/MediaSage/ExternalAPIs/TheTVDB/TvdbLib/Zip/Compression/DeflaterHuffman.cs
C# | 974 lines | 655 code | 117 blank | 202 comment | 112 complexity | 703b806f65b655ff1ecd2be4e4ee3efd MD5 | raw file
Possible License(s): LGPL-2.1
- #region
-
- using System;
-
- #endregion
-
- namespace TvdbLib.SharpZipLib.Zip.Compression
- {
- ///<summary>
- /// This is the DeflaterHuffman class.
- ///
- /// This class is <i>not</i> thread safe. This is inherent in the API, due
- /// to the split of Deflate and SetInput.
- ///
- /// author of the original java version : Jochen Hoenicke
- ///</summary>
- public class DeflaterHuffman
- {
- #region Fields
-
- // Number of codes used to transfer bit lengths
- private const int BITLEN_NUM = 19;
- private const int BUFSIZE = 1 << (DeflaterConstants.DEFAULT_MEM_LEVEL + 6);
-
- // Number of distance codes
- private const int DIST_NUM = 30;
- private const int EOF_SYMBOL = 256;
- private const int LITERAL_NUM = 286;
-
- // repeat a zero length 11-138 times (7 bits of repeat count)
- private const int REP_11_138 = 18;
-
- // repeat a zero length 3-10 times (3 bits of repeat count)
- private const int REP_3_10 = 17;
-
- // repeat previous bit length 3-6 times (2 bits of repeat count)
- private const int REP_3_6 = 16;
-
- private static readonly byte[] bit4Reverse =
- {
- 0,
- 8,
- 4,
- 12,
- 2,
- 10,
- 6,
- 14,
- 1,
- 9,
- 5,
- 13,
- 3,
- 11,
- 7,
- 15
- };
-
- // The lengths of the bit length codes are sent in order of decreasing
- // probability, to avoid transmitting the lengths for unused bit length codes.
- private static readonly int[] BL_ORDER = {16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};
-
- private static readonly short[] staticDCodes;
- private static readonly byte[] staticDLength;
- private static readonly short[] staticLCodes;
- private static readonly byte[] staticLLength;
-
- private readonly Tree blTree;
-
- // Buffer for distances
- private readonly short[] d_buf;
- private readonly Tree distTree;
- private readonly byte[] l_buf;
- private readonly Tree literalTree;
- private int extra_bits;
- private int last_lit;
-
- /// <summary>
- /// Pending buffer to use
- /// </summary>
- public DeflaterPending pending;
-
- #endregion Fields
-
- #region Constructors
-
- static DeflaterHuffman()
- {
- // See RFC 1951 3.2.6
- // Literal codes
- staticLCodes = new short[LITERAL_NUM];
- staticLLength = new byte[LITERAL_NUM];
-
- int i = 0;
- while (i < 144)
- {
- staticLCodes[i] = BitReverse((0x030 + i) << 8);
- staticLLength[i++] = 8;
- }
-
- while (i < 256)
- {
- staticLCodes[i] = BitReverse((0x190 - 144 + i) << 7);
- staticLLength[i++] = 9;
- }
-
- while (i < 280)
- {
- staticLCodes[i] = BitReverse((0x000 - 256 + i) << 9);
- staticLLength[i++] = 7;
- }
-
- while (i < LITERAL_NUM)
- {
- staticLCodes[i] = BitReverse((0x0c0 - 280 + i) << 8);
- staticLLength[i++] = 8;
- }
-
- // Distance codes
- staticDCodes = new short[DIST_NUM];
- staticDLength = new byte[DIST_NUM];
- for (i = 0; i < DIST_NUM; i++)
- {
- staticDCodes[i] = BitReverse(i << 11);
- staticDLength[i] = 5;
- }
- }
-
- /// <summary>
- /// Construct instance with pending buffer
- /// </summary>
- /// <param name="pending"> Pending buffer to use </param>
- public DeflaterHuffman(DeflaterPending pending)
- {
- this.pending = pending;
-
- literalTree = new Tree(this, LITERAL_NUM, 257, 15);
- distTree = new Tree(this, DIST_NUM, 1, 15);
- blTree = new Tree(this, BITLEN_NUM, 4, 7);
-
- d_buf = new short[BUFSIZE];
- l_buf = new byte[BUFSIZE];
- }
-
- #endregion Constructors
-
- #region Methods
-
- /// <summary>
- /// Reverse the bits of a 16 bit value.
