/tools/quake2/extra/qdata/video.c
C | 1259 lines | 889 code | 198 blank | 172 comment | 165 complexity | 1b5fc863b2ebfd2094f946825bcafcc4 MD5 | raw file
Possible License(s): GPL-2.0, LGPL-2.1, LGPL-2.0
- /*
- ===========================================================================
- Copyright (C) 1997-2006 Id Software, Inc.
- This file is part of Quake 2 Tools source code.
- Quake 2 Tools source code is free software; you can redistribute it
- and/or modify it under the terms of the GNU General Public License as
- published by the Free Software Foundation; either version 2 of the License,
- or (at your option) any later version.
- Quake 2 Tools source code is distributed in the hope that it will be
- useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Quake 2 Tools source code; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
- ===========================================================================
- */
- #include "qdata.h"
- byte *soundtrack;
- char base[32];
- /*
- ===============================================================================
- WAV loading
- ===============================================================================
- */
- typedef struct
- {
- int rate;
- int width;
- int channels;
- int loopstart;
- int samples;
- int dataofs; // chunk starts this many bytes from file start
- } wavinfo_t;
- byte *data_p;
- byte *iff_end;
- byte *last_chunk;
- byte *iff_data;
- int iff_chunk_len;
- int samplecounts[0x10000];
- wavinfo_t wavinfo;
- short GetLittleShort(void)
- {
- short val = 0;
- val = *data_p;
- val = val + (*(data_p+1)<<8);
- data_p += 2;
- return val;
- }
- int GetLittleLong(void)
- {
- int val = 0;
- val = *data_p;
- val = val + (*(data_p+1)<<8);
- val = val + (*(data_p+2)<<16);
- val = val + (*(data_p+3)<<24);
- data_p += 4;
- return val;
- }
- void FindNextChunk(char *name)
- {
- while (1)
- {
- data_p=last_chunk;
- if (data_p >= iff_end)
- { // didn't find the chunk
- data_p = NULL;
- return;
- }
- data_p += 4;
- iff_chunk_len = GetLittleLong();
- if (iff_chunk_len < 0)
- {
- data_p = NULL;
- return;
- }
- // if (iff_chunk_len > 1024*1024)
- // Sys_Error ("FindNextChunk: %i length is past the 1 meg sanity limit", iff_chunk_len);
- data_p -= 8;
- last_chunk = data_p + 8 + ( (iff_chunk_len + 1) & ~1 );
- if (!strncmp(data_p, name, 4))
- return;
- }
- }
- void FindChunk(char *name)
- {
- last_chunk = iff_data;
- FindNextChunk (name);
- }
- void DumpChunks(void)
- {
- char str[5];
- str[4] = 0;
- data_p=iff_data;
- do
- {
- memcpy (str, data_p, 4);
- data_p += 4;
- iff_chunk_len = GetLittleLong();
- printf ("0x%x : %s (%d)\n", (int)(data_p - 4), str, iff_chunk_len);
- data_p += (iff_chunk_len + 1) & ~1;
- } while (data_p < iff_end);
- }
- /*
- ============
- GetWavinfo
- ============
- */
- wavinfo_t GetWavinfo (char *name, byte *wav, int wavlength)
- {
- wavinfo_t info;
- int i;
- int format;
- int samples;
- memset (&info, 0, sizeof(info));
- if (!wav)
- return info;
- iff_data = wav;
- iff_end = wav + wavlength;
- // find "RIFF" chunk
- FindChunk("RIFF");
- if (!(data_p && !strncmp(data_p+8, "WAVE", 4)))
- {
- printf("Missing RIFF/WAVE chunks\n");
- return info;
- }
- // get "fmt " chunk
- iff_data = data_p + 12;
- // DumpChunks ();
- FindChunk("fmt ");
- if (!data_p)
- {
- printf("Missing fmt chunk\n");
- return info;
- }
- data_p += 8;
- format = GetLittleShort();
- if (format != 1)
- {
- printf("Microsoft PCM format only\n");
- return info;
- }
- info.channels = GetLittleShort();
- info.rate = GetLittleLong();
- data_p += 4+2;
- info.width = GetLittleShort() / 8;
- // get cue chunk
- FindChunk("cue ");
- if (data_p)
- {
- data_p += 32;
- info.loopstart = GetLittleLong();
- // Com_Printf("loopstart=%d\n", sfx->loopstart);
- // if the next chunk is a LIST chunk, look for a cue length marker
- FindNextChunk ("LIST");
- if (data_p)
- {
- if (!strncmp (data_p + 28, "mark", 4))
- { // this is not a proper parse, but it works with cooledit...
