/ActionScript Project/MusicPlayer for RealLife/src/flas/controls/LabelButton.as
http://abellee87.googlecode.com/ · ActionScript · 879 lines · 242 code · 64 blank · 573 comment · 65 complexity · 1bd5f1fb4801eac5e49503141e1ac003 MD5 · raw file
- // Copyright 2007. Adobe Systems Incorporated. All Rights Reserved.
- package fl.controls {
-
- import fl.controls.BaseButton;
- import fl.controls.ButtonLabelPlacement;
- import fl.controls.TextInput; //Only for ASDocs
- import fl.core.InvalidationType;
- import fl.core.UIComponent;
- import fl.events.ComponentEvent;
- import fl.managers.IFocusManagerComponent;
- import flash.events.Event;
- import flash.events.KeyboardEvent;
- import flash.events.MouseEvent;
- import flash.display.DisplayObject;
- import flash.display.Sprite;
- import flash.geom.Point;
- import flash.text.TextField;
- import flash.text.TextFieldType;
- import flash.text.TextFormat;
- import flash.ui.Keyboard;
-
- //--------------------------------------
- // Events
- //--------------------------------------
- /**
- * Dispatched after the toggle button receives input from
- * a mouse device or from the spacebar.
- *
- * @eventType flash.events.MouseEvent.CLICK
- *
- * @includeExample examples/LabelButton.click.1.as -noswf
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- *
- * @playerversion AIR 1.0
- * @productversion Flash CS3
- */
- [Event(name="click", type="flash.events.MouseEvent")]
-
- /**
- * Dispatched after the label value changes.
- *
- * @eventType fl.events.ComponentEvent.LABEL_CHANGE
- *
- * @includeExample examples/LabelButton.labelChange.1.as -noswf
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- *
- * @playerversion AIR 1.0
- * @productversion Flash CS3
- */
- [Event(name="labelChange", type="fl.events.ComponentEvent")]
-
-
- //--------------------------------------
- // Styles
- //--------------------------------------
- /**
- * Name of the class to use as the skin for the background and border
- * when the button is not selected and is disabled.
- *
- * @default Button_disabledSkin
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- *
- * @playerversion AIR 1.0
- * @productversion Flash CS3
- */
- [Style(name="disabledSkin", type="Class")]
-
- /**
- * Name of the class to use as the skin for the background and border
- * when the button is not selected and the mouse is not over the component.
- *
- * @default Button_upSkin
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- *
- * @playerversion AIR 1.0
- * @productversion Flash CS3
- */
- [Style(name="upSkin", type="Class")]
-
- /**
- * Name of the class to use as the skin for the background and border
- * when the button is not selected and the mouse button is down.
- *
- * @default Button_downSkin
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- *
- * @playerversion AIR 1.0
- * @productversion Flash CS3
- */
- [Style(name="downSkin", type="Class")]
-
- /**
- * Name of the class to use as the skin for the background and border
- * when the button is not selected and the mouse is over the component.
- *
- * @default Button_overSkin
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- *
- * @playerversion AIR 1.0
- * @productversion Flash CS3
- */
- [Style(name="overSkin", type="Class")]
-
- /**
- * Name of the class to use as the skin for the background and border
- * when a toggle button is selected and disabled.
- *
- * @default Button_selectedDisabledSkin
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- *
- * @playerversion AIR 1.0
- * @productversion Flash CS3
- */
- [Style(name="selectedDisabledSkin", type="Class")]
-
- /**
- * Name of the class to use as the skin for the background and border
- * when a toggle button is selected and the mouse is not over the component.
- *
- * @default Button_selectedUpSkin
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- *
- * @playerversion AIR 1.0
- * @productversion Flash CS3
- */
- [Style(name="selectedUpSkin", type="Class")]
-
- /**
- * Name of the class to use as the skin for the background and border
- * when a toggle button is selected and the mouse button is down.
- *
- * @default Button_selectedDownSkin
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- *
- * @playerversion AIR 1.0
- * @productversion Flash CS3
- */
- [Style(name="selectedDownSkin", type="Class")]
-
- /**
- * Name of the class to use as the skin for the background and border
- * when a toggle button is selected and the mouse is over the component.
- *
- * @default Button_selectedOverSkin
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- *
- * @playerversion AIR 1.0
- * @productversion Flash CS3
- */
- [Style(name="selectedOverSkin", type="Class")]
-
- /**
- * The spacing between the text and the edges of the component, and the
- * spacing between the text and the icon, in pixels.