- /// </summary>
- /// <param name="toReverse"> Value to reverse bits </param>
- /// <returns> Value with bits reversed </returns>
- public static short BitReverse(int toReverse)
- {
- return (short) (bit4Reverse[toReverse & 0xF] << 12 |
- bit4Reverse[(toReverse >> 4) & 0xF] << 8 |
- bit4Reverse[(toReverse >> 8) & 0xF] << 4 |
- bit4Reverse[toReverse >> 12]);
- }
-
- /// <summary>
- /// Compress current buffer writing data to pending buffer
- /// </summary>
- public void CompressBlock()
- {
- for (int i = 0; i < last_lit; i++)
- {
- int litlen = l_buf[i] & 0xff;
- int dist = d_buf[i];
- if (dist-- != 0)
- {
- // if (DeflaterConstants.DEBUGGING) {
- // Console.Write("["+(dist+1)+","+(litlen+3)+"]: ");
- // }
-
- int lc = Lcode(litlen);
- literalTree.WriteSymbol(lc);
-
- int bits = (lc - 261)/4;
- if (bits > 0 && bits <= 5)
- {
- pending.WriteBits(litlen & ((1 << bits) - 1), bits);
- }
-
- int dc = Dcode(dist);
- distTree.WriteSymbol(dc);
-
- bits = dc/2 - 1;
- if (bits > 0)
- {
- pending.WriteBits(dist & ((1 << bits) - 1), bits);
- }
- }
- else
- {
- // if (DeflaterConstants.DEBUGGING) {
- // if (litlen > 32 && litlen < 127) {
- // Console.Write("("+(char)litlen+"): ");
- // } else {
- // Console.Write("{"+litlen+"}: ");
- // }
- // }
- literalTree.WriteSymbol(litlen);
- }
- }
-
- #if DebugDeflation
- if (DeflaterConstants.DEBUGGING) {
- Console.Write("EOF: ");
- }
- #endif
- literalTree.WriteSymbol(EOF_SYMBOL);
-
- #if DebugDeflation
- if (DeflaterConstants.DEBUGGING) {
- literalTree.CheckEmpty();
- distTree.CheckEmpty();
- }
- #endif
- }
-
- /// <summary>
- /// Flush block to output with compression
- /// </summary>
- /// <param name="stored"> Data to flush </param>
- /// <param name="storedOffset"> Index of first byte to flush </param>
- /// <param name="storedLength"> Count of bytes to flush </param>
- /// <param name="lastBlock"> True if this is the last block </param>
- public void FlushBlock(byte[] stored, int storedOffset, int storedLength, bool lastBlock)
- {
- literalTree.freqs[EOF_SYMBOL]++;
-
- // Build trees
- literalTree.BuildTree();
- distTree.BuildTree();
-
- // Calculate bitlen frequency
- literalTree.CalcBLFreq(blTree);
- distTree.CalcBLFreq(blTree);
-
- // Build bitlen tree
- blTree.BuildTree();
-
- int blTreeCodes = 4;
- for (int i = 18; i > blTreeCodes; i--)
- {
- if (blTree.length[BL_ORDER[i]] > 0)
- {
- blTreeCodes = i + 1;
- }
- }
- int opt_len = 14 + blTreeCodes*3 + blTree.GetEncodedLength() +
- literalTree.GetEncodedLength() + distTree.GetEncodedLength() +
- extra_bits;
-
- int static_len = extra_bits;
- for (int i = 0; i < LITERAL_NUM; i++)
- {
- static_len += literalTree.freqs[i]*staticLLength[i];
- }
- for (int i = 0; i < DIST_NUM; i++)
- {
- static_len += distTree.freqs[i]*staticDLength[i];
- }
- if (opt_len >= static_len)
- {
- // Force static trees
- opt_len = static_len;
- }
-
- if (storedOffset >= 0 && storedLength + 4 < opt_len >> 3)
- {
- // Store Block
-
- // if (DeflaterConstants.DEBUGGING) {
- // //Console.WriteLine("Storing, since " + storedLength + " < " + opt_len
- // + " <= " + static_len);
- // }
