/src/net.cpp
C++ | 2075 lines | 1579 code | 304 blank | 192 comment | 355 complexity | 43dc8e8e458e7c989a6835d2a70a1ccd MD5 | raw file
Possible License(s): GPL-3.0, BSD-3-Clause, 0BSD
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- // Copyright (c) 2009-2010 Satoshi Nakamoto
- // Copyright (c) 2009-2014 The Bitcoin developers
- // Distributed under the MIT/X11 software license, see the accompanying
- // file COPYING or http://www.opensource.org/licenses/mit-license.php.
- #if defined(HAVE_CONFIG_H)
- #include "config/bitcoin-config.h"
- #endif
- #include "net.h"
- #include "addrman.h"
- #include "chainparams.h"
- #include "clientversion.h"
- #include "primitives/transaction.h"
- #include "ui_interface.h"
- #ifdef WIN32
- #include <string.h>
- #else
- #include <fcntl.h>
- #endif
- #ifdef USE_UPNP
- #include <miniupnpc/miniupnpc.h>
- #include <miniupnpc/miniwget.h>
- #include <miniupnpc/upnpcommands.h>
- #include <miniupnpc/upnperrors.h>
- #endif
- #include <boost/filesystem.hpp>
- #include <boost/thread.hpp>
- // Dump addresses to peers.dat every 15 minutes (900s)
- #define DUMP_ADDRESSES_INTERVAL 900
- #if !defined(HAVE_MSG_NOSIGNAL) && !defined(MSG_NOSIGNAL)
- #define MSG_NOSIGNAL 0
- #endif
- // Fix for ancient MinGW versions, that don't have defined these in ws2tcpip.h.
- // Todo: Can be removed when our pull-tester is upgraded to a modern MinGW version.
- #ifdef WIN32
- #ifndef PROTECTION_LEVEL_UNRESTRICTED
- #define PROTECTION_LEVEL_UNRESTRICTED 10
- #endif
- #ifndef IPV6_PROTECTION_LEVEL
- #define IPV6_PROTECTION_LEVEL 23
- #endif
- #endif
- using namespace boost;
- using namespace std;
- namespace {
- const int MAX_OUTBOUND_CONNECTIONS = 12;
- struct ListenSocket {
- SOCKET socket;
- bool whitelisted;
- ListenSocket(SOCKET socket, bool whitelisted) : socket(socket), whitelisted(whitelisted) {}
- };
- }
- //
- // Global state variables
- //
- bool fDiscover = true;
- bool fListen = true;
- uint64_t nLocalServices = NODE_NETWORK;
- CCriticalSection cs_mapLocalHost;
- map<CNetAddr, LocalServiceInfo> mapLocalHost;
- static bool vfReachable[NET_MAX] = {};
- static bool vfLimited[NET_MAX] = {};
- static CNode* pnodeLocalHost = NULL;
- uint64_t nLocalHostNonce = 0;
- static std::vector<ListenSocket> vhListenSocket;
- CAddrMan addrman;
- int nMaxConnections = 125;
- bool fAddressesInitialized = false;
- vector<CNode*> vNodes;
- CCriticalSection cs_vNodes;
- map<CInv, CDataStream> mapRelay;
- deque<pair<int64_t, CInv> > vRelayExpiration;
- CCriticalSection cs_mapRelay;
- limitedmap<CInv, int64_t> mapAlreadyAskedFor(MAX_INV_SZ);
- static deque<string> vOneShots;
- CCriticalSection cs_vOneShots;
- set<CNetAddr> setservAddNodeAddresses;
- CCriticalSection cs_setservAddNodeAddresses;
- vector<std::string> vAddedNodes;
- CCriticalSection cs_vAddedNodes;
- NodeId nLastNodeId = 0;
- CCriticalSection cs_nLastNodeId;
- static CSemaphore *semOutbound = NULL;
- // Signals for message handling
- static CNodeSignals g_signals;
- CNodeSignals& GetNodeSignals() { return g_signals; }
- void AddOneShot(string strDest)
- {
- LOCK(cs_vOneShots);
- vOneShots.push_back(strDest);
- }
- unsigned short GetListenPort()
- {
- return (unsigned short)(GetArg("-port", Params().GetDefaultPort()));
- }
- // find 'best' local address for a particular peer
- bool GetLocal(CService& addr, const CNetAddr *paddrPeer)
- {
- if (!fListen)
- return false;
- int nBestScore = -1;
- int nBestReachability = -1;
- {
- LOCK(cs_mapLocalHost);
- for (map<CNetAddr, LocalServiceInfo>::iterator it = mapLocalHost.begin(); it != mapLocalHost.end(); it++)
- {
- int nScore = (*it).second.nScore;
- int nReachability = (*it).first.GetReachabilityFrom(paddrPeer);
- if (nReachability > nBestReachability || (nReachability == nBestReachability && nScore > nBestScore))
- {
- addr = CService((*it).first, (*it).second.nPort);
- nBestReachability = nReachability;
- nBestScore = nScore;
- }
- }
- }
- return nBestScore >= 0;
- }
- // get best local address for a particular peer as a CAddress
- // Otherwise, return the unroutable 0.0.0.0 but filled in with
- // the normal parameters, since the IP may be changed to a useful
- // one by discovery.
- CAddress GetLocalAddress(const CNetAddr *paddrPeer)
- {
- CAddress ret(CService("0.0.0.0",GetListenPort()),0);
- CService addr;
- if (GetLocal(addr, paddrPeer))
- {
- ret = CAddress(addr);
- }
- ret.nServices = nLocalServices;
- ret.nTime = GetAdjustedTime();
- return ret;
- }
- bool RecvLine(SOCKET hSocket, string& strLine)
- {
- strLine = "";
- while (true)
- {
- char c;
- int nBytes = recv(hSocket, &c, 1, 0);
- if (nBytes > 0)
- {
- if (c == '\n')
- continue;
- if (c == '\r')
- return true;
- strLine += c;
- if (strLine.size() >= 9000)
- return true;
- }
- else if (nBytes <= 0)
- {
- boost::this_thread::interruption_point();
- if (nBytes < 0)
- {
- int nErr = WSAGetLastError();
- if (nErr == WSAEMSGSIZE)
- continue;
- if (nErr == WSAEWOULDBLOCK || nErr == WSAEINTR || nErr == WSAEINPROGRESS)
- {
- MilliSleep(10);
- continue;
- }
- }
- if (!strLine.empty())
- return true;
- if (nBytes == 0)
- {
- // socket closed
- LogPrint("net", "socket closed\n");
- return false;
- }
- else
- {
- // socket error
- int nErr = WSAGetLastError();
- LogPrint("net", "recv failed: %s\n", NetworkErrorString(nErr));
- return false;
- }
- }
- }
- }
- int GetnScore(const CService& addr)
- {
- LOCK(cs_mapLocalHost);
- if (mapLocalHost.count(addr) == LOCAL_NONE)
- return 0;
- return mapLocalHost[addr].nScore;
- }
- // Is our peer's addrLocal potentially useful as an external IP source?
