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/src/Boo.Lang/GenericGeneratorEnumerator.cs

https://github.com/boo/boo-lang
C# | 82 lines | 42 code | 10 blank | 30 comment | 0 complexity | 143532fb5d33ab94408965d19a7d86fc MD5 | raw file
Possible License(s): GPL-2.0
  1. #region license
  2. // Copyright (c) 2004, Rodrigo B. de Oliveira (rbo@acm.org)
  3. // All rights reserved.
  4. //
  5. // Redistribution and use in source and binary forms, with or without modification,
  6. // are permitted provided that the following conditions are met:
  7. //
  8. // * Redistributions of source code must retain the above copyright notice,
  9. // this list of conditions and the following disclaimer.
  10. // * Redistributions in binary form must reproduce the above copyright notice,
  11. // this list of conditions and the following disclaimer in the documentation
  12. // and/or other materials provided with the distribution.
  13. // * Neither the name of Rodrigo B. de Oliveira nor the names of its
  14. // contributors may be used to endorse or promote products derived from this
  15. // software without specific prior written permission.
  16. //
  17. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
  18. // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  19. // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  20. // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE
  21. // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  22. // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  23. // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  24. // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  25. // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
  26. // THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  27. #endregion
  28. namespace Boo.Lang
  29. {
  30. using System;
  31. using System.Collections;
  32. using System.Collections.Generic;
  33. public abstract class GenericGeneratorEnumerator<T> : IEnumerator<T>
  34. {
  35. protected T _current;
  36. // HACK: _state should be protected, not public.
  37. // Marked public because of a bug in Mono. See BOO-796 and
  38. // http://lists.ximian.com/pipermail/mono-devel-list/2007-February/022431.html
  39. public int _state;
  40. public GenericGeneratorEnumerator()
  41. {
  42. _state = 0;
  43. }
  44. public T Current
  45. {
  46. get
  47. {
  48. return _current;
  49. }
  50. }
  51. object IEnumerator.Current
  52. {
  53. get { return _current; }
  54. }
  55. public virtual void Dispose()
  56. {
  57. }
  58. public void Reset()
  59. {
  60. // We cannot reset the local variables of the generator method,
  61. // so let's do it like C# and throw a NotSupportedException
  62. throw new NotSupportedException();
  63. }
  64. public abstract bool MoveNext();
  65. protected bool Yield(int state, T value)
  66. {
  67. _state = state;
  68. _current = value;
  69. return true;
  70. }
  71. }
  72. }