/indra/llui/llview.h
C Header | 731 lines | 478 code | 142 blank | 111 comment | 6 complexity | ea1a0c5570146bb8bdbcef763924667e MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file llview.h
- * @brief Container for other views, anything that draws.
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #ifndef LL_LLVIEW_H
- #define LL_LLVIEW_H
- // A view is an area in a window that can draw. It might represent
- // the HUD or a dialog box or a button. It can also contain sub-views
- // and child widgets
- #include "stdtypes.h"
- #include "llcoord.h"
- #include "llfontgl.h"
- #include "llhandle.h"
- #include "llmortician.h"
- #include "llmousehandler.h"
- #include "llstring.h"
- #include "llrect.h"
- #include "llui.h"
- #include "lluistring.h"
- #include "llviewquery.h"
- #include "stdenums.h"
- #include "lluistring.h"
- #include "llcursortypes.h"
- #include "lluictrlfactory.h"
- #include "lltreeiterators.h"
- #include "llfocusmgr.h"
- #include <list>
- #include <boost/function.hpp>
- #include <boost/noncopyable.hpp>
- class LLSD;
- const U32 FOLLOWS_NONE = 0x00;
- const U32 FOLLOWS_LEFT = 0x01;
- const U32 FOLLOWS_RIGHT = 0x02;
- const U32 FOLLOWS_TOP = 0x10;
- const U32 FOLLOWS_BOTTOM = 0x20;
- const U32 FOLLOWS_ALL = 0x33;
- const BOOL MOUSE_OPAQUE = TRUE;
- const BOOL NOT_MOUSE_OPAQUE = FALSE;
- const U32 GL_NAME_UI_RESERVED = 2;
- // maintains render state during traversal of UI tree
- class LLViewDrawContext
- {
- public:
- F32 mAlpha;
- LLViewDrawContext(F32 alpha = 1.f)
- : mAlpha(alpha)
- {
- if (!sDrawContextStack.empty())
- {
- LLViewDrawContext* context_top = sDrawContextStack.back();
- // merge with top of stack
- mAlpha *= context_top->mAlpha;
- }
- sDrawContextStack.push_back(this);
- }
- ~LLViewDrawContext()
- {
- sDrawContextStack.pop_back();
- }
- static const LLViewDrawContext& getCurrentContext();
- private:
- static std::vector<LLViewDrawContext*> sDrawContextStack;
- };
- class LLView
- : public LLMouseHandler, // handles mouse events
- public LLFocusableElement, // handles keyboard events
- public LLMortician, // lazy deletion
- public LLHandleProvider<LLView> // passes out weak references to self
- {
- public:
- struct Follows : public LLInitParam::ChoiceBlock<Follows>
- {
- Alternative<std::string> string;
- Alternative<U32> flags;
- Follows();
- };
- struct Params : public LLInitParam::Block<Params>
- {
- Mandatory<std::string> name;
- Optional<bool> enabled,
- visible,
- mouse_opaque,
- use_bounding_rect,
- from_xui,
- focus_root;
- Optional<S32> tab_group,
- default_tab_group;
- Optional<std::string> tool_tip;
- Optional<S32> sound_flags;
- Optional<Follows> follows;
- Optional<std::string> hover_cursor;
- Optional<std::string> layout;
- Optional<LLRect> rect;
- // Historical bottom-left layout used bottom_delta and left_delta
- // for relative positioning. New layout "topleft" prefers specifying
- // based on top edge.
