/talents/raw/talentimages/warrior_files/data.js
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Possible License(s): LGPL-2.1
1var i = 0;
2
3
4var t = 0;
5
6
7var className = "Warrior Talents";
8
9tree[i] = "Arms"; i++;
10tree[i] = "Fury"; i++;
11tree[i] = "Protection"; i++;
12
13i = 0;
14
15talent[i] = [0, "Improved Heroic Strike", 3, 1, 1]; i++;
16talent[i] = [0, "Deflection", 5, 2, 1]; i++;
17talent[i] = [0, "Improved Rend", 3, 3, 1]; i++;
18talent[i] = [0, "Improved Charge", 2, 1, 2]; i++;
19talent[i] = [0, "Iron Will", 5, 2, 2]; i++;
20talent[i] = [0, "Improved Thunder Clap", 3, 3, 2]; i++;
21talent[i] = [0, "Improved Overpower", 2, 1, 3]; i++;
22talent[i] = [0, "Anger Management", 1, 2, 3]; i++;
23talent[i] = [0, "Deep Wounds", 3, 3, 3]; i++;
24talent[i] = [0, "Two-Handed Weapon Specialization", 5, 2, 4]; i++;
25talent[i] = [0, "Impale", 2, 3, 4, [getTalentID("Deep Wounds"),3]]; i++;
26talent[i] = [0, "Poleaxe Specialization", 5, 1, 5]; i++;
27talent[i] = [0, "Death Wish", 1, 2, 5]; i++;
28talent[i] = [0, "Mace Specialization", 5, 3, 5]; i++;
29talent[i] = [0, "Sword Specialization", 5, 4, 5]; i++;
30talent[i] = [0, "Improved Intercept", 2, 1, 6]; i++;
31talent[i] = [0, "Improved Hamstring", 3, 3, 6]; i++;
32talent[i] = [0, "Improved Disciplines", 3, 4, 6]; i++;
33talent[i] = [0, "Blood Frenzy", 2, 1, 7]; i++;
34talent[i] = [0, "Mortal Strike", 1, 2, 7, [getTalentID("Death Wish"),1]]; i++;
35talent[i] = [0, "Second Wind", 2, 3, 7]; i++;
36talent[i] = [0, "Improved Mortal Strike", 5, 2, 8, [getTalentID("Mortal Strike"),1]]; i++;
37talent[i] = [0, "Endless Rage", 1, 2, 9]; i++;
38
39treeStartStop[t] = i -1;
40t++;
41
42//fury talents
43talent[i] = [1, "Booming Voice", 5, 2, 1]; i++;
44talent[i] = [1, "Cruelty", 5, 3, 1]; i++;
45talent[i] = [1, "Improved Demoralizing Shout", 5, 2, 2]; i++;
46talent[i] = [1, "Unbridled Wrath", 5, 3, 2]; i++;
47talent[i] = [1, "Improved Cleave", 3, 1, 3]; i++;
48talent[i] = [1, "Piercing Howl", 1, 2, 3]; i++;
49talent[i] = [1, "Blood Craze", 3, 3, 3]; i++;
50talent[i] = [1, "Commanding Presence", 5, 4, 3]; i++;
51talent[i] = [1, "Dual Wield Specialization", 5, 1, 4]; i++;
52talent[i] = [1, "Improved Execute", 2, 2, 4]; i++;
53talent[i] = [1, "Enrage", 5, 3, 4]; i++;
54talent[i] = [1, "Improved Slam", 2, 1, 5]; i++;
55talent[i] = [1, "Sweeping Strikes", 1, 2, 5]; i++;
56talent[i] = [1, "Weapon Mastery", 2, 4, 5]; i++;
57talent[i] = [1, "Improved Berserker Rage", 2, 1, 6]; i++;
58talent[i] = [1, "Flurry", 5, 3, 6, [getTalentID("Enrage"),5]]; i++;
59talent[i] = [1, "Precision", 3, 1, 7]; i++;
60talent[i] = [1, "Bloodthirst", 1, 2, 7, [getTalentID("Sweeping Strikes"),1]]; i++;
61talent[i] = [1, "Improved Whirlwind", 2, 3, 7]; i++;
62talent[i] = [1, "Improved Berserker Stance", 5, 3, 8]; i++;
63talent[i] = [1, "Rampage", 1, 2, 9, [getTalentID("Bloodthirst"),1]]; i++;
64
65treeStartStop[t] = i -1;
66t++;
67
68//protection talents
69talent[i] = [2, "Improved Bloodrage", 2, 1, 1]; i++;
70talent[i] = [2, "Tactical Mastery", 3, 2, 1]; i++;
71talent[i] = [2, "Anticipation", 5, 3, 1]; i++;
72talent[i] = [2, "Shield Specialization", 5, 2, 2]; i++;
73talent[i] = [2, "Toughness", 5, 3, 2]; i++;