- bool IsPeerAddrLocalGood(CNode *pnode)
- {
- return fDiscover && pnode->addr.IsRoutable() && pnode->addrLocal.IsRoutable() &&
- !IsLimited(pnode->addrLocal.GetNetwork());
- }
- // pushes our own address to a peer
- void AdvertizeLocal(CNode *pnode)
- {
- if (fListen && pnode->fSuccessfullyConnected)
- {
- CAddress addrLocal = GetLocalAddress(&pnode->addr);
- // If discovery is enabled, sometimes give our peer the address it
- // tells us that it sees us as in case it has a better idea of our
- // address than we do.
- if (IsPeerAddrLocalGood(pnode) && (!addrLocal.IsRoutable() ||
- GetRand((GetnScore(addrLocal) > LOCAL_MANUAL) ? 8:2) == 0))
- {
- addrLocal.SetIP(pnode->addrLocal);
- }
- if (addrLocal.IsRoutable())
- {
- pnode->PushAddress(addrLocal);
- }
- }
- }
- void SetReachable(enum Network net, bool fFlag)
- {
- LOCK(cs_mapLocalHost);
- vfReachable[net] = fFlag;
- if (net == NET_IPV6 && fFlag)
- vfReachable[NET_IPV4] = true;
- }
- // learn a new local address
- bool AddLocal(const CService& addr, int nScore)
- {
- if (!addr.IsRoutable())
- return false;
- if (!fDiscover && nScore < LOCAL_MANUAL)
- return false;
- if (IsLimited(addr))
- return false;
- LogPrintf("AddLocal(%s,%i)\n", addr.ToString(), nScore);
- {
- LOCK(cs_mapLocalHost);
- bool fAlready = mapLocalHost.count(addr) > 0;
- LocalServiceInfo &info = mapLocalHost[addr];
- if (!fAlready || nScore >= info.nScore) {
- info.nScore = nScore + (fAlready ? 1 : 0);
- info.nPort = addr.GetPort();
- }
- SetReachable(addr.GetNetwork());
- }
- return true;
- }
- bool AddLocal(const CNetAddr &addr, int nScore)
- {
- return AddLocal(CService(addr, GetListenPort()), nScore);
- }
- /** Make a particular network entirely off-limits (no automatic connects to it) */
- void SetLimited(enum Network net, bool fLimited)
- {
- if (net == NET_UNROUTABLE)
- return;
- LOCK(cs_mapLocalHost);
- vfLimited[net] = fLimited;
- }
- bool IsLimited(enum Network net)
- {
- LOCK(cs_mapLocalHost);
- return vfLimited[net];
- }
- bool IsLimited(const CNetAddr &addr)
- {
- return IsLimited(addr.GetNetwork());
- }
- /** vote for a local address */
- bool SeenLocal(const CService& addr)
- {
- {
- LOCK(cs_mapLocalHost);
- if (mapLocalHost.count(addr) == 0)
- return false;
- mapLocalHost[addr].nScore++;
- }
- return true;
- }
- /** check whether a given address is potentially local */
- bool IsLocal(const CService& addr)
- {
- LOCK(cs_mapLocalHost);
- return mapLocalHost.count(addr) > 0;
- }
- /** check whether a given network is one we can probably connect to */
- bool IsReachable(enum Network net)
- {
- LOCK(cs_mapLocalHost);
- return vfReachable[net] && !vfLimited[net];
- }
- /** check whether a given address is in a network we can probably connect to */
- bool IsReachable(const CNetAddr& addr)
- {
- enum Network net = addr.GetNetwork();
- return IsReachable(net);
- }
- void AddressCurrentlyConnected(const CService& addr)
- {
- addrman.Connected(addr);
- }
- uint64_t CNode::nTotalBytesRecv = 0;
- uint64_t CNode::nTotalBytesSent = 0;
- CCriticalSection CNode::cs_totalBytesRecv;
- CCriticalSection CNode::cs_totalBytesSent;
- CNode* FindNode(const CNetAddr& ip)
- {
- LOCK(cs_vNodes);
- BOOST_FOREACH(CNode* pnode, vNodes)
- if ((CNetAddr)pnode->addr == ip)
- return (pnode);
- return NULL;
- }
- CNode* FindNode(const std::string& addrName)
- {
- LOCK(cs_vNodes);
- BOOST_FOREACH(CNode* pnode, vNodes)
- if (pnode->addrName == addrName)
- return (pnode);
- return NULL;
- }
- CNode* FindNode(const CService& addr)
- {
- LOCK(cs_vNodes);
- BOOST_FOREACH(CNode* pnode, vNodes)
- if ((CService)pnode->addr == addr)
- return (pnode);
- return NULL;
- }
- CNode* ConnectNode(CAddress addrConnect, const char *pszDest)
- {
- if (pszDest == NULL) {
- if (IsLocal(addrConnect))
- return NULL;
- // Look for an existing connection
- CNode* pnode = FindNode((CService)addrConnect);
- if (pnode)
- {
- pnode->AddRef();
- return pnode;
- }
- }
- /// debug print
- LogPrint("net", "trying connection %s lastseen=%.1fhrs\n",
- pszDest ? pszDest : addrConnect.ToString(),
- pszDest ? 0.0 : (double)(GetAdjustedTime() - addrConnect.nTime)/3600.0);
- // Connect
- SOCKET hSocket;
- bool proxyConnectionFailed = false;
- if (pszDest ? ConnectSocketByName(addrConnect, hSocket, pszDest, Params().GetDefaultPort(), nConnectTimeout, &proxyConnectionFailed) :
- ConnectSocket(addrConnect, hSocket, nConnectTimeout, &proxyConnectionFailed))
- {
- addrman.Attempt(addrConnect);
- // Add node
- CNode* pnode = new CNode(hSocket, addrConnect, pszDest ? pszDest : "", false);
- pnode->AddRef();
- {
- LOCK(cs_vNodes);
- vNodes.push_back(pnode);
- }
- pnode->nTimeConnected = GetTime();
- return pnode;
- } else if (!proxyConnectionFailed) {
- // If connecting to the node failed, and failure is not caused by a problem connecting to
- // the proxy, mark this as an attempt.