- data_p += 24;
- i = GetLittleLong (); // samples in loop
- info.samples = info.loopstart + i;
- }
- }
- }
- else
- info.loopstart = -1;
- // find data chunk
- FindChunk("data");
- if (!data_p)
- {
- printf("Missing data chunk\n");
- return info;
- }
- data_p += 4;
- samples = GetLittleLong ();
- if (info.samples)
- {
- if (samples < info.samples)
- Error ("Sound %s has a bad loop length", name);
- }
- else
- info.samples = samples;
- info.dataofs = data_p - wav;
- return info;
- }
- //=====================================================================
- /*
- ==============
- LoadSoundtrack
- ==============
- */
- void LoadSoundtrack (void)
- {
- char name[1024];
- FILE *f;
- int len;
- int i, val, j;
- soundtrack = NULL;
- sprintf (name, "%svideo/%s/%s.wav", gamedir, base, base);
- printf ("%s\n", name);
- f = fopen (name, "rb");
- if (!f)
- {
- printf ("no soundtrack for %s\n", base);
- return;
- }
- len = Q_filelength(f);
- soundtrack = malloc(len);
- fread (soundtrack, 1, len, f);
- fclose (f);
- wavinfo = GetWavinfo (name, soundtrack, len);
- // count samples for compression
- memset (samplecounts, 0, sizeof(samplecounts));
- j = wavinfo.samples/2;
- for (i=0 ; i<j ; i++)
- {
- val = ((unsigned short *)( soundtrack + wavinfo.dataofs))[i];
- samplecounts[val]++;
- }
- val = 0;
- for (i=0 ; i<0x10000 ; i++)
- if (samplecounts[i])
- val++;
- printf ("%i unique sample values\n", val);
- }
- /*
- ==================
- WriteSound
- ==================
- */
- void WriteSound (FILE *output, int frame)
- {
- int start, end;
- int count;
- int empty = 0;
- int i;
- int sample;
- int width;
- width = wavinfo.width * wavinfo.channels;
- start = frame*wavinfo.rate/14;
- end = (frame+1)*wavinfo.rate/14;
- count = end - start;
- for (i=0 ; i<count ; i++)
- {
- sample = start+i;
- if (sample > wavinfo.samples || !soundtrack)
- fwrite (&empty, 1, width, output);
- else
- fwrite (soundtrack + wavinfo.dataofs + sample*width, 1, width,output);
- }
- }
- //==========================================================================
- /*
- ==================
- MTF
- ==================
- */
- cblock_t MTF (cblock_t in)
- {
- int i, j, b, code;
- byte *out_p;
- int index[256];
- cblock_t out;
- out_p = out.data = malloc(in.count + 4);
- // write count
- *out_p++ = in.count&255;
- *out_p++ = (in.count>>8)&255;
- *out_p++ = (in.count>>16)&255;
- *out_p++ = (in.count>>24)&255;
- for (i=0 ; i<256 ; i++)
- index[i] = i;
- for (i=0 ; i<in.count ; i++)
- {
- b = in.data[i];
- code = index[b];
- *out_p++ = code;
- // shuffle b indexes to 0
- for (j=0 ; j<256 ; j++)
- if (index[j] < code)
- index[j]++;
- index[b] = 0;
- }
- out.count = out_p - out.data;
- return out;
- }
- //==========================================================================
- int bwt_size;
- byte *bwt_data;
- int bwtCompare (const void *elem1, const void *elem2)
- {
- int i;
- int i1, i2;
- int b1, b2;
- i1 = *(int *)elem1;
- i2 = *(int *)elem2;
- for (i=0 ; i<bwt_size ; i++)
- {
- b1 = bwt_data[i1];
- b2 = bwt_data[i2];
- if (b1 < b2)
- return -1;
- if (b1 > b2)
- return 1;
- if (++i1 == bwt_size)
- i1 = 0;
- if (++i2 == bwt_size)
- i2 = 0;
- }
- return 0;
- }
- /*
- ==================
- BWT
- ==================
- */
- cblock_t BWT (cblock_t in)
- {
- int *sorted;
- int i;
- byte *out_p;
- cblock_t out;