- FlushStoredBlock(stored, storedOffset, storedLength, lastBlock);
- }
- else if (opt_len == static_len)
- {
- // Encode with static tree
- pending.WriteBits((DeflaterConstants.STATIC_TREES << 1) + (lastBlock ? 1 : 0), 3);
- literalTree.SetStaticCodes(staticLCodes, staticLLength);
- distTree.SetStaticCodes(staticDCodes, staticDLength);
- CompressBlock();
- Reset();
- }
- else
- {
- // Encode with dynamic tree
- pending.WriteBits((DeflaterConstants.DYN_TREES << 1) + (lastBlock ? 1 : 0), 3);
- SendAllTrees(blTreeCodes);
- CompressBlock();
- Reset();
- }
- }
-
- /// <summary>
- /// Flush block to output with no compression
- /// </summary>
- /// <param name="stored"> Data to write </param>
- /// <param name="storedOffset"> Index of first byte to write </param>
- /// <param name="storedLength"> Count of bytes to write </param>
- /// <param name="lastBlock"> True if this is the last block </param>
- public void FlushStoredBlock(byte[] stored, int storedOffset, int storedLength, bool lastBlock)
- {
- #if DebugDeflation
- // if (DeflaterConstants.DEBUGGING) {
- // //Console.WriteLine("Flushing stored block "+ storedLength);
- // }
- #endif
- pending.WriteBits((DeflaterConstants.STORED_BLOCK << 1) + (lastBlock ? 1 : 0), 3);
- pending.AlignToByte();
- pending.WriteShort(storedLength);
- pending.WriteShort(~storedLength);
- pending.WriteBlock(stored, storedOffset, storedLength);
- Reset();
- }
-
- /// <summary>
- /// Get value indicating if internal buffer is full
- /// </summary>
- /// <returns> true if buffer is full </returns>
- public bool IsFull()
- {
- return last_lit >= BUFSIZE;
- }
-
- /// <summary>
- /// Reset internal state
- /// </summary>
- public void Reset()
- {
- last_lit = 0;
- extra_bits = 0;
- literalTree.Reset();
- distTree.Reset();
- blTree.Reset();
- }
-
- /// <summary>
- /// Write all trees to pending buffer
- /// </summary>
- /// <param name="blTreeCodes"> The number/rank of treecodes to send. </param>
- public void SendAllTrees(int blTreeCodes)
- {
- blTree.BuildCodes();
- literalTree.BuildCodes();
- distTree.BuildCodes();
- pending.WriteBits(literalTree.numCodes - 257, 5);
- pending.WriteBits(distTree.numCodes - 1, 5);
- pending.WriteBits(blTreeCodes - 4, 4);
- for (int rank = 0; rank < blTreeCodes; rank++)
- {
- pending.WriteBits(blTree.length[BL_ORDER[rank]], 3);
- }
- literalTree.WriteTree(blTree);
- distTree.WriteTree(blTree);
-
- #if DebugDeflation
- if (DeflaterConstants.DEBUGGING) {
- blTree.CheckEmpty();
- }
- #endif
- }
-
- /// <summary>
- /// Add distance code and length to literal and distance trees
- /// </summary>
- /// <param name="distance"> Distance code </param>
- /// <param name="length"> Length </param>
- /// <returns> Value indicating if internal buffer is full </returns>
- public bool TallyDist(int distance, int length)
- {
- // if (DeflaterConstants.DEBUGGING) {
- // //Console.WriteLine("[" + distance + "," + length + "]");
- // }
-
- d_buf[last_lit] = (short) distance;
- l_buf[last_lit++] = (byte) (length - 3);
-
- int lc = Lcode(length - 3);
- literalTree.freqs[lc]++;
- if (lc >= 265 && lc < 285)
- {
