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/TGame/TServerMS/Scene/SceneInstance.h

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C++ Header | 28 lines | 13 code | 9 blank | 6 comment | 0 complexity | b9711b3b4e6536c2f02b0e1667471c81 MD5 | raw file
 1#ifndef __SCENE_INSTANCE_BASE_IMP___
 2#define __SCENE_INSTANCE_BASE_IMP___
 3
 4
 5#include "Scene/SceneB.h"
 6#include "Entity/EntityManager.h"
 7
 8class  SceneInstance : public SceneB
 9{
10public:
11	//
12	//	callback to load scene datas
13	//
14	virtual bool	onLoad();
15
16
17
18	//
19	//		entity management
20	//
21	virtual IEntityManager*	getEntityMgr();
22protected:
23
24	EntityManager	m_ettMgrs;
25};
26
27
28#endif