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/indra/llrender/llrendersphere.h

https://bitbucket.org/lindenlab/viewer-beta/
C++ Header | 51 lines | 20 code | 6 blank | 25 comment | 0 complexity | 4e3b881fe47c0e3819db267be1685c67 MD5 | raw file
Possible License(s): LGPL-2.1
  1. /**
  2. * @file llrendersphere.h
  3. * @brief interface for the LLRenderSphere class.
  4. *
  5. * $LicenseInfo:firstyear=2001&license=viewerlgpl$
  6. * Second Life Viewer Source Code
  7. * Copyright (C) 2010, Linden Research, Inc.
  8. *
  9. * This library is free software; you can redistribute it and/or
  10. * modify it under the terms of the GNU Lesser General Public
  11. * License as published by the Free Software Foundation;
  12. * version 2.1 of the License only.
  13. *
  14. * This library is distributed in the hope that it will be useful,
  15. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  16. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  17. * Lesser General Public License for more details.
  18. *
  19. * You should have received a copy of the GNU Lesser General Public
  20. * License along with this library; if not, write to the Free Software
  21. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  22. *
  23. * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
  24. * $/LicenseInfo$
  25. */
  26. #ifndef LL_LLRENDERSPHERE_H
  27. #define LL_LLRENDERSPHERE_H
  28. #include "llmath.h"
  29. #include "v3math.h"
  30. #include "v4math.h"
  31. #include "m3math.h"
  32. #include "m4math.h"
  33. #include "v4color.h"
  34. #include "llgl.h"
  35. void lat2xyz(LLVector3 * result, F32 lat, F32 lon); // utility routine
  36. class LLRenderSphere
  37. {
  38. public:
  39. void render(); // render at highest LOD
  40. void renderGGL(); // render using LLRender
  41. private:
  42. std::vector< std::vector<LLVector3> > mSpherePoints;
  43. };
  44. extern LLRenderSphere gSphere;
  45. #endif