- addrman.Attempt(addrConnect);
- }
- return NULL;
- }
- void CNode::CloseSocketDisconnect()
- {
- fDisconnect = true;
- if (hSocket != INVALID_SOCKET)
- {
- LogPrint("net", "disconnecting peer=%d\n", id);
- CloseSocket(hSocket);
- }
- // in case this fails, we'll empty the recv buffer when the CNode is deleted
- TRY_LOCK(cs_vRecvMsg, lockRecv);
- if (lockRecv)
- vRecvMsg.clear();
- }
- void CNode::PushVersion()
- {
- int nBestHeight = g_signals.GetHeight().get_value_or(0);
- /// when NTP implemented, change to just nTime = GetAdjustedTime()
- int64_t nTime = (fInbound ? GetAdjustedTime() : GetTime());
- CAddress addrYou = (addr.IsRoutable() && !IsProxy(addr) ? addr : CAddress(CService("0.0.0.0",0)));
- CAddress addrMe = GetLocalAddress(&addr);
- GetRandBytes((unsigned char*)&nLocalHostNonce, sizeof(nLocalHostNonce));
- if (fLogIPs)
- LogPrint("net", "send version message: version %d, blocks=%d, us=%s, them=%s, peer=%d\n", PROTOCOL_VERSION, nBestHeight, addrMe.ToString(), addrYou.ToString(), id);
- else
- LogPrint("net", "send version message: version %d, blocks=%d, us=%s, peer=%d\n", PROTOCOL_VERSION, nBestHeight, addrMe.ToString(), id);
- PushMessage("version", PROTOCOL_VERSION, nLocalServices, nTime, addrYou, addrMe,
- nLocalHostNonce, FormatSubVersion(CLIENT_NAME, CLIENT_VERSION, std::vector<string>()), nBestHeight, true);
- }
- std::map<CNetAddr, int64_t> CNode::setBanned;
- CCriticalSection CNode::cs_setBanned;
- void CNode::ClearBanned()
- {
- setBanned.clear();
- }
- bool CNode::IsBanned(CNetAddr ip)
- {
- bool fResult = false;
- {
- LOCK(cs_setBanned);
- std::map<CNetAddr, int64_t>::iterator i = setBanned.find(ip);
- if (i != setBanned.end())
- {
- int64_t t = (*i).second;
- if (GetTime() < t)
- fResult = true;
- }
- }
- return fResult;
- }
- bool CNode::Ban(const CNetAddr &addr) {
- int64_t banTime = GetTime()+GetArg("-bantime", 60*60*24); // Default 24-hour ban
- {
- LOCK(cs_setBanned);
- if (setBanned[addr] < banTime)
- setBanned[addr] = banTime;
- }
- return true;
- }
- std::vector<CSubNet> CNode::vWhitelistedRange;
- CCriticalSection CNode::cs_vWhitelistedRange;
- bool CNode::IsWhitelistedRange(const CNetAddr &addr) {
- LOCK(cs_vWhitelistedRange);
- BOOST_FOREACH(const CSubNet& subnet, vWhitelistedRange) {
- if (subnet.Match(addr))
- return true;
- }
- return false;
- }
- void CNode::AddWhitelistedRange(const CSubNet &subnet) {
- LOCK(cs_vWhitelistedRange);
- vWhitelistedRange.push_back(subnet);
- }
- #undef X
- #define X(name) stats.name = name
- void CNode::copyStats(CNodeStats &stats)
- {
- stats.nodeid = this->GetId();
- X(nServices);
- X(nLastSend);
- X(nLastRecv);
- X(nTimeConnected);
- X(addrName);
- X(nVersion);
- X(cleanSubVer);
- X(fInbound);
- X(nStartingHeight);
- X(nSendBytes);
- X(nRecvBytes);
- X(fWhitelisted);
- // It is common for nodes with good ping times to suddenly become lagged,
- // due to a new block arriving or other large transfer.
- // Merely reporting pingtime might fool the caller into thinking the node was still responsive,
- // since pingtime does not update until the ping is complete, which might take a while.
- // So, if a ping is taking an unusually long time in flight,
- // the caller can immediately detect that this is happening.
- int64_t nPingUsecWait = 0;
- if ((0 != nPingNonceSent) && (0 != nPingUsecStart)) {
- nPingUsecWait = GetTimeMicros() - nPingUsecStart;
- }
- // Raw ping time is in microseconds, but show it to user as whole seconds (Bitcoin users should be well used to small numbers with many decimal places by now :)
- stats.dPingTime = (((double)nPingUsecTime) / 1e6);
- stats.dPingWait = (((double)nPingUsecWait) / 1e6);
- // Leave string empty if addrLocal invalid (not filled in yet)
- stats.addrLocal = addrLocal.IsValid() ? addrLocal.ToString() : "";
- }
- #undef X
- // requires LOCK(cs_vRecvMsg)
- bool CNode::ReceiveMsgBytes(const char *pch, unsigned int nBytes)
- {
- while (nBytes > 0) {
- // get current incomplete message, or create a new one
- if (vRecvMsg.empty() ||
- vRecvMsg.back().complete())
- vRecvMsg.push_back(CNetMessage(SER_NETWORK, nRecvVersion));
- CNetMessage& msg = vRecvMsg.back();
- // absorb network data
- int handled;
- if (!msg.in_data)
- handled = msg.readHeader(pch, nBytes);
- else
- handled = msg.readData(pch, nBytes);
- if (handled < 0)
- return false;
- pch += handled;
- nBytes -= handled;
- if (msg.complete())
- msg.nTime = GetTimeMicros();
- }
- return true;
- }
- int CNetMessage::readHeader(const char *pch, unsigned int nBytes)
- {
- // copy data to temporary parsing buffer
- unsigned int nRemaining = 24 - nHdrPos;
- unsigned int nCopy = std::min(nRemaining, nBytes);
- memcpy(&hdrbuf[nHdrPos], pch, nCopy);
- nHdrPos += nCopy;
- // if header incomplete, exit
- if (nHdrPos < 24)
- return nCopy;
- // deserialize to CMessageHeader
- try {
- hdrbuf >> hdr;
- }
- catch (const std::exception &) {
- return -1;
- }
- // reject messages larger than MAX_SIZE
- if (hdr.nMessageSize > MAX_SIZE)
- return -1;
- // switch state to reading message data
- in_data = true;
- return nCopy;
- }
- int CNetMessage::readData(const char *pch, unsigned int nBytes)
- {
- unsigned int nRemaining = hdr.nMessageSize - nDataPos;
- unsigned int nCopy = std::min(nRemaining, nBytes);
- if (vRecv.size() < nDataPos + nCopy) {
- // Allocate up to 256 KiB ahead, but never more than the total message size.
