#### /talents/raw/talentimages/rogue_files/data.js

JavaScript | 661 lines | 489 code | 101 blank | 71 comment | 0 complexity | e0a7fa87623bac91444d7b4fbbd309c5 MD5 | raw file

Possible License(s): LGPL-2.1

```
1var i = 0;
2var t = 0;
3
4var className = "Rogue Talents";
5
6tree[i] = "Assassination"; i++;
7tree[i] = "Combat"; i++;
8tree[i] = "Subtlety"; i++;
9
10i = 0;
11
12talent[i] = [0, "Improved Eviscerate", 3, 1, 1]; i++;
13talent[i] = [0, "Remorseless Attacks", 2, 2, 1]; i++;
14talent[i] = [0, "Malice", 5, 3, 1]; i++;
15talent[i] = [0, "Ruthlessness", 3, 1, 2]; i++;
16talent[i] = [0, "Murder", 2, 2, 2]; i++;
17talent[i] = [0, "Improved Backstab", 3, 4, 2]; i++;
18talent[i] = [0, "Relentless Strikes", 1, 1, 3]; i++;
19talent[i] = [0, "Improved Expose Armor", 2, 2, 3]; i++;
20talent[i] = [0, "Lethality", 5, 3, 3, [getTalentID("Malice"),5]]; i++;
21talent[i] = [0, "Vile Poisons", 5, 2, 4]; i++;
22talent[i] = [0, "Improved Poisons", 5, 3, 4]; i++;
23talent[i] = [0, "Fleet Footed", 2, 1, 5]; i++;
24talent[i] = [0, "Cold Blood", 1, 2, 5]; i++;
25talent[i] = [0, "Improved Kidney Shot", 3, 3, 5]; i++;
26talent[i] = [0, "Quick Recovery", 2, 4, 5]; i++;
27talent[i] = [0, "Seal Fate", 5, 2, 6, [getTalentID("Cold Blood"),1]]; i++;
28talent[i] = [0, "Master Poisoner", 2, 3, 6]; i++;
29talent[i] = [0, "Vigor", 1, 2, 7]; i++;
30talent[i] = [0, "Deadened Nerves", 5, 3, 7]; i++;
31talent[i] = [0, "Find Weakness", 5, 3, 8]; i++;
32talent[i] = [0, "Mutilate", 1, 2, 9, [getTalentID("Vigor"),1]]; i++;
33
34treeStartStop[t] = i -1;
35t++;
36
37//holy talents
38talent[i] = [1, "Improved Gouge", 3, 1, 1]; i++;
39talent[i] = [1, "Improved Sinister Strike", 2, 2, 1]; i++;
40talent[i] = [1, "Lightning Reflexes", 5, 3, 1]; i++;
41talent[i] = [1, "Improved Slice and Dice", 3, 1, 2]; i++;
42talent[i] = [1, "Deflection", 5, 2, 2]; i++;
43talent[i] = [1, "Precision", 5, 3, 2]; i++;
44talent[i] = [1, "Endurance", 2, 1, 3]; i++;
45talent[i] = [1, "Riposte", 1, 2, 3, [getTalentID("Deflection"),5]]; i++;
46talent[i] = [1, "Improved Sprint", 2, 4, 3]; i++;
47talent[i] = [1, "Improved Kick", 2, 1, 4]; i++;
48talent[i] = [1, "Dagger Specialization", 5, 2, 4]; i++;
49talent[i] = [1, "Dual Wield Specialization", 5, 3, 4, [getTalentID("Precision"),5]]; i++;
50talent[i] = [1, "Mace Specialization", 5, 1, 5]; i++;
51talent[i] = [1, "Blade Flurry", 1, 2, 5]; i++;
52talent[i] = [1, "Sword Specialization", 5, 3, 5]; i++;
53talent[i] = [1, "Fist Weapon Specialization", 5, 4, 5]; i++;
54talent[i] = [1, "Blade Twisting", 2, 1, 6]; i++;
55talent[i] = [1, "Weapon Expertise", 2, 2, 6, [getTalentID("Blade Flurry"),1]]; i++;
56talent[i] = [1, "Aggression", 3, 3, 6]; i++;
57talent[i] = [1, "Vitality", 2, 1, 7]; i++;
58talent[i] = [1, "Adrenaline Rush", 1, 2, 7]; i++;
59talent[i] = [1, "Nerves of Steel", 2, 3, 7]; i++;
60talent[i] = [1, "Combat Potency", 5, 3, 8]; i++;
61talent[i] = [1, "Surprise Attacks", 1, 2, 9, [getTalentID("Adrenaline Rush"),1]]; i++;
62
63treeStartStop[t] = i -1;
64t++;
65
66//shadow talents
67talent[i] = [2, "Master of Deception", 5, 2, 1]; i++;
68talent[i] = [2, "Opportunity", 5, 3, 1]; i++;
