/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
XML | 808 lines | 802 code | 6 blank | 0 comment | 0 complexity | 99059105755fd34a278e68b4e82d3d2f MD5 | raw file
Possible License(s): LGPL-2.1
- <?xml version="1.0" encoding="utf-8" standalone="yes" ?>
- <panel
- border="true"
- follows="left|top|right|bottom"
- height="418"
- label="Graphics"
- layout="topleft"
- left="102"
- name="Display panel"
- top="1"
- width="517">
- <text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left="30"
- name="QualitySpeed"
- top="10"
- width="400">
- Quality and speed:
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- halign="right"
- height="12"
- layout="topleft"
- left="35"
- name="FasterText"
- top_pad="4"
- width="80">
- Faster
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left_delta="360"
- name="BetterText"
- top_delta="0"
- width="100">
- Better
- </text>
- <icon
- color="0.12 0.12 0.12 1"
- height="14"
- image_name="Rounded_Square"
- layout="topleft"
- left="128"
- name="LowGraphicsDivet"
- top_delta="-2"
- width="2" />
- <icon
- color="0.12 0.12 0.12 1"
- height="14"
- image_name="Rounded_Square"
- layout="topleft"
- left_pad="83"
- name="MidGraphicsDivet"
- top_delta="0"
- width="2" />
- <icon
- color="0.12 0.12 0.12 1"
- height="14"
- image_name="Rounded_Square"
- layout="topleft"
- left_pad="85"
- name="HighGraphicsDivet"
- top_delta="0"
- width="2" />
- <icon
- color="0.12 0.12 0.12 1"
- height="14"
- image_name="Rounded_Square"
- layout="topleft"
- left_pad="83"
- name="UltraGraphicsDivet"
- top_delta="0"
- width="2" />
- <slider
- control_name="RenderQualityPerformance"
- decimal_digits="0"
- follows="left|top"
- height="16"
- increment="1"
- initial_value="0"
- layout="topleft"
- left="120"
- max_val="3"
- name="QualityPerformanceSelection"
- show_text="false"
- top_delta="-2"
- width="275">
- <slider.commit_callback
- function="Pref.QualityPerformance"/>
- </slider>
- <text
- type="string"
- length="1"
- follows="left|top"
- halign="center"
- height="12"
- layout="topleft"
- left="88"
- name="ShadersPrefText"
- top_delta="20"
- width="80">
- Low
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- halign="center"
- height="12"
- layout="topleft"
- left_delta="87"
- name="ShadersPrefText2"
- top_delta="0"
- width="80">
- Mid
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- halign="center"
- height="12"
- layout="topleft"
- left_delta="87"
- name="ShadersPrefText3"
- top_delta="0"
- width="80">
- High
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- halign="center"
- height="12"
- layout="topleft"
- left_delta="85"
- name="ShadersPrefText4"
- top_delta="0"
- width="80">
- Ultra
- </text>
- <panel
- visiblity_control="ShowAdvancedGraphicsSettings"
- border="false"
- follows="top|left"
- height="300"
- label="CustomGraphics"
- layout="topleft"
- left="5"
- name="CustomGraphics Panel"
- top="76"
- width="485">
- <text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left_delta="5"
- name="ShadersText"
- top="3"
- width="128">
- Shaders:
- </text>
- <check_box
- control_name="RenderTransparentWater"
- height="16"
- initial_value="true"
- label="Transparent Water"
- layout="topleft"
- left_delta="0"
- name="TransparentWater"
- top_pad="7"
- width="256" />
- <check_box
- control_name="RenderObjectBump"
- height="16"
- initial_value="true"
- label="Bump mapping and shiny"
- layout="topleft"
- left_delta="0"
- name="BumpShiny"
- top_pad="1"
- width="256" />
- <check_box
- control_name="RenderLocalLights"
- height="16"
- initial_value="true"
- label="Local Lights"
- layout="topleft"
- left_delta="0"