- vRecv.resize(std::min(hdr.nMessageSize, nDataPos + nCopy + 256 * 1024));
- }
- memcpy(&vRecv[nDataPos], pch, nCopy);
- nDataPos += nCopy;
- return nCopy;
- }
- // requires LOCK(cs_vSend)
- void SocketSendData(CNode *pnode)
- {
- std::deque<CSerializeData>::iterator it = pnode->vSendMsg.begin();
- while (it != pnode->vSendMsg.end()) {
- const CSerializeData &data = *it;
- assert(data.size() > pnode->nSendOffset);
- int nBytes = send(pnode->hSocket, &data[pnode->nSendOffset], data.size() - pnode->nSendOffset, MSG_NOSIGNAL | MSG_DONTWAIT);
- if (nBytes > 0) {
- pnode->nLastSend = GetTime();
- pnode->nSendBytes += nBytes;
- pnode->nSendOffset += nBytes;
- pnode->RecordBytesSent(nBytes);
- if (pnode->nSendOffset == data.size()) {
- pnode->nSendOffset = 0;
- pnode->nSendSize -= data.size();
- it++;
- } else {
- // could not send full message; stop sending more
- break;
- }
- } else {
- if (nBytes < 0) {
- // error
- int nErr = WSAGetLastError();
- if (nErr != WSAEWOULDBLOCK && nErr != WSAEMSGSIZE && nErr != WSAEINTR && nErr != WSAEINPROGRESS)
- {
- LogPrintf("socket send error %s\n", NetworkErrorString(nErr));
- pnode->CloseSocketDisconnect();
- }
- }
- // couldn't send anything at all
- break;
- }
- }
- if (it == pnode->vSendMsg.end()) {
- assert(pnode->nSendOffset == 0);
- assert(pnode->nSendSize == 0);
- }
- pnode->vSendMsg.erase(pnode->vSendMsg.begin(), it);
- }
- static list<CNode*> vNodesDisconnected;
- void ThreadSocketHandler()
- {
- unsigned int nPrevNodeCount = 0;
- while (true)
- {
- //
- // Disconnect nodes
- //
- {
- LOCK(cs_vNodes);
- // Disconnect unused nodes
- vector<CNode*> vNodesCopy = vNodes;
- BOOST_FOREACH(CNode* pnode, vNodesCopy)
- {
- if (pnode->fDisconnect ||
- (pnode->GetRefCount() <= 0 && pnode->vRecvMsg.empty() && pnode->nSendSize == 0 && pnode->ssSend.empty()))
- {
- // remove from vNodes
- vNodes.erase(remove(vNodes.begin(), vNodes.end(), pnode), vNodes.end());
- // release outbound grant (if any)
- pnode->grantOutbound.Release();
- // close socket and cleanup
- pnode->CloseSocketDisconnect();
- // hold in disconnected pool until all refs are released
- if (pnode->fNetworkNode || pnode->fInbound)
- pnode->Release();
- vNodesDisconnected.push_back(pnode);
- }
- }
- }
- {
- // Delete disconnected nodes
- list<CNode*> vNodesDisconnectedCopy = vNodesDisconnected;
- BOOST_FOREACH(CNode* pnode, vNodesDisconnectedCopy)
- {
- // wait until threads are done using it
- if (pnode->GetRefCount() <= 0)
- {
- bool fDelete = false;
- {
- TRY_LOCK(pnode->cs_vSend, lockSend);
- if (lockSend)
- {
- TRY_LOCK(pnode->cs_vRecvMsg, lockRecv);
- if (lockRecv)
- {
- TRY_LOCK(pnode->cs_inventory, lockInv);
- if (lockInv)
- fDelete = true;
- }
- }
- }
- if (fDelete)
- {
- vNodesDisconnected.remove(pnode);
- delete pnode;
- }
- }
- }
- }
- if(vNodes.size() != nPrevNodeCount) {
- nPrevNodeCount = vNodes.size();
- uiInterface.NotifyNumConnectionsChanged(nPrevNodeCount);
- }
- //
- // Find which sockets have data to receive
- //
- struct timeval timeout;
- timeout.tv_sec = 0;
- timeout.tv_usec = 50000; // frequency to poll pnode->vSend
- fd_set fdsetRecv;
- fd_set fdsetSend;
- fd_set fdsetError;
- FD_ZERO(&fdsetRecv);
- FD_ZERO(&fdsetSend);
- FD_ZERO(&fdsetError);
- SOCKET hSocketMax = 0;
- bool have_fds = false;
- BOOST_FOREACH(const ListenSocket& hListenSocket, vhListenSocket) {
- FD_SET(hListenSocket.socket, &fdsetRecv);
- hSocketMax = max(hSocketMax, hListenSocket.socket);
- have_fds = true;
- }
- {
- LOCK(cs_vNodes);
- BOOST_FOREACH(CNode* pnode, vNodes)
- {
- if (pnode->hSocket == INVALID_SOCKET)
- continue;
- FD_SET(pnode->hSocket, &fdsetError);
- hSocketMax = max(hSocketMax, pnode->hSocket);
- have_fds = true;
- // Implement the following logic:
- // * If there is data to send, select() for sending data. As this only
- // happens when optimistic write failed, we choose to first drain the
- // write buffer in this case before receiving more. This avoids
- // needlessly queueing received data, if the remote peer is not themselves
- // receiving data. This means properly utilizing TCP flow control signalling.
- // * Otherwise, if there is no (complete) message in the receive buffer,
- // or there is space left in the buffer, select() for receiving data.
- // * (if neither of the above applies, there is certainly one message
- // in the receiver buffer ready to be processed).
- // Together, that means that at least one of the following is always possible,
- // so we don't deadlock:
- // * We send some data.
- // * We wait for data to be received (and disconnect after timeout).
- // * We process a message in the buffer (message handler thread).