69talent[i] = [2, "Sleight of Hand", 2, 1, 2]; i++;
70talent[i] = [2, "Dirty Tricks", 2, 2, 2]; i++;
71talent[i] = [2, "Camouflage", 5, 3, 2]; i++;
72talent[i] = [2, "Initiative", 3, 1, 3]; i++;
73talent[i] = [2, "Ghostly Strike", 1, 2, 3]; i++;
74talent[i] = [2, "Improved Ambush", 3, 3, 3]; i++;
75talent[i] = [2, "Setup", 3, 1, 4]; i++;
76talent[i] = [2, "Elusiveness", 2, 2, 4]; i++;
77talent[i] = [2, "Serrated Blades", 3, 3, 4]; i++;
78talent[i] = [2, "Heightened Senses", 2, 1, 5]; i++;
79talent[i] = [2, "Preparation", 1, 2, 5]; i++;
80talent[i] = [2, "Dirty Deeds", 2, 3, 5]; i++;
81talent[i] = [2, "Hemorrhage", 1, 4, 5, [getTalentID("Serrated Blades"),3]]; i++;
82talent[i] = [2, "Master of Subtlety", 3, 1, 6]; i++;
83talent[i] = [2, "Deadliness", 5, 3, 6]; i++;
84talent[i] = [2, "Enveloping Shadows", 3, 1, 7]; i++;
85talent[i] = [2, "Premeditation", 1, 2, 7, [getTalentID("Preparation"),1]]; i++;
86talent[i] = [2, "Cheat Death", 3, 3, 7]; i++;
87talent[i] = [2, "Sinister Calling", 5, 2, 8, [getTalentID("Premeditation"),1]]; i++;
88talent[i] = [2, "Shadowstep", 1, 2, 9]; i++;
89
90treeStartStop[t] = i -1;
91t++;
92
93i = 0;
94
95
96//Assassination Talents Begin
97
98//Improved Eviscerate - Assassination
99rank[i] = [
100"Increases the damage done by your Eviscerate ability by 5%.",
101"Increases the damage done by your Eviscerate ability by 10%.",
102"Increases the damage done by your Eviscerate ability by 15%."
103 ];
104i++;
105
106//Remorseless Attacks - Assassination
107rank[i] = [
108"After killing an opponent that yields experience or honor, gives you a 20% increased critical strike chance on your next Sinister Strike, Backstab, Mutilate, Hemorrhage, Ambush, or Ghostly Strike. Lasts 20 sec.",
109"After killing an opponent that yields experience or honor, gives you a 40% increased critical strike chance on your next Sinister Strike, Backstab, Mutilate, Hemorrhage, Ambush, or Ghostly Strike. Lasts 20 sec."
110 ];
111i++;
112
113//Malice - Assassination
114rank[i] = [
115"Increases your critical strike chance by 1%.",
116"Increases your critical strike chance by 2%.",
117"Increases your critical strike chance by 3%.",
118"Increases your critical strike chance by 4%.",
119"Increases your critical strike chance by 5%."
120 ];
121i++;
122
123//Ruthlessness - Assassination
124rank[i] = [
125"Gives your finishing moves a 20% chance to add a combo point to your target.",
126"Gives your finishing moves a 40% chance to add a combo point to your target.",
127"Gives your finishing moves a 60% chance to add a combo point to your target."
128 ];
129i++;
130
131//Murder - Assassination
132rank[i] = [
133"Increases all damage caused against Humanoid, Giant, Beast, and Dragonkin targets by 1%",
134"Increases all damage caused against Humanoid, Giant, Beast, and Dragonkin targets by 2%"
135 ];
136i++;
137
138//Improved Backstab - Assassination
139rank[i] = [
140"Increases the critical strike chance of your Backstab ability by 10%.",
141"Increases the critical strike chance of your Backstab ability by 20%.",
142"Increases the critical strike chance of your Backstab ability by 30%."