- bwt_size = in.count;
- bwt_data = in.data;
- sorted = malloc(in.count*sizeof(*sorted));
- for (i=0 ; i<in.count ; i++)
- sorted[i] = i;
- qsort (sorted, in.count, sizeof(*sorted), bwtCompare);
- out_p = out.data = malloc(in.count + 8);
- // write count
- *out_p++ = in.count&255;
- *out_p++ = (in.count>>8)&255;
- *out_p++ = (in.count>>16)&255;
- *out_p++ = (in.count>>24)&255;
- // write head index
- for (i=0 ; i<in.count ; i++)
- if (sorted[i] == 0)
- break;
- *out_p++ = i&255;
- *out_p++ = (i>>8)&255;
- *out_p++ = (i>>16)&255;
- *out_p++ = (i>>24)&255;
- // write the L column
- for (i=0 ; i<in.count ; i++)
- *out_p++ = in.data[(sorted[i]+in.count-1)%in.count];
- free (sorted);
- out.count = out_p - out.data;
- return out;
- }
- //==========================================================================
- typedef struct hnode_s
- {
- int count;
- qboolean used;
- int children[2];
- } hnode_t;
- int numhnodes;
- hnode_t hnodes[512];
- unsigned charbits[256];
- int charbitscount[256];
- int SmallestNode (void)
- {
- int i;
- int best, bestnode;
- best = 99999999;
- bestnode = -1;
- for (i=0 ; i<numhnodes ; i++)
- {
- if (hnodes[i].used)
- continue;
- if (!hnodes[i].count)
- continue;
- if (hnodes[i].count < best)
- {
- best = hnodes[i].count;
- bestnode = i;
- }
- }
- if (bestnode == -1)
- return -1;
- hnodes[bestnode].used = true;
- return bestnode;
- }
- void BuildChars (int nodenum, unsigned bits, int bitcount)
- {
- hnode_t *node;
- if (nodenum < 256)
- {
- if (bitcount > 32)
- Error ("bitcount > 32");
- charbits[nodenum] = bits;
- charbitscount[nodenum] = bitcount;
- return;
- }
- node = &hnodes[nodenum];
- bits <<= 1;
- BuildChars (node->children[0], bits, bitcount+1);
- bits |= 1;
- BuildChars (node->children[1], bits, bitcount+1);
- }
- /*
- ==================
- Huffman
- ==================
- */
- cblock_t Huffman (cblock_t in)
- {
- int i;
- hnode_t *node;
- int outbits, c;
- unsigned bits;
- byte *out_p;
- cblock_t out;
- int max, maxchar;
- // count
- memset (hnodes, 0, sizeof(hnodes));
- for (i=0 ; i<in.count ; i++)
- hnodes[in.data[i]].count++;
- // normalize counts
- max = 0;
- maxchar = 0;
- for (i=0 ; i<256 ; i++)
- {
- if (hnodes[i].count > max)
- {
- max = hnodes[i].count;
- maxchar = i;
- }
- }
- if (max == 0)
- Error ("Huffman: max == 0");
- for (i=0 ; i<256 ; i++)
- {
- hnodes[i].count = (hnodes[i].count*255+max-1) / max;
- }
- // build the nodes
- numhnodes = 256;
- while (numhnodes != 511)
- {
- node = &hnodes[numhnodes];
- // pick two lowest counts
- node->children[0] = SmallestNode ();
- if (node->children[0] == -1)
- break; // no more
- node->children[1] = SmallestNode ();
- if (node->children[1] == -1)
- {
- if (node->children[0] != numhnodes-1)
- Error ("Bad smallestnode");
- break;
- }
- node->count = hnodes[node->children[0]].count +
- hnodes[node->children[1]].count;
- numhnodes++;
- }
- BuildChars (numhnodes-1, 0, 0);
- out_p = out.data = malloc(in.count*2 + 1024);
- memset (out_p, 0, in.count*2+1024);
- // write count
- *out_p++ = in.count&255;
- *out_p++ = (in.count>>8)&255;
- *out_p++ = (in.count>>16)&255;
- *out_p++ = (in.count>>24)&255;
- // save out the 256 normalized counts so the tree can be recreated
- for (i=0 ; i<256 ; i++)
- *out_p++ = hnodes[i].count;
- // write bits
- outbits = 0;
- for (i=0 ; i<in.count ; i++)
- {
