/indra/llrender/llcubemap.h
C++ Header | 86 lines | 46 code | 14 blank | 26 comment | 0 complexity | 637147fdc6969966e6867db3ebd1a443 MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file llcubemap.h
- * @brief LLCubeMap class definition
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #ifndef LL_LLCUBEMAP_H
- #define LL_LLCUBEMAP_H
- #include "llgl.h"
- #include <vector>
- class LLVector3;
- // Environment map hack!
- class LLCubeMap : public LLRefCount
- {
- public:
- LLCubeMap();
- void init(const std::vector<LLPointer<LLImageRaw> >& rawimages);
- void initGL();
- void initRawData(const std::vector<LLPointer<LLImageRaw> >& rawimages);
- void initGLData();
- void bind();
- void enable(S32 stage);
-
- void enableTexture(S32 stage);
- void enableTextureCoords(S32 stage);
- S32 getStage(void) { return mTextureStage; }
-
- void disable(void);
- void disableTexture(void);
- void disableTextureCoords(void);
- void setMatrix(S32 stage);
- void restoreMatrix();
- void setReflection (void);
- void finishPaint();
- GLuint getGLName();
- LLVector3 map(U8 side, U16 v_val, U16 h_val) const;
- BOOL project(F32& v_val, F32& h_val, BOOL& outside,
- U8 side, const LLVector3& dir) const;
- BOOL project(F32& v_min, F32& v_max, F32& h_min, F32& h_max,
- U8 side, LLVector3 dir[4]) const;
- void paintIn(LLVector3 dir[4], const LLColor4U& col);
- void destroyGL();
- public:
- static bool sUseCubeMaps;
- protected:
- friend class LLTexUnit;
- ~LLCubeMap();
- LLGLenum mTargets[6];
- LLPointer<LLImageGL> mImages[6];
- LLPointer<LLImageRaw> mRawImages[6];
- S32 mTextureStage;
- S32 mTextureCoordStage;
- S32 mMatrixStage;
- };
- #endif