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/indra/newview/skins/default/xui/it/panel_preferences_graphics1.xml

https://bitbucket.org/lindenlab/viewer-beta/
XML | 114 lines | 114 code | 0 blank | 0 comment | 0 complexity | 082a00265d53ab5b5e3292aea0e3dbdf MD5 | raw file
  1<?xml version="1.0" encoding="utf-8" standalone="yes"?>
  2<panel label="Grafica" name="Display panel">
  3	<text name="QualitySpeed">
  4		Qualitŕ e velocitŕ:
  5	</text>
  6	<text name="FasterText">
  7		Piů veloce
  8	</text>
  9	<text name="BetterText">
 10		Migliore
 11	</text>
 12	<text name="ShadersPrefText">
 13		Basso
 14	</text>
 15	<text name="ShadersPrefText2">
 16		Medio
 17	</text>
 18	<text name="ShadersPrefText3">
 19		Alto
 20	</text>
 21	<text name="ShadersPrefText4">
 22		Ultra
 23	</text>
 24	<panel label="CustomGraphics" name="CustomGraphics Panel">
 25		<text name="ShadersText">
 26			Effetti grafici:
 27		</text>
 28		<check_box initial_value="vero" label="Acqua trasparente" name="TransparentWater"/>
 29		<check_box initial_value="true" label="Piccoli rilievi e scintillii" name="BumpShiny"/>
 30		<check_box initial_value="true" label="Luci locali" name="LocalLights"/>
 31		<check_box initial_value="true" label="Effetti grafici base" name="BasicShaders" tool_tip="Disabilitare questa opzione puň evitare che qualche scheda grafica vada in crash."/>
 32		<check_box initial_value="true" label="Effetti grafici atmosferici" name="WindLightUseAtmosShaders"/>
 33		<check_box initial_value="true" label="Luci e ombre" name="UseLightShaders"/>
 34		<check_box initial_value="true" label="Occlusione ambientale" name="UseSSAO"/>
 35		<check_box initial_value="true" label="Profonditŕ di campo" name="UseDoF"/>
 36		<text name="shadows_label">
 37			Ombre:
 38		</text>
 39		<combo_box name="ShadowDetail">
 40			<combo_box.item label="Nessuno" name="0"/>
 41			<combo_box.item label="Sole/Luna" name="1"/>
 42			<combo_box.item label="Sole/Luna + Proiettori" name="2"/>
 43		</combo_box>
 44		<text name="reflection_label">
 45			Riflessi nell’acqua:
 46		</text>
 47		<combo_box initial_value="true" label="Riflessi dell&apos;acqua" name="Reflections">
 48			<combo_box.item label="Minimo" name="0"/>
 49			<combo_box.item label="Terreno e alberi" name="1"/>
 50			<combo_box.item label="Tutti gli oggetti statici" name="2"/>
 51			<combo_box.item label="Tutti gli avatar e gli oggetti" name="3"/>
 52			<combo_box.item label="Tutto" name="4"/>
 53		</combo_box>
 54		<slider label="Fisica avatar:" name="AvatarPhysicsDetail"/>
 55		<text name="AvatarPhysicsDetailText">
 56			Basso
 57		</text>
 58		<slider label="Distanza di disegno:" name="DrawDistance"/>
 59		<text name="DrawDistanceMeterText2">
 60			m
 61		</text>
 62		<slider label="Conteggio massimo particelle:" name="MaxParticleCount"/>
 63		<slider label="N. max di avatar non impostori:" name="MaxNumberAvatarDrawn"/>
 64		<slider label="Qualitŕ in post-produzione:" name="RenderPostProcess"/>
 65		<text name="MeshDetailText">
 66			Dettagli reticolo:
 67		</text>
 68		<slider label="  Oggetti:" name="ObjectMeshDetail"/>
 69		<slider label="  Prims flessibili:" name="FlexibleMeshDetail"/>
 70		<slider label="  Alberi:" name="TreeMeshDetail"/>
 71		<slider label="  Avatar:" name="AvatarMeshDetail"/>
 72		<slider label="  Terreno:" name="TerrainMeshDetail"/>
 73		<slider label="  Cielo:" name="SkyMeshDetail"/>
 74		<text name="PostProcessText">
 75			Basso
 76		</text>
 77		<text name="ObjectMeshDetailText">
 78			Basso
 79		</text>
 80		<text name="FlexibleMeshDetailText">
 81			Basso
 82		</text>
 83		<text name="TreeMeshDetailText">
 84			Basso
 85		</text>
 86		<text name="AvatarMeshDetailText">
 87			Basso
 88		</text>
 89		<text name="TerrainMeshDetailText">
 90			Basso
 91		</text>
 92		<text name="SkyMeshDetailText">
 93			Basso
 94		</text>
 95		<text name="AvatarRenderingText">
 96			Rendering avatar :
 97		</text>
 98		<check_box initial_value="true" label="Avatar bidimensionali (Impostor)" name="AvatarImpostors"/>
 99		<check_box initial_value="true" label="Hardware Skinning" name="AvatarVertexProgram"/>
100		<check_box initial_value="true" label="Abiti dell&apos;avatar" name="AvatarCloth"/>
101		<text name="TerrainDetailText">
102			Dettagli terreno:
103		</text>
104		<radio_group name="TerrainDetailRadio">
105			<radio_item label="Basso" name="0"/>
106			<radio_item label="Alto" name="2"/>
107		</radio_group>
108		--&gt;
109	</panel>
110	<button label="Applica" label_selected="Applica" name="Apply"/>
111	<button label="Reimposta" name="Defaults"/>
112	<button label="Avanzate" name="Advanced"/>
113	<button label="Hardware" label_selected="Hardware" name="GraphicsHardwareButton"/>
114</panel>