/indra/cmake/Variables.cmake
CMake | 158 lines | 106 code | 28 blank | 24 comment | 24 complexity | 69469f5c581ab73f4ee5e6bba01f6f9c MD5 | raw file
Possible License(s): LGPL-2.1
- # -*- cmake -*-
- #
- # Definitions of variables used throughout the Second Life build
- # process.
- #
- # Platform variables:
- #
- # DARWIN - Mac OS X
- # LINUX - Linux
- # WINDOWS - Windows
- #
- # What to build:
- #
- # VIEWER - viewer and other viewer-side components
- # SERVER - simulator and other server-side bits
- # Relative and absolute paths to subtrees.
- if(NOT DEFINED COMMON_CMAKE_DIR)
- set(COMMON_CMAKE_DIR "${CMAKE_SOURCE_DIR}/cmake")
- endif(NOT DEFINED COMMON_CMAKE_DIR)
- set(LIBS_CLOSED_PREFIX)
- set(LIBS_OPEN_PREFIX)
- set(LIBS_SERVER_PREFIX)
- set(SCRIPTS_PREFIX ../scripts)
- set(SERVER_PREFIX)
- set(VIEWER_PREFIX)
- set(INTEGRATION_TESTS_PREFIX)
- set(LL_TESTS ON CACHE BOOL "Build and run unit and integration tests (disable for build timing runs to reduce variation")
- set(INCREMENTAL_LINK OFF CACHE BOOL "Use incremental linking on win32 builds (enable for faster links on some machines)")
- if(LIBS_CLOSED_DIR)
- file(TO_CMAKE_PATH "${LIBS_CLOSED_DIR}" LIBS_CLOSED_DIR)
- else(LIBS_CLOSED_DIR)
- set(LIBS_CLOSED_DIR ${CMAKE_SOURCE_DIR}/${LIBS_CLOSED_PREFIX})
- endif(LIBS_CLOSED_DIR)
- if(LIBS_COMMON_DIR)
- file(TO_CMAKE_PATH "${LIBS_COMMON_DIR}" LIBS_COMMON_DIR)
- else(LIBS_COMMON_DIR)
- set(LIBS_COMMON_DIR ${CMAKE_SOURCE_DIR}/${LIBS_OPEN_PREFIX})
- endif(LIBS_COMMON_DIR)
- set(LIBS_OPEN_DIR ${LIBS_COMMON_DIR})
- set(LIBS_SERVER_DIR ${CMAKE_SOURCE_DIR}/${LIBS_SERVER_PREFIX})
- set(SCRIPTS_DIR ${CMAKE_SOURCE_DIR}/${SCRIPTS_PREFIX})
- set(SERVER_DIR ${CMAKE_SOURCE_DIR}/${SERVER_PREFIX})
- set(VIEWER_DIR ${CMAKE_SOURCE_DIR}/${VIEWER_PREFIX})
- set(AUTOBUILD_INSTALL_DIR ${CMAKE_BINARY_DIR}/packages)
- set(LIBS_PREBUILT_DIR ${AUTOBUILD_INSTALL_DIR} CACHE PATH
- "Location of prebuilt libraries.")
- if (EXISTS ${CMAKE_SOURCE_DIR}/Server.cmake)
- # We use this as a marker that you can try to use the proprietary libraries.
- set(INSTALL_PROPRIETARY ON CACHE BOOL "Install proprietary binaries")
- endif (EXISTS ${CMAKE_SOURCE_DIR}/Server.cmake)
- set(TEMPLATE_VERIFIER_OPTIONS "" CACHE STRING "Options for scripts/template_verifier.py")
- set(TEMPLATE_VERIFIER_MASTER_URL "http://bitbucket.org/lindenlab/master-message-template/raw/tip/message_template.msg" CACHE STRING "Location of the master message template")
- if (NOT CMAKE_BUILD_TYPE)
- set(CMAKE_BUILD_TYPE RelWithDebInfo CACHE STRING
- "Build type. One of: Debug Release RelWithDebInfo" FORCE)
- endif (NOT CMAKE_BUILD_TYPE)
- if (${CMAKE_SYSTEM_NAME} MATCHES "Windows")
- set(WINDOWS ON BOOL FORCE)
- set(ARCH i686)
- set(LL_ARCH ${ARCH}_win32)
- set(LL_ARCH_DIR ${ARCH}-win32)
- set(WORD_SIZE 32)
- endif (${CMAKE_SYSTEM_NAME} MATCHES "Windows")
- if (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
- set(LINUX ON BOOl FORCE)
- # If someone has specified a word size, use that to determine the
- # architecture. Otherwise, let the architecture specify the word size.