- Optional<S32> bottom_delta, // from last bottom to my bottom
- top_pad, // from last bottom to my top
- top_delta, // from last top to my top
- left_pad, // from last right to my left
- left_delta; // from last left to my left
- //FIXME: get parent context involved in parsing traversal
- Ignored needs_translate, // cue for translation tools
- xmlns, // xml namespace
- xmlns_xsi, // xml namespace
- xsi_schemaLocation, // xml schema
- xsi_type; // xml schema type
- Params();
- };
- // most widgets are valid children of LLView
- typedef LLDefaultChildRegistry child_registry_t;
- void initFromParams(const LLView::Params&);
- protected:
- LLView(const LLView::Params&);
- friend class LLUICtrlFactory;
- private:
- // widgets in general are not copyable
- LLView(const LLView& other) {};
- public:
- //#if LL_DEBUG
- static BOOL sIsDrawing;
- //#endif
- enum ESoundFlags
- {
- SILENT = 0,
- MOUSE_DOWN = 1,
- MOUSE_UP = 2
- };
- enum ESnapType
- {
- SNAP_PARENT,
- SNAP_SIBLINGS,
- SNAP_PARENT_AND_SIBLINGS
- };
- enum ESnapEdge
- {
- SNAP_LEFT,
- SNAP_TOP,
- SNAP_RIGHT,
- SNAP_BOTTOM
- };
- typedef std::list<LLView*> child_list_t;
- typedef child_list_t::iterator child_list_iter_t;
- typedef child_list_t::const_iterator child_list_const_iter_t;
- typedef child_list_t::reverse_iterator child_list_reverse_iter_t;
- typedef child_list_t::const_reverse_iterator child_list_const_reverse_iter_t;
- typedef std::vector<class LLUICtrl *> ctrl_list_t;
- typedef std::pair<S32, S32> tab_order_t;
- typedef std::pair<LLUICtrl *, tab_order_t> tab_order_pair_t;
- // this structure primarily sorts by the tab group, secondarily by the insertion ordinal (lastly by the value of the pointer)
- typedef std::map<const LLUICtrl*, tab_order_t> child_tab_order_t;
- typedef child_tab_order_t::iterator child_tab_order_iter_t;
- typedef child_tab_order_t::const_iterator child_tab_order_const_iter_t;
- typedef child_tab_order_t::reverse_iterator child_tab_order_reverse_iter_t;
- typedef child_tab_order_t::const_reverse_iterator child_tab_order_const_reverse_iter_t;
- virtual ~LLView();
- // Some UI widgets need to be added as controls. Others need to
- // be added as regular view children. isCtrl should return TRUE
- // if a widget needs to be added as a ctrl
- virtual BOOL isCtrl() const;
- virtual BOOL isPanel() const;
-
- //
- // MANIPULATORS
- //
- void setMouseOpaque( BOOL b ) { mMouseOpaque = b; }
- BOOL getMouseOpaque() const { return mMouseOpaque; }
- void setToolTip( const LLStringExplicit& msg );
- BOOL setToolTipArg( const LLStringExplicit& key, const LLStringExplicit& text );
- void setToolTipArgs( const LLStringUtil::format_map_t& args );
- virtual void setRect(const LLRect &rect);
- void setFollows(U32 flags) { mReshapeFlags = flags; }
- // deprecated, use setFollows() with FOLLOWS_LEFT | FOLLOWS_TOP, etc.
- void setFollowsNone() { mReshapeFlags = FOLLOWS_NONE; }
- void setFollowsLeft() { mReshapeFlags |= FOLLOWS_LEFT; }
- void setFollowsTop() { mReshapeFlags |= FOLLOWS_TOP; }
- void setFollowsRight() { mReshapeFlags |= FOLLOWS_RIGHT; }
- void setFollowsBottom() { mReshapeFlags |= FOLLOWS_BOTTOM; }
- void setFollowsAll() { mReshapeFlags |= FOLLOWS_ALL; }
- void setSoundFlags(U8 flags) { mSoundFlags = flags; }
- void setName(std::string name) { mName = name; }
- void setUseBoundingRect( BOOL use_bounding_rect );
- BOOL getUseBoundingRect() const;
- ECursorType getHoverCursor() { return mHoverCursor; }
- virtual const std::string getToolTip() const { return mToolTipMsg.getString(); }
- void sendChildToFront(LLView* child);
- void sendChildToBack(LLView* child);
- void moveChildToFrontOfTabGroup(LLUICtrl* child);
- void moveChildToBackOfTabGroup(LLUICtrl* child);
-
- virtual bool addChild(LLView* view, S32 tab_group = 0);
- // implemented in terms of addChild()
- bool addChildInBack(LLView* view, S32 tab_group = 0);
- // remove the specified child from the view, and set it's parent to NULL.
