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/TGame/TServerMS/Player/PlayerDataLua.h

http://awoe.googlecode.com/
C++ Header | 16 lines | 10 code | 6 blank | 0 comment | 0 complexity | 603dbccea9f2dce3a99a86798dd7cfac MD5 | raw file
 1#ifndef __PlayerData_BIND_LUA__
 2#define __PlayerData_BIND_LUA__
 3
 4#include "PlayerData.h"
 5#include "Lua/LuaWrapper.h"
 6
 7namespace PlayerDataLua
 8{
 9
10	bool	push(lua_State* L, PlayerData* pPlayerData);
11	int		libaray(lua_State* L);
12
13}
14
15
16#endif