- name="LocalLights"
- top_pad="1"
- width="256" />
- <check_box
- control_name="VertexShaderEnable"
- height="16"
- initial_value="true"
- label="Basic shaders"
- layout="topleft"
- left_delta="0"
- name="BasicShaders"
- tool_tip="Disabling this option may prevent some graphics card drivers from crashing"
- top_pad="1"
- width="315">
- <check_box.commit_callback
- function="Pref.VertexShaderEnable" />
- </check_box>
- <check_box
- control_name="WindLightUseAtmosShaders"
- height="16"
- initial_value="true"
- label="Atmospheric shaders"
- layout="topleft"
- left_delta="0"
- name="WindLightUseAtmosShaders"
- top_pad="1"
- width="256">
- <check_box.commit_callback
- function="Pref.VertexShaderEnable" />
- </check_box>
- <check_box
- control_name="RenderDeferred"
- height="16"
- initial_value="true"
- label="Lighting and Shadows"
- layout="topleft"
- left_delta="0"
- name="UseLightShaders"
- top_pad="1"
- width="256">
- <check_box.commit_callback
- function="Pref.VertexShaderEnable" />
- </check_box>
- <check_box
- control_name="RenderDeferredSSAO"
- height="16"
- initial_value="true"
- label="Ambient Occlusion"
- layout="topleft"
- left_delta="0"
- name="UseSSAO"
- top_pad="1"
- width="256">
- <check_box.commit_callback
- function="Pref.VertexShaderEnable" />
- </check_box>
- <check_box
- control_name="RenderDepthOfField"
- height="16"
- initial_value="true"
- label="Depth of Field"
- layout="topleft"
- left_delta="0"
- name="UseDoF"
- top_pad="1"
- width="256">
- <check_box.commit_callback
- function="Pref.VertexShaderEnable" />
- </check_box>
- <text
- type="string"
- length="1"
- top_pad="8"
- follows="top|left"
- height="23"
- width="110"
- word_wrap="true"
- layout="topleft"
- left="10"
- name="shadows_label">
- Shadows:
- </text>
- <combo_box
- control_name="RenderShadowDetail"
- height="23"
- layout="topleft"
- left="10"
- top_pad="0"
- name="ShadowDetail"
- width="150">
- <combo_box.item
- label="None"
- name="0"
- value="0"/>
- <combo_box.item
- label="Sun/Moon"
- name="1"
- value="1"/>
- <combo_box.item
- label="Sun/Moon + Projectors"
- name="2"
- value="2"/>
- </combo_box>
- <text
- type="string"
- length="1"
- top_pad="8"
- follows="top|left"
- height="12"
- width="110"
- word_wrap="true"
- layout="topleft"
- left="05"
- name="reflection_label">
- Water Reflections:
- </text>
- <combo_box
- control_name="RenderReflectionDetail"
- height="18"
- layout="topleft"
- left_delta="10"
- top_pad ="3"
- name="Reflections"
- width="150">
- <combo_box.item
- label="Minimal"
- name="0"
- value="0"/>
- <combo_box.item
- label="Terrain and trees"
- name="1"
- value="1"/>
- <combo_box.item
- label="All static objects"
- name="2"
- value="2"/>
- <combo_box.item
- label="All avatars and objects"
- name="3"
- value="3"/>
- <combo_box.item
- label="Everything"
- name="4"
- value="4"/>
- </combo_box>
-
- <slider
- control_name="RenderAvatarPhysicsLODFactor"
- follows="left|top"
- height="16"
- initial_value="100"
- increment=".05"
- label=" Avatar Physics:"
- label_width="85"
- layout="topleft"
- left_delta="-16"
- name="AvatarPhysicsDetail"
- show_text="false"
- top_pad="12"
- width="160">
- <slider.commit_callback
- function="Pref.UpdateSliderText"
- parameter="AvatarPhysicsDetailText" />
- </slider>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left_delta="165"
- name="AvatarPhysicsDetailText"
- top_pad="-16"
- width="128">
- Low
- </text>
- <slider
- control_name="RenderFarClip"
- decimal_digits="0"
- follows="left|top"
- height="16"
- increment="8"
- initial_value="160"
- label="Draw distance:"
- label_width="185"
- layout="topleft"
- left="200"