- virtual void removeChild(LLView* view);
- virtual BOOL postBuild() { return TRUE; }
- const child_tab_order_t& getCtrlOrder() const { return mCtrlOrder; }
- ctrl_list_t getCtrlList() const;
- ctrl_list_t getCtrlListSorted() const;
-
- void setDefaultTabGroup(S32 d) { mDefaultTabGroup = d; }
- S32 getDefaultTabGroup() const { return mDefaultTabGroup; }
- S32 getLastTabGroup() { return mLastTabGroup; }
- BOOL isInVisibleChain() const;
- BOOL isInEnabledChain() const;
- void setFocusRoot(BOOL b) { mIsFocusRoot = b; }
- BOOL isFocusRoot() const { return mIsFocusRoot; }
- virtual BOOL canFocusChildren() const;
- BOOL focusNextRoot();
- BOOL focusPrevRoot();
- // Normally we want the app menus to get priority on accelerated keys
- // However, sometimes we want to give specific views a first chance
- // iat handling them. (eg. the script editor)
- virtual bool hasAccelerators() const { return false; };
- // delete all children. Override this function if you need to
- // perform any extra clean up such as cached pointers to selected
- // children, etc.
- virtual void deleteAllChildren();
- void setAllChildrenEnabled(BOOL b);
- virtual void setVisible(BOOL visible);
- const BOOL& getVisible() const { return mVisible; }
- virtual void setEnabled(BOOL enabled);
- BOOL getEnabled() const { return mEnabled; }
- /// 'available' in this context means 'visible and enabled': in other
- /// words, can a user actually interact with this?
- virtual bool isAvailable() const;
- /// The static isAvailable() tests an LLView* that could be NULL.
- static bool isAvailable(const LLView* view);
- U8 getSoundFlags() const { return mSoundFlags; }
- virtual BOOL setLabelArg( const std::string& key, const LLStringExplicit& text );
- virtual void handleVisibilityChange ( BOOL new_visibility );
- void pushVisible(BOOL visible) { mLastVisible = mVisible; setVisible(visible); }
- void popVisible() { setVisible(mLastVisible); }
- BOOL getLastVisible() const { return mLastVisible; }
- U32 getFollows() const { return mReshapeFlags; }
- BOOL followsLeft() const { return mReshapeFlags & FOLLOWS_LEFT; }
- BOOL followsRight() const { return mReshapeFlags & FOLLOWS_RIGHT; }
- BOOL followsTop() const { return mReshapeFlags & FOLLOWS_TOP; }
- BOOL followsBottom() const { return mReshapeFlags & FOLLOWS_BOTTOM; }
- BOOL followsAll() const { return mReshapeFlags & FOLLOWS_ALL; }
- const LLRect& getRect() const { return mRect; }
- const LLRect& getBoundingRect() const { return mBoundingRect; }
- LLRect getLocalBoundingRect() const;
- LLRect calcScreenRect() const;
- LLRect calcScreenBoundingRect() const;
- LLRect getLocalRect() const;
- virtual LLRect getSnapRect() const;
- LLRect getLocalSnapRect() const;
- std::string getLayout() { return mLayout; }
- // Override and return required size for this object. 0 for width/height means don't care.