- *
- * @default 5
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- *
- * @playerversion AIR 1.0
- * @productversion Flash CS3
- */
- [Style(name="textPadding", type="Number", format="Length")]
- /**
- * @copy fl.controls.BaseButton#style:repeatDelay
- *
- * @default 500
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- *
- * @playerversion AIR 1.0
- * @productversion Flash CS3
- */
- [Style(name="repeatDelay", type="Number", format="Time")]
- /**
- * @copy fl.controls.BaseButton#style:repeatInterval
- *
- * @default 35
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- *
- * @playerversion AIR 1.0
- * @productversion Flash CS3
- */
- [Style(name="repeatInterval", type="Number", format="Time")]
- /**
- * Name of the class to use as the icon when a toggle button is not selected
- * and the mouse is not over the button.
- *
- * @default null
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- *
- * @playerversion AIR 1.0
- * @productversion Flash CS3
- */
- [Style(name="icon", type="Class")]
- /**
- * Name of the class to use as the icon when a toggle button is not selected and the mouse is not over the button.
- *
- * @default null
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- *
- * @playerversion AIR 1.0
- * @productversion Flash CS3
- */
- [Style(name="upIcon", type="Class")]
- /**
- * Name of the class to use as the icon when the button is not selected and the mouse button is down.
- *
- * @default null
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- *
- * @playerversion AIR 1.0
- * @productversion Flash CS3
- */
- [Style(name="downIcon", type="Class")]
- /**
- * Name of the class to use as the icon when the button is not selected and the mouse is over the component.
- *
- * @default null
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- *
- * @playerversion AIR 1.0
- * @productversion Flash CS3
- */
- [Style(name="overIcon", type="Class")]
- /**
- * Name of the class to use as the icon when the button is not disabled.
- *
- * @default null
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- *
- * @playerversion AIR 1.0
- * @productversion Flash CS3
- */
- [Style(name="disabledIcon", type="Class")]
-
- /**
- * Name of the class to use as the icon when the button is selected and disabled.
- *
- * @default null
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- *
- * @playerversion AIR 1.0
- * @productversion Flash CS3
- */
- [Style(name="selectedDisabledIcon", type="Class")]
- /**
- * Name of the class to use as the icon when the button is selected and the mouse button is up.
- *
- * @default null
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- *
- * @playerversion AIR 1.0
- * @productversion Flash CS3
- */
- [Style(name="selectedUpIcon", type="Class")]
- /**
- * Name of the class to use as the icon when the button is selected and the mouse button is down.
- *
- * @default null
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- *
- * @playerversion AIR 1.0
- * @productversion Flash CS3
- */
- [Style(name="selectedDownIcon", type="Class")]
- /**
- * Name of the class to use as the icon when the button is selected and the mouse is over the component.
- *
- * @default null
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- *
- * @playerversion AIR 1.0
- * @productversion Flash CS3
- */
- [Style(name="selectedOverIcon", type="Class")]
-
- /**
- * Indicates whether embedded font outlines are used to render the text field.
- * If this value is <code>true</code>, Flash Player renders the text field
- * by using embedded font outlines. If this value is <code>false</code>,
- * Flash Player renders the text field by using device fonts.
- *
- * <p>If you set the <code>embedFonts</code> property to <code>true</code>
- * for a text field, you must specify a font for that text by using the
- * <code>font</code> property of a TextFormat object that is applied to the text field.
- * If the specified font is not embedded in the SWF file, the text is not displayed.</p>
- *
- * @default false
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- *
- * @playerversion AIR 1.0
- * @productversion Flash CS3
- */
- [Style(name="embedFonts", type="Boolean")]
-
- //--------------------------------------
- // Class description
- //--------------------------------------
- /**
- * The LabelButton class is an abstract class that extends the
- * BaseButton class by adding a label, an icon, and toggle functionality.
- * The LabelButton class is subclassed by the Button, CheckBox, RadioButton, and
- * CellRenderer classes.
- *
- * <p>The LabelButton component is used as a simple button class that can be
- * combined with custom skin states that support ScrollBar buttons, NumericStepper
- * buttons, ColorPicker swatches, and so on.</p>
- *
- * @includeExample examples/LabelButtonExample.as -noswf
- * @includeExample examples/IconWithToolTip.as
- *
- * @see fl.controls.BaseButton
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- *
- * @playerversion AIR 1.0
- * @productversion Flash CS3
- */
- public class LabelButton extends BaseButton implements IFocusManagerComponent {
- /**
- * A reference to the component's internal text field.
