/branches/JSTUDIO_CLASSIC7/source/Tools/ActorWorkbench/ActorWorkbench.rc

# · Windows Resource-Definition Script · 415 lines · 301 code · 57 blank · 57 comment · 0 complexity · a67aa7bd13d9a90e613d0d219a3216d0 MD5 · raw file

  1. // Microsoft Visual C++ generated resource script.
  2. //
  3. #include "resource.h"
  4. #define APSTUDIO_READONLY_SYMBOLS
  5. /////////////////////////////////////////////////////////////////////////////
  6. //
  7. // Generated from the TEXTINCLUDE 2 resource.
  8. //
  9. #include "afxres.h"
  10. /////////////////////////////////////////////////////////////////////////////
  11. #undef APSTUDIO_READONLY_SYMBOLS
  12. /////////////////////////////////////////////////////////////////////////////
  13. // English (United States) resources
  14. #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
  15. LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
  16. #pragma code_page(1252)
  17. #ifdef APSTUDIO_INVOKED
  18. /////////////////////////////////////////////////////////////////////////////
  19. //
  20. // TEXTINCLUDE
  21. //
  22. 1 TEXTINCLUDE
  23. BEGIN
  24. "resource.h\0"
  25. END
  26. 2 TEXTINCLUDE
  27. BEGIN
  28. "#include ""afxres.h""\r\n"
  29. "\0"
  30. END
  31. 3 TEXTINCLUDE
  32. BEGIN
  33. "#define _AFX_NO_SPLITTER_RESOURCES\r\n"
  34. "#define _AFX_NO_OLE_RESOURCES\r\n"
  35. "#define _AFX_NO_TRACKER_RESOURCES\r\n"
  36. "#define _AFX_NO_PROPERTY_RESOURCES\r\n"
  37. "\r\n"
  38. "#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)\r\n"
  39. "LANGUAGE 9, 1\r\n"
  40. "#pragma code_page(1252)\r\n"
  41. "#include ""res\\ActorWorkbench.rc2"" // non-Microsoft Visual C++ edited resources\r\n"
  42. "#include ""afxres.rc"" // Standard components\r\n"
  43. "#endif\r\n"
  44. "\0"
  45. END
  46. #endif // APSTUDIO_INVOKED
  47. /////////////////////////////////////////////////////////////////////////////
  48. //
  49. // Icon
  50. //
  51. // Icon with lowest ID value placed first to ensure application icon
  52. // remains consistent on all systems.
  53. IDR_ICON_HEAD ICON "res\\Head.ico"
  54. IDR_MAINFRAME ICON "res\\ActorWorkbench.ico"
  55. IDR_Jet3DActorTYPE ICON "res\\ActorWorkbenchDoc.ico"
  56. /////////////////////////////////////////////////////////////////////////////
  57. //
  58. // Bitmap
  59. //
  60. IDR_MAINFRAME BITMAP "res\\Toolbar.bmp"
  61. IDB_BITMAP_MOTION BITMAP "res\\motion.bmp"
  62. IDB_BITMAP_BONE BITMAP "res\\bone.bmp"
  63. IDB_BITMAP_MATERIALS BITMAP "res\\materials.bmp"
  64. /////////////////////////////////////////////////////////////////////////////
  65. //
  66. // Toolbar
  67. //
  68. IDR_MAINFRAME TOOLBAR 16, 15
  69. BEGIN
  70. BUTTON ID_FILE_NEW
  71. BUTTON ID_FILE_OPEN
  72. BUTTON ID_FILE_SAVE
  73. SEPARATOR
  74. BUTTON ID_EDIT_CUT
  75. BUTTON ID_EDIT_COPY
  76. BUTTON ID_EDIT_PASTE
  77. SEPARATOR
  78. BUTTON ID_FILE_PRINT
  79. BUTTON ID_APP_ABOUT
  80. END
  81. /////////////////////////////////////////////////////////////////////////////
  82. //
  83. // Menu
  84. //
  85. IDR_MAINFRAME MENU