- c = charbitscount[in.data[i]];
- bits = charbits[in.data[i]];
- while (c)
- {
- c--;
- if (bits & (1<<c))
- out_p[outbits>>3] |= 1<<(outbits&7);
- outbits++;
- }
- }
- out_p += (outbits+7)>>3;
- out.count = out_p - out.data;
- return out;
- }
- //==========================================================================
- /*
- ==================
- RLE
- ==================
- */
- #define RLE_CODE 0xe8
- #define RLE_TRIPPLE 0xe9
- int rle_counts[256];
- int rle_bytes[256];
- cblock_t RLE (cblock_t in)
- {
- int i;
- byte *out_p;
- int val;
- int repeat;
- cblock_t out;
- out_p = out.data = malloc (in.count*2);
- // write count
- *out_p++ = in.count&255;
- *out_p++ = (in.count>>8)&255;
- *out_p++ = (in.count>>16)&255;
- *out_p++ = (in.count>>24)&255;
- for (i=0 ; i<in.count ; )
- {
- val = in.data[i];
- rle_bytes[val]++;
- repeat = 1;
- i++;
- while (i<in.count && repeat < 255 && in.data[i] == val)
- {
- repeat++;
- i++;
- }
- if (repeat < 256)
- rle_counts[repeat]++;
- if (repeat > 3 || val == RLE_CODE)
- {
- *out_p++ = RLE_CODE;
- *out_p++ = val;
- *out_p++ = repeat;
- }
- else
- {
- while (repeat--)
- *out_p++ = val;
- }
- }
- out.count = out_p - out.data;
- return out;
- }
- //==========================================================================
- unsigned lzss_head[256];
- unsigned lzss_next[0x20000];
- /*
- ==================
- LZSS
- ==================
- */
- #define BACK_WINDOW 0x10000
- #define BACK_BITS 16
- #define FRONT_WINDOW 16
- #define FRONT_BITS 4
- cblock_t LZSS (cblock_t in)
- {
- int i;
- byte *out_p;
- cblock_t out;
- int val;
- int j, start, max;
- int bestlength, beststart;
- int outbits;
- if (in.count >= sizeof(lzss_next)/4)
- Error ("LZSS: too big");
- memset (lzss_head, -1, sizeof(lzss_head));
- out_p = out.data = malloc (in.count*2);
- memset (out.data, 0, in.count*2);
- // write count
- *out_p++ = in.count&255;
- *out_p++ = (in.count>>8)&255;
- *out_p++ = (in.count>>16)&255;
- *out_p++ = (in.count>>24)&255;
- outbits = 0;
- for (i=0 ; i<in.count ; )
- {
- val = in.data[i];
- #if 1
- // chained search
- bestlength = 0;
- beststart = 0;
- max = FRONT_WINDOW;
- if (i + max > in.count)
- max = in.count - i;
- start = lzss_head[val];
- while (start != -1 && start >= i-BACK_WINDOW)
- {
- // count match length
- for (j=0 ; j<max ; j++)
- if (in.data[start+j] != in.data[i+j])
- break;
- if (j > bestlength)
- {
- bestlength = j;
- beststart = start;
- }
- start = lzss_next[start];
- }
- #else
- // slow simple search
- // search for a match
- max = FRONT_WINDOW;
- if (i + max > in.count)
- max = in.count - i;
- start = i - BACK_WINDOW;
- if (start < 0)
- start = 0;
- bestlength = 0;
- beststart = 0;
- for ( ; start < i ; start++)
- {
- if (in.data[start] != val)
- continue;
- // count match length
- for (j=0 ; j<max ; j++)
- if (in.data[start+j] != in.data[i+j])
- break;
- if (j > bestlength)
- {
- bestlength = j;
- beststart = start;
- }
- }
- #endif
- beststart = BACK_WINDOW - (i-beststart);
- if (bestlength < 3)
- { // output a single char
- bestlength = 1;
- out_p[outbits>>3] |= 1<<(outbits&7); // set bit to mark char
- outbits++;
- for (j=0 ; j<8 ; j++, outbits++)
- if (val & (1<<j) )
- out_p[outbits>>3] |= 1<<(outbits&7);
- }
- else
- { // output a phrase
- outbits++; // leave a 0 bit to mark phrase
- for (j=0 ; j<BACK_BITS ; j++, outbits++)
