/LuaEdit/frmNewProject.h
http://modstudio2.googlecode.com/ · C Header · 79 lines · 40 code · 11 blank · 28 comment · 0 complexity · 48459c4b8d1edefaa2df30daf1140a01 MD5 · raw file
- /*
- Copyright (c) 2008 Peter "Corsix" Cawley
-
- Permission is hereby granted, free of charge, to any person
- obtaining a copy of this software and associated documentation
- files (the "Software"), to deal in the Software without
- restriction, including without limitation the rights to use,
- copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the
- Software is furnished to do so, subject to the following
- conditions:
-
- The above copyright notice and this permission notice shall be
- included in all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
- HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- OTHER DEALINGS IN THE SOFTWARE.
- */
- #pragma once
- // For compilers that support precompilation, includes "wx/wx.h".
- #include "wx/wxprec.h"
-
- #ifdef __BORLANDC__
- #pragma hdrstop
- #endif
-
- // for all others, include the necessary headers (this file is usually all you
- // need because it includes almost all "standard" wxWidgets headers)
- #ifndef WX_PRECOMP
- #include "wx/wx.h"
- #endif
- // ----------------------------
- #include <Rainman2.h>
- #include <wx/wizard.h>
-
- class NewPipelineProjectWizard : public wxWizard
- {
- public:
- NewPipelineProjectWizard(wxWindow* pParent, int iID = wxID_ANY);
-
- bool RunWizard();
-
- class WelcomePage : public wxWizardPageSimple
- {
- public:
- WelcomePage(NewPipelineProjectWizard* pWizard);
- };
-
- class GamePipelineSelect : public wxWizardPageSimple
- {
- public:
- GamePipelineSelect(NewPipelineProjectWizard* pWizard);
-
- enum
- {
- BTN_BROWSEPIPELINE = wxID_HIGHEST + 1,
- BTN_BROWSEGAMEFOLDER,
- CMB_PIPELINES,
- };
-
- void onBrowsePipeline (wxCommandEvent& e);
- void onPipelineSelect (wxCommandEvent& e);
- void onBrowseGameFolder(wxCommandEvent& e);
-
- protected:
- wxComboBox *m_pPipelineFileList;
- wxTextCtrl *m_pGameFolder;
-
- static wxString _findGameFolder(wxString sPipelineFile);
-
- DECLARE_EVENT_TABLE();
- };
- };