74talent[i] = [2, "Last Stand", 1, 1, 3]; i++;
75talent[i] = [2, "Improved Shield Block", 1, 2, 3, [getTalentID("Shield Specialization"),5]]; i++;
76talent[i] = [2, "Improved Revenge", 3, 3, 3]; i++;
77talent[i] = [2, "Defiance", 3, 4, 3]; i++;
78talent[i] = [2, "Improved Sunder Armor", 3, 1, 4]; i++;
79talent[i] = [2, "Improved Disarm", 3, 2, 4]; i++;
80talent[i] = [2, "Improved Taunt", 2, 3, 4]; i++;
81talent[i] = [2, "Improved Shield Wall", 2, 1, 5]; i++;
82talent[i] = [2, "Concussion Blow", 1, 2, 5]; i++;
83talent[i] = [2, "Improved Shield Bash", 2, 3, 5]; i++;
84talent[i] = [2, "Shield Mastery", 3, 1, 6]; i++;
85talent[i] = [2, "One-Handed Weapon Specialization", 5, 3, 6]; i++;
86talent[i] = [2, "Improved Defensive Stance", 3, 1, 7]; i++;
87talent[i] = [2, "Shield Slam", 1, 2, 7, [getTalentID("Concussion Blow"),1]]; i++;
88talent[i] = [2, "Focused Rage", 3, 3, 7]; i++;
89talent[i] = [2, "Vitality", 5, 2, 8]; i++;
90talent[i] = [2, "Devastate", 1, 2, 9]; i++;
91
92treeStartStop[t] = i -1;
93t++;
94
95i = 0;
96
97
98
99//Arms Talents Begin
100
101//Improved Heroic Strike - Arms
102rank[i] = [
103"Reduces the cost of your Heroic Strike ability by 1 rage point.",
104"Reduces the cost of your Heroic Strike ability by 2 rage points.",
105"Reduces the cost of your Heroic Strike ability by 3 rage points."
106 ];
107i++;
108
109//Deflection - Arms
110rank[i] = [
111"Increases your Parry chance by 1%.",
112"Increases your Parry chance by 2%.",
113"Increases your Parry chance by 3%.",
114"Increases your Parry chance by 4%.",
115"Increases your Parry chance by 5%."
116 ];
117i++;
118
119//Improved Rend - Arms
120rank[i] = [
121"Increases the bleed damage done by your Rend ability by 25%.",
122"Increases the bleed damage done by your Rend ability by 50%.",
123"Increases the bleed damage done by your Rend ability by 75%."
124 ];
125i++;
126
127//Improved Charge - Arms
128rank[i] = [
129"Increases the amount of rage generated by your Charge ability by 3.",
130"Increases the amount of rage generated by your Charge ability by 6."
131 ];
132i++;
133
134
135
136//Iron Will - Protection
137rank[i]=[
138"Increases your chance to resist stun and charm effects by 3%.",
139"Increases your chance to resist stun and charm effects by 6%.",
140"Increases your chance to resist stun and charm effects by 9%.",
141"Increases your chance to resist stun and charm effects by 12%.",
142"Increases your chance to resist stun and charm effects by 15%."
143 ];
144i++;
145
146//Improved Thunder Clap - Arms
147rank[i] = [
148"Reduces the cost of your Thunder Clap ability by 1 rage point and increases the damage by 40% and the slowing effect by an additional 4%.",
149"Reduces the cost of your Thunder Clap ability by 2 rage points and increases the damage by 70% and the slowing effect by an additional 7%.",
150"Reduces the cost of your Thunder Clap ability by 4 rage points and increases the damage by 100% and the slowing effect by an additional 10%."
151 ];
152i++;
153
154//Improved Overpower - Arms
155rank[i] = [
156"Increases the critical strike chance of your Overpower ability by 25%.",
157"Increases the critical strike chance of your Overpower ability by 50%."
