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/talents/raw/talentimages/hunter_files/donotlocalize.js

https://bitbucket.org/Unity/unity-gamehead
JavaScript | 79 lines | 72 code | 5 blank | 2 comment | 0 complexity | 4e28cfe51345e3b2415fd76a1dc6bde4 MD5 | raw file
Possible License(s): LGPL-2.1
  1. var i = 0;
  2. var nlclass = "hunter";
  3. var nlclassFolder = "hunter";
  4. nltree[i] = "Beast Mastery"; i++;
  5. nltree[i] = "Marksmanship"; i++;
  6. nltree[i] = "Survival"; i++;
  7. i = 0;
  8. nltalent[i] = ["Improved Aspect of the Hawk"]; i++;
  9. nltalent[i] = ["Endurance Training"]; i++;
  10. nltalent[i] = ["Focused Fire"]; i++;
  11. nltalent[i] = ["Improved Aspect of the Monkey"]; i++;
  12. nltalent[i] = ["Thick Hide"]; i++;
  13. nltalent[i] = ["Improved Revive Pet"]; i++;
  14. nltalent[i] = ["Pathfinding"]; i++;
  15. nltalent[i] = ["Bestial Swiftness"]; i++;
  16. nltalent[i] = ["Unleashed Fury"]; i++;
  17. nltalent[i] = ["Improved Mend Pet"]; i++;
  18. nltalent[i] = ["Ferocity"]; i++;
  19. nltalent[i] = ["Spirit Bond"]; i++;
  20. nltalent[i] = ["Intimidation"]; i++;
  21. nltalent[i] = ["Bestial Discipline"]; i++;
  22. nltalent[i] = ["Animal Handler"]; i++;
  23. nltalent[i] = ["Frenzy"]; i++;
  24. nltalent[i] = ["Ferocious Inspiration"]; i++;
  25. nltalent[i] = ["Bestial Wrath"]; i++;
  26. nltalent[i] = ["Catlike Reflexes"]; i++;
  27. nltalent[i] = ["Serpent's Swiftness"]; i++;
  28. nltalent[i] = ["The Beast Within"]; i++;
  29. //marksmanship talents
  30. nltalent[i] = ["Improved Concussive Shot"]; i++;
  31. nltalent[i] = ["Lethal Shots"]; i++;
  32. nltalent[i] = ["Improved Hunter's Mark"]; i++;
  33. nltalent[i] = ["Efficiency"]; i++;
  34. nltalent[i] = ["Go for the Throat"]; i++;
  35. nltalent[i] = ["Improved Arcane Shot"]; i++;
  36. nltalent[i] = ["Aimed Shot"]; i++;
  37. nltalent[i] = ["Rapid Killing"]; i++;
  38. nltalent[i] = ["Improved Stings"]; i++;
  39. nltalent[i] = ["Mortal Shots"]; i++;
  40. nltalent[i] = ["Concussive Barrage"]; i++;
  41. nltalent[i] = ["Scatter Shot"]; i++;
  42. nltalent[i] = ["Barrage"]; i++;
  43. nltalent[i] = ["Combat Experience"]; i++;
  44. nltalent[i] = ["Ranged Weapon Specialization"]; i++;
  45. nltalent[i] = ["Careful Aim"]; i++;
  46. nltalent[i] = ["Trueshot Aura"]; i++;
  47. nltalent[i] = ["Improved Barrage"]; i++;
  48. nltalent[i] = ["Master Marksman"]; i++;
  49. nltalent[i] = ["Silencing Shot"]; i++;
  50. //shadow talents
  51. nltalent[i] = ["Monster Slaying"]; i++;
  52. nltalent[i] = ["Humanoid Slaying"]; i++;
  53. nltalent[i] = ["Hawk Eye"]; i++;
  54. nltalent[i] = ["Savage Strikes"]; i++;
  55. nltalent[i] = ["Entrapment"]; i++;
  56. nltalent[i] = ["Deflection"]; i++;
  57. nltalent[i] = ["Improved Wing Clip"]; i++;
  58. nltalent[i] = ["Clever Traps"]; i++;
  59. nltalent[i] = ["Survivalist"]; i++;
  60. nltalent[i] = ["Deterrence"]; i++;
  61. nltalent[i] = ["Trap Mastery"]; i++;
  62. nltalent[i] = ["Surefooted"]; i++;
  63. nltalent[i] = ["Improved Feign Death"]; i++;
  64. nltalent[i] = ["Survival Instincts"]; i++;
  65. nltalent[i] = ["Killer Instinct"]; i++;
  66. nltalent[i] = ["Counterattack"]; i++;
  67. nltalent[i] = ["Resourcefulness"]; i++;
  68. nltalent[i] = ["Lightning Reflexes"]; i++;
  69. nltalent[i] = ["Thrill of the Hunt"]; i++;
  70. nltalent[i] = ["Wyvern Sting"]; i++;
  71. nltalent[i] = ["Expose Weakness"]; i++;
  72. nltalent[i] = ["Master Tactician"]; i++;
  73. nltalent[i] = ["Readiness"]; i++;
  74. jsLoaded=true;//needed for ajax script loading