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/Visual Studio 2008/VBSL3PixelShader.sln

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Unknown | 20 lines | 19 code | 1 blank | 0 comment | 0 complexity | 0f3c086575166e5abc7538d2d0a34f7a MD5 | raw file
 1
 2Microsoft Visual Studio Solution File, Format Version 10.00
 3# Visual Studio 2008
 4Project("{F184B08F-C81C-45F6-A57F-5ABD9991F28F}") = "VBSL3PixelShader", "VBSL3PixelShader\VBSL3PixelShader.vbproj", "{3A08E3BB-5A63-41B1-92AF-9F0ACE58C460}"
 5EndProject
 6Global
 7	GlobalSection(SolutionConfigurationPlatforms) = preSolution
 8		Debug|Any CPU = Debug|Any CPU
 9		Release|Any CPU = Release|Any CPU
10	EndGlobalSection
11	GlobalSection(ProjectConfigurationPlatforms) = postSolution
12		{3A08E3BB-5A63-41B1-92AF-9F0ACE58C460}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
13		{3A08E3BB-5A63-41B1-92AF-9F0ACE58C460}.Debug|Any CPU.Build.0 = Debug|Any CPU
14		{3A08E3BB-5A63-41B1-92AF-9F0ACE58C460}.Release|Any CPU.ActiveCfg = Release|Any CPU
15		{3A08E3BB-5A63-41B1-92AF-9F0ACE58C460}.Release|Any CPU.Build.0 = Release|Any CPU
16	EndGlobalSection
17	GlobalSection(SolutionProperties) = preSolution
18		HideSolutionNode = FALSE
19	EndGlobalSection
20EndGlobal