158 ];
159i++;
160
161
162//Anger Management - Arms
163rank[i] = [
164"Generates 1 rage per 3 seconds."
165 ];
166i++;
167
168
169//Deep Wounds - Arms
170rank[i] = [
171"Your critical strikes cause the opponent to bleed, dealing 20% of your melee weapon's average damage over 12 sec.",
172"Your critical strikes cause the opponent to bleed, dealing 40% of your melee weapon's average damage over 12 sec.",
173"Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 sec."
174 ];
175i++;
176
177//Two-Handed Weapon Specialization - Arms
178rank[i] = [
179"Increases the damage you deal with two-handed melee weapons by 1%.",
180"Increases the damage you deal with two-handed melee weapons by 2%.",
181"Increases the damage you deal with two-handed melee weapons by 3%.",
182"Increases the damage you deal with two-handed melee weapons by 4%.",
183"Increases the damage you deal with two-handed melee weapons by 5%."
184 ];
185i++;
186
187//Impale - Arms
188rank[i] = [
189"Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 10%.",
190"Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 20%."
191 ];
192i++;
193
194//Axe Specialization - Arms
195rank[i] = [
196"Increases your chance to get a critical strike with Axes and Polearms by 1%.",
197"Increases your chance to get a critical strike with Axes and Polearms by 2%.",
198"Increases your chance to get a critical strike with Axes and Polearms by 3%.",
199"Increases your chance to get a critical strike with Axes and Polearms by 4%.",
200"Increases your chance to get a critical strike with Axes and Polearms by 5%."
201 ];
202i++;
203
204//Death Wish - Arms
205rank[i]=[
206 "10 Rage<br><span style=text-align:left;float:left;>Instant</span><span style=text-align:right;float:right;>3 min cooldown</span><br>When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec."
207 ];
208i++;
209
210//Mace Specialization - Arms
211rank[i] = [
212"Gives your melee attacks a chance to stun your target for 3 sec and generate 6 rage when using a Mace.",
213"Gives your melee attacks a chance to stun your target for 3 sec and generate 6 rage when using a Mace. More effective than Mace Specialization (Rank 1).",
214"Gives your melee attacks a chance to stun your target for 3 sec and generate 6 rage when using a Mace. More effective than Mace Specialization (Rank 2).",
215"Gives your melee attacks a chance to stun your target for 3 sec and generate 6 rage when using a Mace. More effective than Mace Specialization (Rank 3).",
216"Gives your melee attacks a chance to stun your target for 3 sec and generate 6 rage when using a Mace. More effective than Mace Specialization (Rank 4)."
217 ];
218i++;
219
220//Sword Specialization - Arms
221rank[i] = [
222"Gives you a 1% chance to get an extra attack on the same target after dealing damage with your Sword.",
223"Gives you a 2% chance to get an extra attack on the same target after dealing damage with your Sword.",
224"Gives you a 3% chance to get an extra attack on the same target after dealing damage with your Sword.",
225"Gives you a 4% chance to get an extra attack on the same target after dealing damage with your Sword.",
226"Gives you a 5% chance to get an extra attack on the same target after dealing damage with your Sword."
227 ];
228i++;
229
230
231//Weapon Mastery - Arms
232rank[i] = [
233"Increases skill with all weapons by 2 and increases your chance to resist Disarm effects by an additional 50%.",
234"Increases skill with all weapons by 4 and makes you immune to Disarm effects."
235 ];
236i++;
237
238
239
240//Improved Hamstring - Arms
241rank[i] = [
242"Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.",
243"Gives your Hamstring ability a 10% chance to immobilize the target for 5 sec.",
244"Gives your Hamstring ability a 15% chance to immobilize the target for 5 sec."
245 ];
246i++;
247
248//Improved Disciplines - Arms
249rank[i] = [
250"Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 4 min and increases their duration by 2 sec.",
251"Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 7 min and increases their duration by 4 sec.",
252"Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 10 min and increases their duration by 6 sec."
253
254 ];
255i++;
256
257//Blood Frenzy - Arms
258rank[i] = [
259"Your Rend and Deep Wounds abilities also increase all melee damage caused to that target by 2%.",
260"Your Rend and Deep Wounds abilities also increase all melee damage caused to that target by 4%."
