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/src/Boo.Lang.Compiler/CompilerWarning.cs

https://github.com/boo/boo-lang
C# | 98 lines | 59 code | 11 blank | 28 comment | 5 complexity | ad28a95388fa6726be091635c17dac1c MD5 | raw file
Possible License(s): GPL-2.0
  1. #region license
  2. // Copyright (c) 2004, Rodrigo B. de Oliveira (rbo@acm.org)
  3. // All rights reserved.
  4. //
  5. // Redistribution and use in source and binary forms, with or without modification,
  6. // are permitted provided that the following conditions are met:
  7. //
  8. // * Redistributions of source code must retain the above copyright notice,
  9. // this list of conditions and the following disclaimer.
  10. // * Redistributions in binary form must reproduce the above copyright notice,
  11. // this list of conditions and the following disclaimer in the documentation
  12. // and/or other materials provided with the distribution.
  13. // * Neither the name of Rodrigo B. de Oliveira nor the names of its
  14. // contributors may be used to endorse or promote products derived from this
  15. // software without specific prior written permission.
  16. //
  17. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
  18. // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  19. // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  20. // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE
  21. // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  22. // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  23. // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  24. // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  25. // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
  26. // THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  27. #endregion
  28. using System;
  29. using System.Text;
  30. using Boo.Lang.Compiler.Ast;
  31. namespace Boo.Lang.Compiler
  32. {
  33. /// <summary>
  34. /// A compilation error.
  35. /// </summary>
  36. [Serializable]
  37. public class CompilerWarning
  38. {
  39. private readonly string _code;
  40. private readonly string _message;
  41. private readonly LexicalInfo _lexicalInfo;
  42. public CompilerWarning(LexicalInfo lexicalInfo, string message)
  43. : this("BCW0000", lexicalInfo, message)
  44. {
  45. }
  46. public CompilerWarning(LexicalInfo lexicalInfo, string message, string code)
  47. {
  48. if (null == message) throw new ArgumentNullException("message");
  49. if (null == code) throw new ArgumentNullException("code");
  50. _lexicalInfo = lexicalInfo;
  51. _message = message;
  52. _code = code;
  53. }
  54. public CompilerWarning(string message) : this(LexicalInfo.Empty, message)
  55. {
  56. }
  57. public CompilerWarning(string code, LexicalInfo lexicalInfo, params object[] args)
  58. : this(lexicalInfo, Boo.Lang.ResourceManager.Format(code, args), code)
  59. {
  60. }
  61. public string Message
  62. {
  63. get { return _message; }
  64. }
  65. public LexicalInfo LexicalInfo
  66. {
  67. get { return _lexicalInfo; }
  68. }
  69. public string Code
  70. {
  71. get { return _code; }
  72. }
  73. override public string ToString()
  74. {
  75. StringBuilder writer = new StringBuilder();
  76. if (_lexicalInfo.Line > 0)
  77. {
  78. writer.Append(_lexicalInfo);
  79. writer.Append(": ");
  80. }
  81. writer.Append(_code);
  82. writer.Append(": ");
  83. writer.Append(_message);
  84. return writer.ToString();
  85. }
  86. }
  87. }