/src/mapi/es2api/ABI-check
#! | 292 lines | 289 code | 3 blank | 0 comment | 0 complexity | 442ae339c0a5ffa232f496a9f63bbc51 MD5 | raw file
Possible License(s): LGPL-2.0
- #!/bin/bash
- # Print defined gl.* functions not in GL ES 3.0 or in
- # (FIXME, none of these should be part of the ABI)
- # GL_EXT_discard_framebuffer
- # GL_EXT_map_buffer_range
- # GL_EXT_multi_draw_arrays
- # GL_NV_draw_buffers
- # GL_NV_read_buffer
- # GL_OES_EGL_image
- # GL_OES_get_program_binary
- # GL_OES_mapbuffer
- # GL_OES_texture_3D
- # GL_OES_vertex_array_object
- FUNCS=$(nm -D --defined-only ${1-.libs/libGLESv2.so.2} | grep -o 'T gl.*' | cut -c 3- | while read func; do
- ( grep -q "^$func$" || echo $func ) <<EOF
- glActiveTexture
- glAttachShader
- glBeginQuery
- glBeginTransformFeedback
- glBindAttribLocation
- glBindBuffer
- glBindBufferBase
- glBindBufferRange
- glBindFramebuffer
- glBindRenderbuffer
- glBindSampler
- glBindTexture
- glBindTransformFeedback
- glBindVertexArray
- glBindVertexArrayOES
- glBlendColor
- glBlendEquation
- glBlendEquationSeparate
- glBlendFunc
- glBlendFuncSeparate
- glBlitFramebuffer
- glBufferData
- glBufferSubData
- glCheckFramebufferStatus
- glClear
- glClearBufferfi
- glClearBufferfv
- glClearBufferiv
- glClearBufferuiv
- glClearColor
- glClearDepthf
- glClearStencil
- glClientWaitSync
- glColorMask
- glCompileShader
- glCompressedTexImage2D
- glCompressedTexImage3D
- glCompressedTexImage3DOES
- glCompressedTexSubImage2D
- glCompressedTexSubImage3D
- glCompressedTexSubImage3DOES
- glCopyBufferSubData
- glCopyTexImage2D
- glCopyTexSubImage2D
- glCopyTexSubImage3D
- glCopyTexSubImage3DOES
- glCreateProgram
- glCreateShader
- glCullFace
- glDeleteBuffers
- glDeleteFramebuffers
- glDeleteProgram
- glDeleteQueries
- glDeleteRenderbuffers
- glDeleteSamplers
- glDeleteShader
- glDeleteSync
- glDeleteTextures
- glDeleteTransformFeedbacks
- glDeleteVertexArrays
- glDeleteVertexArraysOES
- glDepthFunc
- glDepthMask
- glDepthRangef
- glDetachShader
- glDisable
- glDisableVertexAttribArray
- glDiscardFramebufferEXT
- glDrawArrays
- glDrawArraysInstanced
- glDrawBuffers
- glDrawBuffersNV
- glDrawElements
- glDrawElementsInstanced
- glDrawRangeElements
- glEGLImageTargetRenderbufferStorageOES
- glEGLImageTargetTexture2DOES
- glEnable
- glEnableVertexAttribArray
- glEndQuery
- glEndTransformFeedback
- glFenceSync
- glFinish
- glFlush
- glFlushMappedBufferRange
- glFlushMappedBufferRangeEXT
- glFramebufferRenderbuffer
- glFramebufferTexture2D
- glFramebufferTexture3DOES
- glFramebufferTextureLayer
- glFrontFace
- glGenBuffers
- glGenerateMipmap
- glGenFramebuffers
- glGenQueries
- glGenRenderbuffers
- glGenSamplers
- glGenTextures
- glGenTransformFeedbacks
- glGenVertexArrays
- glGenVertexArraysOES
- glGetActiveAttrib
- glGetActiveUniform
- glGetActiveUniformBlockiv
- glGetActiveUniformBlockName
- glGetActiveUniformsiv
- glGetAttachedShaders
- glGetAttribLocation
- glGetBooleanv
- glGetBufferParameteri64v
- glGetBufferParameteriv
- glGetBufferPointerv
- glGetBufferPointervOES
- glGetError
- glGetFloatv