- virtual LLRect getRequiredRect();
- LLRect calcBoundingRect();
- void updateBoundingRect();
- LLView* getRootView();
- LLView* getParent() const { return mParentView; }
- LLView* getFirstChild() const { return (mChildList.empty()) ? NULL : *(mChildList.begin()); }
- LLView* findPrevSibling(LLView* child);
- LLView* findNextSibling(LLView* child);
- S32 getChildCount() const { return (S32)mChildList.size(); }
- template<class _Pr3> void sortChildren(_Pr3 _Pred) { mChildList.sort(_Pred); }
- BOOL hasAncestor(const LLView* parentp) const;
- BOOL hasChild(const std::string& childname, BOOL recurse = FALSE) const;
- BOOL childHasKeyboardFocus( const std::string& childname ) const;
-
- // these iterators are used for collapsing various tree traversals into for loops
- typedef LLTreeDFSIter<LLView, child_list_const_iter_t> tree_iterator_t;
- tree_iterator_t beginTreeDFS();
- tree_iterator_t endTreeDFS();
- typedef LLTreeDFSPostIter<LLView, child_list_const_iter_t> tree_post_iterator_t;
- tree_post_iterator_t beginTreeDFSPost();
- tree_post_iterator_t endTreeDFSPost();
- typedef LLTreeBFSIter<LLView, child_list_const_iter_t> bfs_tree_iterator_t;
- bfs_tree_iterator_t beginTreeBFS();
- bfs_tree_iterator_t endTreeBFS();
- typedef LLTreeDownIter<LLView> root_to_view_iterator_t;
- root_to_view_iterator_t beginRootToView();
- root_to_view_iterator_t endRootToView();
- //
- // UTILITIES
- //
- // Default behavior is to use reshape flags to resize child views
- virtual void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE);
- virtual void translate( S32 x, S32 y );
- void setOrigin( S32 x, S32 y ) { mRect.translate( x - mRect.mLeft, y - mRect.mBottom ); }
- BOOL translateIntoRect( const LLRect& constraint, BOOL allow_partial_outside );
- BOOL translateIntoRectWithExclusion( const LLRect& inside, const LLRect& exclude, BOOL allow_partial_outside );
- void centerWithin(const LLRect& bounds);
- void setShape(const LLRect& new_rect, bool by_user = false);
- virtual LLView* findSnapRect(LLRect& new_rect, const LLCoordGL& mouse_dir, LLView::ESnapType snap_type, S32 threshold, S32 padding = 0);
- virtual LLView* findSnapEdge(S32& new_edge_val, const LLCoordGL& mouse_dir, ESnapEdge snap_edge, ESnapType snap_type, S32 threshold, S32 padding = 0);
- virtual BOOL canSnapTo(const LLView* other_view);
- virtual void setSnappedTo(const LLView* snap_view);
- // inherited from LLFocusableElement
- /* virtual */ BOOL handleKey(KEY key, MASK mask, BOOL called_from_parent);
- /* virtual */ BOOL handleUnicodeChar(llwchar uni_char, BOOL called_from_parent);
- virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
- EDragAndDropType cargo_type,
- void* cargo_data,
- EAcceptance* accept,
- std::string& tooltip_msg);
- virtual void draw();
- void parseFollowsFlags(const LLView::Params& params);
- // Some widgets, like close box buttons, don't need to be saved
- BOOL getFromXUI() const { return mFromXUI; }
- void setFromXUI(BOOL b) { mFromXUI = b; }
- typedef enum e_hit_test_type
- {
- HIT_TEST_USE_BOUNDING_RECT,
- HIT_TEST_IGNORE_BOUNDING_RECT
- }EHitTestType;
- BOOL parentPointInView(S32 x, S32 y, EHitTestType type = HIT_TEST_USE_BOUNDING_RECT) const;
- BOOL pointInView(S32 x, S32 y, EHitTestType type = HIT_TEST_USE_BOUNDING_RECT) const;
- BOOL blockMouseEvent(S32 x, S32 y) const;
- // See LLMouseHandler virtuals for screenPointToLocal and localPointToScreen
- BOOL localPointToOtherView( S32 x, S32 y, S32 *other_x, S32 *other_y, const LLView* other_view) const;
- BOOL localRectToOtherView( const LLRect& local, LLRect* other, const LLView* other_view ) const;
- void screenRectToLocal( const LLRect& screen, LLRect* local ) const;
