/indra/llwindow/llkeyboardsdl.h
C++ Header | 55 lines | 24 code | 6 blank | 25 comment | 0 complexity | 9af32dff2b6f0af30bec497c7f471441 MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file llkeyboardsdl.h
- * @brief Handler for assignable key bindings
- *
- * $LicenseInfo:firstyear=2004&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #ifndef LL_LLKEYBOARDSDL_H
- #define LL_LLKEYBOARDSDL_H
- #include "llkeyboard.h"
- #include "SDL/SDL.h"
- class LLKeyboardSDL : public LLKeyboard
- {
- public:
- LLKeyboardSDL();
- /*virtual*/ ~LLKeyboardSDL() {};
- /*virtual*/ BOOL handleKeyUp(const U16 key, MASK mask);
- /*virtual*/ BOOL handleKeyDown(const U16 key, MASK mask);
- /*virtual*/ void resetMaskKeys();
- /*virtual*/ MASK currentMask(BOOL for_mouse_event);
- /*virtual*/ void scanKeyboard();
- protected:
- MASK updateModifiers(const U32 mask);
- void setModifierKeyLevel( KEY key, BOOL new_state );
- BOOL translateNumpadKey( const U16 os_key, KEY *translated_key );
- U16 inverseTranslateNumpadKey(const KEY translated_key);
- private:
- std::map<U16, KEY> mTranslateNumpadMap; // special map for translating OS keys to numpad keys
- std::map<KEY, U16> mInvTranslateNumpadMap; // inverse of the above
- };
- #endif