- if (beststart & (1<<j) )
- out_p[outbits>>3] |= 1<<(outbits&7);
- for (j=0 ; j<FRONT_BITS ; j++, outbits++)
- if (bestlength & (1<<j) )
- out_p[outbits>>3] |= 1<<(outbits&7);
- }
- while (bestlength--)
- {
- val = in.data[i];
- lzss_next[i] = lzss_head[val];
- lzss_head[val] = i;
- i++;
- }
- }
- out_p += (outbits+7)>>3;
- out.count = out_p - out.data;
- return out;
- }
- //==========================================================================
- #define MIN_REPT 15
- #define MAX_REPT 0
- #define HUF_TOKENS (256+MAX_REPT)
- unsigned charbits1[256][HUF_TOKENS];
- int charbitscount1[256][HUF_TOKENS];
- hnode_t hnodes1[256][HUF_TOKENS*2];
- int numhnodes1[256];
- int order0counts[256];
- /*
- ==================
- SmallestNode1
- ==================
- */
- int SmallestNode1 (hnode_t *hnodes, int numhnodes)
- {
- int i;
- int best, bestnode;
- best = 99999999;
- bestnode = -1;
- for (i=0 ; i<numhnodes ; i++)
- {
- if (hnodes[i].used)
- continue;
- if (!hnodes[i].count)
- continue;
- if (hnodes[i].count < best)
- {
- best = hnodes[i].count;
- bestnode = i;
- }
- }
- if (bestnode == -1)
- return -1;
- hnodes[bestnode].used = true;
- return bestnode;
- }
- /*
- ==================
- BuildChars1
- ==================
- */
- void BuildChars1 (int prev, int nodenum, unsigned bits, int bitcount)
- {
- hnode_t *node;
- if (nodenum < HUF_TOKENS)
- {
- if (bitcount > 32)
- Error ("bitcount > 32");
- charbits1[prev][nodenum] = bits;
- charbitscount1[prev][nodenum] = bitcount;
- return;
- }
- node = &hnodes1[prev][nodenum];
- bits <<= 1;
- BuildChars1 (prev, node->children[0], bits, bitcount+1);
- bits |= 1;
- BuildChars1 (prev, node->children[1], bits, bitcount+1);
- }
- /*
- ==================
- BuildTree1
- ==================
- */
- void BuildTree1 (int prev)
- {
- hnode_t *node, *nodebase;
- int numhnodes;
- // build the nodes
- numhnodes = HUF_TOKENS;
- nodebase = hnodes1[prev];
- while (1)
- {
- node = &nodebase[numhnodes];
- // pick two lowest counts
- node->children[0] = SmallestNode1 (nodebase, numhnodes);
- if (node->children[0] == -1)
- break; // no more
- node->children[1] = SmallestNode1 (nodebase, numhnodes);
- if (node->children[1] == -1)
- break;
- node->count = nodebase[node->children[0]].count +
- nodebase[node->children[1]].count;
- numhnodes++;
- }
- numhnodes1[prev] = numhnodes-1;
- BuildChars1 (prev, numhnodes-1, 0, 0);
- }
- /*
- ==================
- Huffman1_Count
- ==================
- */
- void Huffman1_Count (cblock_t in)
- {
- int i;
- int prev;
- int v;
- int rept;
- prev = 0;
- for (i=0 ; i<in.count ; i++)
- {
- v = in.data[i];
- order0counts[v]++;
- hnodes1[prev][v].count++;
- prev = v;
- #if 1
- for (rept=1 ; i+rept < in.count && rept < MAX_REPT ; rept++)
- if (in.data[i+rept] != v)
- break;
- if (rept > MIN_REPT)
- {
- hnodes1[prev][255+rept].count++;
- i += rept-1;
- }
- #endif
- }
- }
- /*
- ==================
- Huffman1_Build
- ==================
- */
- byte scaled[256][HUF_TOKENS];
- void Huffman1_Build (FILE *f)
- {
- int i, j, v;
- int max;
- int total;
- for (i=0 ; i<256 ; i++)
- {
- // normalize and save the counts
- max = 0;
- for (j=0 ; j<HUF_TOKENS ; j++)
- {
- if (hnodes1[i][j].count > max)
- max = hnodes1[i][j].count;
- }
- if (max == 0)
- max = 1;
- total = 0;
- for (j=0 ; j<HUF_TOKENS ; j++)
- { // easy to overflow 32 bits here!