- void localRectToScreen( const LLRect& local, LLRect* screen ) const;
-
- LLControlVariable *findControl(const std::string& name);
- const child_list_t* getChildList() const { return &mChildList; }
- child_list_const_iter_t beginChild() const { return mChildList.begin(); }
- child_list_const_iter_t endChild() const { return mChildList.end(); }
- // LLMouseHandler functions
- // Default behavior is to pass events to children
- /*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask);
- /*virtual*/ BOOL handleMouseUp(S32 x, S32 y, MASK mask);
- /*virtual*/ BOOL handleMouseDown(S32 x, S32 y, MASK mask);
- /*virtual*/ BOOL handleMiddleMouseUp(S32 x, S32 y, MASK mask);
- /*virtual*/ BOOL handleMiddleMouseDown(S32 x, S32 y, MASK mask);
- /*virtual*/ BOOL handleDoubleClick(S32 x, S32 y, MASK mask);
- /*virtual*/ BOOL handleScrollWheel(S32 x, S32 y, S32 clicks);
- /*virtual*/ BOOL handleRightMouseDown(S32 x, S32 y, MASK mask);
- /*virtual*/ BOOL handleRightMouseUp(S32 x, S32 y, MASK mask);
- /*virtual*/ BOOL handleToolTip(S32 x, S32 y, MASK mask);
- /*virtual*/ const std::string& getName() const;
- /*virtual*/ void onMouseCaptureLost();
- /*virtual*/ BOOL hasMouseCapture();
- /*virtual*/ void screenPointToLocal(S32 screen_x, S32 screen_y, S32* local_x, S32* local_y) const;
- /*virtual*/ void localPointToScreen(S32 local_x, S32 local_y, S32* screen_x, S32* screen_y) const;
- virtual LLView* childFromPoint(S32 x, S32 y, bool recur=false);
- // view-specific handlers
- virtual void onMouseEnter(S32 x, S32 y, MASK mask);
- virtual void onMouseLeave(S32 x, S32 y, MASK mask);
- std::string getPathname() const;
- // static method handles NULL pointer too
- static std::string getPathname(const LLView*);
- template <class T> T* findChild(const std::string& name, BOOL recurse = TRUE) const
- {
- LLView* child = findChildView(name, recurse);
- T* result = dynamic_cast<T*>(child);
- return result;
- }
- template <class T> T* getChild(const std::string& name, BOOL recurse = TRUE) const;
- template <class T> T& getChildRef(const std::string& name, BOOL recurse = TRUE) const
- {
- return *getChild<T>(name, recurse);
- }
- virtual LLView* getChildView(const std::string& name, BOOL recurse = TRUE) const;
- virtual LLView* findChildView(const std::string& name, BOOL recurse = TRUE) const;
- template <class T> T* getDefaultWidget(const std::string& name) const
- {
- LLView* widgetp = getDefaultWidgetContainer().findChildView(name);
- return dynamic_cast<T*>(widgetp);
- }
- template <class T> T* getParentByType() const
- {
- LLView* parent = getParent();
- while(parent)
- {
- if (dynamic_cast<T*>(parent))
- {
- return static_cast<T*>(parent);
- }
- parent = parent->getParent();
- }
- return NULL;
- }
- //////////////////////////////////////////////
- // statics
- //////////////////////////////////////////////
- //static LLFontGL::HAlign selectFontHAlign(LLXMLNodePtr node);
-
- // focuses the item in the list after the currently-focused item, wrapping if necessary
- static BOOL focusNext(LLView::child_list_t & result);
- // focuses the item in the list before the currently-focused item, wrapping if necessary
- static BOOL focusPrev(LLView::child_list_t & result);
- // returns query for iterating over controls in tab order
- static const LLCtrlQuery & getTabOrderQuery();
- // return query for iterating over focus roots in tab order
- static const LLCtrlQuery & getFocusRootsQuery();
- static LLWindow* getWindow(void) { return LLUI::sWindow; }
- // Set up params after XML load before calling new(),
- // usually to adjust layout.
- static void applyXUILayout(Params& p, LLView* parent);
- // For re-export of floaters and panels, convert the coordinate system
- // to be top-left based.