- {
- TRY_LOCK(pnode->cs_vSend, lockSend);
- if (lockSend && !pnode->vSendMsg.empty()) {
- FD_SET(pnode->hSocket, &fdsetSend);
- continue;
- }
- }
- {
- TRY_LOCK(pnode->cs_vRecvMsg, lockRecv);
- if (lockRecv && (
- pnode->vRecvMsg.empty() || !pnode->vRecvMsg.front().complete() ||
- pnode->GetTotalRecvSize() <= ReceiveFloodSize()))
- FD_SET(pnode->hSocket, &fdsetRecv);
- }
- }
- }
- int nSelect = select(have_fds ? hSocketMax + 1 : 0,
- &fdsetRecv, &fdsetSend, &fdsetError, &timeout);
- boost::this_thread::interruption_point();
- if (nSelect == SOCKET_ERROR)
- {
- if (have_fds)
- {
- int nErr = WSAGetLastError();
- LogPrintf("socket select error %s\n", NetworkErrorString(nErr));
- for (unsigned int i = 0; i <= hSocketMax; i++)
- FD_SET(i, &fdsetRecv);
- }
- FD_ZERO(&fdsetSend);
- FD_ZERO(&fdsetError);
- MilliSleep(timeout.tv_usec/1000);
- }
- //
- // Accept new connections
- //
- BOOST_FOREACH(const ListenSocket& hListenSocket, vhListenSocket)
- {
- if (hListenSocket.socket != INVALID_SOCKET && FD_ISSET(hListenSocket.socket, &fdsetRecv))
- {
- struct sockaddr_storage sockaddr;
- socklen_t len = sizeof(sockaddr);
- SOCKET hSocket = accept(hListenSocket.socket, (struct sockaddr*)&sockaddr, &len);
- CAddress addr;
- int nInbound = 0;
- if (hSocket != INVALID_SOCKET)
- if (!addr.SetSockAddr((const struct sockaddr*)&sockaddr))
- LogPrintf("Warning: Unknown socket family\n");
- bool whitelisted = hListenSocket.whitelisted || CNode::IsWhitelistedRange(addr);
- {
- LOCK(cs_vNodes);
- BOOST_FOREACH(CNode* pnode, vNodes)
- if (pnode->fInbound)
- nInbound++;
- }
- if (hSocket == INVALID_SOCKET)
- {
- int nErr = WSAGetLastError();
- if (nErr != WSAEWOULDBLOCK)
- LogPrintf("socket error accept failed: %s\n", NetworkErrorString(nErr));
- }
- else if (nInbound >= nMaxConnections - MAX_OUTBOUND_CONNECTIONS)
- {
- CloseSocket(hSocket);
- }
- else if (CNode::IsBanned(addr) && !whitelisted)
- {
- LogPrintf("connection from %s dropped (banned)\n", addr.ToString());
- CloseSocket(hSocket);
- }
- else
- {
- CNode* pnode = new CNode(hSocket, addr, "", true);
- pnode->AddRef();
- pnode->fWhitelisted = whitelisted;
- {
- LOCK(cs_vNodes);
- vNodes.push_back(pnode);
- }
- }
- }
- }
- //
- // Service each socket
- //
- vector<CNode*> vNodesCopy;
- {
- LOCK(cs_vNodes);
- vNodesCopy = vNodes;
- BOOST_FOREACH(CNode* pnode, vNodesCopy)
- pnode->AddRef();
- }
- BOOST_FOREACH(CNode* pnode, vNodesCopy)
- {
- boost::this_thread::interruption_point();
- //
- // Receive
- //
- if (pnode->hSocket == INVALID_SOCKET)
- continue;
- if (FD_ISSET(pnode->hSocket, &fdsetRecv) || FD_ISSET(pnode->hSocket, &fdsetError))
- {
- TRY_LOCK(pnode->cs_vRecvMsg, lockRecv);
- if (lockRecv)
- {
- {
- // typical socket buffer is 8K-64K
- char pchBuf[0x10000];
- int nBytes = recv(pnode->hSocket, pchBuf, sizeof(pchBuf), MSG_DONTWAIT);
- if (nBytes > 0)
- {
- if (!pnode->ReceiveMsgBytes(pchBuf, nBytes))
- pnode->CloseSocketDisconnect();
- pnode->nLastRecv = GetTime();
- pnode->nRecvBytes += nBytes;
- pnode->RecordBytesRecv(nBytes);
- }
- else if (nBytes == 0)
- {
- // socket closed gracefully
- if (!pnode->fDisconnect)
- LogPrint("net", "socket closed\n");
- pnode->CloseSocketDisconnect();
- }
- else if (nBytes < 0)
- {
- // error
- int nErr = WSAGetLastError();
- if (nErr != WSAEWOULDBLOCK && nErr != WSAEMSGSIZE && nErr != WSAEINTR && nErr != WSAEINPROGRESS)
- {
- if (!pnode->fDisconnect)
- LogPrintf("socket recv error %s\n", NetworkErrorString(nErr));
- pnode->CloseSocketDisconnect();
- }
- }
- }
- }
- }
- //
- // Send
- //
- if (pnode->hSocket == INVALID_SOCKET)
- continue;
- if (FD_ISSET(pnode->hSocket, &fdsetSend))
- {
- TRY_LOCK(pnode->cs_vSend, lockSend);
- if (lockSend)
- SocketSendData(pnode);
- }
- //
- // Inactivity checking
- //
- int64_t nTime = GetTime();
- if (nTime - pnode->nTimeConnected > 60)
- {
- if (pnode->nLastRecv == 0 || pnode->nLastSend == 0)
- {
- LogPrint("net", "socket no message in first 60 seconds, %d %d from %d\n", pnode->nLastRecv != 0, pnode->nLastSend != 0, pnode->id);
- pnode->fDisconnect = true;
- }
- else if (nTime - pnode->nLastSend > TIMEOUT_INTERVAL)
- {
- LogPrintf("socket sending timeout: %is\n", nTime - pnode->nLastSend);
- pnode->fDisconnect = true;
- }
- else if (nTime - pnode->nLastRecv > (pnode->nVersion > BIP0031_VERSION ? TIMEOUT_INTERVAL : 90*60))
- {
- LogPrintf("socket receive timeout: %is\n", nTime - pnode->nLastRecv);
- pnode->fDisconnect = true;
- }
- else if (pnode->nPingNonceSent && pnode->nPingUsecStart + TIMEOUT_INTERVAL * 1000000 < GetTimeMicros())
- {
- LogPrintf("ping timeout: %fs\n", 0.000001 * (GetTimeMicros() - pnode->nPingUsecStart));
- pnode->fDisconnect = true;
- }
- }
- }
- {
- LOCK(cs_vNodes);
- BOOST_FOREACH(CNode* pnode, vNodesCopy)
- pnode->Release();
- }
- }
- }
- #ifdef USE_UPNP
- void ThreadMapPort()
- {
- std::string port = strprintf("%u", GetListenPort());
- const char * multicastif = 0;