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- *
- * @playerversion AIR 1.0
- * @productversion Flash CS3
- */
- public var textField:TextField;
-
- /**
- * @private (protected)
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- */
- protected var _labelPlacement:String = ButtonLabelPlacement.RIGHT;
- /**
- * @private (protected)
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- */
- protected var _toggle:Boolean = false;
- /**
- * @private (protected)
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- */
- protected var icon:DisplayObject;
- /**
- * @private (protected)
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- */
- protected var oldMouseState:String;
- /**
- * @private (protected)
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- */
- protected var _label:String = "Label";
- /**
- * @private (protected)
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- */
- protected var mode:String = "center"; // other option is "border". Not currently used, but is reference in subclasses.
-
- /**
- * @private
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- */
- private static var defaultStyles:Object = {
- icon:null,
- upIcon:null,downIcon:null,overIcon:null,disabledIcon:null,
- selectedDisabledIcon:null,selectedUpIcon:null,selectedDownIcon:null,selectedOverIcon:null,
- textFormat:null, disabledTextFormat:null,
- textPadding:5, embedFonts:false
- };
- /**
- * @copy fl.core.UIComponent#getStyleDefinition()
- *
- * @includeExample ../core/examples/UIComponent.getStyleDefinition.1.as -noswf
- *
- * @see fl.core.UIComponent#getStyle()
- * @see fl.core.UIComponent#setStyle()
- * @see fl.managers.StyleManager
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- *
- * @playerversion AIR 1.0
- * @productversion Flash CS3
- */
- public static function getStyleDefinition():Object {
- return mergeStyles(defaultStyles, BaseButton.getStyleDefinition());
- }
- /**
- * @private
- * Method for creating the Accessibility class.
- * This method is called from UIComponent.
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- */
- public static var createAccessibilityImplementation:Function;
-
-
- /**
- * Creates a new LabelButton component instance.
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- *
- * @playerversion AIR 1.0
- * @productversion Flash CS3
- */
- public function LabelButton() {
- super();
- }
-
- [Inspectable(defaultValue="Label")]
- /**
- * Gets or sets the text label for the component. By default, the label
- * text appears centered on the button.
- *
- * <p><strong>Note:</strong> Setting this property triggers the <code>labelChange</code>
- * event object to be dispatched.</p>
- *
- * @default "Label"
- *
- * @see #event:labelChange
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- *
- * @playerversion AIR 1.0
- * @productversion Flash CS3
- */
- public function get label():String {
- return _label;
- }
- /**
- * @private (setter)
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- */
- public function set label(value:String):void {
- _label = value;
- if (textField.text != _label) {
- textField.text = _label;
- dispatchEvent(new ComponentEvent(ComponentEvent.LABEL_CHANGE));
- }
- invalidate(InvalidationType.SIZE);
- invalidate(InvalidationType.STYLES);
- }
-
- [Inspectable(enumeration="left,right,top,bottom", defaultValue="right", name="labelPlacement")]
- /**
- * Position of the label in relation to a specified icon.
- *
- * <p>In ActionScript, you can use the following constants to set this property:</p>
- *
- * <ul>
- * <li><code>ButtonLabelPlacement.RIGHT</code></li>
- * <li><code>ButtonLabelPlacement.LEFT</code></li>
- * <li><code>ButtonLabelPlacement.BOTTOM</code></li>
- * <li><code>ButtonLabelPlacement.TOP</code></li>
- * </ul>
- *
- * @default ButtonLabelPlacement.RIGHT
- *
- * @includeExample examples/LabelButton.labelPlacement.1.as -noswf
- *
- * @see ButtonLabelPlacement
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- *
- * @playerversion AIR 1.0
- * @productversion Flash CS3
- */
- public function get labelPlacement():String {
- return _labelPlacement;
- }
- /**
- * @private (setter)
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- */
- public function set labelPlacement(value:String):void {
- _labelPlacement = value;
- invalidate(InvalidationType.SIZE);
- }
-
- [Inspectable(defaultValue=false)]
- /**
- * Gets or sets a Boolean value that indicates whether a button
- * can be toggled. A value of <code>true</code> indicates that it
- * can; a value of <code>false</code> indicates that it cannot.
