/indra/llrender/llrendersphere.cpp
C++ | 91 lines | 49 code | 14 blank | 28 comment | 5 complexity | a579d516696ed184833bf7a5e5567162 MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file llrendersphere.cpp
- * @brief implementation of the LLRenderSphere class.
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- // Sphere creates a set of display lists that can then be called to create
- // a lit sphere at different LOD levels. You only need one instance of sphere
- // per viewer - then call the appropriate list.
- #include "linden_common.h"
- #include "llrendersphere.h"
- #include "llerror.h"
- #include "llglheaders.h"
- LLRenderSphere gSphere;
- void LLRenderSphere::render()
- {
- renderGGL();
- gGL.flush();
- }
- inline LLVector3 polar_to_cart(F32 latitude, F32 longitude)
- {
- return LLVector3(sin(F_TWO_PI * latitude) * cos(F_TWO_PI * longitude),
- sin(F_TWO_PI * latitude) * sin(F_TWO_PI * longitude),
- cos(F_TWO_PI * latitude));
- }
- void LLRenderSphere::renderGGL()
- {
- S32 const LATITUDE_SLICES = 20;
- S32 const LONGITUDE_SLICES = 30;
- if (mSpherePoints.empty())
- {
- mSpherePoints.resize(LATITUDE_SLICES + 1);
- for (S32 lat_i = 0; lat_i < LATITUDE_SLICES + 1; lat_i++)
- {
- mSpherePoints[lat_i].resize(LONGITUDE_SLICES + 1);
- for (S32 lon_i = 0; lon_i < LONGITUDE_SLICES + 1; lon_i++)
- {
- F32 lat = (F32)lat_i / LATITUDE_SLICES;
- F32 lon = (F32)lon_i / LONGITUDE_SLICES;
- mSpherePoints[lat_i][lon_i] = polar_to_cart(lat, lon);
- }
- }
- }
-
- gGL.begin(LLRender::TRIANGLES);
- for (S32 lat_i = 0; lat_i < LATITUDE_SLICES; lat_i++)
- {
- for (S32 lon_i = 0; lon_i < LONGITUDE_SLICES; lon_i++)
- {
- gGL.vertex3fv(mSpherePoints[lat_i][lon_i].mV);
- gGL.vertex3fv(mSpherePoints[lat_i][lon_i+1].mV);
- gGL.vertex3fv(mSpherePoints[lat_i+1][lon_i].mV);
- gGL.vertex3fv(mSpherePoints[lat_i+1][lon_i].mV);
- gGL.vertex3fv(mSpherePoints[lat_i][lon_i+1].mV);
- gGL.vertex3fv(mSpherePoints[lat_i+1][lon_i+1].mV);
- }
- }
- gGL.end();
- }