261 ];
262i++;
263
264//Mortal Strike - Arms
265rank[i] = [
266 "<span style=text-align:left;float:left;>30 Rage</span><span style=text-align:right;float:right;>5 yd range</span><br><span style=text-align:left;float:left;>Instant</span><span style=text-align:right;float:right;>6 sec cooldown</span><br>Requires Melee Weapon<br>A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.<br><br>\
267 Trainable Ranks Listed Below:<br>\
268 Rank 2: +110 Damage<br>\
269 Rank 3: +135 Damage<br>\
270 Rank 4: +160 Damage<br>\
271 Rank 5: +230 Damage<br>\
272 Rank 6: +300 Damage"
273 ];
274i++;
275
276
277//Second Wind - Arms
278rank[i] = [
279"Whenever you are struck by a Stun or Immobilize effect you will generate 10 rage and 5% of your total health over 10 sec.",
280"Whenever you are struck by a Stun or Immobilize effect you will generate 20 rage and 10% of your total health over 10 sec."
281 ];
282i++;
283
284//Improved Mortal Strike - Arms
285rank[i] = [
286"Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.",
287"Reduces the cooldown of your Mortal Strike ability by 0.4 sec and increases the damage it causes by 2%.",
288"Reduces the cooldown of your Mortal Strike ability by 0.6 sec and increases the damage it causes by 3%.",
289"Reduces the cooldown of your Mortal Strike ability by 0.8 sec and increases the damage it causes by 4%.",
290"Reduces the cooldown of your Mortal Strike ability by 1 sec and increases the damage it causes by 5%."
291 ];
292i++;
293
294
295//Endless Rage - Arms
296rank[i] = [
297 "You generate 25% more rage from damage dealt."
298];
299i++;
300
301
302
303
304
305
306
307
308
309
310
311
312//Booming Voice - Fury
313rank[i] = [
314"Increases the area of effect and duration of your Battle Shout, Demoralizing Shout, and Commanding Shout by 10%.",
315"Increases the area of effect and duration of your Battle Shout, Demoralizing Shout, and Commanding Shout by 20%.",
316"Increases the area of effect and duration of your Battle Shout, Demoralizing Shout, and Commanding Shout by 30%.",
317"Increases the area of effect and duration of your Battle Shout, Demoralizing Shout, and Commanding Shout by 40%.",
318"Increases the area of effect and duration of your Battle Shout, Demoralizing Shout, and Commanding Shout by 50%."
319 ];
320i++;
321
322//Cruelty - Fury
323rank[i] = [
324"Increases your chance to get a critical strike with melee weapons by 1%.",
325"Increases your chance to get a critical strike with melee weapons by 2%.",
326"Increases your chance to get a critical strike with melee weapons by 3%.",
327"Increases your chance to get a critical strike with melee weapons by 4%.",
328"Increases your chance to get a critical strike with melee weapons by 5%."
329 ];
330i++;
331
332//Improved Demoralizing Shout - Fury
333rank[i] = [
334"Increases the melee attack power reduction of your Demoralizing Shout by 8%.",
335"Increases the melee attack power reduction of your Demoralizing Shout by 16%.",
336"Increases the melee attack power reduction of your Demoralizing Shout by 24%.",
337"Increases the melee attack power reduction of your Demoralizing Shout by 32%.",
338"Increases the melee attack power reduction of your Demoralizing Shout by 40%."
339 ];
340i++;
341
342//Unbridled Wrath - Fury
343rank[i] = [
344"Gives you a chance to generate an additional rage point when you deal melee damage with a weapon.",
345"Gives you a chance to generate an additional rage point when you deal melee damage with a weapon. Effect occurs more often than Unbridled Wrath (Rank 1).",
346"Gives you a chance to generate an additional rage point when you deal melee damage with a weapon. Effect occurs more often than Unbridled Wrath (Rank 2).",
347"Gives you a chance to generate an additional rage point when you deal melee damage with a weapon. Effect occurs more often than Unbridled Wrath (Rank 3).",
348"Gives you a chance to generate an additional rage point when you deal melee damage with a weapon. Effect occurs more often than Unbridled Wrath (Rank 4)."
349 ];
350i++;
351
352//Improved Cleave - Fury
353rank[i] = [
354
355"Increases the bonus damage done by your Cleave ability by 40%.",
356"Increases the bonus damage done by your Cleave ability by 80%.",
357"Increases the bonus damage done by your Cleave ability by 120%."
