/TGame/TData/Format/DataFormatLua.h

http://awoe.googlecode.com/ · C Header · 24 lines · 11 code · 7 blank · 6 comment · 0 complexity · 8e49013734285a36d2986e854f12506a MD5 · raw file

  1. #ifndef __DATA_FORMAT_INTERFACE__IMP_Lua
  2. #define __DATA_FORMAT_INTERFACE__IMP_Lua
  3. #include "DataFormatIf.h"
  4. class TDATA_API DataFormatLua : public IDataFormat
  5. {
  6. public:
  7. virtual ~DataFormatLua(){;}
  8. //
  9. // load data from data file to data container
  10. //
  11. virtual bool load(const string& fileName, IDataManager* mgr);
  12. //
  13. // save data from data container to data file
  14. //
  15. virtual bool save(const string& fileName, IDataManager* mgr);
  16. };
  17. #endif