- const char * minissdpdpath = 0;
- struct UPNPDev * devlist = 0;
- char lanaddr[64];
- #ifndef UPNPDISCOVER_SUCCESS
- /* miniupnpc 1.5 */
- devlist = upnpDiscover(2000, multicastif, minissdpdpath, 0);
- #else
- /* miniupnpc 1.6 */
- int error = 0;
- devlist = upnpDiscover(2000, multicastif, minissdpdpath, 0, 0, &error);
- #endif
- struct UPNPUrls urls;
- struct IGDdatas data;
- int r;
- r = UPNP_GetValidIGD(devlist, &urls, &data, lanaddr, sizeof(lanaddr));
- if (r == 1)
- {
- if (fDiscover) {
- char externalIPAddress[40];
- r = UPNP_GetExternalIPAddress(urls.controlURL, data.first.servicetype, externalIPAddress);
- if(r != UPNPCOMMAND_SUCCESS)
- LogPrintf("UPnP: GetExternalIPAddress() returned %d\n", r);
- else
- {
- if(externalIPAddress[0])
- {
- LogPrintf("UPnP: ExternalIPAddress = %s\n", externalIPAddress);
- AddLocal(CNetAddr(externalIPAddress), LOCAL_UPNP);
- }
- else
- LogPrintf("UPnP: GetExternalIPAddress failed.\n");
- }
- }
- string strDesc = "Fastcoin " + FormatFullVersion();
- try {
- while (true) {
- #ifndef UPNPDISCOVER_SUCCESS
- /* miniupnpc 1.5 */
- r = UPNP_AddPortMapping(urls.controlURL, data.first.servicetype,
- port.c_str(), port.c_str(), lanaddr, strDesc.c_str(), "TCP", 0);
- #else
- /* miniupnpc 1.6 */
- r = UPNP_AddPortMapping(urls.controlURL, data.first.servicetype,
- port.c_str(), port.c_str(), lanaddr, strDesc.c_str(), "TCP", 0, "0");
- #endif
- if(r!=UPNPCOMMAND_SUCCESS)
- LogPrintf("AddPortMapping(%s, %s, %s) failed with code %d (%s)\n",
- port, port, lanaddr, r, strupnperror(r));
- else
- LogPrintf("UPnP Port Mapping successful.\n");;
- MilliSleep(20*60*1000); // Refresh every 20 minutes
- }
- }
- catch (boost::thread_interrupted)
- {
- r = UPNP_DeletePortMapping(urls.controlURL, data.first.servicetype, port.c_str(), "TCP", 0);
- LogPrintf("UPNP_DeletePortMapping() returned : %d\n", r);
- freeUPNPDevlist(devlist); devlist = 0;
- FreeUPNPUrls(&urls);
- throw;
- }
- } else {
- LogPrintf("No valid UPnP IGDs found\n");
- freeUPNPDevlist(devlist); devlist = 0;
- if (r != 0)
- FreeUPNPUrls(&urls);
- }
- }
- void MapPort(bool fUseUPnP)
- {
- static boost::thread* upnp_thread = NULL;
- if (fUseUPnP)
- {
- if (upnp_thread) {
- upnp_thread->interrupt();
- upnp_thread->join();
- delete upnp_thread;
- }
- upnp_thread = new boost::thread(boost::bind(&TraceThread<void (*)()>, "upnp", &ThreadMapPort));
- }
- else if (upnp_thread) {
- upnp_thread->interrupt();
- upnp_thread->join();
- delete upnp_thread;
- upnp_thread = NULL;
- }
- }
- #else
- void MapPort(bool)
- {
- // Intentionally left blank.
- }
- #endif
- void ThreadDNSAddressSeed()
- {
- // goal: only query DNS seeds if address need is acute
- if ((addrman.size() > 0) &&
- (!GetBoolArg("-forcednsseed", false))) {
- MilliSleep(11 * 1000);
- LOCK(cs_vNodes);
- if (vNodes.size() >= 2) {
- LogPrintf("P2P peers available. Skipped DNS seeding.\n");
- return;
- }
- }
- const vector<CDNSSeedData> &vSeeds = Params().DNSSeeds();
- int found = 0;
- LogPrintf("Loading addresses from DNS seeds (could take a while)\n");
- BOOST_FOREACH(const CDNSSeedData &seed, vSeeds) {
- if (HaveNameProxy()) {
- AddOneShot(seed.host);
- } else {
- vector<CNetAddr> vIPs;
- vector<CAddress> vAdd;
- if (LookupHost(seed.host.c_str(), vIPs))
- {
- BOOST_FOREACH(CNetAddr& ip, vIPs)
- {
- int nOneDay = 24*3600;
- CAddress addr = CAddress(CService(ip, Params().GetDefaultPort()));
- addr.nTime = GetTime() - 3*nOneDay - GetRand(4*nOneDay); // use a random age between 3 and 7 days old
- vAdd.push_back(addr);
- found++;
- }
- }
- addrman.Add(vAdd, CNetAddr(seed.name, true));
- }
- }
- LogPrintf("%d addresses found from DNS seeds\n", found);
- }
- void DumpAddresses()
- {
- int64_t nStart = GetTimeMillis();
- CAddrDB adb;
- adb.Write(addrman);
- LogPrint("net", "Flushed %d addresses to peers.dat %dms\n",
- addrman.size(), GetTimeMillis() - nStart);
- }
- void static ProcessOneShot()
- {
- string strDest;
- {
- LOCK(cs_vOneShots);
- if (vOneShots.empty())
- return;
- strDest = vOneShots.front();
- vOneShots.pop_front();
- }
- CAddress addr;
- CSemaphoreGrant grant(*semOutbound, true);
- if (grant) {
- if (!OpenNetworkConnection(addr, &grant, strDest.c_str(), true))
- AddOneShot(strDest);
- }
- }
- void ThreadOpenConnections()
- {
- // Connect to specific addresses
- if (mapArgs.count("-connect") && mapMultiArgs["-connect"].size() > 0)
- {
- for (int64_t nLoop = 0;; nLoop++)
- {
- ProcessOneShot();
- BOOST_FOREACH(string strAddr, mapMultiArgs["-connect"])
- {
- CAddress addr;
- OpenNetworkConnection(addr, NULL, strAddr.c_str());
- for (int i = 0; i < 10 && i < nLoop; i++)
- {
- MilliSleep(500);
- }
- }
- MilliSleep(500);
- }
- }
- // Initiate network connections
- int64_t nStart = GetTime();
- while (true)
- {
- ProcessOneShot();
- MilliSleep(500);
- CSemaphoreGrant grant(*semOutbound);
- boost::this_thread::interruption_point();
- // Add seed nodes if DNS seeds are all down (an infrastructure attack?).
