/indra/llui/llviewborder.cpp
C++ | 270 lines | 208 code | 34 blank | 28 comment | 22 complexity | 5b3b8749cd13269b6cbfec22eded1281 MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file llviewborder.cpp
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #include "linden_common.h"
- #include "llviewborder.h"
- #include "llrender.h"
- #include "llfocusmgr.h"
- #include "lluictrlfactory.h"
- #include "lluiimage.h"
- static LLDefaultChildRegistry::Register<LLViewBorder> r("view_border");
- void LLViewBorder::BevelValues::declareValues()
- {
- declare("in", LLViewBorder::BEVEL_IN);
- declare("out", LLViewBorder::BEVEL_OUT);
- declare("bright", LLViewBorder::BEVEL_BRIGHT);
- declare("none", LLViewBorder::BEVEL_NONE);
- }
- void LLViewBorder::StyleValues::declareValues()
- {
- declare("line", LLViewBorder::STYLE_LINE);
- declare("texture", LLViewBorder::STYLE_TEXTURE);
- }
- LLViewBorder::Params::Params()
- : bevel_style("bevel_style", BEVEL_OUT),
- render_style("border_style", STYLE_LINE),
- border_thickness("border_thickness"),
- highlight_light_color("highlight_light_color"),
- highlight_dark_color("highlight_dark_color"),
- shadow_light_color("shadow_light_color"),
- shadow_dark_color("shadow_dark_color")
- {
- addSynonym(border_thickness, "thickness");
- addSynonym(render_style, "style");
- }
- LLViewBorder::LLViewBorder(const LLViewBorder::Params& p)
- : LLView(p),
- mTexture( NULL ),
- mHasKeyboardFocus( FALSE ),
- mBorderWidth(p.border_thickness),
- mHighlightLight(p.highlight_light_color()),
- mHighlightDark(p.highlight_dark_color()),
- mShadowLight(p.shadow_light_color()),
- mShadowDark(p.shadow_dark_color()),
- mBevel(p.bevel_style),
- mStyle(p.render_style)
- {}
- void LLViewBorder::setColors( const LLColor4& shadow_dark, const LLColor4& highlight_light )
- {
- mShadowDark = shadow_dark;
- mHighlightLight = highlight_light;
- }
- void LLViewBorder::setColorsExtended( const LLColor4& shadow_light, const LLColor4& shadow_dark,
- const LLColor4& highlight_light, const LLColor4& highlight_dark )
- {
- mShadowDark = shadow_dark;
- mShadowLight = shadow_light;
- mHighlightLight = highlight_light;
- mHighlightDark = highlight_dark;
- }
- void LLViewBorder::setTexture( const LLUUID &image_id )
- {
- mTexture = LLUI::getUIImageByID(image_id);
- }
- void LLViewBorder::draw()
- {
- if( STYLE_LINE == mStyle )
- {
- if( 0 == mBorderWidth )
- {
- // no visible border
- }
- else
- if( 1 == mBorderWidth )
- {
- drawOnePixelLines();
- }
- else
- if( 2 == mBorderWidth )
- {
- drawTwoPixelLines();
- }
- else
- {
- llassert( FALSE ); // not implemented
- }
- }
- LLView::draw();
- }
- void LLViewBorder::drawOnePixelLines()
- {
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- LLColor4 top_color = mHighlightLight.get();
- LLColor4 bottom_color = mHighlightLight.get();
- switch( mBevel )
- {
- case BEVEL_OUT:
- top_color = mHighlightLight.get();
- bottom_color = mShadowDark.get();
- break;
- case BEVEL_IN:
- top_color = mShadowDark.get();
- bottom_color = mHighlightLight.get();
- break;
- case BEVEL_NONE:
- // use defaults
- break;
- default:
- llassert(0);
- }
- if( mHasKeyboardFocus )
- {
- top_color = gFocusMgr.getFocusColor();
- bottom_color = top_color;
- LLUI::setLineWidth(lerp(1.f, 3.f, gFocusMgr.getFocusFlashAmt()));
- }
- S32 left = 0;
- S32 top = getRect().getHeight();
- S32 right = getRect().getWidth();
- S32 bottom = 0;
- gGL.color4fv( top_color.mV );
- gl_line_2d(left, bottom, left, top);
- gl_line_2d(left, top, right, top);
- gGL.color4fv( bottom_color.mV );
- gl_line_2d(right, top, right, bottom);
- gl_line_2d(left, bottom, right, bottom);
- LLUI::setLineWidth(1.f);
- }
- void LLViewBorder::drawTwoPixelLines()
- {
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
-
- LLColor4 focus_color = gFocusMgr.getFocusColor();
- LLColor4 top_in_color;
- LLColor4 top_out_color;
- LLColor4 bottom_in_color;
- LLColor4 bottom_out_color;
- switch( mBevel )
- {
- case BEVEL_OUT:
- top_in_color = mHighlightLight.get();
- top_out_color = mHighlightDark.get();
- bottom_in_color = mShadowLight.get();
- bottom_out_color = mShadowDark.get();
- break;
- case BEVEL_IN:
- top_in_color = mShadowDark.get();
- top_out_color = mShadowLight.get();
- bottom_in_color = mHighlightDark.get();
- bottom_out_color = mHighlightLight.get();
- break;
- case BEVEL_BRIGHT:
- top_in_color = mHighlightLight.get();
- top_out_color = mHighlightLight.get();
- bottom_in_color = mHighlightLight.get();
- bottom_out_color = mHighlightLight.get();
- break;
- case BEVEL_NONE:
- top_in_color = mShadowDark.get();
- top_out_color = mShadowDark.get();
- bottom_in_color = mShadowDark.get();
- bottom_out_color = mShadowDark.get();
- // use defaults
- break;
- default:
- llassert(0);
- }
- if( mHasKeyboardFocus )
- {
- top_out_color = focus_color;
- bottom_out_color = focus_color;
- }
- S32 left = 0;
- S32 top = getRect().getHeight();
- S32 right = getRect().getWidth();
- S32 bottom = 0;
- // draw borders
- gGL.color3fv( top_out_color.mV );
- gl_line_2d(left, bottom, left, top-1);
- gl_line_2d(left, top-1, right, top-1);
- gGL.color3fv( top_in_color.mV );
- gl_line_2d(left+1, bottom+1, left+1, top-2);
- gl_line_2d(left+1, top-2, right-1, top-2);
- gGL.color3fv( bottom_out_color.mV );
- gl_line_2d(right-1, top-1, right-1, bottom);
- gl_line_2d(left, bottom, right, bottom);
- gGL.color3fv( bottom_in_color.mV );
- gl_line_2d(right-2, top-2, right-2, bottom+1);
- gl_line_2d(left+1, bottom+1, right-1, bottom+1);
- }
- BOOL LLViewBorder::getBevelFromAttribute(LLXMLNodePtr node, LLViewBorder::EBevel& bevel_style)
- {
- if (node->hasAttribute("bevel_style"))
- {
- std::string bevel_string;
- node->getAttributeString("bevel_style", bevel_string);
- LLStringUtil::toLower(bevel_string);
- if (bevel_string == "none")
- {
- bevel_style = LLViewBorder::BEVEL_NONE;
- }
- else if (bevel_string == "in")
- {
- bevel_style = LLViewBorder::BEVEL_IN;
- }
- else if (bevel_string == "out")
- {
- bevel_style = LLViewBorder::BEVEL_OUT;
- }
- else if (bevel_string == "bright")
- {
- bevel_style = LLViewBorder::BEVEL_BRIGHT;
- }
- return TRUE;
- }
- return FALSE;
- }