/indra/llmessage/sound_ids.h
C++ Header | 289 lines | 241 code | 20 blank | 28 comment | 0 complexity | e45a4a8a1c06936bb7c8ca64832d3fcd MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file sound_ids.h
- * @brief Temporary holder for sound IDs.
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #ifndef LL_SOUND_IDS_H
- #define LL_SOUND_IDS_H
- // *NOTE: Do not put the actual IDs in this file - otherwise the symbols
- // and values will be copied into every .o/.obj file and increase link time.
- class LLUUID;
- extern const LLUUID SND_NULL;
- extern const LLUUID SND_RIDE;
- extern const LLUUID SND_SHOT;
- extern const LLUUID SND_MORTAR;
- extern const LLUUID SND_HIT;
- extern const LLUUID SND_EXPLOSION;
- extern const LLUUID SND_BOING;
- extern const LLUUID SND_OBJECT_CREATE;
- // Different bird sounds for different states
- extern const LLUUID SND_CHIRP; // Flying random chirp
- extern const LLUUID SND_CHIRP2; // Spooked by user
- extern const LLUUID SND_CHIRP3; // Spooked by object
- extern const LLUUID SND_CHIRP4; // Chasing other bird
- extern const LLUUID SND_CHIRP5; // Hopping random chirp
- extern const LLUUID SND_CHIRPDEAD; // Hit by grenade - dead!
- extern const LLUUID SND_MUNCH;
- extern const LLUUID SND_PUNCH;
- extern const LLUUID SND_SPLASH;
- extern const LLUUID SND_CLICK;
- extern const LLUUID SND_WHISTLE;
- extern const LLUUID SND_TYPING;
- extern const LLUUID SND_ARROW_SHOT;
- extern const LLUUID SND_ARROW_THUD;
- extern const LLUUID SND_LASER_SHOT;
- extern const LLUUID SND_JET_THRUST;
- extern const LLUUID SND_SILENCE;
- extern const LLUUID SND_BUBBLES;
- extern const LLUUID SND_WELCOME;
- extern const LLUUID SND_SQUISH;
- extern const LLUUID SND_SUBPOD;
- extern const LLUUID SND_FOOTSTEPS;
- extern const LLUUID SND_STEP_LEFT;
- extern const LLUUID SND_STEP_RIGHT;
- extern const LLUUID SND_BALL_COLLISION;
- extern const LLUUID SND_OOOH_SCARE_ME;
- extern const LLUUID SND_PAYBACK_TIME;
- extern const LLUUID SND_READY_FOR_BATTLE;
- extern const LLUUID SND_FLESH_FLESH;
- extern const LLUUID SND_FLESH_PLASTIC;
- extern const LLUUID SND_FLESH_RUBBER;
- extern const LLUUID SND_GLASS_FLESH;
- extern const LLUUID SND_GLASS_GLASS;
- extern const LLUUID SND_GLASS_PLASTIC;
- extern const LLUUID SND_GLASS_RUBBER;
- extern const LLUUID SND_GLASS_WOOD;
- extern const LLUUID SND_METAL_FLESH;
- extern const LLUUID SND_METAL_GLASS;
- extern const LLUUID SND_METAL_METAL;
- extern const LLUUID SND_METAL_PLASTIC;
- extern const LLUUID SND_METAL_RUBBER;
- extern const LLUUID SND_METAL_WOOD;
- extern const LLUUID SND_PLASTIC_PLASTIC;
- extern const LLUUID SND_RUBBER_PLASTIC;
- extern const LLUUID SND_RUBBER_RUBBER;
- extern const LLUUID SND_STONE_FLESH;
- extern const LLUUID SND_STONE_GLASS;
- extern const LLUUID SND_STONE_METAL;
