/game/boss.h
C Header | 47 lines | 23 code | 4 blank | 20 comment | 0 complexity | f655d653b82a02e9736c5d4ddea75d3a MD5 | raw file
Possible License(s): BSD-3-Clause, LGPL-2.1
- #ifndef GISH_GAME_BOSS_H
- #define GISH_GAME_BOSS_H
- /*
- Copyright (C) 2005, 2010 - Cryptic Sea
- This file is part of Gish.
- Gish is free software; you can redistribute it and/or
- modify it under the terms of the GNU General Public License
- as published by the Free Software Foundation; either version 2
- of the License, or (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- See the GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- */
- void createboss(int type,float position[3]);
- void bosssimulation(void);
- void bosstimetolive(void);
- void deleteboss(int bossnum);
- typedef struct
- {
- int type;
- float position[3];
- float velocity[3];
- int timetolive;
- int direction;
- int texturenum;
- int animationnum;
- int animationtype;
- int frame;
- float size[2];
- float framedelay;
- } _boss;
- extern int numofbosses;
- extern _boss boss[16];
- #endif /* GISH_GAME_BOSS_H */