  86. BEGIN
  87. POPUP "&File"
  88. BEGIN
  89. MENUITEM "&New\tCtrl+N", ID_FILE_NEW
  90. MENUITEM "&Open...\tCtrl+O", ID_FILE_OPEN
  91. MENUITEM "&Save\tCtrl+S", ID_FILE_SAVE
  92. MENUITEM "Save &As...", ID_FILE_SAVE_AS
  93. MENUITEM SEPARATOR
  94. MENUITEM "&Import", ID_FILE_IMPORT
  95. MENUITEM SEPARATOR
  96. MENUITEM "Recent File", ID_FILE_MRU_FILE1, GRAYED
  97. MENUITEM SEPARATOR
  98. MENUITEM "E&xit", ID_APP_EXIT
  99. END
  100. POPUP "&Edit"
  101. BEGIN
  102. MENUITEM "&Undo\tCtrl+Z", ID_EDIT_UNDO
  103. MENUITEM SEPARATOR
  104. MENUITEM "Cu&t\tCtrl+X", ID_EDIT_CUT
  105. MENUITEM "&Copy\tCtrl+C", ID_EDIT_COPY
  106. MENUITEM "&Paste\tCtrl+V", ID_EDIT_PASTE
  107. END
  108. POPUP "&Body"
  109. BEGIN
  110. MENUITEM "&Set Body...", ID_BODY_SETBODY
  111. END
  112. POPUP "&Motions"
  113. BEGIN
  114. MENUITEM "&Add Motion...", ID_MOTIONS_ADDMOTION
  115. END
  116. POPUP "&View"
  117. BEGIN
  118. MENUITEM "&Toolbar", ID_VIEW_TOOLBAR
  119. MENUITEM "&Status Bar", ID_VIEW_STATUS_BAR
  120. END
  121. POPUP "&Help"
  122. BEGIN
  123. MENUITEM "&Help Topics", ID_HELP_FINDER
  124. MENUITEM "&About ActorWorkbench...", ID_APP_ABOUT
  125. END
  126. END
  127. /////////////////////////////////////////////////////////////////////////////
  128. //
  129. // Accelerator
  130. //
  131. IDR_MAINFRAME ACCELERATORS
  132. BEGIN
  133. "N", ID_FILE_NEW, VIRTKEY, CONTROL
  134. "O", ID_FILE_OPEN, VIRTKEY, CONTROL
  135. "S", ID_FILE_SAVE, VIRTKEY, CONTROL
  136. "Z", ID_EDIT_UNDO, VIRTKEY, CONTROL
  137. "X", ID_EDIT_CUT, VIRTKEY, CONTROL
  138. "C", ID_EDIT_COPY, VIRTKEY, CONTROL
  139. "V", ID_EDIT_PASTE, VIRTKEY, CONTROL
  140. VK_BACK, ID_EDIT_UNDO, VIRTKEY, ALT
  141. VK_DELETE, ID_EDIT_CUT, VIRTKEY, SHIFT
  142. VK_INSERT, ID_EDIT_COPY, VIRTKEY, CONTROL
  143. VK_INSERT, ID_EDIT_PASTE, VIRTKEY, SHIFT
  144. VK_F6, ID_NEXT_PANE, VIRTKEY
  145. VK_F6, ID_PREV_PANE, VIRTKEY, SHIFT
  146. END
  147. /////////////////////////////////////////////////////////////////////////////
  148. //
  149. // Dialog
  150. //
  151. IDD_ABOUTBOX DIALOGEX 0, 0, 235, 55
  152. STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU
  153. CAPTION "About ActorWorkbench"
  154. FONT 8, "MS Shell Dlg", 0, 0, 0x1
  155. BEGIN
  156. ICON IDR_MAINFRAME,IDC_STATIC,11,17,20,20
  157. LTEXT "ActorWorkbench Version 1.0",IDC_STATIC,40,10,119,8,SS_NOPREFIX
  158. LTEXT "Copyright (C) 2006",IDC_STATIC,40,25,119,8
  159. DEFPUSHBUTTON "OK",IDOK,178,7,50,16,WS_GROUP
  160. END
  161. IDD_ACTOR_BROWSER DIALOGEX 0, 0, 164, 237
  162. STYLE DS_SETFONT | DS_FIXEDSYS | WS_CHILD | WS_BORDER
  163. FONT 8, "MS Shell Dlg", 400, 0, 0x1
  164. BEGIN
  165. CONTROL "",IDC_TREE_BROWSER,"SysTreeView32",TVS_HASBUTTONS | TVS_HASLINES | TVS_LINESATROOT | WS_BORDER | WS_TABSTOP,7,7,150,223
  166. END
  167. IDD_BAR_BROWSER DIALOGEX 0, 0, 172, 238
  168. STYLE DS_SETFONT | DS_FIXEDSYS | WS_CHILD | WS_BORDER
  169. FONT 8, "MS Shell Dlg", 400, 0, 0x1
  170. BEGIN
  171. END
  172. /////////////////////////////////////////////////////////////////////////////
