/indra/llui/llundo.cpp
C++ | 174 lines | 94 code | 29 blank | 51 comment | 15 complexity | d2647941bd8bd979b3ccc22f8b5d2580 MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file llundo.cpp
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #include "linden_common.h"
- #include "llundo.h"
- // TODO:
- // implement doubly linked circular list for ring buffer
- // this will allow us to easily change the size of an undo buffer on the fly
- //-----------------------------------------------------------------------------
- // LLUndoBuffer()
- //-----------------------------------------------------------------------------
- LLUndoBuffer::LLUndoBuffer( LLUndoAction (*create_func()), S32 initial_count )
- {
- mNextAction = 0;
- mLastAction = 0;
- mFirstAction = 0;
- mOperationID = 0;
- mNumActions = initial_count;
- mActions = new LLUndoAction *[initial_count];
- //initialize buffer with actions
- for (S32 i = 0; i < initial_count; i++)
- {
- mActions[i] = create_func();
- if (!mActions[i])
- {
- llerrs << "Unable to create action for undo buffer" << llendl;
- }
- }
- }
- //-----------------------------------------------------------------------------
- // ~LLUndoBuffer()
- //-----------------------------------------------------------------------------
- LLUndoBuffer::~LLUndoBuffer()
- {
- for (S32 i = 0; i < mNumActions; i++)
- {
- delete mActions[i];
- }
- delete [] mActions;
- }
- //-----------------------------------------------------------------------------
- // getNextAction()
- //-----------------------------------------------------------------------------
- LLUndoBuffer::LLUndoAction* LLUndoBuffer::getNextAction(BOOL setClusterBegin)
- {
- LLUndoAction *nextAction = mActions[mNextAction];
- if (setClusterBegin)
- {
- mOperationID++;
- }
- mActions[mNextAction]->mClusterID = mOperationID;
- mNextAction = (mNextAction + 1) % mNumActions;
- mLastAction = mNextAction;
- if (mNextAction == mFirstAction)
- {
- mActions[mFirstAction]->cleanup();
- mFirstAction = (mFirstAction + 1) % mNumActions;
- }
- return nextAction;
- }
- //-----------------------------------------------------------------------------
- // undoAction()
- //-----------------------------------------------------------------------------
- BOOL LLUndoBuffer::undoAction()
- {
- if (!canUndo())
- {
- return FALSE;
- }
- S32 prevAction = (mNextAction + mNumActions - 1) % mNumActions;
- while(mActions[prevAction]->mClusterID == mOperationID)
- {
- // go ahead and decrement action index
- mNextAction = prevAction;
- // undo this action
- mActions[mNextAction]->undo();
- // we're at the first action, so we don't know if we've actually undid everything
- if (mNextAction == mFirstAction)
- {
- mOperationID--;
- return FALSE;
- }
- // do wrap-around of index, but avoid negative numbers for modulo operator
- prevAction = (mNextAction + mNumActions - 1) % mNumActions;
- }
- mOperationID--;
- return TRUE;
- }
- //-----------------------------------------------------------------------------
- // redoAction()
- //-----------------------------------------------------------------------------
- BOOL LLUndoBuffer::redoAction()
- {
- if (!canRedo())
- {
- return FALSE;
- }
- mOperationID++;
- while(mActions[mNextAction]->mClusterID == mOperationID)
- {
- if (mNextAction == mLastAction)
- {
- return FALSE;
- }
- mActions[mNextAction]->redo();
- // do wrap-around of index
- mNextAction = (mNextAction + 1) % mNumActions;
- }
- return TRUE;
- }
- //-----------------------------------------------------------------------------
- // flushActions()
- //-----------------------------------------------------------------------------
- void LLUndoBuffer::flushActions()
- {
- for (S32 i = 0; i < mNumActions; i++)
- {
- mActions[i]->cleanup();
- }
- mNextAction = 0;
- mLastAction = 0;
- mFirstAction = 0;
- mOperationID = 0;
- }