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/TGame/TCommonSvr/Message/DBMessageHandlerPlayer.h

http://awoe.googlecode.com/
C++ Header | 62 lines | 32 code | 17 blank | 13 comment | 0 complexity | 6e742e4e7c2ab311d4409aacdd8601da MD5 | raw file
 1//
 2//	Generated by lua
 3//	2009-2011	(C) Simplay Inc. Reserved
 4//
 5//
 6#ifndef __PERSIST1251HANDLER_H__
 7#define __PERSIST1251HANDLER_H__
 8
 9#include "PersistMsgHandler.h"
10
11//
12//	Dabase Message Handler for LoadPlayers//
13class PersistMsgHandlerLoadPlayers : PersistMsgHandler
14{
15public:
16	PersistMsgHandlerLoadPlayers::PersistMsgHandlerLoadPlayers( void );
17
18	PersistMsgHandlerLoadPlayers::~PersistMsgHandlerLoadPlayers( void );
19
20	virtual bool PersistMsgHandlerLoadPlayers::handleMsg( DBMessage * message ) const;
21}
22
23//
24//	Dabase Message Handler for CreatePlayer//
25class PersistMsgHandlerCreatePlayer : PersistMsgHandler
26{
27public:
28	PersistMsgHandlerCreatePlayer::PersistMsgHandlerCreatePlayer( void );
29
30	PersistMsgHandlerCreatePlayer::~PersistMsgHandlerCreatePlayer( void );
31
32	virtual bool PersistMsgHandlerCreatePlayer::handleMsg( DBMessage * message ) const;
33}
34
35//
36//	Dabase Message Handler for UpdatePlayer//
37class PersistMsgHandlerUpdatePlayer : PersistMsgHandler
38{
39public:
40	PersistMsgHandlerUpdatePlayer::PersistMsgHandlerUpdatePlayer( void );
41
42	PersistMsgHandlerUpdatePlayer::~PersistMsgHandlerUpdatePlayer( void );
43
44	virtual bool PersistMsgHandlerUpdatePlayer::handleMsg( DBMessage * message ) const;
45}
46
47//
48//	Dabase Message Handler for RemovePlayer//
49class PersistMsgHandlerRemovePlayer : PersistMsgHandler
50{
51public:
52	PersistMsgHandlerRemovePlayer::PersistMsgHandlerRemovePlayer( void );
53
54	PersistMsgHandlerRemovePlayer::~PersistMsgHandlerRemovePlayer( void );
55
56	virtual bool PersistMsgHandlerRemovePlayer::handleMsg( DBMessage * message ) const;
57}
58
59
60#endif
61
62