143 ];
144i++;
145
146//Relentless Strikes - Assassination
147rank[i] = [
148"Your finishing moves have a 20% chance per combo point to restore 25 energy."
149 ];
150i++;
151
152
153//Improved Expose Armor - Assassination
154rank[i] = [
155"Increases the armor reduced by your Expose Armor ability by an additional 25%.",
156"Increases the armor reduced by your Expose Armor ability by an additional 50%."
157 ];
158i++;
159
160//Lethality - Assassination
161rank[i] = [
162"Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, Shiv, and Hemorrhage abilites by 6%.",
163"Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, Shiv, and Hemorrhage abilites by 12%.",
164"Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, Shiv, and Hemorrhage abilites by 18%.",
165"Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, Shiv, and Hemorrhage abilites by 24%.",
166"Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, Shiv, and Hemorrhage abilites by 30%."
167 ];
168i++;
169
170//Vile Poisons - Assassination
171rank[i] = [
172"Increases the damage dealt by your poisons and Envenom ability by 4% and gives your poisons an additional 8% chance to resist dispel effects.",
173"Increases the damage dealt by your poisons and Envenom ability by 8% and gives your poisons an additional 16% chance to resist dispel effects.",
174"Increases the damage dealt by your poisons and Envenom ability by 12% and gives your poisons an additional 24% chance to resist dispel effects.",
175"Increases the damage dealt by your poisons and Envenom ability by 16% and gives your poisons an additional 32% chance to resist dispel effects.",
176"Increases the damage dealt by your poisons and Envenom ability by 20% and gives your poisons an additional 40% chance to resist dispel effects."
177 ];
178i++;
179
180//Improved Poisons - Assassination
181rank[i] = [
182"Increases the chance to apply poisons to your target by 2%.",
183"Increases the chance to apply poisons to your target by 4%.",
184"Increases the chance to apply poisons to your target by 6%.",
185"Increases the chance to apply poisons to your target by 8%.",
186"Increases the chance to apply poisons to your target by 10%."
187 ];
188i++;
189
190//Fleet Footed - Assassination
191rank[i] = [
192"Increases your chance to resist movement impairing effects by 5% and increases your movement speed by 4%. This does not stack with other movement speed increasing effects.",
193"Increases your chance to resist movement impairing effects by 10% and increases your movement speed by 8%. This does not stack with other movement speed increasing effects."
194 ];
195i++;
196
197//Cold Blood - Assassination
198rank[i] = [
199 "<span style=text-align:left;float:left;>Instant</span><span style=text-align:right;float:right;>3 min cooldown</span><br>When activated, increases the critical strike chance of your next offensive ability by 100%."
200 ];
201i++;
202
203//Improved Kidney Shot - Assassination
204rank[i] = [
205"While affected by your Kidney Shot ability, target receives an additional 3% damage from all sources.",
206"While affected by your Kidney Shot ability, target receives an additional 6% damage from all sources.",
207"While affected by your Kidney Shot ability, target receives an additional 9% damage from all sources."
208 ];
209i++;
210
211//Quick Recovery - Assassination
212rank[i] = [
213"All healing effects on you are increased by 10%. In addition, your finishing moves cost 40% less Energy when they fail to hit.",
214"All healing effects on you are increased by 20%. In addition, your finishing moves cost 80% less Energy when they fail to hit."
215 ];
216i++;
217
218//Seal Fate - Assassination
219rank[i] = [
220"Your critical strikes from abilities that add combo points have a 20% chance to add an additional combo point.",
221"Your critical strikes from abilities that add combo points have a 40% chance to add an additional combo point.",
222"Your critical strikes from abilities that add combo points have a 60% chance to add an additional combo point.",
223"Your critical strikes from abilities that add combo points have a 80% chance to add an additional combo point.",
224"Your critical strikes from abilities that add combo points have a 100% chance to add an additional combo point."
225 ];
226i++;
227
228//Master Poisoner - Assassination
229rank[i] = [
230"Reduces the chance your poisons will be resisted by 5% and increases your chance to resist Poison effects by an additional 15%.",
231"Reduces the chance your poisons will be resisted by 10% and increases your chance to resist Poison effects by an additional 30%."
232 ];
233i++;
234
235//Vigor - Assassination
236rank[i] = [
237"Increases your maximum Energy by 10."
