/indra/llcommon/stdenums.h
C++ Header | 136 lines | 81 code | 15 blank | 40 comment | 0 complexity | ff47884419ce9d175df9c4c6c5a2f12c MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file stdenums.h
- * @brief Enumerations for indra.
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #ifndef LL_STDENUMS_H
- #define LL_STDENUMS_H
- //----------------------------------------------------------------------------
- // DEPRECATED - create new, more specific files for shared enums/constants
- //----------------------------------------------------------------------------
- // this enum is used by the llview.h (viewer) and the llassetstorage.h (viewer and sim)
- enum EDragAndDropType
- {
- DAD_NONE = 0,
- DAD_TEXTURE = 1,
- DAD_SOUND = 2,
- DAD_CALLINGCARD = 3,
- DAD_LANDMARK = 4,
- DAD_SCRIPT = 5,
- DAD_CLOTHING = 6,
- DAD_OBJECT = 7,
- DAD_NOTECARD = 8,
- DAD_CATEGORY = 9,
- DAD_ROOT_CATEGORY = 10,
- DAD_BODYPART = 11,
- DAD_ANIMATION = 12,
- DAD_GESTURE = 13,
- DAD_LINK = 14,
- DAD_MESH = 15,
- DAD_WIDGET = 16,
- DAD_COUNT = 17, // number of types in this enum
- };
- // Reasons for drags to be denied.
- // ordered by priority for multi-drag
- enum EAcceptance
- {
- ACCEPT_POSTPONED, // we are asynchronously determining acceptance
- ACCEPT_NO, // Uninformative, general purpose denial.
- ACCEPT_NO_LOCKED, // Operation would be valid, but permissions are set to disallow it.
- ACCEPT_YES_COPY_SINGLE, // We'll take a copy of a single item
- ACCEPT_YES_SINGLE, // Accepted. OK to drag and drop single item here.
- ACCEPT_YES_COPY_MULTI, // We'll take a copy of multiple items
- ACCEPT_YES_MULTI // Accepted. OK to drag and drop multiple items here.
- };
- // This is used by the DeRezObject message to determine where to put
- // derezed tasks.
- enum EDeRezDestination
- {
- DRD_SAVE_INTO_AGENT_INVENTORY = 0,
- DRD_ACQUIRE_TO_AGENT_INVENTORY = 1, // try to leave copy in world
- DRD_SAVE_INTO_TASK_INVENTORY = 2,
- DRD_ATTACHMENT = 3,
- DRD_TAKE_INTO_AGENT_INVENTORY = 4, // delete from world
- DRD_FORCE_TO_GOD_INVENTORY = 5, // force take copy
- DRD_TRASH = 6,
- DRD_ATTACHMENT_TO_INV = 7,
- DRD_ATTACHMENT_EXISTS = 8,
- DRD_RETURN_TO_OWNER = 9, // back to owner's inventory
- DRD_RETURN_TO_LAST_OWNER = 10, // deeded object back to last owner's inventory
- DRD_COUNT = 11
- };
- // This is used by the return to owner code to determine the reason
- // that this object is being returned.
- enum EReturnReason
- {
- RR_GENERIC = 0,
- RR_SANDBOX = 1,
- RR_PARCEL_OWNER = 2,
- RR_PARCEL_AUTO = 3,
- RR_PARCEL_FULL = 4,
- RR_OFF_WORLD = 5,
-
- RR_COUNT = 6
- };
- // This is used for filling in the first byte of the ExtraID field of
- // the ObjectProperties message.
- enum EObjectPropertiesExtraID
- {
- OPEID_NONE = 0,
- OPEID_ASSET_ID = 1,
- OPEID_FROM_TASK_ID = 2,
- OPEID_COUNT = 3
- };
- enum EAddPosition
- {
- ADD_TOP,
- ADD_BOTTOM,
- ADD_DEFAULT
- };
- enum LLGroupChange
- {
- GC_PROPERTIES,
- GC_MEMBER_DATA,
- GC_ROLE_DATA,
- GC_ROLE_MEMBER_DATA,
- GC_TITLES,
- GC_ALL
- };
- //----------------------------------------------------------------------------
- // DEPRECATED - create new, more specific files for shared enums/constants
- //----------------------------------------------------------------------------
- #endif