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/talents/raw/talentimages/shaman_files/donotlocalize.js

https://bitbucket.org/Unity/unity-gamehead
JavaScript | 86 lines | 74 code | 10 blank | 2 comment | 0 complexity | 89b6ef48db3f9e65528a1bdcb13c26d2 MD5 | raw file
Possible License(s): LGPL-2.1
  1. var i = 0;
  2. var t = 0;
  3. var nlclass = "shaman";
  4. var nlclassFolder = "shaman";
  5. nltree[i] = "Elemental"; i++;
  6. nltree[i] = "Enhancement"; i++;
  7. nltree[i] = "Restoration"; i++;
  8. i = 0;
  9. nltalent[i] = ["Convection"]; i++;
  10. nltalent[i] = ["Concussion"]; i++;
  11. nltalent[i] = ["Earth's Grasp"]; i++;
  12. nltalent[i] = ["Elemental Warding"]; i++;
  13. nltalent[i] = ["Call of Flame"]; i++;
  14. nltalent[i] = ["Elemental Focus"]; i++;
  15. nltalent[i] = ["Reverberation"]; i++;
  16. nltalent[i] = ["Call of Thunder"]; i++;
  17. nltalent[i] = ["Improved Fire Nova Totem"]; i++;
  18. nltalent[i] = ["Eye of the Storm"]; i++;
  19. nltalent[i] = ["Elemental Devastation"]; i++;
  20. nltalent[i] = ["Storm Reach"]; i++;
  21. nltalent[i] = ["Elemental Fury"]; i++;
  22. nltalent[i] = ["Unrelenting Storm"]; i++;
  23. nltalent[i] = ["Elemental Precision"]; i++;
  24. nltalent[i] = ["Lightning Mastery"]; i++;
  25. nltalent[i] = ["Elemental Mastery"]; i++;
  26. nltalent[i] = ["Elemental Shields"]; i++;
  27. nltalent[i] = ["Lightning Overload"]; i++;
  28. nltalent[i] = ["Totem of Wrath"]; i++;
  29. treeStartStop[t] = i -1;
  30. t++;
  31. //enhancement talents
  32. nltalent[i] = ["Ancestral Knowledge"]; i++;
  33. nltalent[i] = ["Shield Specialization"]; i++;
  34. nltalent[i] = ["Guardian Totems"]; i++;
  35. nltalent[i] = ["Thundering Strikes"]; i++;
  36. nltalent[i] = ["Improved Ghost Wolf"]; i++;
  37. nltalent[i] = ["Improved Lightning Shield"]; i++;
  38. nltalent[i] = ["Enhancing Totems"]; i++;
  39. nltalent[i] = ["Shamanistic Focus"]; i++;
  40. nltalent[i] = ["Anticipation"]; i++;
  41. nltalent[i] = ["Flurry"]; i++;
  42. nltalent[i] = ["Toughness"]; i++;
  43. nltalent[i] = ["Improved Weapon Totems"]; i++;
  44. nltalent[i] = ["Spirit Weapons"]; i++;
  45. nltalent[i] = ["Elemental Weapons"]; i++;
  46. nltalent[i] = ["Mental Quickness"]; i++;
  47. nltalent[i] = ["Weapon Mastery"]; i++;
  48. nltalent[i] = ["Dual Wield Specialization"]; i++;
  49. nltalent[i] = ["Dual Wield"]; i++;
  50. nltalent[i] = ["Stormstrike"]; i++;
  51. nltalent[i] = ["Unleashed Rage"]; i++;
  52. nltalent[i] = ["Shamanistic Rage"]; i++;
  53. treeStartStop[t] = i -1;
  54. t++;
  55. //restoration talents
  56. nltalent[i] = ["Improved Healing Wave"]; i++;
  57. nltalent[i] = ["Tidal Focus"]; i++;
  58. nltalent[i] = ["Improved Reincarnation"]; i++;
  59. nltalent[i] = ["Ancestral Healing"]; i++;
  60. nltalent[i] = ["Totemic Focus"]; i++;
  61. nltalent[i] = ["Nature's Guidance"]; i++;
  62. nltalent[i] = ["Healing Focus"]; i++;
  63. nltalent[i] = ["Totemic Mastery"]; i++;
  64. nltalent[i] = ["Healing Grace"]; i++;
  65. nltalent[i] = ["Restorative Totems"]; i++;
  66. nltalent[i] = ["Tidal Mastery"]; i++;
  67. nltalent[i] = ["Healing Way"]; i++;
  68. nltalent[i] = ["Nature's Swiftness"]; i++;
  69. nltalent[i] = ["Focused Mind"]; i++;
  70. nltalent[i] = ["Purification"]; i++;
  71. nltalent[i] = ["Mana Tide Totem"]; i++;
  72. nltalent[i] = ["Nature's Guardian"]; i++;
  73. nltalent[i] = ["Nature's Blessing"]; i++;
  74. nltalent[i] = ["Improved Chain Heal"]; i++;
  75. nltalent[i] = ["Earth Shield"]; i++;
  76. jsLoaded=true;//needed for ajax script loading