  173. //
  174. // Version
  175. //
  176. VS_VERSION_INFO VERSIONINFO
  177. FILEVERSION 1,0,0,1
  178. PRODUCTVERSION 1,0,0,1
  179. FILEFLAGSMASK 0x3fL
  180. #ifdef _DEBUG
  181. FILEFLAGS 0x1L
  182. #else
  183. FILEFLAGS 0x0L
  184. #endif
  185. FILEOS 0x4L
  186. FILETYPE 0x1L
  187. FILESUBTYPE 0x0L
  188. BEGIN
  189. BLOCK "StringFileInfo"
  190. BEGIN
  191. BLOCK "040904e4"
  192. BEGIN
  193. VALUE "CompanyName", "Paradox Software"
  194. VALUE "FileDescription", "Actor Workbench Tool"
  195. VALUE "FileVersion", "1.0.0.1"
  196. VALUE "InternalName", "ActorWorkbench.exe"
  197. VALUE "LegalCopyright", "(c) Paradox Software. All rights reserved."
  198. VALUE "OriginalFilename", "ActorWorkbench.exe"
  199. VALUE "ProductName", "jActorWorkbenchClassic7"
  200. VALUE "ProductVersion", "1.0.0.1"
  201. END
  202. END
  203. BLOCK "VarFileInfo"
  204. BEGIN
  205. VALUE "Translation", 0x409, 1252
  206. END
  207. END
  208. /////////////////////////////////////////////////////////////////////////////
  209. //
  210. // DESIGNINFO
  211. //
  212. #ifdef APSTUDIO_INVOKED
  213. GUIDELINES DESIGNINFO
  214. BEGIN
  215. IDD_ABOUTBOX, DIALOG
  216. BEGIN
  217. LEFTMARGIN, 7
  218. RIGHTMARGIN, 228
  219. TOPMARGIN, 7
  220. BOTTOMMARGIN, 48
  221. END
  222. IDD_ACTOR_BROWSER, DIALOG
  223. BEGIN
  224. LEFTMARGIN, 7
  225. RIGHTMARGIN, 157
  226. TOPMARGIN, 7
  227. BOTTOMMARGIN, 230
  228. END
  229. IDD_BAR_BROWSER, DIALOG
  230. BEGIN
  231. LEFTMARGIN, 7
  232. RIGHTMARGIN, 165
  233. TOPMARGIN, 7
  234. BOTTOMMARGIN, 231
  235. END
  236. END
  237. #endif // APSTUDIO_INVOKED
  238. /////////////////////////////////////////////////////////////////////////////
  239. //
  240. // String Table
  241. //
  242. STRINGTABLE
  243. BEGIN
  244. IDP_OLE_INIT_FAILED "OLE initialization failed. Make sure that the OLE libraries are the correct version."
  245. IDP_SOCKETS_INIT_FAILED "Windows sockets initialization failed."
  246. END
  247. STRINGTABLE
  248. BEGIN
  249. IDR_MAINFRAME "Actor Workbench\n\nJet3DActor\nJet3D Actor Files (*.act)\n.act\nJet3DActor.Document\nJet3DActor.Document"
  250. END
  251. STRINGTABLE
  252. BEGIN
  253. AFX_IDS_APP_TITLE "ActorWorkbench"
  254. AFX_IDS_IDLEMESSAGE "Ready"
  255. END
  256. STRINGTABLE
  257. BEGIN
  258. ID_INDICATOR_EXT "EXT"
  259. ID_INDICATOR_CAPS "CAP"
  260. ID_INDICATOR_NUM "NUM"
  261. ID_INDICATOR_SCRL "SCRL"
  262. ID_INDICATOR_OVR "OVR"
  263. ID_INDICATOR_REC "REC"
  264. END
  265. STRINGTABLE
  266. BEGIN
  267. ID_FILE_NEW "Create a new document\nNew"
  268. ID_FILE_OPEN "Open an existing document\nOpen"
  269. ID_FILE_CLOSE "Close the active document\nClose"
  270. ID_FILE_SAVE "Save the active document\nSave"
  271. ID_FILE_SAVE_AS "Save the active document with a new name\nSave As"
  272. END
  273. STRINGTABLE
  274. BEGIN
  275. ID_APP_ABOUT "Display program information, version number and copyright\nAbout"
  276. ID_APP_EXIT "Quit the application; prompts to save documents\nExit"
  277. END
  278. STRINGTABLE
  279. BEGIN
  280. ID_FILE_MRU_FILE1 "Open this document"
  281. ID_FILE_MRU_FILE2 "Open this document"
  282. ID_FILE_MRU_FILE3 "Open this document"
  283. ID_FILE_MRU_FILE4 "Open this document"