- v = (hnodes1[i][j].count*(double)255+max-1)/max;
- if (v > 255)
- Error ("v > 255");
- scaled[i][j] = hnodes1[i][j].count = v;
- if (v)
- total++;
- }
- if (total == 1)
- { // must have two tokens
- if (!scaled[i][0])
- scaled[i][0] = hnodes1[i][0].count = 1;
- else
- scaled[i][1] = hnodes1[i][1].count = 1;
- }
- BuildTree1 (i);
- }
- #if 0
- // count up the total bits
- total = 0;
- for (i=0 ; i<256 ; i++)
- for (j=0 ; j<256 ; j++)
- total += charbitscount1[i][j] * hnodes1[i][j].count;
- total = (total+7)/8;
- printf ("%i bytes huffman1 compressed\n", total);
- #endif
- fwrite (scaled, 1, sizeof(scaled), f);
- }
- /*
- ==================
- Huffman1
- Order 1 compression with pre-built table
- ==================
- */
- cblock_t Huffman1 (cblock_t in)
- {
- int i;
- int outbits, c;
- unsigned bits;
- byte *out_p;
- cblock_t out;
- int prev;
- int v;
- int rept;
- out_p = out.data = malloc(in.count*2 + 1024);
- memset (out_p, 0, in.count*2+1024);
- // write count
- *out_p++ = in.count&255;
- *out_p++ = (in.count>>8)&255;
- *out_p++ = (in.count>>16)&255;
- *out_p++ = (in.count>>24)&255;
- // write bits
- outbits = 0;
- prev = 0;
- for (i=0 ; i<in.count ; i++)
- {
- v = in.data[i];
- c = charbitscount1[prev][v];
- bits = charbits1[prev][v];
- if (!c)
- Error ("!bits");
- while (c)
- {
- c--;
- if (bits & (1<<c))
- out_p[outbits>>3] |= 1<<(outbits&7);
- outbits++;
- }
- prev = v;
- #if 1
- // check for repeat encodes
- for (rept=1 ; i+rept < in.count && rept < MAX_REPT ; rept++)
- if (in.data[i+rept] != v)
- break;
- if (rept > MIN_REPT)
- {
- c = charbitscount1[prev][255+rept];
- bits = charbits1[prev][255+rept];
- if (!c)
- Error ("!bits");
- while (c)
- {
- c--;
- if (bits & (1<<c))
- out_p[outbits>>3] |= 1<<(outbits&7);
- outbits++;
- }
- i += rept-1;
- }
- #endif
- }
- out_p += (outbits+7)>>3;
- out.count = out_p - out.data;
- return out;
- }
- //==========================================================================
- /*
- ===================
- LoadFrame
- ===================
- */
- cblock_t LoadFrame (char *base, int frame, int digits, byte **palette)
- {
- int ten3, ten2, ten1, ten0;
- cblock_t in;
- int width, height;
- char name[1024];
- FILE *f;
- in.data = NULL;
- in.count = -1;
- ten3 = frame/1000;
- ten2 = (frame-ten3*1000)/100;
- ten1 = (frame-ten3*1000-ten2*100)/10;
- ten0 = frame%10;
- if (digits == 4)
- sprintf (name, "%svideo/%s/%s%i%i%i%i.pcx", gamedir, base, base, ten3, ten2, ten1, ten0);
- else
- sprintf (name, "%svideo/%s/%s%i%i%i.pcx", gamedir, base, base, ten2, ten1, ten0);
- f = fopen(name, "rb");
- if (!f)
- {
- in.data = NULL;
- return in;
- }
- fclose (f);
- printf ("%s\n", name);
- Load256Image (name, &in.data, palette, &width, &height);
- in.count = width*height;
- // FIXME: map 0 and 255!