238 ];
239i++;
240
241//Deadened Nerves - Assassination
242rank[i] = [
243"Decreases all physical damage taken by 1%.",
244"Decreases all physical damage taken by 2%.",
245"Decreases all physical damage taken by 3%.",
246"Decreases all physical damage taken by 4%.",
247"Decreases all physical damage taken by 5%."
248 ];
249i++;
250
251//Find Weakness - Assassination
252rank[i] = [
253"Your finishing moves increase the damage of all offensive abilities by 2% for 10 sec.",
254"Your finishing moves increase the damage of all offensive abilities by 4% for 10 sec.",
255"Your finishing moves increase the damage of all offensive abilities by 6% for 10 sec.",
256"Your finishing moves increase the damage of all offensive abilities by 8% for 10 sec.",
257"Your finishing moves increase the damage of all offensive abilities by 10% for 10 sec."
258 ];
259i++;
260
261
262//Mutilate - Assassination
263rank[i] = [
264 "<span style=text-align:left;float:left;>60 Energy</span><span style=text-align:right;float:right;>5 yd range</span><br>Instant<br>Requires Daggers<br>Instantly attacks with both weapons for an additional 44 with each weapon. Damage is increased by 50% against Poisoned targets. Must be behind the target. Awards 2 combo points.<br><br>\
265 Trainable Ranks Listed Below:<br>\
266 Rank 2: 63 with each weapon<br>\
267 Rank 3: 88 with each weapon<br>\
268 Rank 4: 101 with each weapon"
269 ];
270i++;
271
272
273
274
275
276
277//Improved Gouge - Combat
278rank[i] = [
279"Increases the effect duration of your Gouge ability by 0.5 sec.",
280"Increases the effect duration of your Gouge ability by 1 sec.",
281"Increases the effect duration of your Gouge ability by 1.5 sec."
282 ];
283i++;
284
285//Improved Sinister Strike - Combat
286rank[i] = [
287"Reduces the Energy cost of your Sinister Strike ability by 3.",
288"Reduces the Energy cost of your Sinister Strike ability by 5."
289 ];
290i++;
291
292//Lightning Reflexes - Combat
293rank[i] = [
294"Increases your Dodge chance by 1%.",
295"Increases your Dodge chance by 2%.",
296"Increases your Dodge chance by 3%.",
297"Increases your Dodge chance by 4%.",
298"Increases your Dodge chance by 5%."
299 ];
300i++;
301
302//Improved Slice and Dice - Assassination
303rank[i] = [
304"Increases the duration of your Slice and Dice ability by 15%.",
305"Increases the duration of your Slice and Dice ability by 30%.",
306"Increases the duration of your Slice and Dice ability by 45%."
307
308 ];
309i++;
310
311//Deflection - Combat
312rank[i] = [
313"Increases your Parry chance by 1%.",
314"Increases your Parry chance by 2%.",
315"Increases your Parry chance by 3%.",
316"Increases your Parry chance by 4%.",
317"Increases your Parry chance by 5%."
318 ];
319i++;
320
321//Precision - Combat
322rank[i] = [
323"Increases your chance to hit with melee weapons by 1%.",
324"Increases your chance to hit with melee weapons by 2%.",
325"Increases your chance to hit with melee weapons by 3%.",
326"Increases your chance to hit with melee weapons by 4%.",
327"Increases your chance to hit with melee weapons by 5%."
328 ];
329i++;
330
331//Endurance - Combat
332rank[i] = [
333"Reduces the cooldown of your Sprint and Evasion abilities by 45 sec",
334"Reduces the cooldown of your Sprint and Evasion abilities by 1.5 min."
335 ];
336i++;
337
338//Riposte - Combat
339rank[i] = [
340 "<span style=text-align:left;float:left;>10 Energy</span><span style=text-align:right;float:right;>5 yd range</span><br><span style=text-align:left;float:left;>Instant</span><span style=text-align:right;float:right;>6 sec cooldown</span><br>A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec."
341 ];
342i++;
343
344//Improved Sprint - Combat
345rank[i] = [
346"Gives a 50% chance to remove all movement imparing effects when you activate your Sprint ability.",
347"Gives a 100% chance to remove all movement imparing effects when you activate your Sprint ability."
348 ];
349i++;
350
351//Improved Kick - Combat
352rank[i] = [
353"Gives your Kick ability a 50% chance to silence the target for 2 sec.",
354"Gives your Kick ability a 100% chance to silence the target for 2 sec."