- extra_bits += (lc - 261)/4;
- }
-
- int dc = Dcode(distance - 1);
- distTree.freqs[dc]++;
- if (dc >= 4)
- {
- extra_bits += dc/2 - 1;
- }
- return IsFull();
- }
-
- /// <summary>
- /// Add literal to buffer
- /// </summary>
- /// <param name="literal"> Literal value to add to buffer. </param>
- /// <returns> Value indicating internal buffer is full </returns>
- public bool TallyLit(int literal)
- {
- // if (DeflaterConstants.DEBUGGING) {
- // if (lit > 32 && lit < 127) {
- // //Console.WriteLine("("+(char)lit+")");
- // } else {
- // //Console.WriteLine("{"+lit+"}");
- // }
- // }
- d_buf[last_lit] = 0;
- l_buf[last_lit++] = (byte) literal;
- literalTree.freqs[literal]++;
- return IsFull();
- }
-
- private static int Dcode(int distance)
- {
- int code = 0;
- while (distance >= 4)
- {
- code += 2;
- distance >>= 1;
- }
- return code + distance;
- }
-
- private static int Lcode(int length)
- {
- if (length == 255)
- {
- return 285;
- }
-
- int code = 257;
- while (length >= 8)
- {
- code += 4;
- length >>= 1;
- }
- return code + length;
- }
-
- #endregion Methods
-
- #region Nested Types
-
- private class Tree
- {
- #region Fields
-
- private readonly int[] bl_counts;
- private readonly DeflaterHuffman dh;
- public readonly short[] freqs;
- private readonly int maxLength;
- public readonly int minNumCodes;
- private short[] codes;
- public byte[] length;
- public int numCodes;
-
- #endregion Fields
-
- #region Constructors
-
- public Tree(DeflaterHuffman dh, int elems, int minCodes, int maxLength)
- {
- this.dh = dh;
- minNumCodes = minCodes;
- this.maxLength = maxLength;
- freqs = new short[elems];
- bl_counts = new int[maxLength];
- }
-
- #endregion Constructors
-
- #region Methods
-
- /// <summary>
- /// Build dynamic codes and lengths
- /// </summary>
- public void BuildCodes()
- {
- int numSymbols = freqs.Length;
- var nextCode = new int[maxLength];
- int code = 0;
-
- codes = new short[freqs.Length];
-
- // if (DeflaterConstants.DEBUGGING) {
- // //Console.WriteLine("buildCodes: "+freqs.Length);
- // }
-
- for (int bits = 0; bits < maxLength; bits++)
- {
- nextCode[bits] = code;
- code += bl_counts[bits] << (15 - bits);
-
- // if (DeflaterConstants.DEBUGGING) {
- // //Console.WriteLine("bits: " + ( bits + 1) + " count: " + bl_counts[bits]
- // +" nextCode: "+code);
- // }
- }
-
- #if DebugDeflation
- if ( DeflaterConstants.DEBUGGING && (code != 65536) )
- {
- throw new SharpZipBaseException("Inconsistent bl_counts!");
- }
- #endif
- for (int i = 0; i < numCodes; i++)
- {
- int bits = length[i];
- if (bits > 0)
- {
- // if (DeflaterConstants.DEBUGGING) {
- // //Console.WriteLine("codes["+i+"] = rev(" + nextCode[bits-1]+"),
- // +bits);
- // }
-
- codes[i] = BitReverse(nextCode[bits - 1]);
- nextCode[bits - 1] += 1 << (16 - bits);
- }
- }
- }
-
- public void BuildTree()
- {
- int numSymbols = freqs.Length;
-
- /* heap is a priority queue, sorted by frequency, least frequent
- * nodes first. The heap is a binary tree, with the property, that
- * the parent node is smaller than both child nodes. This assures
- * that the smallest node is the first parent.
