/src/l1j/server/server/Shutdown.java
http://l1j-tw-99nets.googlecode.com/ · Java · 329 lines · 184 code · 31 blank · 114 comment · 22 complexity · a10694db1631de402e66af4fdf67667e MD5 · raw file
- /**
- * License
- * THE WORK (AS DEFINED BELOW) IS PROVIDED UNDER THE TERMS OF THIS
- * CREATIVE COMMONS PUBLIC LICENSE ("CCPL" OR "LICENSE").
- * THE WORK IS PROTECTED BY COPYRIGHT AND/OR OTHER APPLICABLE LAW.
- * ANY USE OF THE WORK OTHER THAN AS AUTHORIZED UNDER THIS LICENSE OR
- * COPYRIGHT LAW IS PROHIBITED.
- *
- * BY EXERCISING ANY RIGHTS TO THE WORK PROVIDED HERE, YOU ACCEPT AND
- * AGREE TO BE BOUND BY THE TERMS OF THIS LICENSE. TO THE EXTENT THIS LICENSE
- * MAY BE CONSIDERED TO BE A CONTRACT, THE LICENSOR GRANTS YOU THE RIGHTS CONTAINED
- * HERE IN CONSIDERATION OF YOUR ACCEPTANCE OF SUCH TERMS AND CONDITIONS.
- *
- */
- package l1j.server.server;
-
- import java.util.logging.Logger;
-
- import l1j.server.server.model.Instance.L1PcInstance;
-
- /**
- *
- * This class provides the functions for shutting down and restarting the server
- * It closes all open clientconnections and saves all data.
- *
- * @version $Revision: 1.2 $ $Date: 2004/11/18 15:43:30 $
- */
- public class Shutdown extends Thread {
- private static Logger _log = Logger.getLogger(Shutdown.class.getName());
- private static Shutdown _instance;
- private static Shutdown _counterInstance = null;
-
- private int secondsShut;
-
- private int shutdownMode;
- public static final int SIGTERM = 0;
- public static final int GM_SHUTDOWN = 1;
- public static final int GM_RESTART = 2;
- public static final int ABORT = 3;
- private static String[] _modeText = { "SIGTERM", "shuting down",
- "restarting", "aborting" };
-
- /**
- * Default constucter is only used internal to create the shutdown-hook
- * instance
- *
- */
- public Shutdown() {
- secondsShut = -1;
- shutdownMode = SIGTERM;
- }
-
- /**
- * This creates a countdown instance of Shutdown.
- *
- * @param seconds
- * how many seconds until shutdown
- * @param restart
- * true is the server shall restart after shutdown
- *
- */
- public Shutdown(int seconds, boolean restart) {
- if (seconds < 0) {
- seconds = 0;
- }
- secondsShut = seconds;
- if (restart) {
- shutdownMode = GM_RESTART;
- } else {
- shutdownMode = GM_SHUTDOWN;
- }
- }
-
- /**
- * get the shutdown-hook instance the shutdown-hook instance is created by
- * the first call of this function, but it has to be registrered externaly.
- *
- * @return instance of Shutdown, to be used as shutdown hook
- */
- public static Shutdown getInstance() {
- if (_instance == null) {
- _instance = new Shutdown();
- }
- return _instance;
- }
-
- /**
- * this function is called, when a new thread starts
- *
- * if this thread is the thread of getInstance, then this is the shutdown
- * hook and we save all data and disconnect all clients.
- *
- * after this thread ends, the server will completely exit
- *
- * if this is not the thread of getInstance, then this is a countdown
- * thread. we start the countdown, and when we finished it, and it was not
- * aborted, we tell the shutdown-hook why we call exit, and then call exit
- *
- * when the exit status of the server is 1, startServer.sh / startServer.bat
- * will restart the server.
- *
- */
- @Override
- public void run() {
- if (this == _instance) {
- // last byebye, save all data and quit this server
- // logging doesnt work here :(
- saveData();
- // server will quit, when this function ends.
- } else {
- // gm shutdown: send warnings and then call exit to start shutdown
- // sequence
- countdown();
- // last point where logging is operational :(
- _log.warning("GM shutdown countdown is over. "
- + _modeText[shutdownMode] + " NOW!");
- switch (shutdownMode) {
- case GM_SHUTDOWN:
- _instance.setMode(GM_SHUTDOWN);
- System.gc();// ?????
- System.exit(0);
- break;
- case GM_RESTART:
- _instance.setMode(GM_RESTART);
- System.gc(); // ?????
