/indra/llwindow/llwindowcallbacks.h
C Header | 94 lines | 57 code | 9 blank | 28 comment | 0 complexity | c701c9447daeca8e3a8e305a5c4ccb80 MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file llwindowcallbacks.h
- * @brief OS event callback class
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #ifndef LLWINDOWCALLBACKS_H
- #define LLWINDOWCALLBACKS_H
- class LLCoordGL;
- class LLWindow;
- class LLWindowCallbacks
- {
- public:
- virtual ~LLWindowCallbacks() {}
- virtual BOOL handleTranslatedKeyDown(KEY key, MASK mask, BOOL repeated);
- virtual BOOL handleTranslatedKeyUp(KEY key, MASK mask);
- virtual void handleScanKey(KEY key, BOOL key_down, BOOL key_up, BOOL key_level);
- virtual BOOL handleUnicodeChar(llwchar uni_char, MASK mask);
- virtual BOOL handleMouseDown(LLWindow *window, LLCoordGL pos, MASK mask);
- virtual BOOL handleMouseUp(LLWindow *window, LLCoordGL pos, MASK mask);
- virtual void handleMouseLeave(LLWindow *window);
- // return TRUE to allow window to close, which will then cause handleQuit to be called
- virtual BOOL handleCloseRequest(LLWindow *window);
- // window is about to be destroyed, clean up your business
- virtual void handleQuit(LLWindow *window);
- virtual BOOL handleRightMouseDown(LLWindow *window, LLCoordGL pos, MASK mask);
- virtual BOOL handleRightMouseUp(LLWindow *window, LLCoordGL pos, MASK mask);
- virtual BOOL handleMiddleMouseDown(LLWindow *window, LLCoordGL pos, MASK mask);
- virtual BOOL handleMiddleMouseUp(LLWindow *window, LLCoordGL pos, MASK mask);
- virtual BOOL handleActivate(LLWindow *window, BOOL activated);
- virtual BOOL handleActivateApp(LLWindow *window, BOOL activating);
- virtual void handleMouseMove(LLWindow *window, LLCoordGL pos, MASK mask);
- virtual void handleScrollWheel(LLWindow *window, S32 clicks);
- virtual void handleResize(LLWindow *window, S32 width, S32 height);
- virtual void handleFocus(LLWindow *window);
- virtual void handleFocusLost(LLWindow *window);
- virtual void handleMenuSelect(LLWindow *window, S32 menu_item);
- virtual BOOL handlePaint(LLWindow *window, S32 x, S32 y, S32 width, S32 height);
- virtual BOOL handleDoubleClick(LLWindow *window, LLCoordGL pos, MASK mask); // double-click of left mouse button
- virtual void handleWindowBlock(LLWindow *window); // window is taking over CPU for a while
- virtual void handleWindowUnblock(LLWindow *window); // window coming back after taking over CPU for a while
- virtual void handleDataCopy(LLWindow *window, S32 data_type, void *data);
- virtual BOOL handleTimerEvent(LLWindow *window);
- virtual BOOL handleDeviceChange(LLWindow *window);
- enum DragNDropAction {
- DNDA_START_TRACKING = 0,// Start tracking an incoming drag
- DNDA_TRACK, // User is dragging an incoming drag around the window
- DNDA_STOP_TRACKING, // User is no longer dragging an incoming drag around the window (may have either cancelled or dropped on the window)
- DNDA_DROPPED // User dropped an incoming drag on the window (this is the "commit" event)
- };
-
- enum DragNDropResult {
- DND_NONE = 0, // No drop allowed
- DND_MOVE, // Drop accepted would result in a "move" operation
- DND_COPY, // Drop accepted would result in a "copy" operation
- DND_LINK // Drop accepted would result in a "link" operation
- };
- virtual DragNDropResult handleDragNDrop(LLWindow *window, LLCoordGL pos, MASK mask, DragNDropAction action, std::string data);
-
- virtual void handlePingWatchdog(LLWindow *window, const char * msg);
- virtual void handlePauseWatchdog(LLWindow *window);
- virtual void handleResumeWatchdog(LLWindow *window);
- // Look up a localized string, usually for an error message
- virtual std::string translateString(const char* tag);
- virtual std::string translateString(const char* tag,
- const std::map<std::string, std::string>& args);
- };
- #endif