- static void setupParamsForExport(Params& p, LLView* parent);
-
- //virtual BOOL addChildFromParam(const LLInitParam::BaseBlock& params) { return TRUE; }
- virtual BOOL handleKeyHere(KEY key, MASK mask);
- virtual BOOL handleUnicodeCharHere(llwchar uni_char);
- virtual void handleReshape(const LLRect& rect, bool by_user);
- virtual void dirtyRect();
- //send custom notification to LLView parent
- virtual S32 notifyParent(const LLSD& info);
- //send custom notification to all view childrend
- // return true if _any_ children return true. otherwise false.
- virtual bool notifyChildren(const LLSD& info);
- //send custom notification to current view
- virtual S32 notify(const LLSD& info) { return 0;};
- static const LLViewDrawContext& getDrawContext();
-
- // Returns useful information about this ui widget.
- LLSD getInfo(void);
- protected:
- void drawDebugRect();
- void drawChild(LLView* childp, S32 x_offset = 0, S32 y_offset = 0, BOOL force_draw = FALSE);
- void drawChildren();
- bool visibleAndContains(S32 local_x, S32 local_Y);
- bool visibleEnabledAndContains(S32 local_x, S32 local_y);
- void logMouseEvent();
- LLView* childrenHandleKey(KEY key, MASK mask);
- LLView* childrenHandleUnicodeChar(llwchar uni_char);
- LLView* childrenHandleDragAndDrop(S32 x, S32 y, MASK mask,
- BOOL drop,
- EDragAndDropType type,
- void* data,
- EAcceptance* accept,
- std::string& tooltip_msg);
- LLView* childrenHandleHover(S32 x, S32 y, MASK mask);
- LLView* childrenHandleMouseUp(S32 x, S32 y, MASK mask);
- LLView* childrenHandleMouseDown(S32 x, S32 y, MASK mask);
- LLView* childrenHandleMiddleMouseUp(S32 x, S32 y, MASK mask);
- LLView* childrenHandleMiddleMouseDown(S32 x, S32 y, MASK mask);
- LLView* childrenHandleDoubleClick(S32 x, S32 y, MASK mask);
- LLView* childrenHandleScrollWheel(S32 x, S32 y, S32 clicks);
- LLView* childrenHandleRightMouseDown(S32 x, S32 y, MASK mask);
- LLView* childrenHandleRightMouseUp(S32 x, S32 y, MASK mask);
- LLView* childrenHandleToolTip(S32 x, S32 y, MASK mask);
- ECursorType mHoverCursor;
- virtual void addInfo(LLSD & info);
- private:
- template <typename METHOD, typename XDATA>
- LLView* childrenHandleMouseEvent(const METHOD& method, S32 x, S32 y, XDATA extra, bool allow_mouse_block = true);
- template <typename METHOD, typename CHARTYPE>
- LLView* childrenHandleCharEvent(const std::string& desc, const METHOD& method,
- CHARTYPE c, MASK mask);
- // adapter to blur distinction between handleKey() and handleUnicodeChar()
- // for childrenHandleCharEvent()
- BOOL handleUnicodeCharWithDummyMask(llwchar uni_char, MASK /* dummy */, BOOL from_parent)
- {
- return handleUnicodeChar(uni_char, from_parent);
- }
- LLView* mParentView;
- child_list_t mChildList;
- // location in pixels, relative to surrounding structure, bottom,left=0,0
- BOOL mVisible;
- LLRect mRect;
- LLRect mBoundingRect;
-
- std::string mLayout;
- std::string mName;
-
- U32 mReshapeFlags;
- child_tab_order_t mCtrlOrder;
- S32 mDefaultTabGroup;
- S32 mLastTabGroup;
- BOOL mEnabled; // Enabled means "accepts input that has an effect on the state of the application."
- // A disabled view, for example, may still have a scrollbar that responds to mouse events.
- BOOL mMouseOpaque; // Opaque views handle all mouse events that are over their rect.
- LLUIString mToolTipMsg; // isNull() is true if none.
- U8 mSoundFlags;
- BOOL mFromXUI;
- BOOL mIsFocusRoot;
- BOOL mUseBoundingRect; // hit test against bounding rectangle that includes all child elements
- BOOL mLastVisible;
- S32 mNextInsertionOrdinal;
- bool mInDraw;
- static LLWindow* sWindow; // All root views must know about their window.