355 ];
356i++;
357
358//Dagger Specialization - Combat
359rank[i] = [
360"Increases your chance to get a critical strike with Daggers by 1%.",
361"Increases your chance to get a critical strike with Daggers by 2%.",
362"Increases your chance to get a critical strike with Daggers by 3%.",
363"Increases your chance to get a critical strike with Daggers by 4%.",
364"Increases your chance to get a critical strike with Daggers by 5%."
365 ];
366i++;
367
368
369//Dual Wield Specialization - Combat
370rank[i] = [
371"Increases the damage done by your offhand weapon by 10%.",
372"Increases the damage done by your offhand weapon by 20%.",
373"Increases the damage done by your offhand weapon by 30%.",
374"Increases the damage done by your offhand weapon by 40%.",
375"Increases the damage done by your offhand weapon by 50%."
376 ];
377i++;
378
379//Mace Specialization - Combat
380rank[i] = [
381"Increases your skill with Maces by 2, and gives you a 1% chance to stun your target for 3 sec with a mace.",
382"Increases your skill with Maces by 4, and gives you a 2% chance to stun your target for 3 sec with a mace.",
383"Increases your skill with Maces by 6, and gives you a 3% chance to stun your target for 3 sec with a mace.",
384"Increases your skill with Maces by 8, and gives you a 4% chance to stun your target for 3 sec with a mace.",
385"Increases your skill with Maces by 10, and gives you a 6% chance to stun your target for 3 sec with a mace."
386 ];
387i++;
388
389//Blade Flurry - Combat
390rank[i]=[
391 "25 Energy<br><span style=text-align:left;float:left;>Instant</span><span style=text-align:right;float:right;>2 min cooldown</span><br>Requires Melee Weapon<br>Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec."
392 ];
393i++;
394
395//Sword Specialization - Combat
396rank[i]=[
397"Gives you a 1% chance to get an extra attack on the same target after dealing damage with your Sword.",
398"Gives you a 2% chance to get an extra attack on the same target after dealing damage with your Sword.",
399"Gives you a 3% chance to get an extra attack on the same target after dealing damage with your Sword.",
400"Gives you a 4% chance to get an extra attack on the same target after dealing damage with your Sword.",
401"Gives you a 5% chance to get an extra attack on the same target after dealing damage with your Sword."
402 ];
403i++;
404
405//Fist Weapon Specialization - Combat
406rank[i]=[
407"Increases your chance to get a critical strike with Fist Weapons by 1%.",
408"Increases your chance to get a critical strike with Fist Weapons by 2%.",
409"Increases your chance to get a critical strike with Fist Weapons by 3%.",
410"Increases your chance to get a critical strike with Fist Weapons by 4%.",
411"Increases your chance to get a critical strike with Fist Weapons by 5%."
412 ];
413i++;
414
415//Blade Twisting - Combat
416rank[i]=[
417"Gives your Sinister Strike, Backstab, Gouge and Shiv abilities a 10% chance to Daze the target for 8 sec.",
418"Gives your Sinister Strike, Backstab, Gouge and Shiv abilities a 20% chance to Daze the target for 8 sec."
419];
420i++;
421
422//Weapon Expertise - Combat
423rank[i]=[
424"Increases your skill with Swords, Fist, and Daggers by 5.",
425"Increases your skill with Swords, Fist, and Daggers by 10."
426 ];
427i++;
428
429//Aggression - Combat
430rank[i]=[
431"Increases the damage of your Sinister Strike and Eviscerate abilities by 2%.",
432"Increases the damage of your Sinister Strike and Eviscerate abilities by 4%.",
433"Increases the damage of your Sinister Strike and Eviscerate abilities by 6%."
434 ];
435i++;
436
437//Vitality - Combat
438rank[i]=[
439"Increases your total Stamina by 2% and your total Agility by 1%.",
440"Increases your total Stamina by 4% and your total Agility by 2%."
441 ];
442i++;
443
444//Adrenaline Rush - Combat
445rank[i]=[
446 "<span style=text-align:left;float:left;>Instant</span><span style=text-align:right;float:right;>5 min cooldown</span><br>Increases your Energy regeneration rate by 100% for 15 sec."
447 ];
448i++;
449
450//Nerves of Steel - Combat
451rank[i]=[
452"Increases your chance to resist Stun and Fear effects by an additional 5%.",
453"Increases your chance to resist Stun and Fear effects by an additional 10%."
