PageRenderTime 79ms CodeModel.GetById 20ms RepoModel.GetById 1ms app.codeStats 0ms

/src/Boo.Lang.Compiler/Steps/AstAnnotations.cs

https://github.com/boo/boo-lang
C# | 88 lines | 51 code | 12 blank | 25 comment | 0 complexity | 9e71550b2ca30288fb3d231586b25a7e MD5 | raw file
Possible License(s): GPL-2.0
  1. #region license
  2. // Copyright (c) 2004, Rodrigo B. de Oliveira (rbo@acm.org)
  3. // All rights reserved.
  4. //
  5. // Redistribution and use in source and binary forms, with or without modification,
  6. // are permitted provided that the following conditions are met:
  7. //
  8. // * Redistributions of source code must retain the above copyright notice,
  9. // this list of conditions and the following disclaimer.
  10. // * Redistributions in binary form must reproduce the above copyright notice,
  11. // this list of conditions and the following disclaimer in the documentation
  12. // and/or other materials provided with the distribution.
  13. // * Neither the name of Rodrigo B. de Oliveira nor the names of its
  14. // contributors may be used to endorse or promote products derived from this
  15. // software without specific prior written permission.
  16. //
  17. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
  18. // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  19. // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  20. // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE
  21. // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  22. // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  23. // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  24. // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  25. // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
  26. // THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  27. #endregion
  28. using Boo.Lang.Compiler.Ast;
  29. namespace Boo.Lang.Compiler.Steps
  30. {
  31. public class AstAnnotations
  32. {
  33. private static object TryBlockDepthKey = new object();
  34. public const string RawArrayIndexing = "rawarrayindexing";
  35. public const string Checked = "checked";
  36. public static void MarkChecked(Node node)
  37. {
  38. node[AstAnnotations.Checked] = true;
  39. }
  40. public static void MarkUnchecked(Node node)
  41. {
  42. node[AstAnnotations.Checked] = false;
  43. }
  44. public static bool IsChecked(Node node)
  45. {
  46. return IsChecked(node, true);
  47. }
  48. public static bool IsChecked(Node node, bool defaultValue)
  49. {
  50. return GetBoolAnnotationValue(node, AstAnnotations.Checked, defaultValue);
  51. }
  52. public static bool IsRawIndexing(Node node)
  53. {
  54. return GetBoolAnnotationValue(node, AstAnnotations.RawArrayIndexing, false);
  55. }
  56. public static bool GetBoolAnnotationValue(Node node, string annotation, bool defaultValue)
  57. {
  58. object value = node[annotation];
  59. return value is bool
  60. ? (bool)value
  61. : defaultValue;
  62. }
  63. public static void MarkRawArrayIndexing(Node node)
  64. {
  65. node[AstAnnotations.RawArrayIndexing] = true;
  66. }
  67. public static void SetTryBlockDepth(Node node, int depth)
  68. {
  69. node[TryBlockDepthKey] = depth;
  70. }
  71. public static int GetTryBlockDepth(Node node)
  72. {
  73. return (int)node[TryBlockDepthKey];
  74. }
  75. }
  76. }