- if (addrman.size() == 0 && (GetTime() - nStart > 60)) {
- static bool done = false;
- if (!done) {
- LogPrintf("Adding fixed seed nodes as DNS doesn't seem to be available.\n");
- addrman.Add(Params().FixedSeeds(), CNetAddr("127.0.0.1"));
- done = true;
- }
- }
- //
- // Choose an address to connect to based on most recently seen
- //
- CAddress addrConnect;
- // Only connect out to one peer per network group (/16 for IPv4).
- // Do this here so we don't have to critsect vNodes inside mapAddresses critsect.
- int nOutbound = 0;
- set<vector<unsigned char> > setConnected;
- {
- LOCK(cs_vNodes);
- BOOST_FOREACH(CNode* pnode, vNodes) {
- if (!pnode->fInbound) {
- setConnected.insert(pnode->addr.GetGroup());
- nOutbound++;
- }
- }
- }
- int64_t nANow = GetAdjustedTime();
- int nTries = 0;
- while (true)
- {
- // use an nUnkBias between 10 (no outgoing connections) and 90 (8 outgoing connections)
- CAddress addr = addrman.Select(10 + min(nOutbound,8)*10);
- // if we selected an invalid address, restart
- if (!addr.IsValid() || setConnected.count(addr.GetGroup()) || IsLocal(addr))
- break;
- // If we didn't find an appropriate destination after trying 100 addresses fetched from addrman,
- // stop this loop, and let the outer loop run again (which sleeps, adds seed nodes, recalculates
- // already-connected network ranges, ...) before trying new addrman addresses.
- nTries++;
- if (nTries > 100)
- break;
- if (IsLimited(addr))
- continue;
- // only consider very recently tried nodes after 30 failed attempts
- if (nANow - addr.nLastTry < 600 && nTries < 30)
- continue;
- // do not allow non-default ports, unless after 50 invalid addresses selected already
- if (addr.GetPort() != Params().GetDefaultPort() && nTries < 50)
- continue;
- addrConnect = addr;
- break;
- }
- if (addrConnect.IsValid())
- OpenNetworkConnection(addrConnect, &grant);
- }
- }
- void ThreadOpenAddedConnections()
- {
- {
- LOCK(cs_vAddedNodes);
- vAddedNodes = mapMultiArgs["-addnode"];
- }
- if (HaveNameProxy()) {
- while(true) {
- list<string> lAddresses(0);
- {
- LOCK(cs_vAddedNodes);
- BOOST_FOREACH(string& strAddNode, vAddedNodes)
- lAddresses.push_back(strAddNode);
- }
- BOOST_FOREACH(string& strAddNode, lAddresses) {
- CAddress addr;
- CSemaphoreGrant grant(*semOutbound);
- OpenNetworkConnection(addr, &grant, strAddNode.c_str());
- MilliSleep(500);
- }
- MilliSleep(120000); // Retry every 2 minutes
- }
- }
- for (unsigned int i = 0; true; i++)
- {
- list<string> lAddresses(0);
- {
- LOCK(cs_vAddedNodes);
- BOOST_FOREACH(string& strAddNode, vAddedNodes)
- lAddresses.push_back(strAddNode);
- }
- list<vector<CService> > lservAddressesToAdd(0);
- BOOST_FOREACH(string& strAddNode, lAddresses)
- {
- vector<CService> vservNode(0);
- if(Lookup(strAddNode.c_str(), vservNode, Params().GetDefaultPort(), fNameLookup, 0))
- {
- lservAddressesToAdd.push_back(vservNode);
- {
- LOCK(cs_setservAddNodeAddresses);
- BOOST_FOREACH(CService& serv, vservNode)
- setservAddNodeAddresses.insert(serv);
- }
- }
- }
- // Attempt to connect to each IP for each addnode entry until at least one is successful per addnode entry
- // (keeping in mind that addnode entries can have many IPs if fNameLookup)
- {
- LOCK(cs_vNodes);
- BOOST_FOREACH(CNode* pnode, vNodes)
- for (list<vector<CService> >::iterator it = lservAddressesToAdd.begin(); it != lservAddressesToAdd.end(); it++)
- BOOST_FOREACH(CService& addrNode, *(it))
- if (pnode->addr == addrNode)
- {
- it = lservAddressesToAdd.erase(it);
- it--;
- break;
- }
- }
- BOOST_FOREACH(vector<CService>& vserv, lservAddressesToAdd)
- {
- CSemaphoreGrant grant(*semOutbound);
- OpenNetworkConnection(CAddress(vserv[i % vserv.size()]), &grant);
- MilliSleep(500);
- }
- MilliSleep(120000); // Retry every 2 minutes
- }
- }
- // if successful, this moves the passed grant to the constructed node
- bool OpenNetworkConnection(const CAddress& addrConnect, CSemaphoreGrant *grantOutbound, const char *pszDest, bool fOneShot)
- {
- //
- // Initiate outbound network connection
- //
- boost::this_thread::interruption_point();
- if (!pszDest) {
- if (IsLocal(addrConnect) ||
- FindNode((CNetAddr)addrConnect) || CNode::IsBanned(addrConnect) ||
- FindNode(addrConnect.ToStringIPPort()))
- return false;
- } else if (FindNode(pszDest))
- return false;
- CNode* pnode = ConnectNode(addrConnect, pszDest);
- boost::this_thread::interruption_point();
- if (!pnode)
- return false;
- if (grantOutbound)
- grantOutbound->MoveTo(pnode->grantOutbound);
- pnode->fNetworkNode = true;
- if (fOneShot)
- pnode->fOneShot = true;
- return true;
- }
- void ThreadMessageHandler()
- {
- SetThreadPriority(THREAD_PRIORITY_BELOW_NORMAL);
- while (true)
- {
- vector<CNode*> vNodesCopy;
- {
- LOCK(cs_vNodes);
- vNodesCopy = vNodes;
- BOOST_FOREACH(CNode* pnode, vNodesCopy) {
- pnode->AddRef();
- }
- }
- // Poll the connected nodes for messages
- CNode* pnodeTrickle = NULL;
- if (!vNodesCopy.empty())
- pnodeTrickle = vNodesCopy[GetRand(vNodesCopy.size())];
- bool fSleep = true;
- BOOST_FOREACH(CNode* pnode, vNodesCopy)
- {
- if (pnode->fDisconnect)
- continue;
- // Receive messages
- {
- TRY_LOCK(pnode->cs_vRecvMsg, lockRecv);
- if (lockRecv)
- {
- if (!g_signals.ProcessMessages(pnode))
- pnode->CloseSocketDisconnect();
- if (pnode->nSendSize < SendBufferSize())
- {
- if (!pnode->vRecvGetData.empty() || (!pnode->vRecvMsg.empty() && pnode->vRecvMsg[0].complete()))
- {
- fSleep = false;
- }
- }
- }
- }
- boost::this_thread::interruption_point();
- // Send messages
- {
- TRY_LOCK(pnode->cs_vSend, lockSend);
- if (lockSend)
- g_signals.SendMessages(pnode, pnode == pnodeTrickle);
- }
- boost::this_thread::interruption_point();
- }
- {
- LOCK(cs_vNodes);
- BOOST_FOREACH(CNode* pnode, vNodesCopy)
- pnode->Release();
- }
- if (fSleep)
- MilliSleep(100);
- }
- }
- bool BindListenPort(const CService &addrBind, string& strError, bool fWhitelisted)
- {
- strError = "";
- int nOne = 1;
- // Create socket for listening for incoming connections
- struct sockaddr_storage sockaddr;
- socklen_t len = sizeof(sockaddr);
- if (!addrBind.GetSockAddr((struct sockaddr*)&sockaddr, &len))
- {
- strError = strprintf("Error: Bind address family for %s not supported", addrBind.ToString());
- LogPrintf("%s\n", strError);
- return false;
- }
- SOCKET hListenSocket = socket(((struct sockaddr*)&sockaddr)->sa_family, SOCK_STREAM, IPPROTO_TCP);
- if (hListenSocket == INVALID_SOCKET)
- {
- strError = strprintf("Error: Couldn't open socket for incoming connections (socket returned error %s)", NetworkErrorString(WSAGetLastError()));
- LogPrintf("%s\n", strError);
- return false;
- }
- #ifndef WIN32
- #ifdef SO_NOSIGPIPE
- // Different way of disabling SIGPIPE on BSD
- setsockopt(hListenSocket, SOL_SOCKET, SO_NOSIGPIPE, (void*)&nOne, sizeof(int));
- #endif
- // Allow binding if the port is still in TIME_WAIT state after
- // the program was closed and restarted. Not an issue on windows!
