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/talents/raw/talentimages/priest_files/donotlocalize.js

https://bitbucket.org/Unity/unity-gamehead
JavaScript | 97 lines | 77 code | 18 blank | 2 comment | 0 complexity | 8ff3319a22ce88bc0637e9c3ed153d82 MD5 | raw file
Possible License(s): LGPL-2.1
  1. var i = 0;
  2. var t = 0;
  3. var nlclass = "priest";
  4. var nlclassFolder = "priest";
  5. nltree[i] = "Discipline"; i++;
  6. nltree[i] = "Holy"; i++;
  7. nltree[i] = "Shadow"; i++;
  8. i = 0;
  9. nltalent[i] = ["Unbreakable Will"]; i++;
  10. nltalent[i] = ["Wand Specialization"]; i++;
  11. nltalent[i] = ["Silent Resolve"]; i++;
  12. nltalent[i] = ["Improved Power Word: Fortitude"]; i++;
  13. nltalent[i] = ["Improved Power Word: Shield"]; i++;
  14. nltalent[i] = ["Martyrdom"]; i++;
  15. nltalent[i] = ["Absolution"]; i++;
  16. nltalent[i] = ["Inner Focus"]; i++;
  17. nltalent[i] = ["Meditation"]; i++;
  18. nltalent[i] = ["Improved Inner Fire"]; i++;
  19. nltalent[i] = ["Mental Agility"]; i++;
  20. nltalent[i] = ["Improved Mana Burn"]; i++;
  21. nltalent[i] = ["Mental Strength"]; i++;
  22. nltalent[i] = ["Divine Spirit"]; i++;
  23. nltalent[i] = ["Improved Divine Spirit"]; i++;
  24. nltalent[i] = ["Focused Power"]; i++;
  25. nltalent[i] = ["Force of Will"]; i++;
  26. nltalent[i] = ["Focused Will"]; i++
  27. nltalent[i] = ["Power Infusion"]; i++;
  28. nltalent[i] = ["Reflective Shield"]; i++;
  29. nltalent[i] = ["Enlightenment"]; i++;
  30. nltalent[i] = ["Pain Suppression"]; i++;
  31. treeStartStop[t] = i -1;
  32. t++;
  33. //holy talents
  34. nltalent[i] = ["Healing Focus"]; i++;
  35. nltalent[i] = ["Improved Renew"]; i++;
  36. nltalent[i] = ["Holy Specialization"]; i++;
  37. nltalent[i] = ["Spell Warding"]; i++;
  38. nltalent[i] = ["Divine Fury"]; i++;
  39. nltalent[i] = ["Holy Nova"]; i++;
  40. nltalent[i] = ["Blessed Recovery"]; i++;
  41. nltalent[i] = ["Inspiration"]; i++;
  42. nltalent[i] = ["Holy Reach"]; i++;
  43. nltalent[i] = ["Improved Healing"]; i++;
  44. nltalent[i] = ["Searing Light"]; i++;
  45. nltalent[i] = ["Healing Prayers"]; i++;
  46. nltalent[i] = ["Spirit of Redemption"]; i++;
  47. nltalent[i] = ["Spiritual Guidance"]; i++;
  48. nltalent[i] = ["Surge of Light"]; i++;
  49. nltalent[i] = ["Spiritual Healing"]; i++;
  50. nltalent[i] = ["Holy Concentration"]; i++;
  51. nltalent[i] = ["Lightwell"]; i++;
  52. nltalent[i] = ["Blessed Resilience"]; i++;
  53. nltalent[i] = ["Empowered Healing"]; i++;
  54. nltalent[i] = ["Circle of Healing"]; i++;
  55. treeStartStop[t] = i -1;
  56. t++;
  57. //shadow talents
  58. nltalent[i] = ["Spirit Tap"]; i++;
  59. nltalent[i] = ["Blackout"]; i++;
  60. nltalent[i] = ["Shadow Affinity"]; i++;
  61. nltalent[i] = ["Improved Shadow Word: Pain"]; i++;
  62. nltalent[i] = ["Shadow Focus"]; i++;
  63. nltalent[i] = ["Improved Psychic Scream"]; i++;
  64. nltalent[i] = ["Improved Mind Blast"]; i++;
  65. nltalent[i] = ["Mind Flay"]; i++;
  66. nltalent[i] = ["Improved Fade"]; i++;
  67. nltalent[i] = ["Shadow Reach"]; i++;
  68. nltalent[i] = ["Shadow Weaving"]; i++;
  69. nltalent[i] = ["Silence"]; i++;
  70. nltalent[i] = ["Vampiric Embrace"]; i++;
  71. nltalent[i] = ["Improved Vampiric Embrace"]; i++;
  72. nltalent[i] = ["Focused Mind"]; i++;
  73. nltalent[i] = ["Shadow Resilience"]; i++;
  74. nltalent[i] = ["Darkness"]; i++;
  75. nltalent[i] = ["Shadowform"]; i++;
  76. nltalent[i] = ["Shadow Power"]; i++;
  77. nltalent[i] = ["Misery"]; i++;
  78. nltalent[i] = ["Vampiric Touch"]; i++;
  79. jsLoaded=true;//needed for ajax script loading