/BWToolkitFramework.framework/Versions/A/Headers/NSTokenAttachmentCell.h

http://rtm2cocoa.googlecode.com/ · C++ Header · 52 lines · 42 code · 5 blank · 5 comment · 0 complexity · 0f347dab147bc425d6a47bc084996243 MD5 · raw file

  1. /*
  2. * Generated by class-dump 3.1.2.
  3. *
  4. * class-dump is Copyright (C) 1997-1998, 2000-2001, 2004-2007 by Steve Nygard.
  5. */
  6. #import <Cocoa/Cocoa.h>
  7. @interface NSTokenAttachmentCell : NSTextAttachmentCell
  8. {
  9. id _representedObject;
  10. id _textColor;
  11. id _reserved;
  12. struct {
  13. unsigned int _selected:1;
  14. unsigned int _edgeStyle:2;
  15. unsigned int _reserved:29;
  16. } _tacFlags;
  17. }
  18. + (void)initialize;
  19. - (id)initTextCell:(id)fp8;
  20. - (id)init;
  21. - (void)dealloc;
  22. - (id)representedObject;
  23. - (void)setRepresentedObject:(id)fp8;
  24. - (int)interiorBackgroundStyle;
  25. - (BOOL)_hasMenu;
  26. - (id)tokenForegroundColor;
  27. - (id)tokenBackgroundColor;
  28. - (id)textColor;
  29. - (void)setTextColor:(id)fp8;
  30. - (id)pullDownImage;
  31. - (id)menu;
  32. - (NSSize)cellSizeForBounds:(NSRect)fp8;
  33. - (NSSize)cellSize;
  34. - (NSRect)drawingRectForBounds:(NSRect)fp8;
  35. - (NSRect)titleRectForBounds:(NSRect)fp8;
  36. - (NSRect)cellFrameForTextContainer:(id)fp8 proposedLineFragment:(NSRect)fp12 glyphPosition:(NSPoint)fp28 characterIndex:(unsigned int)fp36;
  37. - (NSPoint)cellBaselineOffset;
  38. - (NSRect)pullDownRectForBounds:(NSRect)fp8;
  39. - (void)drawTokenWithFrame:(NSRect)fp8 inView:(id)fp24;
  40. - (void)drawInteriorWithFrame:(NSRect)fp8 inView:(id)fp24;
  41. - (void)drawWithFrame:(NSRect)fp8 inView:(id)fp24;
  42. - (void)drawWithFrame:(NSRect)fp8 inView:(id)fp24 characterIndex:(unsigned int)fp28 layoutManager:(id)fp32;
  43. - (void)encodeWithCoder:(id)fp8;
  44. - (id)initWithCoder:(id)fp8;
  45. - (BOOL)wantsToTrackMouseForEvent:(id)fp8 inRect:(NSRect)fp12 ofView:(id)fp28 atCharacterIndex:(unsigned int)fp32;
  46. - (BOOL)trackMouse:(id)fp8 inRect:(NSRect)fp12 ofView:(id)fp28 atCharacterIndex:(unsigned int)fp32 untilMouseUp:(BOOL)fp36;
  47. @end