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/mcs/class/corlib/Test/System.Collections.Concurrent/CollectionStressTestHelper.cs

https://bitbucket.org/steenlund/mono-2.6.7-for-amiga
C# | 116 lines | 73 code | 18 blank | 25 comment | 12 complexity | 77243d14766603ead8fa6f1c8f551cd4 MD5 | raw file
Possible License(s): LGPL-2.0, MPL-2.0-no-copyleft-exception, CC-BY-SA-3.0, GPL-2.0, LGPL-2.1
  1. #if NET_4_0
  2. //
  3. // CollectionStressTestHelper.cs
  4. //
  5. // Author:
  6. // Jérémie "Garuma" Laval <jeremie.laval@gmail.com>
  7. //
  8. // Copyright (c) 2009 Jérémie "Garuma" Laval
  9. //
  10. // Permission is hereby granted, free of charge, to any person obtaining a copy
  11. // of this software and associated documentation files (the "Software"), to deal
  12. // in the Software without restriction, including without limitation the rights
  13. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  14. // copies of the Software, and to permit persons to whom the Software is
  15. // furnished to do so, subject to the following conditions:
  16. //
  17. // The above copyright notice and this permission notice shall be included in
  18. // all copies or substantial portions of the Software.
  19. //
  20. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  21. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  22. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  23. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  24. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  25. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  26. // THE SOFTWARE.
  27. using System;
  28. using System.Collections;
  29. using System.Collections.Generic;
  30. using System.Collections.Concurrent;
  31. using System.Threading;
  32. using System.Linq;
  33. using NUnit;
  34. using NUnit.Framework;
  35. namespace ParallelFxTests
  36. {
  37. public enum CheckOrderingType {
  38. InOrder,
  39. Reversed,
  40. DontCare
  41. }
  42. public static class CollectionStressTestHelper
  43. {
  44. public static void AddStressTest (IProducerConsumerCollection<int> coll)
  45. {
  46. ParallelTestHelper.Repeat (delegate {
  47. int amount = -1;
  48. const int count = 10;
  49. const int threads = 5;
  50. ParallelTestHelper.ParallelStressTest (coll, (q) => {
  51. int t = Interlocked.Increment (ref amount);
  52. for (int i = 0; i < count; i++)
  53. coll.TryAdd (t);
  54. }, threads);
  55. Assert.AreEqual (threads * count, coll.Count, "#-1");
  56. int[] values = new int[threads];
  57. int temp;
  58. while (coll.TryTake (out temp)) {
  59. values[temp]++;
  60. }
  61. for (int i = 0; i < threads; i++)
  62. Assert.AreEqual (count, values[i], "#" + i);
  63. });
  64. }
  65. public static void RemoveStressTest (IProducerConsumerCollection<int> coll, CheckOrderingType order)
  66. {
  67. ParallelTestHelper.Repeat (delegate {
  68. const int count = 10;
  69. const int threads = 5;
  70. const int delta = 5;
  71. for (int i = 0; i < (count + delta) * threads; i++)
  72. coll.TryAdd (i);
  73. bool state = true;
  74. ParallelTestHelper.ParallelStressTest (coll, (q) => {
  75. int t;
  76. for (int i = 0; i < count; i++)
  77. state &= coll.TryTake (out t);
  78. }, threads);
  79. Assert.IsTrue (state, "#1");
  80. Assert.AreEqual (delta * threads, coll.Count, "#2");
  81. string actual = string.Empty;
  82. int temp;
  83. while (coll.TryTake (out temp)) {
  84. actual += temp.ToString ();;
  85. }
  86. IEnumerable<int> range = Enumerable.Range (order == CheckOrderingType.Reversed ? 0 : count * threads, delta * threads);
  87. if (order == CheckOrderingType.Reversed)
  88. range = range.Reverse ();
  89. string expected = range.Aggregate (string.Empty, (acc, v) => acc + v);
  90. if (order == CheckOrderingType.DontCare)
  91. CollectionAssert.AreEquivalent (expected, actual, "#3");
  92. else
  93. Assert.AreEqual (expected, actual, "#3");
  94. });
  95. }
  96. }
  97. }
  98. #endif