- #if 0
- // rle compress
- rle = RLE(in);
- free (in.data);
- return rle;
- #endif
- return in;
- }
- /*
- ===============
- Cmd_Video
- video <directory> <framedigits>
- ===============
- */
- void Cmd_Video (void)
- {
- char savename[1024];
- char name[1024];
- FILE *output;
- int startframe, frame;
- byte *palette;
- int width, height;
- byte current_palette[768];
- int command;
- int i;
- int digits;
- cblock_t in, huffman;
- int swap;
- GetToken (false);
- strcpy (base, token);
- if (g_release)
- {
- // sprintf (savename, "video/%s.cin", token);
- // ReleaseFile (savename);
- return;
- }
- GetToken (false);
- digits = atoi(token);
- // optionally skip frames
- if (TokenAvailable ())
- {
- GetToken (false);
- startframe = atoi(token);
- }
- else
- startframe=0;
- sprintf (savename, "%svideo/%s.cin", gamedir, base);
- // clear stuff
- memset (charbits1, 0, sizeof(charbits1));
- memset (charbitscount1, 0, sizeof(charbitscount1));
- memset (hnodes1, 0, sizeof(hnodes1));
- memset (numhnodes1, 0, sizeof(numhnodes1));
- memset (order0counts, 0, sizeof(order0counts));
- // load the entire sound wav file if present
- LoadSoundtrack ();
- if (digits == 4)
- sprintf (name, "%svideo/%s/%s0000.pcx", gamedir, base, base);
- else
- sprintf (name, "%svideo/%s/%s000.pcx", gamedir, base, base);
- printf ("%s\n", name);
- Load256Image (name, NULL, &palette, &width, &height);
- output = fopen (savename, "wb");
- if (!output)
- Error ("Can't open %s", savename);
- // write header info
- i = LittleLong (width);
- fwrite (&i, 4, 1, output);
- i = LittleLong (height);
- fwrite (&i, 4, 1, output);
- i = LittleLong (wavinfo.rate);
- fwrite (&i, 4, 1, output);
- i = LittleLong (wavinfo.width);
- fwrite (&i, 4, 1, output);
- i = LittleLong (wavinfo.channels);
- fwrite (&i, 4, 1, output);
- // build the dictionary
- for ( frame=startframe ; ; frame++)
- {
- printf ("counting ", frame);
- in = LoadFrame (base, frame, digits, &palette);
- if (!in.data)
- break;
- Huffman1_Count (in);
- free (in.data);
- }
- printf ("\n");
- // build nodes and write counts
- Huffman1_Build (output);
- memset (current_palette, 0, sizeof(current_palette));
- // compress it with the dictionary
- for (frame=startframe ; ; frame++)
- {
- printf ("packing ", frame);
- in = LoadFrame (base, frame, digits, &palette);
- if (!in.data)
- break;
- // see if the palette has changed
- for (i=0 ; i<768 ; i++)
- if (palette[i] != current_palette[i])
- {
- // write a palette change
- memcpy (current_palette, palette, sizeof(current_palette));
- command = LittleLong(1);
- fwrite (&command, 1, 4, output);
- fwrite (current_palette, 1, sizeof(current_palette), output);
- break;
- }
- if (i == 768)
- {
- command = 0; // no palette change
- fwrite (&command, 1, 4, output);
- }
- // save the image
- huffman = Huffman1 (in);
- printf ("%5i bytes after huffman1\n", huffman.count);
- swap = LittleLong (huffman.count);
- fwrite (&swap, 1, sizeof(swap), output);
- fwrite (huffman.data, 1, huffman.count, output);
- // save some sound samples
- WriteSound (output, frame);
- free (palette);
- free (in.data);
- free (huffman.data);
- }
- printf ("\n");
- // write end-of-file command
- command = 2;
- fwrite (&command, 1, 4, output);
- printf ("Total size: %i\n", ftell (output));
- fclose (output);
- if (soundtrack)
- free (soundtrack);
- }