- System.exit(1);
- break;
- }
- }
- }
-
- /**
- * This functions starts a shutdown countdown
- *
- * @param activeChar
- * GM who issued the shutdown command
- * @param seconds
- * seconds until shutdown
- * @param restart
- * true if the server will restart after shutdown
- */
- public void startShutdown(L1PcInstance activeChar, int seconds,
- boolean restart) {
- Announcements _an = Announcements.getInstance();
- _log.warning("GM: " + activeChar.getId() + " issued shutdown command. "
- + _modeText[shutdownMode] + " in " + seconds + " seconds!");
- _an.announceToAll("Server is " + _modeText[shutdownMode] + " in "
- + seconds + " seconds!");
-
- if (_counterInstance != null) {
- _counterInstance._abort();
- }
-
- // the main instance should only run for shutdown hook, so we start a
- // new instance
- _counterInstance = new Shutdown(seconds, restart);
- GeneralThreadPool.getInstance().execute(_counterInstance);
- }
-
- /**
- * This function aborts a running countdown
- *
- * @param activeChar
- * GM who issued the abort command
- */
- public void abort(L1PcInstance activeChar) {
- Announcements _an = Announcements.getInstance();
- _log.warning("GM: " + activeChar.getName() + " issued shutdown ABORT. ");
- _an.announceToAll("Server aborts shutdown and continues normal operation!");
-
- if (_counterInstance != null) {
- _counterInstance._abort();
- }
- }
-
- /**
- * set the shutdown mode
- *
- * @param mode
- * what mode shall be set
- */
- private void setMode(int mode) {
- shutdownMode = mode;
- }
-
- /**
- * set the shutdown mode
- *
- * @param mode
- * what mode shall be set
- */
- int getMode() {
- return shutdownMode;
- }
-
- /**
- * set shutdown mode to ABORT
- *
- */
- private void _abort() {
- shutdownMode = ABORT;
- }
-
- /**
- * this counts the countdown and reports it to all players countdown is
- * aborted if mode changes to ABORT
- */
- private void countdown() {
- Announcements _an = Announcements.getInstance();
-
- try {
- while (secondsShut > 0) {
-
- switch (secondsShut) {
- case 240:
- _an.announceToAll("The server will shutdown in 4 minutes.");
- break;
- case 180:
- _an.announceToAll("The server will shutdown in 3 minutes.");
- break;
- case 120:
- _an.announceToAll("The server will shutdown in 2 minutes.");
- break;
- case 60:
- _an.announceToAll("The server will shutdown in 1 minute.");
- break;
- case 30:
- _an.announceToAll("The server will shutdown in 30 seconds.");
- break;
- case 10:
- _an.announceToAll("The server will shutdown in 10 seconds.");
- break;
- case 5:
- _an.announceToAll("The server will shutdown in 5 seconds.");
- break;
- case 4:
- _an.announceToAll("The server will shutdown in 4 seconds.");
- break;
- case 3:
- _an.announceToAll("The server will shutdown in 3 seconds.");
- break;
- case 2:
- _an.announceToAll("The server will shutdown in 2 seconds.");
- break;
- case 1:
- _an.announceToAll("The server will shutdown in 1 second.");
- break;
- }
-
- secondsShut--;
-
- int delay = 1000; // milliseconds
- Thread.sleep(delay);
-
- if (shutdownMode == ABORT) {
- break;
- }
- }
- } catch (InterruptedException e) {
- // this will never happen
- }
- }
-
- /**
- * this sends a last byebye, disconnects all players and saves data
- *
- */
- private void saveData() {
- Announcements _an = Announcements.getInstance();
- switch (shutdownMode) {
- case SIGTERM:
- System.err.println("SIGTERM received. Shutting down NOW!");
- break;
- case GM_SHUTDOWN:
- System.err.println("GM shutdown received. Shutting down NOW!");
- break;
- case GM_RESTART:
- System.err.println("GM restart received. Restarting NOW!");
- break;
-
- }
- _an.announceToAll("Server is is " + _modeText[shutdownMode]
- + " NOW! bye bye");
-
- // we cannt abort shutdown anymore, so i removed the "if"
- GameServer.getInstance().disconnectAllCharacters();
-
- System.err
- .println("Data saved. All players disconnected, shutting down.");
- try {
- int delay = 500;
- Thread.sleep(delay);
- } catch (InterruptedException e) {
- // never happens :p
- }
- }
-
- public void startTelnetShutdown(String IP, int seconds, boolean restart) {
- Announcements _an = Announcements.getInstance();
- _log.warning("IP: " + IP + " issued shutdown command. "
- + _modeText[shutdownMode] + " in " + seconds + " seconds!");
- _an.announceToAll("Server is " + _modeText[shutdownMode] + " in "
- + seconds + " seconds!");
-
- if (_counterInstance != null) {
- _counterInstance._abort();
- }
- _counterInstance = new Shutdown(seconds, restart);
- GeneralThreadPool.getInstance().execute(_counterInstance);
- }
-
- /**
- * This function aborts a running countdown
- *
- * @param IP
- * IP Which Issued shutdown command
- */
- public void Telnetabort(String IP) {
- Announcements _an = Announcements.getInstance();
- _log.warning("IP: " + IP + " issued shutdown ABORT. "
- + _modeText[shutdownMode] + " has been stopped!");
- _an.announceToAll("Server aborts " + _modeText[shutdownMode]
- + " and continues normal operation!");
-
- if (_counterInstance != null) {
- _counterInstance._abort();
- }
- }
- }