- *
- * The binary tree is encoded in an array: 0 is root node and
- * the nodes 2*n+1, 2*n+2 are the child nodes of node n.
- */
- var heap = new int[numSymbols];
- int heapLen = 0;
- int maxCode = 0;
- for (int n = 0; n < numSymbols; n++)
- {
- int freq = freqs[n];
- if (freq != 0)
- {
- // Insert n into heap
- int pos = heapLen++;
- int ppos;
- while (pos > 0 && freqs[heap[ppos = (pos - 1)/2]] > freq)
- {
- heap[pos] = heap[ppos];
- pos = ppos;
- }
- heap[pos] = n;
-
- maxCode = n;
- }
- }
-
- /* We could encode a single literal with 0 bits but then we
- * don't see the literals. Therefore we force at least two
- * literals to avoid this case. We don't care about order in
- * this case, both literals get a 1 bit code.
- */
- while (heapLen < 2)
- {
- int node = maxCode < 2 ? ++maxCode : 0;
- heap[heapLen++] = node;
- }
-
- numCodes = Math.Max(maxCode + 1, minNumCodes);
-
- int numLeafs = heapLen;
- var childs = new int[4*heapLen - 2];
- var values = new int[2*heapLen - 1];
- int numNodes = numLeafs;
- for (int i = 0; i < heapLen; i++)
- {
- int node = heap[i];
- childs[2*i] = node;
- childs[2*i + 1] = -1;
- values[i] = freqs[node] << 8;
- heap[i] = i;
- }
-
- /* Construct the Huffman tree by repeatedly combining the least two
- * frequent nodes.
- */
- do
- {
- int first = heap[0];
- int last = heap[--heapLen];
-
- // Propagate the hole to the leafs of the heap
- int ppos = 0;
- int path = 1;
-
- while (path < heapLen)
- {
- if (path + 1 < heapLen && values[heap[path]] > values[heap[path + 1]])
- {
- path++;
- }
-
- heap[ppos] = heap[path];
- ppos = path;
- path = path*2 + 1;
- }
-
- /* Now propagate the last element down along path. Normally
- * it shouldn't go too deep.
- */
- int lastVal = values[last];
- while ((path = ppos) > 0 && values[heap[ppos = (path - 1)/2]] > lastVal)
- {
- heap[path] = heap[ppos];
- }
- heap[path] = last;
-
- int second = heap[0];
-
- // Create a new node father of first and second
- last = numNodes++;
- childs[2*last] = first;
- childs[2*last + 1] = second;
- int mindepth = Math.Min(values[first] & 0xff, values[second] & 0xff);
- values[last] = lastVal = values[first] + values[second] - mindepth + 1;
-
- // Again, propagate the hole to the leafs
- ppos = 0;
- path = 1;
-
- while (path < heapLen)
- {
- if (path + 1 < heapLen && values[heap[path]] > values[heap[path + 1]])
- {
- path++;
- }
-
- heap[ppos] = heap[path];
- ppos = path;
- path = ppos*2 + 1;
- }
-
- // Now propagate the new element down along path
- while ((path = ppos) > 0 && values[heap[ppos = (path - 1)/2]] > lastVal)
- {
- heap[path] = heap[ppos];
- }
- heap[path] = last;
- } while (heapLen > 1);
-
- if (heap[0] != childs.Length/2 - 1)
- {
- throw new SharpZipBaseException("Heap invariant violated");
- }
-
- BuildLength(childs);
- }
-
- /// <summary>
- /// Scan a literal or distance tree to determine the frequencies of the codes
- /// in the bit length tree.