- *
- * <p>If this value is <code>true</code>, clicking the button
- * toggles it between selected and unselected states. You can get
- * or set this state programmatically by using the <code>selected</code>
- * property.</p>
- *
- * <p>If this value is <code>false</code>, the button does not
- * stay pressed after the user releases it. In this case, its
- * <code>selected</code> property is always <code>false</code>.</p>
- *
- * <p><strong>Note:</strong> When the <code>toggle</code> is set to <code>false</code>,
- * <code>selected</code> is forced to <code>false</code> because only
- * toggle buttons can be selected.</p>
- *
- * @default false
- *
- * @includeExample examples/LabelButton.toggle.2.as -noswf
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- *
- * @playerversion AIR 1.0
- * @productversion Flash CS3
- */
- public function get toggle():Boolean {
- return _toggle;
- }
- /**
- * @private (setter)
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- */
- public function set toggle(value:Boolean):void {
- if (!value && super.selected) { selected = false; }
- _toggle = value;
- if (_toggle) { addEventListener(MouseEvent.CLICK,toggleSelected,false,0,true); }
- else { removeEventListener(MouseEvent.CLICK,toggleSelected); }
- invalidate(InvalidationType.STATE);
- }
-
- /**
- * @private (protected)
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- */
- protected function toggleSelected(event:MouseEvent):void {
- selected = !selected;
- dispatchEvent(new Event(Event.CHANGE, true));
- }
-
- [Inspectable(defaultValue=false)]
- /**
- * Gets or sets a Boolean value that indicates whether
- * a toggle button is toggled in the on or off position.
- * A value of <code>true</code> indicates that it is
- * toggled in the on position; a value of <code>false</code> indicates
- * that it is toggled in the off position. This property can be
- * set only if the <code>toggle</code> property is set to <code>true</code>.
- *
- * <p>For a CheckBox component, this value indicates whether the box
- * displays a check mark. For a RadioButton component, this value
- * indicates whether the component is selected.</p>
- *
- * <p>The user can change this property by clicking the component,
- * but you can also set this property programmatically.</p>
- *
- * <p>If the <code>toggle</code> property is set to <code>true</code>,
- * changing this property also dispatches a <code>change</code> event.</p>
- *
- * @default false
- *
- * @includeExample examples/LabelButton.toggle.1.as -noswf
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- *
- * @playerversion AIR 1.0
- * @productversion Flash CS3
- */
- override public function get selected():Boolean {
- return (_toggle) ? _selected : false;
- }
- /**
- * @private (setter)
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- */
- override public function set selected(value:Boolean):void {
- _selected = value;
- if (_toggle) {
- invalidate(InvalidationType.STATE);
- }
- }
-
- /**
- * @private (protected)
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- */
- override protected function configUI():void {
- super.configUI();
-
- textField = new TextField();
- textField.type = TextFieldType.DYNAMIC;
- textField.selectable = false;
- addChild(textField);
- }
-
- /**
- * @private (protected)
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- */
- override protected function draw():void {
- if (textField.text != _label) {
- label = _label;
- }
-
- if (isInvalid(InvalidationType.STYLES,InvalidationType.STATE)) {
- drawBackground();
- drawIcon();
- drawTextFormat();
-
- invalidate(InvalidationType.SIZE,false);
- }
- if (isInvalid(InvalidationType.SIZE)) {
- drawLayout();
- }
- if (isInvalid(InvalidationType.SIZE,InvalidationType.STYLES)) {
- if (isFocused && focusManager.showFocusIndicator) { drawFocus(true); }
- }
- validate(); // because we're not calling super.draw
- }
-
- /**
- * @private (protected)
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- */
- protected function drawIcon():void {
- var oldIcon:DisplayObject = icon;
-
- var styleName:String = (enabled) ? mouseState : "disabled";
- if (selected) {
- styleName = "selected"+styleName.substr(0,1).toUpperCase()+styleName.substr(1);
- }