- extern const LLUUID SND_STONE_PLASTIC;
- extern const LLUUID SND_STONE_RUBBER;
- extern const LLUUID SND_STONE_STONE;
- extern const LLUUID SND_STONE_WOOD;
- extern const LLUUID SND_WOOD_FLESH;
- extern const LLUUID SND_WOOD_PLASTIC;
- extern const LLUUID SND_WOOD_RUBBER;
- extern const LLUUID SND_WOOD_WOOD;
- extern const LLUUID SND_SLIDE_FLESH_FLESH;
- extern const LLUUID SND_SLIDE_FLESH_PLASTIC;
- extern const LLUUID SND_SLIDE_FLESH_RUBBER;
- extern const LLUUID SND_SLIDE_FLESH_FABRIC;
- extern const LLUUID SND_SLIDE_FLESH_GRAVEL;
- extern const LLUUID SND_SLIDE_FLESH_GRAVEL_02;
- extern const LLUUID SND_SLIDE_FLESH_GRAVEL_03;
- extern const LLUUID SND_SLIDE_GLASS_GRAVEL;
- extern const LLUUID SND_SLIDE_GLASS_GRAVEL_02;
- extern const LLUUID SND_SLIDE_GLASS_GRAVEL_03;
- extern const LLUUID SND_SLIDE_GLASS_FLESH;
- extern const LLUUID SND_SLIDE_GLASS_GLASS;
- extern const LLUUID SND_SLIDE_GLASS_PLASTIC;
- extern const LLUUID SND_SLIDE_GLASS_RUBBER;
- extern const LLUUID SND_SLIDE_GLASS_WOOD;
- extern const LLUUID SND_SLIDE_METAL_FABRIC;
- extern const LLUUID SND_SLIDE_METAL_FLESH;
- extern const LLUUID SND_SLIDE_METAL_FLESH_02;
- extern const LLUUID SND_SLIDE_METAL_GLASS;
- extern const LLUUID SND_SLIDE_METAL_GLASS_02;
- extern const LLUUID SND_SLIDE_METAL_GLASS_03;
- extern const LLUUID SND_SLIDE_METAL_GLASS_04;
- extern const LLUUID SND_SLIDE_METAL_GRAVEL;
- extern const LLUUID SND_SLIDE_METAL_GRAVEL_02;
- extern const LLUUID SND_SLIDE_METAL_METAL;
- extern const LLUUID SND_SLIDE_METAL_METAL_02;
- extern const LLUUID SND_SLIDE_METAL_METAL_03;
- extern const LLUUID SND_SLIDE_METAL_METAL_04;
- extern const LLUUID SND_SLIDE_METAL_METAL_05;
- extern const LLUUID SND_SLIDE_METAL_METAL_06;
- extern const LLUUID SND_SLIDE_METAL_PLASTIC;
- extern const LLUUID SND_SLIDE_METAL_RUBBER;
- extern const LLUUID SND_SLIDE_METAL_WOOD;
- extern const LLUUID SND_SLIDE_METAL_WOOD_02;
- extern const LLUUID SND_SLIDE_METAL_WOOD_03;
- extern const LLUUID SND_SLIDE_METAL_WOOD_04;
- extern const LLUUID SND_SLIDE_METAL_WOOD_05;
- extern const LLUUID SND_SLIDE_METAL_WOOD_06;
- extern const LLUUID SND_SLIDE_METAL_WOOD_07;
- extern const LLUUID SND_SLIDE_METAL_WOOD_08;
- extern const LLUUID SND_SLIDE_PLASTIC_GRAVEL;
- extern const LLUUID SND_SLIDE_PLASTIC_GRAVEL_02;
- extern const LLUUID SND_SLIDE_PLASTIC_GRAVEL_03;
- extern const LLUUID SND_SLIDE_PLASTIC_GRAVEL_04;
- extern const LLUUID SND_SLIDE_PLASTIC_GRAVEL_05;
- extern const LLUUID SND_SLIDE_PLASTIC_GRAVEL_06;
- extern const LLUUID SND_SLIDE_PLASTIC_PLASTIC;
- extern const LLUUID SND_SLIDE_PLASTIC_PLASTIC_02;
- extern const LLUUID SND_SLIDE_PLASTIC_PLASTIC_03;
- extern const LLUUID SND_SLIDE_PLASTIC_FABRIC;
- extern const LLUUID SND_SLIDE_PLASTIC_FABRIC_02;
- extern const LLUUID SND_SLIDE_PLASTIC_FABRIC_03;