358 ];
359i++;
360
361//Piercing Howl - Fury
362rank[i] = [
363 "10 Rage<br>Instant<br>Causes all enemies near the warrior to be dazed, reducing movement speed by 50% for 6 sec."
364 ];
365i++;
366
367//Blood Craze - Fury
368rank[i] = [
369"Regenerates 1% of your total health over 6 sec after being the victim of a critical strike.",
370"Regenerates 2% of your total health over 6 sec after being the victim of a critical strike.",
371"Regenerates 3% of your total health over 6 sec after being the victim of a critical strike."
372 ];
373i++;
374
375//Commanding Presence - Fury (ex. Improved Battle Shout)
376rank[i] = [
377"Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 5%.",
378"Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 10%.",
379"Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 15%.",
380"Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 20%.",
381"Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 25%."
382 ];
383i++;
384
385//Dual Wield Specialization - Fury
386rank[i] = [
387"Increases the damage done by your offhand weapon by 5%.",
388"Increases the damage done by your offhand weapon by 10%.",
389"Increases the damage done by your offhand weapon by 15%.",
390"Increases the damage done by your offhand weapon by 20%.",
391"Increases the damage done by your offhand weapon by 25%."
392 ];i++;
393
394//Improved Execute - Fury
395rank[i] = [
396"Reduces the Rage cost of your Execute ability by 2.",
397"Reduces the Rage cost of your Execute ability by 5."
398 ];
399i++;
400
401//Enrage - Fury
402rank[i] = [
403"Gives you a 5% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.",
404"Gives you a 10% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.",
405"Gives you a 15% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.",
406"Gives you a 20% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.",
407"Gives you a 25% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike."
408 ];
409i++;
410
411//Improved Slam - Fury
412
413rank[i] = [
414"Decreases the casting time of your Slam ability by 0.5 sec.",
415"Decreases the casting time of your Slam ability by 1 sec."
416 ];
417i++;
418
419//Sweeping Strikes - Fury
420rank[i] = [
421 "30 Rage<br><span style=text-align:left;float:left;>Instant</span><span style=text-align:right;float:right;>30 sec cooldown</span><br>Requires Melee Weapon<br>Requires Battle Stance<br>Your next 5 melee weapon swings strike an additional nearby opponent."
422 ];
423i++;
424
425//Improved Intercept - Fury
426rank[i]=[
427"Reduces the cooldown of your Intercept ability by 5 sec.",
428"Reduces the cooldown of your Intercept ability by 10 sec."
429 ];
430i++;
431
432//Improved Berserker Rage - Fury
433rank[i]=[
434"The Berserker Rage ability will generate 5 rage when used.",
435"The Berserker Rage ability will generate 10 rage when used."
436 ];
437i++;
438
439//Flurry - Fury
440rank[i]=[
441"Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.",
442"Increases your attack speed by 10% for your next 3 swings after dealing a melee critical strike.",
443"Increases your attack speed by 15% for your next 3 swings after dealing a melee critical strike.",
444"Increases your attack speed by 20% for your next 3 swings after dealing a melee critical strike.",
445"Increases your attack speed by 25% for your next 3 swings after dealing a melee critical strike."
446 ];
447i++;
448
449//Precision - Fury
450rank[i]=[
451"Increases your chance to hit with melee weapons by 1%.",
452"Increases your chance to hit with melee weapons by 2%.",
453"Increases your chance to hit with melee weapons by 3%."
454 ];
455i++;
456
457//Bloodthirst - Fury
458rank[i]=[
459 "<span style=text-align:left;float:left;>30 Rage</span><span style=text-align:right;float:right;>Melee range</span><br><span style=text-align:left;float:left;>Instant</span><span style=text-align:right;float:right;>6 sec cooldown</span><br>Instantly attack the target causing 217 damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.<br><br>\
460 Trainable Ranks Listed Below:<br>\
461 Rank 2: 13 Health<br>\
462 Rank 3: 17 Health<br>\
463 Rank 4: 20 Health<br>\
464 Rank 5: 25 Health<br>\
465 Rank 6: 30 Health"
466 ];
467i++;
468
469//Improved Whirlwind - Fury
470rank[i]=[
471"Reduces the cooldown of your Whirlwind ability by 1 sec.",
472"Reduces the cooldown of your Whirlwind ability by 2 sec."