- glGetFragDataLocation
- glGetFramebufferAttachmentParameteriv
- glGetInteger64i_v
- glGetInteger64v
- glGetIntegeri_v
- glGetIntegerv
- glGetInternalformativ
- glGetProgramBinary
- glGetProgramBinaryOES
- glGetProgramInfoLog
- glGetProgramiv
- glGetQueryiv
- glGetQueryObjectuiv
- glGetRenderbufferParameteriv
- glGetSamplerParameterfv
- glGetSamplerParameteriv
- glGetShaderInfoLog
- glGetShaderiv
- glGetShaderPrecisionFormat
- glGetShaderSource
- glGetString
- glGetStringi
- glGetSynciv
- glGetTexParameterfv
- glGetTexParameteriv
- glGetTransformFeedbackVarying
- glGetUniformBlockIndex
- glGetUniformfv
- glGetUniformIndices
- glGetUniformiv
- glGetUniformLocation
- glGetUniformuiv
- glGetVertexAttribfv
- glGetVertexAttribIiv
- glGetVertexAttribIuiv
- glGetVertexAttribiv
- glGetVertexAttribPointerv
- glHint
- glInvalidateFramebuffer
- glInvalidateSubFramebuffer
- glIsBuffer
- glIsEnabled
- glIsFramebuffer
- glIsProgram
- glIsQuery
- glIsRenderbuffer
- glIsSampler
- glIsShader
- glIsSync
- glIsTexture
- glIsTransformFeedback
- glIsVertexArray
- glIsVertexArrayOES
- glLineWidth
- glLinkProgram
- glMapBufferOES
- glMapBufferRange
- glMapBufferRangeEXT
- glMultiDrawArraysEXT
- glMultiDrawElementsEXT
- glPauseTransformFeedback
- glPixelStorei
- glPolygonOffset
- glProgramBinary
- glProgramBinaryOES
- glProgramParameteri
- glReadBuffer
- glReadBufferNV
- glReadPixels
- glReleaseShaderCompiler
- glRenderbufferStorage
- glRenderbufferStorageMultisample
- glResumeTransformFeedback
- glSampleCoverage
- glSamplerParameterf
- glSamplerParameterfv
- glSamplerParameteri
- glSamplerParameteriv
- glScissor
- glShaderBinary
- glShaderSource
- glStencilFunc
- glStencilFuncSeparate
- glStencilMask
- glStencilMaskSeparate
- glStencilOp
- glStencilOpSeparate
- glTexImage2D
- glTexImage3D
- glTexImage3DOES
- glTexParameterf
- glTexParameterfv
- glTexParameteri
- glTexParameteriv
- glTexStorage2D
- glTexStorage3D
- glTexSubImage2D
- glTexSubImage3D
- glTexSubImage3DOES
- glTransformFeedbackVaryings
- glUniform1f
- glUniform1fv
- glUniform1i
- glUniform1iv
- glUniform1ui
- glUniform1uiv
- glUniform2f
- glUniform2fv
- glUniform2i
- glUniform2iv
- glUniform2ui
- glUniform2uiv
- glUniform3f
- glUniform3fv
- glUniform3i
- glUniform3iv
- glUniform3ui
- glUniform3uiv
- glUniform4f
- glUniform4fv
- glUniform4i
- glUniform4iv
- glUniform4ui
- glUniform4uiv
- glUniformBlockBinding
- glUniformMatrix2fv
- glUniformMatrix2x3fv
- glUniformMatrix2x4fv
- glUniformMatrix3fv
- glUniformMatrix3x2fv
- glUniformMatrix3x4fv
- glUniformMatrix4fv
- glUniformMatrix4x2fv
- glUniformMatrix4x3fv
- glUnmapBuffer
- glUnmapBufferOES
- glUseProgram
- glValidateProgram
- glVertexAttrib1f
- glVertexAttrib1fv
- glVertexAttrib2f
- glVertexAttrib2fv
- glVertexAttrib3f
- glVertexAttrib3fv
- glVertexAttrib4f
- glVertexAttrib4fv
- glVertexAttribDivisor
- glVertexAttribI4i
- glVertexAttribI4iv
- glVertexAttribI4ui
- glVertexAttribI4uiv
- glVertexAttribIPointer
- glVertexAttribPointer
- glViewport
- glWaitSync
- EOF
- done)
- test ! -n "$FUNCS" || echo $FUNCS
- test ! -n "$FUNCS"