/Visual Studio 2008/CSSL3PixelShader.sln
Unknown | 20 lines | 19 code | 1 blank | 0 comment | 0 complexity | 43ad984cb7413ffdaeff429e52737d2e MD5 | raw file
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- Microsoft Visual Studio Solution File, Format Version 10.00
- # Visual Studio 2008
- Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CSSL3PixelShader", "CSSL3PixelShader\CSSL3PixelShader.csproj", "{CC15A074-26FE-49CC-A077-2CD769369523}"
- EndProject
- Global
- GlobalSection(SolutionConfigurationPlatforms) = preSolution
- Debug|Any CPU = Debug|Any CPU
- Release|Any CPU = Release|Any CPU
- EndGlobalSection
- GlobalSection(ProjectConfigurationPlatforms) = postSolution
- {CC15A074-26FE-49CC-A077-2CD769369523}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
- {CC15A074-26FE-49CC-A077-2CD769369523}.Debug|Any CPU.Build.0 = Debug|Any CPU
- {CC15A074-26FE-49CC-A077-2CD769369523}.Release|Any CPU.ActiveCfg = Release|Any CPU
- {CC15A074-26FE-49CC-A077-2CD769369523}.Release|Any CPU.Build.0 = Release|Any CPU
- EndGlobalSection
- GlobalSection(SolutionProperties) = preSolution
- HideSolutionNode = FALSE
- EndGlobalSection
- EndGlobal