  284. ID_FILE_MRU_FILE5 "Open this document"
  285. ID_FILE_MRU_FILE6 "Open this document"
  286. ID_FILE_MRU_FILE7 "Open this document"
  287. ID_FILE_MRU_FILE8 "Open this document"
  288. ID_FILE_MRU_FILE9 "Open this document"
  289. ID_FILE_MRU_FILE10 "Open this document"
  290. ID_FILE_MRU_FILE11 "Open this document"
  291. ID_FILE_MRU_FILE12 "Open this document"
  292. ID_FILE_MRU_FILE13 "Open this document"
  293. ID_FILE_MRU_FILE14 "Open this document"
  294. ID_FILE_MRU_FILE15 "Open this document"
  295. ID_FILE_MRU_FILE16 "Open this document"
  296. END
  297. STRINGTABLE
  298. BEGIN
  299. ID_NEXT_PANE "Switch to the next window pane\nNext Pane"
  300. ID_PREV_PANE "Switch back to the previous window pane\nPrevious Pane"
  301. END
  302. STRINGTABLE
  303. BEGIN
  304. ID_WINDOW_SPLIT "Split the active window into panes\nSplit"
  305. END
  306. STRINGTABLE
  307. BEGIN
  308. ID_EDIT_CLEAR "Erase the selection\nErase"
  309. ID_EDIT_CLEAR_ALL "Erase everything\nErase All"
  310. ID_EDIT_COPY "Copy the selection and put it on the Clipboard\nCopy"
  311. ID_EDIT_CUT "Cut the selection and put it on the Clipboard\nCut"
  312. ID_EDIT_FIND "Find the specified text\nFind"
  313. ID_EDIT_PASTE "Insert Clipboard contents\nPaste"
  314. ID_EDIT_REPEAT "Repeat the last action\nRepeat"
  315. ID_EDIT_REPLACE "Replace specific text with different text\nReplace"
  316. ID_EDIT_SELECT_ALL "Select the entire document\nSelect All"
  317. ID_EDIT_UNDO "Undo the last action\nUndo"
  318. ID_EDIT_REDO "Redo the previously undone action\nRedo"
  319. END
  320. STRINGTABLE
  321. BEGIN
  322. ID_VIEW_TOOLBAR "Show or hide the toolbar\nToggle ToolBar"
  323. ID_VIEW_STATUS_BAR "Show or hide the status bar\nToggle StatusBar"
  324. END
  325. STRINGTABLE
  326. BEGIN
  327. AFX_IDS_SCSIZE "Change the window size"
  328. AFX_IDS_SCMOVE "Change the window position"
  329. AFX_IDS_SCMINIMIZE "Reduce the window to an icon"
  330. AFX_IDS_SCMAXIMIZE "Enlarge the window to full size"
  331. AFX_IDS_SCNEXTWINDOW "Switch to the next document window"
  332. AFX_IDS_SCPREVWINDOW "Switch to the previous document window"
  333. AFX_IDS_SCCLOSE "Close the active window and prompts to save the documents"
  334. END
  335. STRINGTABLE
  336. BEGIN
  337. AFX_IDS_SCRESTORE "Restore the window to normal size"
  338. AFX_IDS_SCTASKLIST "Activate Task List"
  339. END
  340. #endif // English (United States) resources
  341. /////////////////////////////////////////////////////////////////////////////
  342. #ifndef APSTUDIO_INVOKED
  343. /////////////////////////////////////////////////////////////////////////////
  344. //
  345. // Generated from the TEXTINCLUDE 3 resource.
  346. //
  347. #define _AFX_NO_SPLITTER_RESOURCES
  348. #define _AFX_NO_OLE_RESOURCES
  349. #define _AFX_NO_TRACKER_RESOURCES
  350. #define _AFX_NO_PROPERTY_RESOURCES
  351. #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
  352. LANGUAGE 9, 1
  353. #pragma code_page(1252)
  354. #include "res\ActorWorkbench.rc2" // non-Microsoft Visual C++ edited resources
  355. #include "afxres.rc" // Standard components
  356. #endif
  357. /////////////////////////////////////////////////////////////////////////////
  358. #endif // not APSTUDIO_INVOKED