/indra/llinventory/lllandmark.h
C++ Header | 108 lines | 48 code | 20 blank | 40 comment | 0 complexity | 7588c553ec138306676db1dcb7cc5c7e MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file lllandmark.h
- * @brief Landmark asset class
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #ifndef LL_LLLANDMARK_H
- #define LL_LLLANDMARK_H
- #include <map>
- #include <boost/function.hpp>
- #include "llframetimer.h"
- #include "lluuid.h"
- #include "v3dmath.h"
- class LLMessageSystem;
- class LLHost;
- class LLLandmark
- {
- public:
- // for calling back interested parties when a region handle comes back.
- typedef boost::function<void(const LLUUID& region_id, const U64& region_handle)> region_handle_callback_t;
- ~LLLandmark() {}
- // returns true if the position is known.
- bool getGlobalPos(LLVector3d& pos);
- // setter used in conjunction if more information needs to be
- // collected from the server.
- void setGlobalPos(const LLVector3d& pos);
- // return true if the region is known
- bool getRegionID(LLUUID& region_id);
- // return the local coordinates if known
- LLVector3 getRegionPos() const;
- // constructs a new LLLandmark from a string
- // return NULL if there's an error
- static LLLandmark* constructFromString(const char *buffer);
- // register callbacks that this class handles
- static void registerCallbacks(LLMessageSystem* msg);
- // request information about region_id to region_handle.Pass in a
- // callback pointer which will be erase but NOT deleted after the
- // callback is made. This function may call into the message
- // system to get the information.
- static void requestRegionHandle(
- LLMessageSystem* msg,
- const LLHost& upstream_host,
- const LLUUID& region_id,
- region_handle_callback_t callback);
- // Call this method to create a lookup for this region. This
- // simplifies a lot of the code.
- static void setRegionHandle(const LLUUID& region_id, U64 region_handle);
-
- private:
- LLLandmark();
- LLLandmark(const LLVector3d& pos);
- static void processRegionIDAndHandle(LLMessageSystem* msg, void**);
- static void expireOldEntries();
- private:
- LLUUID mRegionID;
- LLVector3 mRegionPos;
- bool mGlobalPositionKnown;
- LLVector3d mGlobalPos;
-
- struct CacheInfo
- {
- U64 mRegionHandle;
- LLFrameTimer mTimer;
- };
- static std::pair<LLUUID, U64> mLocalRegion;
- typedef std::map<LLUUID, CacheInfo> region_map_t;
- static region_map_t mRegions;
- typedef std::multimap<LLUUID, region_handle_callback_t> region_callback_map_t;
- static region_callback_map_t sRegionCallbackMap;
- };
- #endif