/indra/llinventory/lluserrelations.h
C++ Header | 183 lines | 36 code | 18 blank | 129 comment | 0 complexity | 7f5187b5c1f2d7af5488ea2b4a7178ae MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file lluserrelations.h
- * @author Phoenix
- * @date 2006-10-12
- * @brief Declaration of a class for handling granted rights.
- *
- * $LicenseInfo:firstyear=2006&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #ifndef LL_LLUSERRELAIONS_H
- #define LL_LLUSERRELAIONS_H
- #include <map>
- #include "lluuid.h"
- /**
- * @class LLRelationship
- *
- * This class represents a relationship between two agents, where the
- * related agent is stored and the other agent is the relationship is
- * implicit by container ownership.
- * This is merely a cache of this information used by the sim
- * and viewer.
- *
- * You are expected to use this in a map or similar structure, eg:
- * typedef std::map<LLUUID, LLRelationship> agent_relationship_map;
- */
- class LLRelationship
- {
- public:
- /**
- * @brief Constructors.
- */
- LLRelationship();
- LLRelationship(S32 grant_to, S32 grant_from, bool is_online);
-
- static const LLRelationship DEFAULT_RELATIONSHIP;
- /**
- * @name Status functionality
- *
- * I thought it would be keen to have a generic status interface,
- * but the only thing we currently cache is online status. As this
- * assumption changes, this API may evolve.
- */
- //@{
- /**
- * @brief Does this instance believe the related agent is currently
- * online or available.
- *
- * NOTE: This API may be deprecated if there is any transient status
- * other than online status, for example, away/busy/etc.
- *
- * This call does not check any kind of central store or make any
- * deep information calls - it simply checks a cache of online
- * status.
- * @return Returns true if this relationship believes the agent is
- * online.
- */
- bool isOnline() const;
- /**
- * @brief Set the online status.
- *
- * NOTE: This API may be deprecated if there is any transient status
- * other than online status.
- * @param is_online Se the online status
- */
- void online(bool is_online);
- //@}
- /* @name Granted rights
- */
- //@{
- /**
- * @brief Anonymous enumeration for specifying rights.
- */
- enum
- {
- GRANT_NONE = 0x0,
- GRANT_ONLINE_STATUS = 0x1,
- GRANT_MAP_LOCATION = 0x2,
- GRANT_MODIFY_OBJECTS = 0x4,
- };
- /**
- * ???
- */
- static const U8 GRANTED_VISIBLE_MASK;
- /**
- * @brief Check for a set of rights granted to agent.
- *
- * @param rights A bitfield to check for rights.
- * @return Returns true if all rights have been granted.
- */
- bool isRightGrantedTo(S32 rights) const;
- /**
- * @brief Check for a set of rights granted from an agent.
- *
- * @param rights A bitfield to check for rights.
- * @return Returns true if all rights have been granted.
- */
- bool isRightGrantedFrom(S32 rights) const;
- /**
- * @brief Get the rights granted to the other agent.
- *
- * @return Returns the bitmask of granted rights.
- */
- S32 getRightsGrantedTo() const;
- /**
- * @brief Get the rights granted from the other agent.
- *
- * @return Returns the bitmask of granted rights.
- */
- S32 getRightsGrantedFrom() const;
- void setRightsTo(S32 to_agent) { mGrantToAgent = to_agent; mChangeSerialNum++; }
- void setRightsFrom(S32 from_agent) { mGrantFromAgent = from_agent; mChangeSerialNum++;}
- /**
- * @brief Get the change count for this agent
- *
- * Every change to rights will increment the serial number
- * allowing listeners to determine when a relationship value is actually new
- *
- * @return change serial number for relationship
- */
- S32 getChangeSerialNum() const { return mChangeSerialNum; }
- /**
- * @brief Grant a set of rights.
- *
- * Any bit which is set will grant that right if it is set in the
- * instance. You can pass in LLGrantedRights::NONE to not change
- * that field.
- * @param to_agent The rights to grant to agent_id.
- * @param from_agent The rights granted from agent_id.
- */
- void grantRights(S32 to_agent, S32 from_agent);
-
- /**
- * @brief Revoke a set of rights.
- *
- * Any bit which is set will revoke that right if it is set in the
- * instance. You can pass in LLGrantedRights::NONE to not change
- * that field.
- * @param to_agent The rights to grant to agent_id.
- * @param from_agent The rights granted from agent_id.
- */
- void revokeRights(S32 to_agent, S32 from_agent);
- //@}
- protected:
- S32 mGrantToAgent;
- S32 mGrantFromAgent;
- S32 mChangeSerialNum;
- bool mIsOnline;
- };
- #endif // LL_LLUSERRELAIONS_H