454 ];
455i++;
456
457//Combat Potency - Combat
458rank[i]=[
459"Gives your successful off-hand melee attacks a 20% chance to generate 3 Energy.",
460"Gives your successful off-hand melee attacks a 20% chance to generate 6 Energy.",
461"Gives your successful off-hand melee attacks a 20% chance to generate 9 Energy.",
462"Gives your successful off-hand melee attacks a 20% chance to generate 12 Energy.",
463"Gives your successful off-hand melee attacks a 20% chance to generate 15 Energy."
464 ];
465i++;
466
467//Surprise Attack - Combat
468rank[i] = [
469 "Your Sinister Strike, Backstab, Shiv and Gouge abilities can no longer be dodged and damage caused by those abilities is increased by 10%."
470 ];
471i++;
472
473
474
475
476
477
478
479
480
481//Master of Deception - Subtlety
482rank[i]=[
483"Reduces the chance enemies have to detect you while in Stealth mode.",
484"Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 1).",
485"Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 2).",
486"Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 3).",
487"Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 4)."
488 ];
489i++;
490
491//Opportunity - Subtlety
492rank[i]=[
493"Increases the damage dealt when striking from behind with your Backstab, Garrote, Mutilate, and Ambush abilities by 4%.",
494"Increases the damage dealt when striking from behind with your Backstab, Garrote, Mutilate, and Ambush abilities by 8%.",
495"Increases the damage dealt when striking from behind with your Backstab, Garrote, Mutilate, and Ambush abilities by 12%.",
496"Increases the damage dealt when striking from behind with your Backstab, Garrote, Mutilate, and Ambush abilities by 16%.",
497"Increases the damage dealt when striking from behind with your Backstab, Garrote, Mutilate, and Ambush abilities by 20%."
498 ];
499i++;
500
501//Sleight of Hand - Subtlety
502rank[i]=[
503"Reduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduced by your Feint ability by 10%.",
504"Reduces the chance you are critically hit by melee and ranged attacks by 2% and increases the threat reduced by your Feint ability by 20%."
505 ];
506i++;
507
508//Dirty Tricks - Subtlety
509rank[i]=[
510"Increases the range of your Blind and Sap abilities by 2 yards and reduces the energy cost of your Blind and Sap abilities by 25%.",
511"Increases the range of your Blind and Sap abilities by 5 yards and reduces the energy cost of your Blind and Sap abilities by 50%."
512
513 ];
514i++;
515
516//Camouflage - Subtlety
517rank[i]=[
518"Increases your speed while stealthed by 3% and reduces the cooldown of your Stealth ability by 1 sec.",
519"Increases your speed while stealthed by 6% and reduces the cooldown of your Stealth ability by 2 sec.",
520"Increases your speed while stealthed by 9% and reduces the cooldown of your Stealth ability by 3 sec.",
521"Increases your speed while stealthed by 12% and reduces the cooldown of your Stealth ability by 4 sec.",
522"Increases your speed while stealthed by 15% and reduces the cooldown of your Stealth ability by 5 sec."
523 ];
524i++;
525
526
527//Initiative - Subtlety
528rank[i]=[
529"Gives you a 25% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.",
530"Gives you a 50% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.",
531"Gives you a 75% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability."
532 ];
533i++;
534
535//Ghostly Strike - Subtlety
536rank[i]=[
537 "<span style=text-align:left;float:left;>40 Energy</span><span style=text-align:right;float:right;>5 yd range</span><br><span style=text-align:left;float:left;>Instant</span><span style=text-align:right;float:right;>20 sec cooldown</span><br>A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point."
538 ];
539i++;
540
541//Improved Ambush - Subtlety
542rank[i]=[
543"Increases the critical strike chance of your Ambush ability by 15%.",
544"Increases the critical strike chance of your Ambush ability by 30%.",
545"Increases the critical strike chance of your Ambush ability by 45%."
546 ];
547i++;
548
549//Setup - Subtlety
550rank[i]=[
551"Gives you a 15% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.",
552"Gives you a 30% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.",
553"Gives you a 45% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells."
554 ];
555i++;
556
557//Elusiveness - Subtlety
558rank[i]=[
559"Reduces the cooldown of your Vanish and Blind abilities by 45 sec.",
560"Reduces the cooldown of your Vanish and Blind abilities by 1.5 min.",
561"Reduces the cooldown of your Evasion, Vanish, and Blind abilities by 1.3 min."