- /// </summary>
- public void CalcBLFreq(Tree blTree)
- {
- int max_count; /* max repeat count */
- int min_count; /* min repeat count */
- int count; /* repeat count of the current code */
- int curlen = -1; /* length of current code */
-
- int i = 0;
- while (i < numCodes)
- {
- count = 1;
- int nextlen = length[i];
- if (nextlen == 0)
- {
- max_count = 138;
- min_count = 3;
- }
- else
- {
- max_count = 6;
- min_count = 3;
- if (curlen != nextlen)
- {
- blTree.freqs[nextlen]++;
- count = 0;
- }
- }
- curlen = nextlen;
- i++;
-
- while (i < numCodes && curlen == length[i])
- {
- i++;
- if (++count >= max_count)
- {
- break;
- }
- }
-
- if (count < min_count)
- {
- blTree.freqs[curlen] += (short) count;
- }
- else if (curlen != 0)
- {
- blTree.freqs[REP_3_6]++;
- }
- else if (count <= 10)
- {
- blTree.freqs[REP_3_10]++;
- }
- else
- {
- blTree.freqs[REP_11_138]++;
- }
- }
- }
-
- /// <summary>
- /// Check that all frequencies are zero
- /// </summary>
- /// <exception cref="SharpZipBaseException">At least one frequency is non-zero</exception>
- public void CheckEmpty()
- {
- bool empty = true;
- for (int i = 0; i < freqs.Length; i++)
- {
- if (freqs[i] != 0)
- {
- //Console.WriteLine("freqs[" + i + "] == " + freqs[i]);
- empty = false;
- }
- }
-
- if (!empty)
- {
- throw new SharpZipBaseException("!Empty");
- }
- }
-
- /// <summary>
- /// Get encoded length
- /// </summary>
- /// <returns> Encoded length, the sum of frequencies * lengths </returns>
- public int GetEncodedLength()
- {
- int len = 0;
- for (int i = 0; i < freqs.Length; i++)
- {
- len += freqs[i]*length[i];
- }
- return len;
- }
-
- /// <summary>
- /// Resets the internal state of the tree
- /// </summary>
- public void Reset()
- {
- for (int i = 0; i < freqs.Length; i++)
- {
- freqs[i] = 0;
- }
- codes = null;
- length = null;
- }
-
- /// <summary>
- /// Set static codes and length
- /// </summary>
- /// <param name="staticCodes"> new codes </param>
- /// <param name="staticLengths"> length for new codes </param>
- public void SetStaticCodes(short[] staticCodes, byte[] staticLengths)
- {
- codes = staticCodes;
- length = staticLengths;
- }
-
- public void WriteSymbol(int code)
- {
- // if (DeflaterConstants.DEBUGGING) {
- // freqs[code]--;
- // // Console.Write("writeSymbol("+freqs.length+","+code+"): ");
- // }
- dh.pending.WriteBits(codes[code] & 0xffff, length[code]);
- }
-
- /// <summary>
- /// Write tree values
- /// </summary>
- /// <param name="blTree"> Tree to write </param>
- public void WriteTree(Tree blTree)
- {
- int max_count; // max repeat count
- int min_count; // min repeat count
- int count; // repeat count of the current code
- int curlen = -1; // length of current code
-
- int i = 0;
- while (i < numCodes)
- {
- count = 1;
- int nextlen = length[i];
- if (nextlen == 0)
- {
- max_count = 138;
- min_count = 3;
- }
- else
- {
- max_count = 6;
- min_count = 3;
- if (curlen != nextlen)
- {
- blTree.WriteSymbol(nextlen);
- count = 0;
- }
- }
- curlen = nextlen;
- i++;
-
- while (i < numCodes && curlen == length[i])
- {
