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/Dependencies/boo/src/Boo.Lang.Compiler/TypeSystem/InternalEnumMember.cs

https://github.com/w4x/boolangstudio
C# | 159 lines | 116 code | 18 blank | 25 comment | 0 complexity | ac1f5ead1c73c087d9c680a079fbf643 MD5 | raw file
Possible License(s): GPL-2.0
  1. #region license
  2. // Copyright (c) 2004, Rodrigo B. de Oliveira (rbo@acm.org)
  3. // All rights reserved.
  4. //
  5. // Redistribution and use in source and binary forms, with or without modification,
  6. // are permitted provided that the following conditions are met:
  7. //
  8. // * Redistributions of source code must retain the above copyright notice,
  9. // this list of conditions and the following disclaimer.
  10. // * Redistributions in binary form must reproduce the above copyright notice,
  11. // this list of conditions and the following disclaimer in the documentation
  12. // and/or other materials provided with the distribution.
  13. // * Neither the name of Rodrigo B. de Oliveira nor the names of its
  14. // contributors may be used to endorse or promote products derived from this
  15. // software without specific prior written permission.
  16. //
  17. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
  18. // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  19. // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  20. // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE
  21. // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  22. // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  23. // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  24. // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  25. // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
  26. // THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  27. #endregion
  28. namespace Boo.Lang.Compiler.TypeSystem
  29. {
  30. using Boo.Lang.Compiler.Ast;
  31. public class InternalEnumMember : IInternalEntity, IField
  32. {
  33. EnumMember _member;
  34. public InternalEnumMember(TypeSystemServices tagManager, EnumMember member)
  35. {
  36. _member = member;
  37. }
  38. public string Name
  39. {
  40. get
  41. {
  42. return _member.Name;
  43. }
  44. }
  45. public string FullName
  46. {
  47. get
  48. {
  49. return _member.DeclaringType.FullName + "." + _member.Name;
  50. }
  51. }
  52. public bool IsStatic
  53. {
  54. get
  55. {
  56. return true;
  57. }
  58. }
  59. public bool IsPublic
  60. {
  61. get
  62. {
  63. return true;
  64. }
  65. }
  66. public bool IsProtected
  67. {
  68. get
  69. {
  70. return false;
  71. }
  72. }
  73. public bool IsLiteral
  74. {
  75. get
  76. {
  77. return true;
  78. }
  79. }
  80. public bool IsInternal
  81. {
  82. get
  83. {
  84. return false;
  85. }
  86. }
  87. public bool IsPrivate
  88. {
  89. get
  90. {
  91. return false;
  92. }
  93. }
  94. public bool IsInitOnly
  95. {
  96. get
  97. {
  98. return false;
  99. }
  100. }
  101. public EntityType EntityType
  102. {
  103. get
  104. {
  105. return EntityType.Field;
  106. }
  107. }
  108. public IType Type
  109. {
  110. get
  111. {
  112. return DeclaringType;
  113. }
  114. }
  115. public IType DeclaringType
  116. {
  117. get
  118. {
  119. return (IType)TypeSystemServices.GetEntity(_member.ParentNode);
  120. }
  121. }
  122. public object StaticValue
  123. {
  124. get
  125. {
  126. return (int)_member.Initializer.Value;
  127. }
  128. }
  129. public Node Node
  130. {
  131. get
  132. {
  133. return _member;
  134. }
  135. }
  136. public bool IsDuckTyped
  137. {
  138. get { return false; }
  139. }
  140. }
  141. }