- styleName += "Icon";
-
- var iconStyle:Object = getStyleValue(styleName);
- if (iconStyle == null) {
- // try the default icon:
- iconStyle = getStyleValue("icon");
- }
- if (iconStyle != null) {
- icon = getDisplayObjectInstance(iconStyle);
- }
- if (icon != null) {
- addChildAt(icon,1);
- }
-
- if (oldIcon != null && oldIcon != icon) {
- removeChild(oldIcon);
- }
- }
-
- /**
- * @private (protected)
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- */
- protected function drawTextFormat():void {
- // Apply a default textformat
- var uiStyles:Object = UIComponent.getStyleDefinition();
- var defaultTF:TextFormat = enabled ? uiStyles.defaultTextFormat as TextFormat : uiStyles.defaultDisabledTextFormat as TextFormat;
- textField.setTextFormat(defaultTF);
-
- var tf:TextFormat = getStyleValue(enabled?"textFormat":"disabledTextFormat") as TextFormat;
- if (tf != null) {
- textField.setTextFormat(tf);
- } else {
- tf = defaultTF;
- }
- textField.defaultTextFormat = tf;
-
- setEmbedFont();
- }
-
- /**
- * @private (protected)
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- */
- protected function setEmbedFont() {
- var embed:Object = getStyleValue("embedFonts");
- if (embed != null) {
- textField.embedFonts = embed;
- }
- }
-
- /**
- * @private (protected)
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- */
- override protected function drawLayout():void {
- var txtPad:Number = Number(getStyleValue("textPadding"));
- var placement:String = (icon == null && mode == "center") ? ButtonLabelPlacement.TOP : _labelPlacement;
- textField.height = textField.textHeight+4;
-
- var txtW:Number = textField.textWidth+4;
- var txtH:Number = textField.textHeight+4;
-
- var paddedIconW:Number = (icon == null) ? 0 : icon.width+txtPad;
- var paddedIconH:Number = (icon == null) ? 0 : icon.height+txtPad;
- textField.visible = (label.length > 0);
-
- if (icon != null) {
- icon.x = Math.round((width-icon.width)/2);
- icon.y = Math.round((height-icon.height)/2);
- }
-
- var tmpWidth:Number;
- var tmpHeight:Number;
-
- if (textField.visible == false) {
- textField.width = 0;
- textField.height = 0;
- } else if (placement == ButtonLabelPlacement.BOTTOM || placement == ButtonLabelPlacement.TOP) {
- tmpWidth = Math.max(0,Math.min(txtW,width-2*txtPad));
- if (height-2 > txtH) {
- tmpHeight = txtH;
- } else {
- tmpHeight = height-2;
- }
-
- textField.width = txtW = tmpWidth;
- textField.height = txtH = tmpHeight;
-
- textField.x = Math.round((width-txtW)/2);
- textField.y = Math.round((height-textField.height-paddedIconH)/2+((placement == ButtonLabelPlacement.BOTTOM) ? paddedIconH : 0));
- if (icon != null) {
- icon.y = Math.round((placement == ButtonLabelPlacement.BOTTOM) ? textField.y-paddedIconH : textField.y+textField.height+txtPad);
- }
- } else {
- tmpWidth = Math.max(0,Math.min(txtW,width-paddedIconW-2*txtPad));
- textField.width = txtW = tmpWidth;
-
- textField.x = Math.round((width-txtW-paddedIconW)/2+((placement != ButtonLabelPlacement.LEFT) ? paddedIconW : 0));
- textField.y = Math.round((height-textField.height)/2);
- if (icon != null) {
- icon.x = Math.round((placement != ButtonLabelPlacement.LEFT) ? textField.x-paddedIconW : textField.x+txtW+txtPad);
- }
- }
- super.drawLayout();
- }
-
-
- /**
- * @private (protected)
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- */
- override protected function keyDownHandler(event:KeyboardEvent):void {
- if (!enabled) { return; }
- if (event.keyCode == Keyboard.SPACE) {
- if(oldMouseState == null) {
- oldMouseState = mouseState;
- }
- setMouseState("down");
- startPress();
- }
- }
-
- /**
- * @private (protected)
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- */
- override protected function keyUpHandler(event:KeyboardEvent):void {
- if (!enabled) { return; }
- if (event.keyCode == Keyboard.SPACE) {
- setMouseState(oldMouseState);
- oldMouseState = null;
- endPress();
- dispatchEvent(new MouseEvent(MouseEvent.CLICK));
- }
- }
- /**
- * @private (protected)
- *
- * @langversion 3.0
- * @playerversion Flash 9.0.28.0
- */
- override protected function initializeAccessibility():void {
- if (LabelButton.createAccessibilityImplementation != null)
- LabelButton.createAccessibilityImplementation(this);
- }
- }
- }