/TGame/TData/Manager/DataManagerLua.h
http://awoe.googlecode.com/ · C Header · 15 lines · 10 code · 5 blank · 0 comment · 0 complexity · b6ea33c2caf3a84323cc0ccb15ba26a0 MD5 · raw file
- #ifndef __T_BINDING_DATA_MGR_TO_LUA__IMP__
- #define __T_BINDING_DATA_MGR_TO_LUA__IMP__
-
- #include "DataManagerIf.h"
-
- #include "Lua/LuaWrapper.h"
-
- namespace DataManagerLua
- {
- TDATA_API bool push(lua_State* L, IDataManager* pData);
- TDATA_API int libaray(lua_State* L);
- }
-
-
- #endif