- max_val="512"
- min_val="64"
- name="DrawDistance"
- top="3"
- width="296" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left_delta="291"
- name="DrawDistanceMeterText2"
- top_delta="0"
- width="128">
- m
- </text>
- <slider
- control_name="RenderMaxPartCount"
- decimal_digits="0"
- follows="left|top"
- height="16"
- increment="256"
- initial_value="4096"
- label="Max. particle count:"
- label_width="185"
- layout="topleft"
- left="200"
- max_val="8192"
- name="MaxParticleCount"
- top_pad="7"
- width="303" />
- <slider
- control_name="RenderAvatarMaxVisible"
- decimal_digits="0"
- follows="left|top"
- height="16"
- increment="1"
- initial_value="12"
- label="Max. # of non-impostor avatars:"
- label_width="185"
- layout="topleft"
- left_delta="0"
- max_val="65"
- min_val="1"
- name="MaxNumberAvatarDrawn"
- top_pad="4"
- width="290" />
- <slider
- control_name="RenderGlowResolutionPow"
- decimal_digits="0"
- follows="left|top"
- height="16"
- increment="1"
- initial_value="8"
- label="Post process quality:"
- label_width="185"
- layout="topleft"
- left="200"
- max_val="9"
- min_val="8"
- name="RenderPostProcess"
- show_text="false"
- top_pad="4"
- width="264">
- <slider.commit_callback
- function="Pref.UpdateSliderText"
- parameter="PostProcessText" />
- </slider>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left_delta="0"
- name="MeshDetailText"
- top_pad="5"
- width="128">
- Mesh detail:
- </text>
- <slider
- control_name="RenderVolumeLODFactor"
- follows="left|top"
- height="16"
- increment="0.125"
- initial_value="160"
- label=" Objects:"
- label_width="185"
- layout="topleft"
- left_delta="0"
- max_val="2"
- name="ObjectMeshDetail"
- show_text="false"
- top_pad="6"
- width="264">
- <slider.commit_callback
- function="Pref.UpdateSliderText"
- parameter="ObjectMeshDetailText" />
- </slider>
- <slider
- control_name="RenderFlexTimeFactor"
- follows="left|top"
- height="16"
- initial_value="160"
- label=" Flexiprims:"
- label_width="185"
- layout="topleft"
- left_delta="0"
- name="FlexibleMeshDetail"
- show_text="false"
- top_pad="4"
- width="264">
- <slider.commit_callback
- function="Pref.UpdateSliderText"
- parameter="FlexibleMeshDetailText" />
- </slider>
- <slider
- control_name="RenderTreeLODFactor"
- follows="left|top"
- height="16"
- increment="0.125"
- initial_value="160"
- label=" Trees:"
- label_width="185"
- layout="topleft"
- left_delta="0"
- name="TreeMeshDetail"
- show_text="false"
- top_pad="4"
- width="264">
- <slider.commit_callback
- function="Pref.UpdateSliderText"
- parameter="TreeMeshDetailText" />
- </slider>
- <slider
- control_name="RenderAvatarLODFactor"
- follows="left|top"
- height="16"
- increment="0.125"
- initial_value="160"
- label=" Avatars:"
- label_width="185"
- layout="topleft"
- left_delta="0"
- name="AvatarMeshDetail"
- show_text="false"
- top_pad="4"
- width="264">
- <slider.commit_callback
- function="Pref.UpdateSliderText"
- parameter="AvatarMeshDetailText" />
- </slider>
- <slider
- control_name="RenderTerrainLODFactor"
- follows="left|top"
- height="16"
- increment="0.125"
- initial_value="160"
- label=" Terrain:"
- label_width="185"
- layout="topleft"
- left_delta="0"
- max_val="2"
- min_val="1"
- name="TerrainMeshDetail"
- show_text="false"
- top_pad="4"
- width="264">
- <slider.commit_callback
- function="Pref.UpdateSliderText"
- parameter="TerrainMeshDetailText" />
- </slider>
- <slider
- control_name="WLSkyDetail"
- enabled_control="WindLightUseAtmosShaders"
- decimal_digits="0"
- follows="left|top"
- height="16"
- increment="8"
- initial_value="160"
- label=" Sky:"
- label_width="185"
