normie
  65. </floater.string>
  66. <floater.string name="network_ping_critical_ms">
  67. 600
  68. </floater.string>
  69. <floater.string name="network_ping_warning_ms">
  70. 300
  71. </floater.string>
  72. <floater.string name="network_ping_critical_msg">
  73. Fatalny ping - [NETWORK_PING_CRITICAL] ms
  74. </floater.string>
  75. <floater.string name="network_ping_warning_msg">
  76. Wolny ping - [NETWORK_PING_WARNING]-[NETWORK_PING_CRITICAL] ms
  77. </floater.string>
  78. <floater.string name="network_packet_loss_cause_msg">
  79. Z?e po??czenie lub przepustowo??.
  80. </floater.string>
  81. <floater.string name="network_ping_cause_msg">
  82. Z?e po??czenie lub aplikacja wspó?dziel?ca pliki.
  83. </floater.string>
  84. <floater.string name="server_text_msg">
  85. Serwer
  86. </floater.string>
  87. <floater.string name="server_frame_rate_critical_fps">
  88. 20
  89. </floater.string>
  90. <floater.string name="server_frame_rate_warning_fps">
  91. 30
  92. </floater.string>
  93. <floater.string name="server_single_process_max_time_ms">
  94. 20
  95. </floater.string>
  96. <floater.string name="server_frame_time_critical_msg">
  97. Ilo?? klatek na sekund? poni?ej [SERVER_FRAME_RATE_CRITICAL]
  98. </floater.string>
  99. <floater.string name="server_frame_time_warning_msg">
  100. Ilo?? klatek na sekund? pomi?dzy [SERVER_FRAME_RATE_CRITICAL] i [SERVER_FRAME_RATE_WARNING]
  101. </floater.string>
  102. <floater.string name="server_frame_time_normal_msg">
  103. W normie
  104. </floater.string>
  105. <floater.string name="server_physics_cause_msg">
  106. Przyczyna: za du?o obiektów fizycznych
  107. </floater.string>
  108. <floater.string name="server_scripts_cause_msg">
  109. Przyczyna: za du?o obieków skryptowanych
  110. </floater.string>
  111. <floater.string name="server_net_cause_msg">
  112. Przyczyna: za du?y ruch w sieci
  113. </floater.string>
  114. <floater.string name="server_agent_cause_msg">
  115. Przyczyna: za du?o poruszaj?cych si? awatarów w regionie
  116. </floater.string>
  117. <floater.string name="server_images_cause_msg">
  118. Przyczyna: za du?o kalkulacji obrazu
  119. </floater.string>
  120. <floater.string name="server_generic_cause_msg">
  121. Przyczyna: symulator ?aduje si? zbyt powoli
  122. </floater.string>
  123. <floater.string name="smaller_label">
  124. &gt;&gt;
  125. </floater.string>
  126. <floater.string name="bigger_label">
  127. &lt;&lt;
  128. </floater.string>
  129. <button label="" label_selected="" name="client_lagmeter" tool_tip="Status lagów klienta"/>
  130. <text name="client">
  131. Klient
  132. </text>
  133. <text name="client_text">
  134. W normie
  135. </text>
  136. <button label="" label_selected="" name="network_lagmeter" tool_tip="Network lag status"/>
  137. <text name="network">
  138. Sie?
  139. </text>
  140. <text name="network_text">
  141. W normie
  142. </text>
  143. <button label="" label_selected="" name="server_lagmeter" tool_tip="Server lag status"/>
  144. <text name="server">
  145. Serwer
  146. </text>
  147. <text name="server_text">
  148. W normie
  149. </text>
  150. <button label="&gt;&gt;" name="minimize" tool_tip="Z??cz rozmiar pliku xml"/>
  151. </floater>