- if (WORD_SIZE EQUAL 32)
- set(ARCH i686)
- elseif (WORD_SIZE EQUAL 64)
- set(ARCH x86_64)
- else (WORD_SIZE EQUAL 32)
- execute_process(COMMAND uname -m COMMAND sed s/i.86/i686/
- OUTPUT_VARIABLE ARCH OUTPUT_STRIP_TRAILING_WHITESPACE)
- if (ARCH STREQUAL x86_64)
- set(WORD_SIZE 64)
- else (ARCH STREQUAL x86_64)
- set(WORD_SIZE 32)
- endif (ARCH STREQUAL x86_64)
- endif (WORD_SIZE EQUAL 32)
- set(LL_ARCH ${ARCH}_linux)
- set(LL_ARCH_DIR ${ARCH}-linux)
- endif (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
- if (${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
- set(DARWIN 1)
-
- # To support a different SDK update these Xcode settings:
- set(CMAKE_OSX_DEPLOYMENT_TARGET 10.5)
- set(CMAKE_OSX_SYSROOT /Developer/SDKs/MacOSX10.5.sdk)
- set(CMAKE_XCODE_ATTRIBUTE_GCC_VERSION "4.0")
- set(CMAKE_XCODE_ATTRIBUTE_DEBUG_INFORMATION_FORMAT dwarf-with-dsym)
- # NOTE: To attempt an i386/PPC Universal build, add this on the configure line:
- # -DCMAKE_OSX_ARCHITECTURES:STRING='i386;ppc'
- # Build only for i386 by default, system default on MacOSX 10.6 is x86_64
- if (NOT CMAKE_OSX_ARCHITECTURES)
- set(CMAKE_OSX_ARCHITECTURES i386)
- endif (NOT CMAKE_OSX_ARCHITECTURES)
- if (CMAKE_OSX_ARCHITECTURES MATCHES "i386" AND CMAKE_OSX_ARCHITECTURES MATCHES "ppc")
- set(ARCH universal)
- else (CMAKE_OSX_ARCHITECTURES MATCHES "i386" AND CMAKE_OSX_ARCHITECTURES MATCHES "ppc")
- if (${CMAKE_SYSTEM_PROCESSOR} MATCHES "ppc")
- set(ARCH ppc)
- else (${CMAKE_SYSTEM_PROCESSOR} MATCHES "ppc")
- set(ARCH i386)
- endif (${CMAKE_SYSTEM_PROCESSOR} MATCHES "ppc")
- endif (CMAKE_OSX_ARCHITECTURES MATCHES "i386" AND CMAKE_OSX_ARCHITECTURES MATCHES "ppc")
- set(LL_ARCH ${ARCH}_darwin)
- set(LL_ARCH_DIR universal-darwin)
- set(WORD_SIZE 32)
- endif (${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
- # Default deploy grid
- set(GRID agni CACHE STRING "Target Grid")
- set(VIEWER ON CACHE BOOL "Build Second Life viewer.")
- set(VIEWER_CHANNEL "LindenDeveloper" CACHE STRING "Viewer Channel Name")
- set(VIEWER_LOGIN_CHANNEL ${VIEWER_CHANNEL} CACHE STRING "Fake login channel for A/B Testing")
- set(VERSION_BUILD "0" CACHE STRING "Revision number passed in from the outside")
- set(STANDALONE OFF CACHE BOOL "Do not use Linden-supplied prebuilt libraries.")
- set(UNATTENDED OFF CACHE BOOL "Should be set to ON for building with VC Express editions.")
- if (NOT STANDALONE AND EXISTS ${CMAKE_SOURCE_DIR}/llphysics)
- set(SERVER ON CACHE BOOL "Build Second Life server software.")
- endif (NOT STANDALONE AND EXISTS ${CMAKE_SOURCE_DIR}/llphysics)
- if (LINUX AND SERVER AND VIEWER)
- MESSAGE(FATAL_ERROR "
- The indra source does not currently support building SERVER and VIEWER at the same time.
- Please set one of these values to OFF in your CMake cache file.
- (either by running ccmake or by editing CMakeCache.txt by hand)
- For more information, please see JIRA DEV-14943 - Cmake Linux cannot build both VIEWER and SERVER in one build environment
- ")
- endif (LINUX AND SERVER AND VIEWER)
- set(USE_PRECOMPILED_HEADERS ON CACHE BOOL "Enable use of precompiled header directives where supported.")
- source_group("CMake Rules" FILES CMakeLists.txt)