/indra/llcommon/llheartbeat.cpp
C++ | 165 lines | 97 code | 20 blank | 48 comment | 22 complexity | 8f0aa8d37e1b2bbbffd03fa18363dcaf MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file llheartbeat.cpp
- * @brief Class encapsulating logic for telling a watchdog that we live.
- *
- * $LicenseInfo:firstyear=2008&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #include <errno.h>
- #include <signal.h>
- #include "linden_common.h"
- #include "llapp.h"
- #include "llheartbeat.h"
- LLHeartbeat::LLHeartbeat(F32 secs_between_heartbeat,
- F32 aggressive_heartbeat_panic_secs,
- F32 aggressive_heartbeat_max_blocking_secs)
- : mSecsBetweenHeartbeat(secs_between_heartbeat),
- mAggressiveHeartbeatPanicSecs(aggressive_heartbeat_panic_secs),
- mAggressiveHeartbeatMaxBlockingSecs(aggressive_heartbeat_max_blocking_secs),
- mSuppressed(false)
- {
- mBeatTimer.reset();
- mBeatTimer.setTimerExpirySec(mSecsBetweenHeartbeat);
- mPanicTimer.reset();
- mPanicTimer.setTimerExpirySec(mAggressiveHeartbeatPanicSecs);
- }
- LLHeartbeat::~LLHeartbeat()
- {
- // do nothing.
- }
- void
- LLHeartbeat::setSuppressed(bool is_suppressed)
- {
- mSuppressed = is_suppressed;
- }
- // returns 0 on success, -1 on permanent failure, 1 on temporary failure
- int
- LLHeartbeat::rawSend()
- {
- #if LL_WINDOWS
- return 0; // Pretend we succeeded.
- #else
- if (mSuppressed)
- return 0; // Pretend we succeeded.
- int result;
- #ifndef LL_DARWIN
- union sigval dummy;
- result = sigqueue(getppid(), LL_HEARTBEAT_SIGNAL, dummy);
- #else
- result = kill(getppid(), LL_HEARTBEAT_SIGNAL);
- #endif
- if (result == 0)
- return 0; // success
- int err = errno;
- if (err == EAGAIN)
- return 1; // failed to queue, try again
- return -1; // other failure.
- #endif
- }
- int
- LLHeartbeat::rawSendWithTimeout(F32 timeout_sec)
- {
- int result = 0;
- // Spin tightly until our heartbeat is digested by the watchdog
- // or we time-out. We don't really want to sleep because our
- // wake-up time might be undesirably synchronised to a hidden
- // clock by the system's scheduler.
- mTimeoutTimer.reset();
- mTimeoutTimer.setTimerExpirySec(timeout_sec);
- do {
- result = rawSend();
- //llinfos << " HEARTSENDc=" << result << llendl;
- } while (result==1 && !mTimeoutTimer.hasExpired());
- return result;
- }
- bool
- LLHeartbeat::send(F32 timeout_sec)
- {
- bool total_success = false;
- int result = 1;
- if (timeout_sec > 0.f) {
- // force a spin until success or timeout
- result = rawSendWithTimeout(timeout_sec);
- } else {
- if (mBeatTimer.hasExpired()) {
- // zero-timeout; we don't care too much whether our
- // heartbeat was digested.
- result = rawSend();
- //llinfos << " HEARTSENDb=" << result << llendl;
- }
- }
- if (result == -1) {
- // big failure.
- } else if (result == 0) {
- total_success = true;
- } else {
- // need to retry at some point
- }
- if (total_success) {
- mBeatTimer.reset();
- mBeatTimer.setTimerExpirySec(mSecsBetweenHeartbeat);
- // reset the time until we start panicking about lost
- // heartbeats again.
- mPanicTimer.reset();
- mPanicTimer.setTimerExpirySec(mAggressiveHeartbeatPanicSecs);
- } else {
- // leave mBeatTimer as expired so we'll lazily poke the
- // watchdog again next time through.
- }
- if (mPanicTimer.hasExpired()) {
- // It's been ages since we successfully had a heartbeat
- // digested by the watchdog. Sit here and spin a while
- // in the hope that we can force it through.
- llwarns << "Unable to deliver heartbeat to launcher for " << mPanicTimer.getElapsedTimeF32() << " seconds. Going to try very hard for up to " << mAggressiveHeartbeatMaxBlockingSecs << " seconds." << llendl;
- result = rawSendWithTimeout(mAggressiveHeartbeatMaxBlockingSecs);
- if (result == 0) {
- total_success = true;
- } else {
- // we couldn't even force it through. That's bad,
- // but we'll try again in a while.
- llwarns << "Could not deliver heartbeat to launcher even after trying very hard for " << mAggressiveHeartbeatMaxBlockingSecs << " seconds." << llendl;
- }
-
- // in any case, reset the panic timer.
- mPanicTimer.reset();
- mPanicTimer.setTimerExpirySec(mAggressiveHeartbeatPanicSecs);
- }
- return total_success;
- }