473 ];
474i++;
475
476
477
478//Improved Berserker Stance - Fury
479rank[i]=[
480"Increases attack power by 2% while in Berserker Stance",
481"Increases attack power by 4% while in Berserker Stance",
482"Increases attack power by 6% while in Berserker Stance",
483"Increases attack power by 8% while in Berserker Stance",
484"Increases attack power by 10% while in Berserker Stance"
485 ];
486i++;
487
488//Rampage - Fury
489rank[i]=[
490 "20 Rage<br>Instant<br>Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.<br><br>\
491 Trainable Ranks Listed Below:<br>\
492 Rank 2: +40 Attack Power<br>\
493 Rank 3: +50 Attack Power"
494 ];
495i++;
496
497//Improved Bloodrage - Protection
498rank[i]=[
499"Increases the instant rage generated by your Bloodrage ability by 3.",
500"Increases the instant rage generated by your Bloodrage ability by 6."
501 ];
502i++;
503
504
505//Tactical Mastery - Protection
506rank[i] = [
507"You retain up to an additional 5 of your rage points when you change stances.",
508"You retain up to an additional 10 of your rage points when you change stances.",
509"You retain up to an additional 15 of your rage points when you change stances."
510];
511i++;
512
513//Anticipation - Protection
514rank[i]=[
515"Increases your Defense skill by 4.",
516"Increases your Defense skill by 8.",
517"Increases your Defense skill by 12.",
518"Increases your Defense skill by 16.",
519"Increases your Defense skill by 20."
520 ];
521i++;
522
523
524
525//Shield Specialization - Protection
526rank[i]=[
527"Increases your chance to block attacks with a shield by 1% and has a 20% chance to generate 1 rage when a block occurs.",
528"Increases your chance to block attacks with a shield by 2% and has a 40% chance to generate 1 rage when a block occurs.",
529"Increases your chance to block attacks with a shield by 3% and has a 60% chance to generate 1 rage when a block occurs.",
530"Increases your chance to block attacks with a shield by 4% and has a 80% chance to generate 1 rage when a block occurs.",
531"Increases your chance to block attacks with a shield by 5% and has a 100% chance to generate 1 rage when a block occurs."
532 ];
533i++;
534
535//Toughness - Protection
536rank[i]=[
537"Increases your armor value from items by 2%.",
538"Increases your armor value from items by 4%.",
539"Increases your armor value from items by 6%.",
540"Increases your armor value from items by 8%.",
541"Increases your armor value from items by 10%."
542 ];
543i++;
544
545
546
547//Last Stand - Protection
548rank[i]=[
549 "<span style=text-align:left;float:left;>Instant</span><span style=text-align:right;float:right;>8 min cooldown</span><br>When activated, this ability temporarily grants you 30% of your maximum hit points for 20 sec. After the effect expires, the hit points are lost."
550 ];
551i++;
552
553//Improved Shield Block - Protection
554rank[i]=[
555"Allows your Shield Block ability to block an additional attack, and increases the duration by 1 sec."
556 ];
557i++;
558
559//Improved Revenge - Protection
560rank[i]=[
561"Gives your Revenge ability a 15% chance to stun the target for 3 sec.",
562"Gives your Revenge ability a 30% chance to stun the target for 3 sec.",
563"Gives your Revenge ability a 45% chance to stun the target for 3 sec."
564 ];
565i++;
566
567//Defiance - Protection
568rank[i]=[
569"Increases the threat generated by your attacks by 5% while in Defensive Stance.",
570"Increases the threat generated by your attacks by 10% while in Defensive Stance.",
571"Increases the threat generated by your attacks by 15% while in Defensive Stance."
572 ];
573i++;
574
575//Improved Sunder Armor - Protection
576rank[i]=[
577"Reduces the cost of your Sunder Armor ability by 1 rage point.",
578"Reduces the cost of your Sunder Armor ability by 2 rage points.",
579"Reduces the cost of your Sunder Armor ability by 3 rage points."
580 ];
581i++;
582
583//Improved Disarm - Protection
584rank[i]=[
585"Increases the duration of your Disarm ability by 1 secs.",
586"Increases the duration of your Disarm ability by 2 secs.",
587"Increases the duration of your Disarm ability by 3 secs."
588 ];
589i++;
590
591
592//Improved Taunt - Protection
593rank[i]=[
594"Reduces the cooldown of your Taunt ability by 1 sec.",
595"Reduces the cooldown of your Taunt ability by 2 sec."
