/indra/llcommon/llerrorthread.cpp
C++ | 209 lines | 147 code | 17 blank | 45 comment | 27 complexity | 3eb21fc1664da16d2a51529f285d5cfb MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file llerrorthread.cpp
- *
- * $LicenseInfo:firstyear=2004&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #include "linden_common.h"
- #include "llerrorthread.h"
- #include "llapp.h"
- #include "lltimer.h" // ms_sleep()
- LLErrorThread::LLErrorThread()
- : LLThread("Error"),
- mUserDatap(NULL)
- {
- }
- LLErrorThread::~LLErrorThread()
- {
- }
- void LLErrorThread::setUserData(void* user_data)
- {
- mUserDatap = user_data;
- }
- void* LLErrorThread::getUserData() const
- {
- return mUserDatap;
- }
- #if !LL_WINDOWS
- //
- // Various signal/error handling functions that can't be put into the class
- //
- void get_child_status(const int waitpid_status, int &process_status, bool &exited, bool do_logging)
- {
- exited = false;
- process_status = -1;
- // The child process exited. Call its callback, and then clean it up
- if (WIFEXITED(waitpid_status))
- {
- process_status = WEXITSTATUS(waitpid_status);
- exited = true;
- if (do_logging)
- {
- llinfos << "get_child_status - Child exited cleanly with return of " << process_status << llendl;
- }
- return;
- }
- else if (WIFSIGNALED(waitpid_status))
- {
- process_status = WTERMSIG(waitpid_status);
- exited = true;
- if (do_logging)
- {
- llinfos << "get_child_status - Child died because of uncaught signal " << process_status << llendl;
- #ifdef WCOREDUMP
- if (WCOREDUMP(waitpid_status))
- {
- llinfos << "get_child_status - Child dumped core" << llendl;
- }
- else
- {
- llinfos << "get_child_status - Child didn't dump core" << llendl;
- }
- #endif
- }
- return;
- }
- else if (do_logging)
- {
- // This is weird. I just dump the waitpid status into the status code,
- // not that there's any way of telling what it is...
- llinfos << "get_child_status - Got SIGCHILD but child didn't exit" << llendl;
- process_status = waitpid_status;
- }
- }
- #endif
- void LLErrorThread::run()
- {
- LLApp::sErrorThreadRunning = TRUE;
- // This thread sits and waits for the sole purpose
- // of waiting for the signal/exception handlers to flag the
- // application state as APP_STATUS_ERROR.
- llinfos << "thread_error - Waiting for an error" << llendl;
- S32 counter = 0;
- #if !LL_WINDOWS
- U32 last_sig_child_count = 0;
- #endif
- while (1)
- {
- if (LLApp::isError() || LLApp::isStopped())
- {
- // The application has stopped running, time to take action (maybe)
- break;
- }
- #if !LL_WINDOWS
- // Check whether or not the main thread had a sig child we haven't handled.
- U32 current_sig_child_count = LLApp::getSigChildCount();
- if (last_sig_child_count != current_sig_child_count)
- {
- int status = 0;
- pid_t child_pid = 0;
- last_sig_child_count = current_sig_child_count;
- if (LLApp::sLogInSignal)
- {
- llinfos << "thread_error handling SIGCHLD #" << current_sig_child_count << llendl;
- }
- for (LLApp::child_map::iterator iter = LLApp::sChildMap.begin(); iter != LLApp::sChildMap.end();)
- {
- child_pid = iter->first;
- LLChildInfo &child_info = iter->second;
- // check the status of *all* children, in case we missed a signal
- if (0 != waitpid(child_pid, &status, WNOHANG))
- {
- bool exited = false;
- int exit_status = -1;
- get_child_status(status, exit_status, exited, LLApp::sLogInSignal);
- if (child_info.mCallback)
- {
- if (LLApp::sLogInSignal)
- {
- llinfos << "Signal handler - Running child callback" << llendl;
- }
- child_info.mCallback(child_pid, exited, status);
- }
- LLApp::sChildMap.erase(iter++);
- }
- else
- {
- // Child didn't terminate, yet we got a sigchild somewhere...
- if (child_info.mGotSigChild && child_info.mCallback)
- {
- child_info.mCallback(child_pid, false, 0);
- }
- child_info.mGotSigChild = FALSE;
- iter++;
- }
- }
- // check the status of *all* children, in case we missed a signal
- // Same as above, but use the default child callback
- while(0 < (child_pid = waitpid( -1, &status, WNOHANG )))
- {
- if (0 != waitpid(child_pid, &status, WNOHANG))
- {
- bool exited = false;
- int exit_status = -1;
- get_child_status(status, exit_status, exited, LLApp::sLogInSignal);
- if (LLApp::sDefaultChildCallback)
- {
- if (LLApp::sLogInSignal)
- {
- llinfos << "Signal handler - Running default child callback" << llendl;
- }
- LLApp::sDefaultChildCallback(child_pid, true, status);
- }
- }
- }
- }
- #endif
- ms_sleep(10);
- counter++;
- }
- if (LLApp::isError())
- {
- // The app is in an error state, run the application's error handler.
- //llinfos << "thread_error - An error has occurred, running error callback!" << llendl;
- // Run the error handling callback
- LLApp::runErrorHandler();
- }
- else
- {
- // Everything is okay, a clean exit.
- //llinfos << "thread_error - Application exited cleanly" << llendl;
- }
-
- //llinfos << "thread_error - Exiting" << llendl;
- LLApp::sErrorThreadRunning = FALSE;
- }