- setsockopt(hListenSocket, SOL_SOCKET, SO_REUSEADDR, (void*)&nOne, sizeof(int));
- #endif
- // Set to non-blocking, incoming connections will also inherit this
- if (!SetSocketNonBlocking(hListenSocket, true)) {
- strError = strprintf("BindListenPort: Setting listening socket to non-blocking failed, error %s\n", NetworkErrorString(WSAGetLastError()));
- LogPrintf("%s\n", strError);
- return false;
- }
- // some systems don't have IPV6_V6ONLY but are always v6only; others do have the option
- // and enable it by default or not. Try to enable it, if possible.
- if (addrBind.IsIPv6()) {
- #ifdef IPV6_V6ONLY
- #ifdef WIN32
- setsockopt(hListenSocket, IPPROTO_IPV6, IPV6_V6ONLY, (const char*)&nOne, sizeof(int));
- #else
- setsockopt(hListenSocket, IPPROTO_IPV6, IPV6_V6ONLY, (void*)&nOne, sizeof(int));
- #endif
- #endif
- #ifdef WIN32
- int nProtLevel = PROTECTION_LEVEL_UNRESTRICTED;
- setsockopt(hListenSocket, IPPROTO_IPV6, IPV6_PROTECTION_LEVEL, (const char*)&nProtLevel, sizeof(int));
- #endif
- }
- if (::bind(hListenSocket, (struct sockaddr*)&sockaddr, len) == SOCKET_ERROR)
- {
- int nErr = WSAGetLastError();
- if (nErr == WSAEADDRINUSE)
- strError = strprintf(_("Unable to bind to %s on this computer. Fastcoin Core is probably already running."), addrBind.ToString());
- else
- strError = strprintf(_("Unable to bind to %s on this computer (bind returned error %s)"), addrBind.ToString(), NetworkErrorString(nErr));
- LogPrintf("%s\n", strError);
- CloseSocket(hListenSocket);
- return false;
- }
- LogPrintf("Bound to %s\n", addrBind.ToString());
- // Listen for incoming connections
- if (listen(hListenSocket, SOMAXCONN) == SOCKET_ERROR)
- {
- strError = strprintf(_("Error: Listening for incoming connections failed (listen returned error %s)"), NetworkErrorString(WSAGetLastError()));
- LogPrintf("%s\n", strError);
- CloseSocket(hListenSocket);
- return false;
- }
- vhListenSocket.push_back(ListenSocket(hListenSocket, fWhitelisted));
- if (addrBind.IsRoutable() && fDiscover && !fWhitelisted)
- AddLocal(addrBind, LOCAL_BIND);
- return true;
- }
- void static Discover(boost::thread_group& threadGroup)
- {
- if (!fDiscover)
- return;
- #ifdef WIN32
- // Get local host IP
- char pszHostName[256] = "";
- if (gethostname(pszHostName, sizeof(pszHostName)) != SOCKET_ERROR)
- {
- vector<CNetAddr> vaddr;
- if (LookupHost(pszHostName, vaddr))
- {
- BOOST_FOREACH (const CNetAddr &addr, vaddr)
- {
- if (AddLocal(addr, LOCAL_IF))
- LogPrintf("%s: %s - %s\n", __func__, pszHostName, addr.ToString());
- }
- }
- }
- #else
- // Get local host ip
- struct ifaddrs* myaddrs;
- if (getifaddrs(&myaddrs) == 0)
- {
- for (struct ifaddrs* ifa = myaddrs; ifa != NULL; ifa = ifa->ifa_next)
- {
- if (ifa->ifa_addr == NULL) continue;
- if ((ifa->ifa_flags & IFF_UP) == 0) continue;
- if (strcmp(ifa->ifa_name, "lo") == 0) continue;
- if (strcmp(ifa->ifa_name, "lo0") == 0) continue;
- if (ifa->ifa_addr->sa_family == AF_INET)
- {
- struct sockaddr_in* s4 = (struct sockaddr_in*)(ifa->ifa_addr);
- CNetAddr addr(s4->sin_addr);
- if (AddLocal(addr, LOCAL_IF))
- LogPrintf("%s: IPv4 %s: %s\n", __func__, ifa->ifa_name, addr.ToString());
- }
- else if (ifa->ifa_addr->sa_family == AF_INET6)
- {
- struct sockaddr_in6* s6 = (struct sockaddr_in6*)(ifa->ifa_addr);
- CNetAddr addr(s6->sin6_addr);
- if (AddLocal(addr, LOCAL_IF))
- LogPrintf("%s: IPv6 %s: %s\n", __func__, ifa->ifa_name, addr.ToString());
- }
- }
- freeifaddrs(myaddrs);
- }
- #endif
- }
- void StartNode(boost::thread_group& threadGroup)
- {
- uiInterface.InitMessage(_("Load…
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