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/Dependencies/boo/src/Boo.Lang.Compiler/Ast/Impl/LocalImpl.cs

https://github.com/w4x/boolangstudio
C# | 126 lines | 76 code | 20 blank | 30 comment | 7 complexity | 40bf7b99b03bf016fa0804f417463212 MD5 | raw file
Possible License(s): GPL-2.0
  1. #region license
  2. // Copyright (c) 2003, 2004, 2005 Rodrigo B. de Oliveira (rbo@acm.org)
  3. // All rights reserved.
  4. //
  5. // Redistribution and use in source and binary forms, with or without modification,
  6. // are permitted provided that the following conditions are met:
  7. //
  8. // * Redistributions of source code must retain the above copyright notice,
  9. // this list of conditions and the following disclaimer.
  10. // * Redistributions in binary form must reproduce the above copyright notice,
  11. // this list of conditions and the following disclaimer in the documentation
  12. // and/or other materials provided with the distribution.
  13. // * Neither the name of Rodrigo B. de Oliveira nor the names of its
  14. // contributors may be used to endorse or promote products derived from this
  15. // software without specific prior written permission.
  16. //
  17. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
  18. // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  19. // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  20. // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE
  21. // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  22. // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  23. // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  24. // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  25. // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
  26. // THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  27. #endregion
  28. //
  29. // DO NOT EDIT THIS FILE!
  30. //
  31. // This file was generated automatically by astgen.boo.
  32. //
  33. namespace Boo.Lang.Compiler.Ast
  34. {
  35. using System.Collections;
  36. using System.Runtime.Serialization;
  37. [System.Serializable]
  38. public partial class Local : Node
  39. {
  40. protected string _name;
  41. [System.CodeDom.Compiler.GeneratedCodeAttribute("astgen.boo", "1")]
  42. new public Local CloneNode()
  43. {
  44. return Clone() as Local;
  45. }
  46. [System.CodeDom.Compiler.GeneratedCodeAttribute("astgen.boo", "1")]
  47. override public NodeType NodeType
  48. {
  49. get
  50. {
  51. return NodeType.Local;
  52. }
  53. }
  54. [System.CodeDom.Compiler.GeneratedCodeAttribute("astgen.boo", "1")]
  55. override public void Accept(IAstVisitor visitor)
  56. {
  57. visitor.OnLocal(this);
  58. }
  59. [System.CodeDom.Compiler.GeneratedCodeAttribute("astgen.boo", "1")]
  60. override public bool Matches(Node node)
  61. {
  62. Local other = node as Local;
  63. if (null == other) return false;
  64. if (_name != other._name) return NoMatch("Local._name");
  65. return true;
  66. }
  67. [System.CodeDom.Compiler.GeneratedCodeAttribute("astgen.boo", "1")]
  68. override public bool Replace(Node existing, Node newNode)
  69. {
  70. if (base.Replace(existing, newNode))
  71. {
  72. return true;
  73. }
  74. return false;
  75. }
  76. [System.CodeDom.Compiler.GeneratedCodeAttribute("astgen.boo", "1")]
  77. override public object Clone()
  78. {
  79. Local clone = (Local)FormatterServices.GetUninitializedObject(typeof(Local));
  80. clone._lexicalInfo = _lexicalInfo;
  81. clone._endSourceLocation = _endSourceLocation;
  82. clone._documentation = _documentation;
  83. if (_annotations != null) clone._annotations = (Hashtable)_annotations.Clone();
  84. clone._name = _name;
  85. return clone;
  86. }
  87. [System.CodeDom.Compiler.GeneratedCodeAttribute("astgen.boo", "1")]
  88. override internal void ClearTypeSystemBindings()
  89. {
  90. _annotations = null;
  91. }
  92. [System.Xml.Serialization.XmlAttribute]
  93. [System.CodeDom.Compiler.GeneratedCodeAttribute("astgen.boo", "1")]
  94. public string Name
  95. {
  96. get
  97. {
  98. return _name;
  99. }
  100. set
  101. {
  102. _name = value;
  103. }
  104. }
  105. }
  106. }