/TGame/TData/Manager/DataManagerLua.h

http://awoe.googlecode.com/ · C Header · 15 lines · 10 code · 5 blank · 0 comment · 0 complexity · b6ea33c2caf3a84323cc0ccb15ba26a0 MD5 · raw file

  1. #ifndef __T_BINDING_DATA_MGR_TO_LUA__IMP__
  2. #define __T_BINDING_DATA_MGR_TO_LUA__IMP__
  3. #include "DataManagerIf.h"
  4. #include "Lua/LuaWrapper.h"
  5. namespace DataManagerLua
  6. {
  7. TDATA_API bool push(lua_State* L, IDataManager* pData);
  8. TDATA_API int libaray(lua_State* L);
  9. }
  10. #endif