/indra/llmath/llquantize.h
C++ Header | 152 lines | 82 code | 32 blank | 38 comment | 2 complexity | 3b2d0b443cc42d936cc46d432859fb0a MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file llquantize.h
- * @brief useful routines for quantizing floats to various length ints
- * and back out again
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #ifndef LL_LLQUANTIZE_H
- #define LL_LLQUANTIZE_H
- const U16 U16MAX = 65535;
- LL_ALIGN_16( const F32 F_U16MAX_4A[4] ) = { 65535.f, 65535.f, 65535.f, 65535.f };
- const F32 OOU16MAX = 1.f/(F32)(U16MAX);
- LL_ALIGN_16( const F32 F_OOU16MAX_4A[4] ) = { OOU16MAX, OOU16MAX, OOU16MAX, OOU16MAX };
- const U8 U8MAX = 255;
- LL_ALIGN_16( const F32 F_U8MAX_4A[4] ) = { 255.f, 255.f, 255.f, 255.f };
- const F32 OOU8MAX = 1.f/(F32)(U8MAX);
- LL_ALIGN_16( const F32 F_OOU8MAX_4A[4] ) = { OOU8MAX, OOU8MAX, OOU8MAX, OOU8MAX };
- const U8 FIRSTVALIDCHAR = 54;
- const U8 MAXSTRINGVAL = U8MAX - FIRSTVALIDCHAR; //we don't allow newline or null
- inline U16 F32_to_U16_ROUND(F32 val, F32 lower, F32 upper)
- {
- val = llclamp(val, lower, upper);
- // make sure that the value is positive and normalized to <0, 1>
- val -= lower;
- val /= (upper - lower);
- // round the value. Sreturn the U16
- return (U16)(llround(val*U16MAX));
- }
- inline U16 F32_to_U16(F32 val, F32 lower, F32 upper)
- {
- val = llclamp(val, lower, upper);
- // make sure that the value is positive and normalized to <0, 1>
- val -= lower;
- val /= (upper - lower);
- // return the U16
- return (U16)(llfloor(val*U16MAX));
- }
- inline F32 U16_to_F32(U16 ival, F32 lower, F32 upper)
- {
- F32 val = ival*OOU16MAX;
- F32 delta = (upper - lower);
- val *= delta;
- val += lower;
- F32 max_error = delta*OOU16MAX;
- // make sure that zero's come through as zero
- if (fabsf(val) < max_error)
- val = 0.f;
- return val;
- }
- inline U8 F32_to_U8_ROUND(F32 val, F32 lower, F32 upper)
- {
- val = llclamp(val, lower, upper);
- // make sure that the value is positive and normalized to <0, 1>
- val -= lower;
- val /= (upper - lower);
- // return the rounded U8
- return (U8)(llround(val*U8MAX));
- }
- inline U8 F32_to_U8(F32 val, F32 lower, F32 upper)
- {
- val = llclamp(val, lower, upper);
- // make sure that the value is positive and normalized to <0, 1>
- val -= lower;
- val /= (upper - lower);
- // return the U8
- return (U8)(llfloor(val*U8MAX));
- }
- inline F32 U8_to_F32(U8 ival, F32 lower, F32 upper)
- {
- F32 val = ival*OOU8MAX;
- F32 delta = (upper - lower);
- val *= delta;
- val += lower;
- F32 max_error = delta*OOU8MAX;
- // make sure that zero's come through as zero
- if (fabsf(val) < max_error)
- val = 0.f;
- return val;
- }
- inline U8 F32_TO_STRING(F32 val, F32 lower, F32 upper)
- {
- val = llclamp(val, lower, upper); //[lower, upper]
- // make sure that the value is positive and normalized to <0, 1>
- val -= lower; //[0, upper-lower]
- val /= (upper - lower); //[0,1]
- val = val * MAXSTRINGVAL; //[0, MAXSTRINGVAL]
- val = floor(val + 0.5f); //[0, MAXSTRINGVAL]
- U8 stringVal = (U8)(val) + FIRSTVALIDCHAR; //[FIRSTVALIDCHAR, MAXSTRINGVAL + FIRSTVALIDCHAR]
- return stringVal;
- }
- inline F32 STRING_TO_F32(U8 ival, F32 lower, F32 upper)
- {
- // remove empty space left for NULL, newline, etc.
- ival -= FIRSTVALIDCHAR; //[0, MAXSTRINGVAL]
- F32 val = (F32)ival * (1.f / (F32)MAXSTRINGVAL); //[0, 1]
- F32 delta = (upper - lower);
- val *= delta; //[0, upper - lower]
- val += lower; //[lower, upper]
- return val;
- }
- #endif