562 ];
563i++;
564
565//Serrated Blades - Subtlety
566rank[i]=[
567"Causes your attacks to ignore 186 of your target's Armor and increases the damage dealt by your Rupture ability by 10%. The amount of Armor reduced increases with your level.",
568"Causes your attacks to ignore 373 of your target's Armor and increases the damage dealt by your Rupture ability by 20%. The amount of Armor reduced increases with your level.",
569"Causes your attacks to ignore 560 of your target's Armor and increases the damage dealt by your Rupture ability by 30%. The amount of Armor reduced increases with your level."
570 ];
571i++;
572
573//Heightened Senses - Subtlety
574rank[i]=[
575"Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 2%.",
576"Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 4%. More effective than Heightened Senses (Rank 1)."
577 ];
578i++;
579
580//Preparation - Subtlety
581rank[i]=[
582 "<span style=text-align:left;float:left;>Instant</span><span style=text-align:right;float:right;>10 min cooldown</span><br>When activated, this ability immediately finishes the cooldown on your Evasion, Sprint, Vanish, Cold Blood, Adrenaline Rush and Premeditation abilities."
583 ];
584i++;
585
586//Dirty Deeds - Subtlety
587rank[i]=[
588 "Reduces the Energy Cost of your Cheap Shot and Garrote abilities by 10",
589 "Reduces the Energy Cost of your Cheap Shot and Garrote abilities by 20"
590 ];
591i++;
592
593//Hemorrhage - Subtlety
594rank[i]=[
595 "<span style=text-align:left;float:left;>35 Energy</span><span style=text-align:right;float:right;>5 yd range</span><br>Instant<br>Requires Melee Weapon<br>An instant strike that damages the opponent and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 3. Lasts 30 charges or 15 sec. Awards 1 combo point.<br><br>\
596 Trainable Ranks Listed Below:<br>\
597 Rank 2: 5 Damage<br>\
598 Rank 3: 7 Damage<br>\
599 Rank 4: 14 Damage"
600 ];
601i++;
602
603//Master of Subtlety - Subtlety
604rank[i]=[
605"Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 4% damage.",
606"Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 7% damage.",
607"Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 10% damage." ];
608i++;
609
610
611//Deadliness - Subtlety
612rank[i]=[
613"Increases your Attack Power by 2%.",
614"Increases your Attack Power by 4%.",
615"Increases your Attack Power by 6%.",
616"Increases your Attack Power by 8%.",
617"Increases your Attack Power by 10%."
618 ];
619i++;
620
621//Enveloping Shadows - Subtlety
622rank[i]=[
623"Increases your chance to avoid area of effect attacks by an additional 5%.",
624"Increases your chance to avoid area of effect attacks by an additional 10%.",
625"Increases your chance to avoid area of effect attacks by an additional 15%."
626 ];
627i++;
628
629//Premeditation - Subtlety
630rank[i]=[
631 "30 yd range<br><span style=text-align:left;float:left;>Instant</span><span style=text-align:right;float:right;>2 min cooldown</span><br><span style=color:eb0504>Requires Stealth</span><br>When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost."
632 ];
633i++;
634
635//Cheat Death - Subtlety
636rank[i]=[
637"You have a 10% chance to completely avoid any damaging attack that would otherwise kill you.",
638"You have a 20% chance to completely avoid any damaging attack that would otherwise kill you.",
639"You have a 30% chance to completely avoid any damaging attack that would otherwise kill you."
640 ];
641i++;
642
643//Sinister Calling - Subtlety
644rank[i]=[
645"Increases your total Agility by 3%.",
646"Increases your total Agility by 6%.",
647"Increases your total Agility by 9%.",
648"Increases your total Agility by 12%.",
649"Increases your total Agility by 15%."
650 ];
651i++;
652
653//Shadowstep - Subtlety
654rank[i]=[
655 "<span style=text-align:left;float:left;>10 Energy</span><span style=text-align:right;float:right;>20 yd range</span><br><span style=text-align:left;float:left;>Instant</span><span style=text-align:right;float:right;>15 sec cooldown</span><br><span style=color:eb0504>Requires Stealth</span><br>Attempts to step through the shadows and reappear behind your enemy. The damage of your next Ambush, Backstab or Garrote ability is increased by 20% Lasts 10 sec."
656 ];
657i++;
658
659
660//Subtlety Talents End^^
661jsLoaded=true;//needed for ajax script loading
```