- typedef std::map<std::string, LLView*> default_widget_map_t;
- // allocate this map no demand, as it is rarely needed
- mutable LLView* mDefaultWidgets;
- LLView& getDefaultWidgetContainer() const;
- // This allows special mouse-event targeting logic for testing.
- typedef boost::function<bool(const LLView*, S32 x, S32 y)> DrilldownFunc;
- static DrilldownFunc sDrilldown;
- public:
- // This is the only public accessor to alter sDrilldown. This is not
- // an accident. The intended usage pattern is like:
- // {
- // LLView::TemporaryDrilldownFunc scoped_func(myfunctor);
- // // ... test with myfunctor ...
- // } // exiting block restores original LLView::sDrilldown
- class TemporaryDrilldownFunc: public boost::noncopyable
- {
- public:
- TemporaryDrilldownFunc(const DrilldownFunc& func):
- mOldDrilldown(sDrilldown)
- {
- sDrilldown = func;
- }
- ~TemporaryDrilldownFunc()
- {
- sDrilldown = mOldDrilldown;
- }
- private:
- DrilldownFunc mOldDrilldown;
- };
- // Depth in view hierarchy during rendering
- static S32 sDepth;
- // Draw debug rectangles around widgets to help with alignment and spacing
- static bool sDebugRects;
- // Draw widget names and sizes when drawing debug rectangles, turning this
- // off is useful to make the rectangles themselves easier to see.
- static bool sDebugRectsShowNames;
- static bool sDebugKeys;
- static bool sDebugMouseHandling;
- static std::string sMouseHandlerMessage;
- static S32 sSelectID;
- static std::set<LLView*> sPreviewHighlightedElements; // DEV-16869
- static BOOL sHighlightingDiffs; // DEV-16869
- static LLView* sPreviewClickedElement; // DEV-16869
- static BOOL sDrawPreviewHighlights;
- static S32 sLastLeftXML;
- static S32 sLastBottomXML;
- static BOOL sForceReshape;
- };
- class LLCompareByTabOrder
- {
- public:
- LLCompareByTabOrder(const LLView::child_tab_order_t& order) : mTabOrder(order) {}
- virtual ~LLCompareByTabOrder() {}
- bool operator() (const LLView* const a, const LLView* const b) const;
- private:
- virtual bool compareTabOrders(const LLView::tab_order_t & a, const LLView::tab_order_t & b) const { return a < b; }
- // ok to store a reference, as this should only be allocated on stack during view query operations
- const LLView::child_tab_order_t& mTabOrder;
- };
- template <class T> T* LLView::getChild(const std::string& name, BOOL recurse) const
- {
- LLView* child = findChildView(name, recurse);
- T* result = dynamic_cast<T*>(child);
- if (!result)
- {
- // did we find *something* with that name?
- if (child)
- {
- llwarns << "Found child named \"" << name << "\" but of wrong type " << typeid(*child).name() << ", expecting " << typeid(T*).name() << llendl;
- }
- result = getDefaultWidget<T>(name);
- if (!result)
- {
- result = LLUICtrlFactory::getDefaultWidget<T>(name);
- if (result)
- {
- // *NOTE: You cannot call mFoo = getChild<LLFoo>("bar")
- // in a floater or panel constructor. The widgets will not
- // be ready. Instead, put it in postBuild().
- llwarns << "Making dummy " << typeid(T).name() << " named \"" << name << "\" in " << getName() << llendl;
- }
- else
- {
- llwarns << "Failed to create dummy " << typeid(T).name() << llendl;
- return NULL;
- }
- getDefaultWidgetContainer().addChild(result);
- }
- }
- return result;
- }
- // Compiler optimization - don't generate these specializations inline,
- // require explicit specialization. See llbutton.cpp for an example.
- #ifndef LLVIEW_CPP
- extern template class LLView* LLView::getChild<class LLView>(
- const std::string& name, BOOL recurse) const;
- #endif
- #endif //LL_LLVIEW_H