- layout="topleft"
- left_delta="0"
- max_val="128"
- min_val="16"
- name="SkyMeshDetail"
- show_text="false"
- top_pad="4"
- width="264">
- <slider.commit_callback
- function="Pref.UpdateSliderText"
- parameter="SkyMeshDetailText" />
- </slider>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left="469"
- name="PostProcessText"
- top="60"
- width="128">
- Low
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left_delta="0"
- name="ObjectMeshDetailText"
- top_pad="26"
- width="128">
- Low
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left_delta="0"
- name="FlexibleMeshDetailText"
- top_pad="8"
- width="128">
- Low
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left_delta="0"
- name="TreeMeshDetailText"
- top_pad="8"
- width="128">
- Low
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left_delta="0"
- name="AvatarMeshDetailText"
- top_pad="8"
- width="128">
- Low
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left_delta="0"
- name="TerrainMeshDetailText"
- top_pad="8"
- width="128">
- Low
- </text>
- <text
- enabled_control="WindLightUseAtmosShaders"
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left_delta="0"
- name="SkyMeshDetailText"
- top_pad="8"
- width="128">
- Low
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left_delta="-260"
- name="AvatarRenderingText"
- top_pad="18"
- width="128">
- Avatar Rendering:
- </text>
- <check_box
- control_name="RenderUseImpostors"
- height="16"
- initial_value="true"
- label="Avatar impostors"
- layout="topleft"
- left_delta="0"
- name="AvatarImpostors"
- top_pad="7"
- width="256" />
- <check_box
- control_name="RenderAvatarVP"
- height="16"
- initial_value="true"
- label="Hardware skinning"
- layout="topleft"
- left_delta="0"
- name="AvatarVertexProgram"
- top_pad="1"
- width="256">
- <check_box.commit_callback
- function="Pref.VertexShaderEnable" />
- </check_box>
- <check_box
- control_name="RenderAvatarCloth"
- height="16"
- initial_value="true"
- label="Avatar cloth"
- layout="topleft"
- left_delta="0"
- name="AvatarCloth"
- top_pad="1"
- width="256" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left="407"
- left_pad="-30"
- name="TerrainDetailText"
- top="250"
- width="155">
- Terrain detail:
- </text>
- <radio_group
- control_name="RenderTerrainDetail"
- draw_border="false"
- height="38"
- layout="topleft"
- left_delta="5"
- name="TerrainDetailRadio"
- top_pad="5"
- width="70">
- <radio_item
- height="16"
- label="Low"
- layout="topleft"
- name="0"
- top="3"
- width="50" />
- <radio_item
- height="16"
- label="High"
- layout="topleft"
- name="2"
- top_delta="16"
- width="50" />
- </radio_group> -->
- </panel>
-
- <button
- follows="left|bottom"
- height="23"
- label="Apply"
- label_selected="Apply"
- layout="topleft"
- left="10"
- name="Apply"
- top="390"
- width="115">
- <button.commit_callback
- function="Pref.Apply" />
- </button>
- <button
- follows="left|bottom"
- height="23"
- label="Reset"
- layout="topleft"
- left_pad="3"
- name="Defaults"
- top="390"
- width="115">
- <button.commit_callback
- function="Pref.HardwareDefaults" />
- </button>
- <button
- control_name="ShowAdvancedGraphicsSettings"
- follows="right|bottom"
- height="23"
- is_toggle="true"
- label="Advanced"
- layout="topleft"
- left_pad="35"
- name="Advanced"
- top_delta="0"
- width="115" />
- <button
- follows="right|bottom"
- height="23"
- label="Hardware"
- label_selected="Hardware"
- layout="topleft"
- left_pad="3"
- name="GraphicsHardwareButton"
- top_delta="0"
- width="115">
- <button.commit_callback
- function="Pref.HardwareSettings" />
- </button>
- </panel>