/indra/llui/llmodaldialog.h
C++ Header | 83 lines | 37 code | 17 blank | 29 comment | 0 complexity | 0e38f0cf8a216783f5789dc94d3e4302 MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file llmodaldialog.h
- * @brief LLModalDialog base class
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #ifndef LL_LLMODALDIALOG_H
- #define LL_LLMODALDIALOG_H
- #include "llfloater.h"
- #include "llframetimer.h"
- class LLModalDialog;
- // By default, a ModalDialog is modal, i.e. no other window can have focus
- // However, for the sake of code reuse and simplicity, if mModal == false,
- // the dialog behaves like a normal floater
- // https://wiki.lindenlab.com/mediawiki/index.php?title=LLModalDialog&oldid=81385
- class LLModalDialog : public LLFloater
- {
- public:
- LLModalDialog( const LLSD& key, BOOL modal = true );
- /*virtual*/ ~LLModalDialog();
-
- /*virtual*/ BOOL postBuild();
-
- /*virtual*/ void openFloater(const LLSD& key = LLSD());
- /*virtual*/ void onOpen(const LLSD& key);
-
- /*virtual*/ void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE);
-
- /*virtual*/ BOOL handleMouseDown(S32 x, S32 y, MASK mask);
- /*virtual*/ BOOL handleMouseUp(S32 x, S32 y, MASK mask);
- /*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask);
- /*virtual*/ BOOL handleScrollWheel(S32 x, S32 y, S32 clicks);
- /*virtual*/ BOOL handleDoubleClick(S32 x, S32 y, MASK mask);
- /*virtual*/ BOOL handleRightMouseDown(S32 x, S32 y, MASK mask);
- /*virtual*/ BOOL handleKeyHere(KEY key, MASK mask );
- /*virtual*/ void setVisible(BOOL visible);
- /*virtual*/ void draw();
- BOOL isModal() const { return mModal; }
- void stopModal();
- static void onAppFocusLost();
- static void onAppFocusGained();
- static S32 activeCount() { return sModalStack.size(); }
- static void shutdownModals();
- protected:
- void centerOnScreen();
- private:
-
- LLFrameTimer mVisibleTime;
- const BOOL mModal;
- static std::list<LLModalDialog*> sModalStack; // Top of stack is currently being displayed
- };
- #endif // LL_LLMODALDIALOG_H