- i++;
- if (++count >= max_count)
- {
- break;
- }
- }
-
- if (count < min_count)
- {
- while (count-- > 0)
- {
- blTree.WriteSymbol(curlen);
- }
- }
- else if (curlen != 0)
- {
- blTree.WriteSymbol(REP_3_6);
- dh.pending.WriteBits(count - 3, 2);
- }
- else if (count <= 10)
- {
- blTree.WriteSymbol(REP_3_10);
- dh.pending.WriteBits(count - 3, 3);
- }
- else
- {
- blTree.WriteSymbol(REP_11_138);
- dh.pending.WriteBits(count - 11, 7);
- }
- }
- }
-
- private void BuildLength(int[] childs)
- {
- length = new byte[freqs.Length];
- int numNodes = childs.Length/2;
- int numLeafs = (numNodes + 1)/2;
- int overflow = 0;
-
- for (int i = 0; i < maxLength; i++)
- {
- bl_counts[i] = 0;
- }
-
- // First calculate optimal bit lengths
- var lengths = new int[numNodes];
- lengths[numNodes - 1] = 0;
-
- for (int i = numNodes - 1; i >= 0; i--)
- {
- if (childs[2*i + 1] != -1)
- {
- int bitLength = lengths[i] + 1;
- if (bitLength > maxLength)
- {
- bitLength = maxLength;
- overflow++;
- }
- lengths[childs[2*i]] = lengths[childs[2*i + 1]] = bitLength;
- }
- else
- {
- // A leaf node
- int bitLength = lengths[i];
- bl_counts[bitLength - 1]++;
- length[childs[2*i]] = (byte) lengths[i];
- }
- }
-
- // if (DeflaterConstants.DEBUGGING) {
- // //Console.WriteLine("Tree "+freqs.Length+" lengths:");
- // for (int i=0; i < numLeafs; i++) {
- // //Console.WriteLine("Node "+childs[2*i]+" freq: "+freqs[childs[2*i]]
- // + " len: "+length[childs[2*i]]);
- // }
- // }
-
- if (overflow == 0)
- {
- return;
- }
-
- int incrBitLen = maxLength - 1;
- do
- {
- // Find the first bit length which could increase:
- while (bl_counts[--incrBitLen] == 0)
- ;
-
- // Move this node one down and remove a corresponding
- // number of overflow nodes.
- do
- {
- bl_counts[incrBitLen]--;
- bl_counts[++incrBitLen]++;
- overflow -= 1 << (maxLength - 1 - incrBitLen);
- } while (overflow > 0 && incrBitLen < maxLength - 1);
- } while (overflow > 0);
-
- /* We may have overshot above. Move some nodes from maxLength to
- * maxLength-1 in that case.
- */
- bl_counts[maxLength - 1] += overflow;
- bl_counts[maxLength - 2] -= overflow;
-
- /* Now recompute all bit lengths, scanning in increasing
- * frequency. It is simpler to reconstruct all lengths instead of
- * fixing only the wrong ones. This idea is taken from 'ar'
- * written by Haruhiko Okumura.
- *
- * The nodes were inserted with decreasing frequency into the childs
- * array.
- */
- int nodePtr = 2*numLeafs;
- for (int bits = maxLength; bits != 0; bits--)
- {
- int n = bl_counts[bits - 1];
- while (n > 0)
- {
- int childPtr = 2*childs[nodePtr++];
- if (childs[childPtr + 1] == -1)
- {
- // We found another leaf
- length[childs[childPtr]] = (byte) bits;
- n--;
- }
- }
- }
- // if (DeflaterConstants.DEBUGGING) {
- // //Console.WriteLine("*** After overflow elimination. ***");
- // for (int i=0; i < numLeafs; i++) {
- // //Console.WriteLine("Node "+childs[2*i]+" freq: "+freqs[childs[2*i]]
- // + " len: "+length[childs[2*i]]);
- // }
- // }
- }
-
- #endregion Methods
- }
-
- #endregion Nested Types
- }
- }