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/Dependencies/boo/src/Boo.Lang.Compiler/Util/MarshalByRefEnumerator.cs

https://github.com/w4x/boolangstudio
C# | 63 lines | 30 code | 8 blank | 25 comment | 0 complexity | b407da2ad3f5045c0cd7bbe7ea0e465c MD5 | raw file
Possible License(s): GPL-2.0
  1. #region license
  2. // Copyright (c) 2004, Rodrigo B. de Oliveira (rbo@acm.org)
  3. // All rights reserved.
  4. //
  5. // Redistribution and use in source and binary forms, with or without modification,
  6. // are permitted provided that the following conditions are met:
  7. //
  8. // * Redistributions of source code must retain the above copyright notice,
  9. // this list of conditions and the following disclaimer.
  10. // * Redistributions in binary form must reproduce the above copyright notice,
  11. // this list of conditions and the following disclaimer in the documentation
  12. // and/or other materials provided with the distribution.
  13. // * Neither the name of Rodrigo B. de Oliveira nor the names of its
  14. // contributors may be used to endorse or promote products derived from this
  15. // software without specific prior written permission.
  16. //
  17. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
  18. // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  19. // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  20. // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE
  21. // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  22. // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  23. // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  24. // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  25. // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
  26. // THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  27. #endregion
  28. namespace Boo.Lang.Compiler.Util
  29. {
  30. using System;
  31. using System.Collections;
  32. public class MarshalByRefEnumerator : IEnumerator
  33. {
  34. IEnumerator _enumerator;
  35. public MarshalByRefEnumerator(IEnumerator enumerator)
  36. {
  37. _enumerator = enumerator;
  38. }
  39. public bool MoveNext()
  40. {
  41. return _enumerator.MoveNext();
  42. }
  43. public object Current
  44. {
  45. get
  46. {
  47. return _enumerator.Current;
  48. }
  49. }
  50. public void Reset()
  51. {
  52. _enumerator.Reset();
  53. }
  54. }
  55. }