596 ];
597i++;
598
599//Improved Shield Wall - Protection
600rank[i]=[
601"Increases the effect duration of your Shield Wall ability by 3 secs.",
602"Increases the effect duration of your Shield Wall ability by 5 secs."
603 ];
604i++;
605
606
607//Concussion Blow - Protection
608rank[i]=[
609 "<span style=text-align:left;float:left;>15 Rage</span><span style=text-align:right;float:right;>5 yd range</span><br><span style=text-align:left;float:left;>Instant</span><span style=text-align:right;float:right;>45 sec cooldown</span><br>Requires Melee Weapon<br>Stuns the opponent for 5 sec."
610 ];
611i++;
612
613//Improved Shield Bash - Protection
614rank[i]=[
615"Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.",
616"Gives your Shield Bash ability a 100% chance to silence the target for 3 sec."
617 ];
618i++;
619
620//Shield Mastery - Protection
621rank[i]=[
622"Increases the amount of damage absorbed by your shield by 10%.",
623"Increases the amount of damage absorbed by your shield by 20%.",
624"Increases the amount of damage absorbed by your shield by 30%."
625 ];
626i++;
627
628
629//One-Handed Weapon Specialization - Protection
630rank[i]=[
631"Increases the damage you deal with One-Handed Melee weapons by 2%.",
632"Increases the damage you deal with One-Handed Melee weapons by 4%.",
633"Increases the damage you deal with One-Handed Melee weapons by 6%.",
634"Increases the damage you deal with One-Handed Melee weapons by 8%.",
635"Increases the damage you deal with One-Handed Melee weapons by 10%."
636 ];
637i++;
638
639//Improved Defensive Stance - Protection
640rank[i]=[
641"Reduces all spell damage taken while in Defensive Stance by 2%.",
642"Reduces all spell damage taken while in Defensive Stance by 4%.",
643"Reduces all spell damage taken while in Defensive Stance by 6%.",
644"Reduces all spell damage taken while in Defensive Stance by 8%.",
645"Reduces all spell damage taken while in Defensive Stance by 10%."
646 ];
647i++;
648
649//Shield Slam - Protection
650rank[i]=[
651 "<span style=text-align:left;float:left;>20 Rage</span><span style=text-align:right;float:right;>5 yd range</span><br><span style=text-align:left;float:left;>Instant</span><span style=text-align:right;float:right;>6 sec cooldown</span><br>Requires Shields<br>Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also causes a high amount of threat.<br><br>\
652 Trainable Ranks Listed Below:<br>\
653 Rank 2: 264-276 Damage<br>\
654 Rank 3: 303-317 Damage<br>\
655 Rank 4: 342-358 Damage<br>\
656 Rank 5: 410-430 Damage<br>\
657 Rank 6: 478-502 Damage"
658 ];
659i++;
660
661//Improved Defensive Stance - Protection
662rank[i]=[
663"Reduces the rage cost of all your offensive abilities by 1.",
664"Reduces the rage cost of all your offensive abilities by 2.",
665"Reduces the rage cost of all your offensive abilities by 3.",
666"Reduces the rage cost of all your offensive abilities by 4.",
667"Reduces the rage cost of all your offensive abilities by 5."
668 ];
669i++;
670
671//Vitality - Protection
672rank[i]=[
673"Increases your total Stamina by 1% and your total Strength by 2%.",
674"Increases your total Stamina by 2% and your total Strength by 4%.",
675"Increases your total Stamina by 3% and your total Strength by 6%.",
676"Increases your total Stamina by 4% and your total Strength by 8%.",
677"Increases your total Stamina by 5% and your total Strength by 10%."
678 ];
679i++;
680
681//Devastate - Protection
682rank[i]=[
683 "<span style=text-align:left;float:left;>12 Rage</span><span style=text-align:right;float:right;>5 yd range</span><br>Instant<br>Requires One-Handed Melee Weapon<br>An instant weapon attack that causes 50% of weapon damage plus 15 and additional threat for each application of Sunder Armor on the target. In addition, this attack will renew the duration of the Sunder Armor effect.<br><br>\
684 Trainable Ranks Listed Below:<br>\
685 Rank 2: +25 Damage<br>\
686 Rank 3: +35 Damage"
687 ];
688i++;
689
690//Protection Talents End^^