- extern const LLUUID SND_SLIDE_PLASTIC_FABRIC_04;
- extern const LLUUID SND_SLIDE_RUBBER_PLASTIC;
- extern const LLUUID SND_SLIDE_RUBBER_PLASTIC_02;
- extern const LLUUID SND_SLIDE_RUBBER_PLASTIC_03;
- extern const LLUUID SND_SLIDE_RUBBER_RUBBER;
- extern const LLUUID SND_SLIDE_STONE_FLESH;
- extern const LLUUID SND_SLIDE_STONE_GLASS;
- extern const LLUUID SND_SLIDE_STONE_METAL;
- extern const LLUUID SND_SLIDE_STONE_PLASTIC;
- extern const LLUUID SND_SLIDE_STONE_PLASTIC_02;
- extern const LLUUID SND_SLIDE_STONE_PLASTIC_03;
- extern const LLUUID SND_SLIDE_STONE_RUBBER;
- extern const LLUUID SND_SLIDE_STONE_RUBBER_02;
- extern const LLUUID SND_SLIDE_STONE_STONE;
- extern const LLUUID SND_SLIDE_STONE_STONE_02;
- extern const LLUUID SND_SLIDE_STONE_WOOD;
- extern const LLUUID SND_SLIDE_STONE_WOOD_02;
- extern const LLUUID SND_SLIDE_STONE_WOOD_03;
- extern const LLUUID SND_SLIDE_STONE_WOOD_04;
- extern const LLUUID SND_SLIDE_WOOD_FABRIC;
- extern const LLUUID SND_SLIDE_WOOD_FABRIC_02;
- extern const LLUUID SND_SLIDE_WOOD_FABRIC_03;
- extern const LLUUID SND_SLIDE_WOOD_FABRIC_04;
- extern const LLUUID SND_SLIDE_WOOD_FLESH;
- extern const LLUUID SND_SLIDE_WOOD_FLESH_02;
- extern const LLUUID SND_SLIDE_WOOD_FLESH_03;
- extern const LLUUID SND_SLIDE_WOOD_FLESH_04;
- extern const LLUUID SND_SLIDE_WOOD_GRAVEL;
- extern const LLUUID SND_SLIDE_WOOD_GRAVEL_02;
- extern const LLUUID SND_SLIDE_WOOD_GRAVEL_03;
- extern const LLUUID SND_SLIDE_WOOD_GRAVEL_04;
- extern const LLUUID SND_SLIDE_WOOD_PLASTIC;
- extern const LLUUID SND_SLIDE_WOOD_PLASTIC_02;
- extern const LLUUID SND_SLIDE_WOOD_PLASTIC_03;
- extern const LLUUID SND_SLIDE_WOOD_RUBBER;
- extern const LLUUID SND_SLIDE_WOOD_WOOD;
- extern const LLUUID SND_SLIDE_WOOD_WOOD_02;
- extern const LLUUID SND_SLIDE_WOOD_WOOD_03;
- extern const LLUUID SND_SLIDE_WOOD_WOOD_04;
- extern const LLUUID SND_SLIDE_WOOD_WOOD_05;
- extern const LLUUID SND_SLIDE_WOOD_WOOD_06;
- extern const LLUUID SND_SLIDE_WOOD_WOOD_07;
- extern const LLUUID SND_SLIDE_WOOD_WOOD_08;
- extern const LLUUID SND_ROLL_FLESH_FLESH;
- extern const LLUUID SND_ROLL_FLESH_PLASTIC;
- extern const LLUUID SND_ROLL_FLESH_PLASTIC_02;
- extern const LLUUID SND_ROLL_FLESH_RUBBER;
- extern const LLUUID SND_ROLL_GLASS_GRAVEL;
- extern const LLUUID SND_ROLL_GLASS_GRAVEL_02;
- extern const LLUUID SND_ROLL_GLASS_FLESH;
- extern const LLUUID SND_ROLL_GLASS_GLASS;
- extern const LLUUID SND_ROLL_GLASS_PLASTIC;
- extern const LLUUID SND_ROLL_GLASS_RUBBER;
- extern const LLUUID SND_ROLL_GLASS_WOOD;
- extern const LLUUID SND_ROLL_GLASS_WOOD_02;
- extern const LLUUID SND_ROLL_GRAVEL_GRAVEL;
- extern const LLUUID SND_ROLL_GRAVEL_GRAVEL_02;
- extern const LLUUID SND_ROLL_METAL_FABRIC;
- extern const LLUUID SND_ROLL_METAL_FABRIC_02;
- extern const LLUUID SND_ROLL_METAL_FLESH;
- extern const LLUUID SND_ROLL_METAL_GLASS;
- extern const LLUUID SND_ROLL_METAL_GLASS_02;
- extern const LLUUID SND_ROLL_METAL_GLASS_03;
- extern const LLUUID SND_ROLL_METAL_GRAVEL;
- extern const LLUUID SND_ROLL_METAL_METAL;
- extern const LLUUID SND_ROLL_METAL_METAL_02;
- extern const LLUUID SND_ROLL_METAL_METAL_03;
- extern const LLUUID SND_ROLL_METAL_METAL_04;
- extern const LLUUID SND_ROLL_METAL_PLASTIC;
- extern const LLUUID SND_ROLL_METAL_PLASTIC_01;
- extern const LLUUID SND_ROLL_METAL_RUBBER;
- extern const LLUUID SND_ROLL_METAL_WOOD;
- extern const LLUUID SND_ROLL_METAL_WOOD_02;
- extern const LLUUID SND_ROLL_METAL_WOOD_03;
- extern const LLUUID SND_ROLL_METAL_WOOD_04;
- extern const LLUUID SND_ROLL_METAL_WOOD_05;
- extern const LLUUID SND_ROLL_PLASTIC_FABRIC;
- extern const LLUUID SND_ROLL_PLASTIC_PLASTIC;
- extern const LLUUID SND_ROLL_PLASTIC_PLASTIC_02;
- extern const LLUUID SND_ROLL_RUBBER_PLASTIC;
- extern const LLUUID SND_ROLL_RUBBER_RUBBER;
- extern const LLUUID SND_ROLL_STONE_FLESH;
- extern const LLUUID SND_ROLL_STONE_GLASS;
- extern const LLUUID SND_ROLL_STONE_METAL;
- extern const LLUUID SND_ROLL_STONE_PLASTIC;
- extern const LLUUID SND_ROLL_STONE_RUBBER;
- extern const LLUUID SND_ROLL_STONE_STONE;
- extern const LLUUID SND_ROLL_STONE_STONE_02;
- extern const LLUUID SND_ROLL_STONE_STONE_03;
- extern const LLUUID SND_ROLL_STONE_STONE_04;
- extern const LLUUID SND_ROLL_STONE_STONE_05;
- extern const LLUUID SND_ROLL_STONE_WOOD;
- extern const LLUUID SND_ROLL_STONE_WOOD_02;
- extern const LLUUID SND_ROLL_STONE_WOOD_03;
- extern const LLUUID SND_ROLL_STONE_WOOD_04;
- extern const LLUUID SND_ROLL_WOOD_FLESH;
- extern const LLUUID SND_ROLL_WOOD_FLESH_02;
- extern const LLUUID SND_ROLL_WOOD_FLESH_03;
- extern const LLUUID SND_ROLL_WOOD_FLESH_04;
- extern const LLUUID SND_ROLL_WOOD_GRAVEL;
- extern const LLUUID SND_ROLL_WOOD_GRAVEL_02;
- extern const LLUUID SND_ROLL_WOOD_GRAVEL_03;
- extern const LLUUID SND_ROLL_WOOD_PLASTIC;
- extern const LLUUID SND_ROLL_WOOD_PLASTIC_02;
- extern const LLUUID SND_ROLL_WOOD_RUBBER;
- extern const LLUUID SND_ROLL_WOOD_WOOD;
- extern const LLUUID SND_ROLL_WOOD_WOOD_02;
- extern const LLUUID SND_ROLL_WOOD_WOOD_03;
- extern const LLUUID SND_ROLL_WOOD_WOOD_04;
- extern const LLUUID SND_ROLL_WOOD_WOOD_05;
- extern const LLUUID SND_ROLL_WOOD_WOOD_06;
- extern const LLUUID SND_ROLL_WOOD_WOOD_07;
- extern const LLUUID SND_ROLL_WOOD_WOOD_08;
- extern const LLUUID SND_ROLL_WOOD_WOOD_09;
- extern const LLUUID SND_SLIDE_STONE_STONE_01;
- extern const LLUUID SND_STONE_DIRT_01;
- extern const LLUUID SND_STONE_DIRT_02;
- extern const LLUUID SND_STONE_DIRT_03;
- extern const LLUUID SND_STONE_DIRT_04;
- extern const LLUUID SND_STONE_STONE_02;
- extern const LLUUID SND_STONE_STONE_04;
- #endif